Let me present you the Update Timeline. With that you can see order of future updates. There are not dates when they will be released. This timeline only shows what updates you can look forward. So don´t forget to check out other announcements, and also some updates can be split in to more releases.
Main Menu Update
Small update
Change layout of buttons in main menu
Add new visual of chests in chest room
Effect Update
Small/Big Update
Add more visual effects
Fix sound effects
Add effects that can effect player
Add effects on weapons
New weapon
New Map
Big Update
Add new map
Add new weapons that spawns only on this map
Add new cosmetics
Add new DLC with map theme
Small peak to the map
This is all for this timeline and see you in the next announcement.
We’re excited to share the latest updates and fixes for the game, as well as introduce the first part of our Christmas event. Here’s what’s new:
Christmas Event: Part 1🎄 The holiday spirit has arrived at your mall! Here’s what to expect in the first phase of the event: - Snowfall Outdoors: It’s snowing outside! Watch as snowflakes fall but melt before touching the ground it’s not quite cold enough to stick. - Christmas Decorations Added: Find festive items in the "Decor" section! You can place Christmas decorations both inside your mall and outdoors. - Affordable Holiday Decor: Christmas decorations are much cheaper than regular ones, so players can easily add some holiday cheer. Items include:
Christmas trees
Snowmen
Wrapped gifts
Star-shaped lamps
Fixes and Improvements: - Shelf UI Issue Fixed: The shelf interface now works as intended. - Store Manager Bug Resolved: Store Manager no longer gets stuck and will perform their tasks properly. - Improved Store Manager Behavior: Store Managers will now prioritize taking boxes from the store first and then from the warehouse. - Box Handling on Dismissal: When dismissing a Store Manager, any box they were holding will now drop to the ground instead of disappearing with them. - Music Playback Fixed: The music will no longer stop playing after the first track. -Motion Blur Added: By request from some players, we’ve enabled motion blur. You can easily disable it in the Gameplay settings if preferred. - Increased Reward for Construction Help: Assisting with store construction now rewards $50 instead of $25.
If you encounter any issues or difficulties, we’re ready to assist you in real-time on our Discord server. Don’t hesitate to reach out—we’re here to help!
Thank you for your continued support and feedback! We hope you enjoy this update and the festive atmosphere in your malls. Stay tuned for more exciting content coming soon! 🎅🎁
GENERAL - Added 2 EA Scenarios - Learn: Logistics - Learn: Power - Added Sandbox map selector - Additional Localization added - Crash Fixes
UNITS - Redesigned Titan Gantry - Commander will now always build at 100% efficiency - Basic Fabs (Forge, Snapsync, Max, Silismith) now cost 18 Iron, down from 20 - Belts can now be anchored during placement with the "Place Belt" key (Default is B) - Anchors can be removed with Right Mouse Button - Double Clicking a belt section now selects all connected belts - All belt segments now indicate valid placement based on distance to allied units. - Valid allied units currently include: Commander, Stationary Units that have begun building - Updated Port Highlighting - Updated Placement Visual Effects for many units - Enemy units are no longer visible nor block placement until beginning building - Stretch (Connector) unit ghost and placement materials updated - Zephyr (Wind Generator) size reduced by 25%
USER INTERFACE - Updated Help Menu - Updated Resource Filter
KEYBINDS - B -> Begin placing a Glidstream (Belt) - G -> Begin placing a Stretch (Connector)
- Fixed a bug that caused the screen to go black when switching characters with the L/R button in the spell window of the menu screen when a deceased character was selected.
After doing some play testing, I realized that the game would not run in a playable state on low spec hardware. So I added an extra setting to disable the visual lagging low hardware (Parallax BG)
New updates just fixing minor bugs on 1.6.1 will be marked with a lowercase letter appending the version number on the title screen.