Dec 21, 2024
Blades of Crossed Hearts - Owen CMYK
Patch Notes
Bug fixes
  • Fixed white square appearing in the center of the stage if selecting a stage other then The Grid.
  • Made all stages load and work properly.
  • Fixed bug where Heartbreak UI would remain on screen after round ended.
Dec 21, 2024
Throweat Area - ererko
Welcome back all throwers and eaters
Let me present you the Update Timeline. With that you can see order of future updates. There are not dates when they will be released. This timeline only shows what updates you can look forward. So don´t forget to check out other announcements, and also some updates can be split in to more releases.




Main Menu Update
Small update
  • Change layout of buttons in main menu
  • Add new visual of chests in chest room


Effect Update
Small/Big Update
  • Add more visual effects
  • Fix sound effects
  • Add effects that can effect player
  • Add effects on weapons
  • New weapon


New Map
Big Update
  • Add new map
  • Add new weapons that spawns only on this map
  • Add new cosmetics
  • Add new DLC with map theme
Small peak to the map



This is all for this timeline and see you in the next announcement.
Some Jello and a Hard Place - Oatea
Minor PlayerPref Tweak

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V

BG was set as a default to "Off" instead of "On"
Dec 21, 2024
The Worries of Santa Clauses - riinwin
Some police patrol routes in Stage 3 have been changed.
Dec 21, 2024
Cosmo Rider - nanonull
Hello RIders,

Patch notes:
  • Increased rocket size
  • Updated RiderRankOffline
  • Updated 'inverted controls' galaxy
  • Added achievement for completing all difficulty levels
  • Made Cargo-box deal damage even when not pulled
  • Stop spawning anomalies at the center of stage if there is a mission target

Lucky rides!
Store Wars: Multiplayer Shop Simulator - nohamgames
  • Fixed a bug that would occasionally cause initial store mess to appear behind the wall.
  • Fixed a bug that caused the Diaper upgrade to not be accessible after unlocking the Storage Room.
  • Pretzel Dough should not properly show a rolling pin icon instead of a shelf.
  • Emoting now temporarily changes the camera to a third-person view to give feedback.
  • The oven will now show an operating icon above it when highlighted while cooking.
  • Added "Meat 1" license.
  • Add chicken and beef meat products.
Grand MALL Simulator - Mind2Bros
Update News for Grand Mall Simulator!



We’re excited to share the latest updates and fixes for the game, as well as introduce the first part of our Christmas event. Here’s what’s new:

Christmas Event: Part 1🎄
The holiday spirit has arrived at your mall!
Here’s what to expect in the first phase of the event:
- Snowfall Outdoors: It’s snowing outside! Watch as snowflakes fall but melt before touching the ground it’s not quite cold enough to stick.
- Christmas Decorations Added: Find festive items in the "Decor" section! You can place Christmas decorations both inside your mall and outdoors.
- Affordable Holiday Decor: Christmas decorations are much cheaper than regular ones, so players can easily add some holiday cheer. Items include:
  • Christmas trees
  • Snowmen
  • Wrapped gifts
  • Star-shaped lamps


Fixes and Improvements:
- Shelf UI Issue Fixed: The shelf interface now works as intended.
- Store Manager Bug Resolved: Store Manager no longer gets stuck and will perform their tasks properly.
- Improved Store Manager Behavior: Store Managers will now prioritize taking boxes from the store first and then from the warehouse.
- Box Handling on Dismissal: When dismissing a Store Manager, any box they were holding will now drop to the ground instead of disappearing with them.
- Music Playback Fixed: The music will no longer stop playing after the first track.
-Motion Blur Added: By request from some players, we’ve enabled motion blur. You can easily disable it in the Gameplay settings if preferred.
- Increased Reward for Construction Help: Assisting with store construction now rewards $50 instead of $25.

If you encounter any issues or difficulties, we’re ready to assist you in real-time on our Discord server. Don’t hesitate to reach out—we’re here to help!

Thank you for your continued support and feedback! We hope you enjoy this update and the festive atmosphere in your malls.
Stay tuned for more exciting content coming soon! 🎅🎁

Industrial Annihilation - wizardneedsfood
GENERAL
- Added 2 EA Scenarios
- Learn: Logistics
- Learn: Power
- Added Sandbox map selector
- Additional Localization added
- Crash Fixes

UNITS
- Redesigned Titan Gantry
- Commander will now always build at 100% efficiency
- Basic Fabs (Forge, Snapsync, Max, Silismith) now cost 18 Iron, down from 20
- Belts can now be anchored during placement with the "Place Belt" key (Default is B)
- Anchors can be removed with Right Mouse Button
- Double Clicking a belt section now selects all connected belts
- All belt segments now indicate valid placement based on distance to allied units.
- Valid allied units currently include: Commander, Stationary Units that have begun building
- Updated Port Highlighting
- Updated Placement Visual Effects for many units
- Enemy units are no longer visible nor block placement until beginning building
- Stretch (Connector) unit ghost and placement materials updated
- Zephyr (Wind Generator) size reduced by 25%

USER INTERFACE
- Updated Help Menu
- Updated Resource Filter

KEYBINDS
- B -> Begin placing a Glidstream (Belt)
- G -> Begin placing a Stretch (Connector)
Dec 21, 2024
Dungeon Antiqua - frenchbread
- Fixed a bug that caused the screen to go black when switching characters with the L/R button in the spell window of the menu screen when a deceased character was selected.
Some Jello and a Hard Place - Oatea
Basically no big changes

After doing some play testing, I realized that the game would not run in a playable state on low spec hardware. So I added an extra setting to disable the visual lagging low hardware (Parallax BG)

New updates just fixing minor bugs on 1.6.1 will be marked with a lowercase letter appending the version number on the title screen.
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