This update adds to the weapon system by adding new weapons that can be picked up and stored.
The new weapons are: - Pipe - Crowbar - Sledge Hammer - Shield (is no longer attached to robot)
While these weapons are not affected by buffs, they cannot be destroyed by enemy attacks. This will be expanded with a weapon upgrade system and more weapons in a future update.
Hey folks, here's a quick hotfix for you! This fix addresses the short ADS time, colour grading and other fixes; please read the full changelog for complete information!
Cheers!
Changelog
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Level Design
Fixed Best seeding has way too dark light layer
Fixed Carentan seeding loads frontline
Fixed Foy offensive forward supplies are empty
Fixed subway range RP says it can be time extended
Optimised Arnhem/Subway range targets
Fixed Subway Range targets not respawning after being destroyed.
Weapons
Increased damage effectiveness of the Lunge Mine, it should do more catastrophic damage to the vehicle and it's components.
Fixed Lunge Mine not killing the user when hitting a target from certain angles.
Fixed crashing local play bug with Lunge mine
Fixed texture error on the M1912 Shotgun, Type 1 TB Smoke Grenade and Type 100 Late war variant.
Updated textures on the Type 4 Ceramic Grenade and Kaenbin Petrol Bomb.
Fixed Type 97 Fragmentation round on the Knee Mortar not dealing damage
Added a hissing sound to the Type 97 frag grenade when thrown.
Updated animations on the Shin Gunto sword.
Fixed Greek Knife growing huge on equip and unequip
Added sparks and blood impacts for the bayonet and knife thrusting.
Fixed Sten Mk V bayonet dealing no damage
Fixed FG42 Bayonet dealing no damage.
Added Pattern 1907 bayonet as a melee weapon for the ANZACs
Attached a bayonet to the Type 100 Grenade Launchers.
Added more unique foley for the bayonet and knives.
Lowered volume of the Bayonet charge screaming voices.
Fixed sight alignment on higher zero settings on the Arisaka Type 44 Carbine.
Set K98k to use the animations from the K98AZ
Added +1 in the Chamber for the G41, K98 and K98 Scoped
Added Berthier M1907/15 as a rifleman option for the French 1940
Replaced Lebel with the older Berthier M1907/15 rifle on the French 1940 recruit kit
Toned down ping noise from the Knee Mortar firing sound
Added shovels to German Machine Gunners
Added knives to German, US and UK Machine Gunners, removed 1911 sidearms from BAR Gunners
Set type 11, Type 96, Type 99 LMGs, MP40 and STG44 to not have overlapping burst fire audio on single shots while on Auto fire mode
Vehicles
Reduced cost of M3 AT Gun and Type 1 AT guns to 500 from 800
Reduced cost of MG42 Bunker to 250 to keep it in line with the other MG bunkers.
Fixed Type 92 HMG Heavy Bunker variant not being enterable
Cleaned up damage settings on the Type 10, Type 88 and Type 96 world emplacements so that they can be destroyed in the same way standard deployables can be destroyed
Added unique cannon firing audio for 37mm, 40mm, 90mm and 128mm cannon ammunition.
Fixed British Sherman V tank playing American voice overs.
Added more unique engine sounds for Tractor, Sturer Emil, Panzer 38t (and derived vehicles), B1 Bis, Jagdtiger, King - Tiger, Nashorn, Matilda, Vickers MkVI, Valentine, Type 94 Truck, Tetrarch, Pershing, M10 Tank Destroyer, LVTs, Ha - Go, Chiha, Challenger, Jagdpanzer IV, Comet, Sdkfz 222 and AEC Armoured Car.
Added new mechanical foley for reloading and switching ammo on tank guns.
Fixed wreck meshes on the LVTs.
Fixed Puma driver not being able to be killed when the driver hatch is open.
Attempted fix for weak tank coaxial MGs
Fixed Chi Ha Kai Late War variant crashing on commander seat
Fixed French Infantry Logi passenger seat clipping through the back of the vehicle
Game Mechanics
Fixed melee hitting targets behind the first victim.
Updated focus time when ADSing + added focus bar
Fixed players screaming multiple times at the same time, forcing the audio to overlap.
Fixed teleportation bug when using the bipod on the small pontoon assets in Operation Market Garden maps.
Fixed Admin Cam stuck in Manage menu
Fixed spelling mistake on kit change crate from "Armys" to "Armies"
Disabled dead soldier outline visible after leaving admin cam
Tweaked naming of some roles to be more historically accurate
Potential fix for colour grading slider resetting to 0.5 at times
Tessellation distance slider set to (15-50), default set to 15
Lowered camera shake on turret/emplaced MGs
Enabled new player tooltip system
Known Bugs:
Some tooltips are too high, like on the movable AT-Guns
Some tooltips show "Press F to enter" on deployables not yet fully built
The Winter Update for 2024 is approaching and we're holding a Pre-Registration event to celebrate! Pre-register now on our website by clicking the image above or the link below as doing so will give you numerous rewards once the updates begin!
We also have a special message from the Director of Elsword, Lee Dong-Shin, sharing upcoming content you can expect in 2025! We look forward to another year with everyone and thank you for your support!
For dynamic team management of varied cycling races, choose Magnytour and take advantage of Steam's winter sale from December 19, 2024 to January 2, 2025. Magnytour is offering 20% off during the Steam winter sale. Enjoy the thrill of cycling races with friends and family. Don't miss out!
This fall/winter has been disgustingly stressful for reasons mostly not related to Times & Galaxy. At all. Also, depression sucks and I want to throw it in the river. But the dust is settling, and my plan for the holidays is to do so much bug fixing and polish for Times. I'm putting it here because I want y'all to hold me to it. <3
I have so much faith in this weird game of ours and I want to make sure it ultimately the best version of itself. For those who jumped in at launch and have been putting up with a less-than-perfect experience, I adore you. I love you. Every time I see a message about a bug, the writer almost invariably takes the time to say: "I love this game but". It's that love that will keep me working until there is no more but.
Hello, everyone! As the holiday season draws near, Not a Sailor Studio Christmas is finally here! ːFriendoː
We’re celebrating the 3rd Annual NASSMAS with 8 days of community, creativity, and surprises as we countdown to Christmas and enjoy the holiday season together. It’s our way of showing appreciation for all of you who make this community so incredible. Most of you are on the nice list at least.Expect giveaways, special reveals, and plenty of ways to get involved. We’ve got a few surprises up our sleeves, and we’re excited to share some fun things throughout the week.
DAY 1: THE BEANS (PLUSHIE) ARE BACK IN TOWN ːBeanShockː
The official Buddy Simulator 1984 Bean Plush is now available on our own Etsy shop! Now is your chance to hold the World's Greatest Dad in your own hands! We know many of you have expressed frustration with how the shipping has been handled with our previous partner, so now is the best time to get your official Bean Plush while also helping support the team directly.
In addition to newly available Bean Plushies on our Etsy page, we also have a new holiday discount code: NASSMAS24 that will get you 20% off everything in our Etsy store! And when you order any of the stickers using this code, we'll throw in some exclusive bonus stickers while supplies last!
After 3 years of development, Canvas Menagerie is now fully playable!
Canvas Menagerie is a comfy slice-of-life boys love romance about a group of actors going through their mid-20s together while filming together. Follow Niko, a transmasc TV actor as he falls for his celebrity costar who plays his rival.
The final game is over 135k words long with 15+ CGs and 10+ characters spread out over 3 main Acts, so around 10+ hours of playtime.
While the story is mostly wholesome and meant to be a comfy experience, there are some content notes to be aware about as this game features:
Adults drinking and being inebriated
Adults smoking
Mentions of gender dysphoria
Cursing
An artbook is also for sale, featuring 75 pages of artwork, sketches, concept notes, and more for the story. It does contain spoilers, though, so please only read it after finishing the game.
...including the physical copy of the game! It's a deluxe edition which means the CD contains the full game + artbook PDF as well as a Steam key for both.
Thank you for the continued support the past 3 years!