Able to perform on the track and on holiday tours across snowy landscapes, the 2006 Mercedes-Benz E 55 AMG Wagon is a family-sized speed monster that can do almost anything.
For starters, this wagon comes equipped with 5.4-liter, supercharged V8 engine that puts out 469 reindeerpower. This fantastically powerful engine allows the car to compete with super cars in quarter-mile races.
Along with a delightfully fast engine, the AMG Wagon is also quite nimble. Thanks to its AWD system and clever weight distribution, this car can tackle even the tightest corners with great precision.
With enough power to score impressive times around tracks and room to fit almost anything in the back, you know this is your ride for some late holiday shopping!
Shoot your suggestions to make Forza Horizon 5 the best experience for you at our Suggestions Hub.
If you have encountered any issues with this update or any other part of the game, please visit the Troubleshooting Hub.
SERIES REWARDS
80 PTS: 2022 BMW i4
160 PTS: 2018 Audi RS 4 Avant
SPRING REWARDS
20 PTS: 2006 Mercedes-Benz E 55 AMG Wagon
40 PTS: Backstage Pass
This week the Stadium gets ready to host slippery games of hockey as the Ice Rink takes over once more.
Complete with pucks and goals, this transformation of the Stadium will allow players to unlock previous accolades bound to the Ice Rink!
This Stadium will return during week 4 of the Horizon Holiday Mix-up so don’t miss out on more chances of slipping and sliding through the Ice Rink.
Category
Event
Restriction
Reward
Seasonal Points
Forzathon Weekly
Wheeler Dealer
2014 Morgan 3 Wheeler
160 Forzathon PTS
5 PTS
EventLab
Matterhorn Raceway
Track Toys – A 800
2019 Hennessey VelociRaptor 6x6
3 PTS
EventLab
Sierra Verde Raceway
GT & Super GT – A 800
Super Wheelspin
3 PTS
The Trial
Bragging Rights
Aston Martin vs. Jaguar – A 800
2018 McLaren Senna
10 PTS
Seasonal Championship
Yule ready for this!
Mazda & Autozam – B 700
2015 Jaguar XFR-S
3 PTS
Seasonal Championship
Christmas Commute
Horizon Special: High Performance Dailies – A 800
2018 Mercedes-Benz X-Class
3 PTS
PR Stunt
River Run – Speed Zone
Anything Goes – A 800
Super Wheelspin
2 PTS
PR Stunt
San Juan Jump – Danger Sign
Anything Goes – A 800
Super Wheelspin
2 PTS
PR Stunt
Hillside – Drift Zone
Super GT – S1 900
Super Wheelspin
2 PTS
Hot Wheels Seasonal Championship
Caught in a Loop
Vintage & Classic Racers – B 700
2014 Morgan 3 Wheeler
5 PTS
Hot Wheels PR Stunt
Forest Edge – Speed Trap
Anything Goes – X 999
Super Wheelspin
2 PTS
Rally Adventure Seasonal Championship
Feeling Crafty
Alumi Craft
2021 SIERRA Cars RX3
5 PTS
Rally Adventure PR Stunt
Canyon Sweep – Speed Zone
Anything Goes
Super Wheelspin
2 PTS
Photo Challenge
#JungleBells
Take a photo of any Bel Air at the Horizon Wilds Outpost
Jingle Bells
2 PTS
Playground Games
We Three Kings
Ariel Nomad – A 800
Deck the Halls
3 TPS
Horizon Open
Easier Sled Than Done
Earn 3 Ultimate Clean Racing Skills in any Horizon Open Racing Event
We’ve just published 15 cosplay photos of the elf Elaine from Knightly Passions. This is the first part of the cosplay. The second part is scheduled for next week.
You can find the photos in the Bonus Pack. The Bonus Pack is viewable via the DLC section in the main game.
If you haven’t yet purchased the Bonus Pack, here’s the link:
Last week we released the “End of an Era” Pack, and we didn’t choose the name as a joke: With this Cosmetic DLC ends the postlaunch phase for Anno 1800 – about five and a half years after the initial release in April 2019.
What a ride it has been!
Announced in August 2017, Anno 1800 was at the center of everything we were doing for many years: from the big exciting announcement and the launch of the Anno Union over many, many DevBlogs, fan meetings at gamescom, playtests and livestreams to the release, over four seasons of postlaunch gameplay DLC and then two more years of support with Cosmetic DLC and updates. It’s certainly been quite a journey!
We were also happy to ultimately add mod support to the game (and see the modding community flourish), successfully launch Anno 1800 on consoles and celebrate both the Anno series 25th, as well as Anno 1800th 5th birthday with you all.
Sure, there were, no doubt, some hick-ups along the way:
Veterans might remember an incident with an armada of ghost ships in Season 1 or issues around the release of the “Eden Burning” scenario, which left the game in a rough state for the holidays. For quite a while, the Influence mechanic remained a hotly debated topic – as were items and their balancing. Some of these topics even make a return now in discussions about Anno 117: Pax Romana.
However, ultimately, this didn’t overshadow the fantastic success that Anno 1800 had become or the incredibly appreciation we have seen from all of you, motivating us to continue working on the game throughout all these years.
Certainly, we did not plan for Anno 1800 to have such a long post-launch life, or to see so many smaller and bigger expansions. Looking back, we’re incredibly proud of our work over the last years – even while we are at the same time also happy to close this chapter of our history and start writing a new one. Now in ancient Rome instead of in the time of the Industrial Revolution.
We’re also incredibly proud of having had YOU all with us on this journey! We couldn’t be luckier with this awesome community we have – that is (even when something goes wrong) polite and patient, welcoming to new players, incredibly inventive and has created some of the best memories of our careers as devs.
You’re playing a huge role in what we’re doing, in many decisions we take and in why we can work in jobs that bring us joy.
Thank you!
Team Anecdotes & Messages
Therefore, to round things off, we think it’s only appropriate to finish today’s blog with some messages and memories from the team:
Let’s start with two easter eggs that we think haven’t been found yet!
We’re not going to reveal the full details but… let’s imagine there’s a first-person mode that lets you use one of the swan boats from the “Pedestrian Zone” pack. Now, let’s assume there’s a button that lets you… do some acrobatics with the boat. Wouldn’t that be fun? Johannes, Senior Gameplay Programmer
If you’ve really messed up the water quality in the “Eden Burning” scenario, nature is protesting. Vehemently. At the beach. Nico, Lead Programmer
Then there are of course some development stories…
Did you know we, for a while, seriously considered a scenario involving aliens in Season 4? It was supposed to draw on some 19th century science-fiction works and involve a defense against non-human invaders. Dominik, Game Designer
Did you know that when the team first introduced cats and dogs to the game, they assigned them the regular “pedestrian kid” behaviour since we didn’t have a specific “pedestrian animal” behaviour yet? The result was… interesting, with gangs of cats and dogs heading to the zoo to watch the other animals there. Jan, Gameplay Programmer
The time we forgot to remove the “strange idol” item from a cancelled questline in DLC 12. We hoped you wouldn’t notice but… of course you all did. And not just that, this even resulted in some elaborate conspiracy theories about secret messages and teasers (and we never do teasers, as you know). Jannika, Game Writer
Wow, End of an Era is here, and my memories from working on 1800 are flowing in, everything from starting my first job for a big game publisher on Anno 1800 in 2021 till my last work on 1800 – the Eldritch pack. Anno 1800 has given me so much joy and experience in working with game development, people and crafting great content for you, the player.
A couple of highlights are:
Introducing New World Rising in our Season 4 Trailer.
Being in charge of the Seasonal Decorations pack on the QA side (still annoyed it got released with the wrong icon, the placeholder was just that good hahah).
Working on the creative mode with Dominik, coming up with a lot of suggestions of what to add, like that every resident tier can be built directly, that every zoo and museum module could be built as an ornament – and just so so many ornaments!
And then, close to the end, when we added the mod support to Anno 1800, the great collaboration between the few of us that were still working on 1800 back then.
All in all, I want to say thank you to all of you – the fans – for supporting the game and our team these years. It’s been amazing and I can’t wait for you to see what Anno 117: Pax Romana has to offer!
Sic Parvis Magna Jan, Development Tester
Thank you so much for every minute you played at Anno. Your support, your having fun while creating your own little world is the biggest joy and gratification a designer could ask for <3 Thank you for being the most wholesome community I ever joined! Nothing warms my heart like joining the twitch lives and reading your comments on Reddit. The end of 1800 is just the beginning of a new chapter and the beginning of your new empire! See you in Rome! Elisabetta, UI Designer
There’s no doubt that we have one of the most wholesome communities in gaming. Both in the interactions with each other as well in interactions with us from the dev team, the calm, friendly and constructive manner in which you engaged with others made the lives of players and devs (especially mine <3) of Anno 1800 just so much better. Never change, please, and we’ll all continue to have a great time with Anno. Oliver, Community Developer
- Reduce game size from 22GB to 13GB. - Optimize graphics. - Optimize GPU RAM usage. - Optimize overall FPS in-game. - Fix boss/monster getting stuck. - Fix food icon not showing. - Increase player icon size in worldmap. - Helmets from quest are now sellable. - Normal monsters will no longer drop items. Items will instead be added directly to the player's inventory to prevent snatching by other players. - Items will no longer auto-sort after bulk selling. - Potions are now usable with a Thai keyboard. - Change the marketplace minimum price from 50 to 10. - Upgrading wings now requires wing to upgrade from 2 to 3. - New currency: "Mystic Shard." - Fashion and wings can now be sold to obtain Mystic Shards. (I do not recommend selling now, as duplicate mounts, pets, and wings can be upgraded further in the future.) - Fix quest titles and descriptions that are incorrect. - Fix the item reward for the quest "The Slithering Shadow of the Clearing." - Fix floating bait on the map. - Fix Luminy and Skarknot not dealing damage. - Fix Assassin not being able to deal damage to the Crystal. - Players can now select which potion to use. - Items can now be easily transferred from the player's inventory to storage by right-clicking on the item. - Bulk selling now allows players to exclude items they don't want to sell. - Add item tooltips in the bulk sell menu. - Players can now see their health bar, level, and name. This can be toggled on or off in Settings > General > Hide Player Info. - Add a new Player Title System, which can be accessed under the Change Name button. - Add a special Player Title for Kofi Supporters. - Temporarily disable the sorting system while improvements are being made.
Attention, Arttista users! There's a brand-new tutorial available that dives into the Sprite Sheet Exporter feature. This step-by-step guide will walk you through everything you need to know to organize your animations and export them perfectly for use in games.
Whether you're new to the tool or just need a little guidance, this tutorial is here to make your workflow smoother and your projects game-ready! 🚀
We're launching a new Prealpha Playtest TOMORROW (Friday December 13, 2024) morning, at 10am EST. The plyatest will run until Tuesday morning, 10am EST.
There's so much new stuff in here, I won't ruin the surprise by listing it in bullet point format. We've gone into uncharted territory on some of our design choices and have a few features that definitely require some more iteration on the tech side, so there may be some bugs, but we believe the experience should be smooth enough to gather some good feedback.
There is also some content that's still in early stages, so some things are not fully realized, but we felt that including these would help flesh out our vision more, and give you a better sense of the direction we're heading in.
The build DOES have a save feature, since the playtest is too long to fit into one session for some people. The save/load system should also help in case you encounter bugs, but save/load sometimes also introduces some additional minor bugs. We don't have a dedicated QA team, but we think we've covered most of the really bad ones. If you encounter bugs, please feel free to let us know about them in the 'submit-bug-report' section of the Playtesting Discord channel.
This playtest is CLOSED and EXCLUSIVE to the Discord Community. If you like what you see, invite your friends to the Discord so they can take part in this journey, too!
We do hope to eventually re-open the playtest to more players (ones that sign up via Steam), but that depends on the early feedback we get from people in here.
We're super excited to see what you think of the build, and ask that everyone please hit the "feedback" button in the main menu and share their thoughts on this build.
Hope you all have a wonderful weekend and enjoy our latest creation.
- Theo
How to join this playtest: - Click Here to join our Discord for The Signal - Navigate to the 'playtest-chat' discussion and Grab a Key! - Redeem your key when the playtest is open (Friday 13 Dec 10AM EST until Tuesday 17 Dec 10AM EST) NOTE: If you've acessed our playtest before, you won't need a key -- the app will be open to returning playtesters without a key during the times listed above.
The popular poker roguelike Balatro brings forth its own new update today, including some familiar faces from the Origin System! Check out their new trailer below (featuring Warframe voice actor Ben Starr):
The free Friends of Jimbo 3 update features Excalibur (King), Mag (Queen) and Volt (Jack) as part of a new cosmetic set alongside some of gaming's most famous figures. Enter the "Options" menu from the main screen, then hit "Customize Deck" and add Warframe under the "Clubs" tab to use them during gameplay.
A card game unlike any other, Balatro offers a fresh approach to poker with beautiful pixel art and unique gameplay (as many obsessed fans here at Digital Extremes can personally attest). Perfect your deck with some of the most iconic Warframes today!