Live2DViewerEX - oukaitou
Version: 2024.12.8

  • [EX Studio] Added video recording feature to the Live2D/Spine editor
    - High-resolution and high-frame-rate video recording requires significant performance, which may cause frame drops.
    - The recording feature only supports capturing the model itself, UI elements like text box cannot be recorded.

  • [EX Studio] Improved render size and snapshot functionality
    Render size now supports both automatic adjustment and custom size.

  • [Main App] Fixed an issue related to hotkeys


Dec 7, 2024
MetaDock - undeclared
New UI update #2:
* Removed sidebar
* Moved all controls to top
* Renamed layouts to "Docks"

Docks is used to make multiple MetaDock instances (or MetaDock windows)
Xmas Apocalypse - gypynkt
Just upfront: this is not this year's content update. More on that later. For this update I focused mainly on bug fixes, improvements and adding a few new features, such as FULL CONTROLLER SUPPORT. 🎉

When I released this game two years ago, I never expected controller support to be the most requested feature (since it’s a shooter for PC and all), but here it is—it’s finally in the game! Please let me know how it works for you. I had some people playtest it here in Berlin at Games Ground last month, and the feedback was generally positive.

Another requested feature that’s now included in this update is scorekeeping. Whenever you finish a run, you’ll now see your previous best results (from this point onward—unfortunately, stats from runs before the update can't be retrieved). Additionally, you’ll now have the option to restart the level directly without needing to return to the menu.

As for the content update: yes, I’m working on it! Finalizing the controller support took much longer than I anticipated, but I’m still aiming to release the new level in time for Christmas. Fingers crossed! 🎅

Fixed
  • In-game achievements now properly reset if they weren't registered by Steam
  • Fixed the snowman circle achievement mistakenly triggering
  • Boss corpses no longer draw some of the skill effects
  • Improved font quality and went over the localization again
Changed
  • Star Mode Improvement: Kills during Star Mode now extend its duration. Collecting another star while in Star Mode fills the meter completely. Zombies no longer despawn during Star Mode.
  • Improved the item spawn system from presents
  • Shortened spawn sequence of zombies to avoid the player running into them
  • Tree shaders use dithering now to avoid clipping the camera
  • Increased size of presents to make them easier to target
  • Enlarged boar warning indicator
  • Expanded the headshot hitbox area.
  • Overhauled menus to ensure smooth controller functionality
  • Damage numbers now overlay enemies instead of being hidden.
  • Reduced HP for standard zombies to balance gameplay.
New
  • Full controller support - tested with an Xbox One controller
  • Score sheet at the end of each run now displays personal bests for all categories (Time, Levels, Kills, Coins) and saves them.
  • Added buttons at the end of the score screen to either restart the level immediately or go directly to the Christmas skill tree.
Contagion - Wuffesan
Changelog
  • Updated Vote Manager, now it read a % based yes to no votes check instead of being yes > no. Default success chance is 25%
  • Updated Italian translation


  • Fixed 0/8 players issue with the new Steam API with a workaround
  • Fixed Ban System crashing down instead of showing the reason of the connection being refused
  • Fixed an old exploit since 2014 where you could keep rejoining the zombie team w/o any repercussion when you lost all your lives.
  • Fixed chargers being spawned by default, they need to be manually set by the mapper
Dec 7, 2024
Spelly Cat - ijed
* Fix daily mode to prevent moving through walls that could lead to incorrect paths.
* More tweaks to custom level modes (still in progress)
* New animations on level complete
* Blanky mode highlights words and allows completion when all words are found - no need to fill in all blanks manually
* Fixed some incorrect naming of puzzles


Overworld keyboard controls currently not implemented
DoomBreaker - wildlogicgames
  • Doom Portal issue with the event not firing at all. Fixed.
  • Incorrect UI Equipment Icons not displaying correctly upon next level load. Fixed.
  • Incorrect Player Equipment sprite colours applied upon next level load. Fixed.
  • Improved lighting in level environments.
  • Main Menu & Story Tell Scenes now including additional environment parts, that previously wasn't loaded/generated.


Towercore: Survivors - Cody Game Dev
🗓️ After refactoring the localization module, I've added 3 new languages to my game (Chinese, Korean, and Japanese). ⚔️

English:


Chinese:


Korean:


Japanese:


👉 Don't forget the Early Access voting is still open. You can still vote and help us take Towercore: Survivors to the next level.

Voting form link
Hunters Inc Playtest - WYLDERZONE
Greetings Hunters!

Playtest Wave #1 is now underway! Check your email to see if you have been accepted!

Eager Hunters who tried to download the game immediately after receiving the email were getting an error: ''Game Excutable Missing''. That issue is now FIXED and the Gobbo responsible has been punished accordingly.

If you were one of those affected, thank you for your patience! Special thanks to those of you who jumped in the Discord to bring the issue to our attention and help us trouble shoot.

If you are still experiencing issues - please let us know!

A few additional notes:

  • Currently the Spider Queen mission is using an experimental map, that is much larger and hasn't had as much content added to populate the world.

  • Please give us feedback using the yellow in game feedback button (takes you to a google form). Your feedback helps us make the game the best it can be. What did you like? What did you dislike? Let us know! We check the Steam forums too - but putting your thoughts in the form helps us orgainse the information and find patterns more easily (and address them quicker!)

  • You have permission to Stream, Record and create any content you from the Alpha. Remember Steam now has a built in screen recorder, and you can set it to be always on in the shift-tab settings menu.

  • Finally if you have any questions for the dev team, or just want to find people to hunt with come and join us on Discord!

Happy Hunting!



Dec 7, 2024
Powerplay Playtest - amine
  • Give a wider safe space to establish the initial base in mission modes
  • Enemies that are attacking a structure can be interrupted by a unit attacker
  • Add demo disclaimer
Backroom Company - 하이퍼센트
Hello, I'm a developer in charge of developing a backroom companion.
The most recent V94 update identified GPU-side raytracing-related crashes on some devices.
We took immediate action to resolve the phenomenon, and for users who repeat the same phenomenon after the update
Please follow the guidelines below.

C:\Users\[Username]\AppData\Local\BackroomCompany Subpath
Please delete the file 'BackroomCompany_PCD3D_SM6.upidelinecache'.

I'm so sorry for the inconvenience.
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