[EX Studio] Added video recording feature to the Live2D/Spine editor - High-resolution and high-frame-rate video recording requires significant performance, which may cause frame drops. - The recording feature only supports capturing the model itself, UI elements like text box cannot be recorded.
[EX Studio] Improved render size and snapshot functionality Render size now supports both automatic adjustment and custom size.
Just upfront: this is not this year's content update. More on that later. For this update I focused mainly on bug fixes, improvements and adding a few new features, such as FULL CONTROLLER SUPPORT. 🎉
When I released this game two years ago, I never expected controller support to be the most requested feature (since it’s a shooter for PC and all), but here it is—it’s finally in the game! Please let me know how it works for you. I had some people playtest it here in Berlin at Games Ground last month, and the feedback was generally positive.
Another requested feature that’s now included in this update is scorekeeping. Whenever you finish a run, you’ll now see your previous best results (from this point onward—unfortunately, stats from runs before the update can't be retrieved). Additionally, you’ll now have the option to restart the level directly without needing to return to the menu.
As for the content update: yes, I’m working on it! Finalizing the controller support took much longer than I anticipated, but I’m still aiming to release the new level in time for Christmas. Fingers crossed! 🎅
Fixed
In-game achievements now properly reset if they weren't registered by Steam
Fixed the snowman circle achievement mistakenly triggering
Boss corpses no longer draw some of the skill effects
Improved font quality and went over the localization again
Changed
Star Mode Improvement: Kills during Star Mode now extend its duration. Collecting another star while in Star Mode fills the meter completely. Zombies no longer despawn during Star Mode.
Improved the item spawn system from presents
Shortened spawn sequence of zombies to avoid the player running into them
Tree shaders use dithering now to avoid clipping the camera
Increased size of presents to make them easier to target
Enlarged boar warning indicator
Expanded the headshot hitbox area.
Overhauled menus to ensure smooth controller functionality
Damage numbers now overlay enemies instead of being hidden.
Reduced HP for standard zombies to balance gameplay.
New
Full controller support - tested with an Xbox One controller
Score sheet at the end of each run now displays personal bests for all categories (Time, Levels, Kills, Coins) and saves them.
Added buttons at the end of the score screen to either restart the level immediately or go directly to the Christmas skill tree.
* Fix daily mode to prevent moving through walls that could lead to incorrect paths. * More tweaks to custom level modes (still in progress) * New animations on level complete * Blanky mode highlights words and allows completion when all words are found - no need to fill in all blanks manually * Fixed some incorrect naming of puzzles
Overworld keyboard controls currently not implemented
Playtest Wave #1 is now underway! Check your email to see if you have been accepted!
Eager Hunters who tried to download the game immediately after receiving the email were getting an error: ''Game Excutable Missing''. That issue is now FIXED and the Gobbo responsible has been punished accordingly.
If you were one of those affected, thank you for your patience! Special thanks to those of you who jumped in the Discord to bring the issue to our attention and help us trouble shoot.
If you are still experiencing issues - please let us know!
A few additional notes:
Currently the Spider Queen mission is using an experimental map, that is much larger and hasn't had as much content added to populate the world.
Please give us feedback using the yellow in game feedback button (takes you to a google form). Your feedback helps us make the game the best it can be. What did you like? What did you dislike? Let us know! We check the Steam forums too - but putting your thoughts in the form helps us orgainse the information and find patterns more easily (and address them quicker!)
You have permission to Stream, Record and create any content you from the Alpha. Remember Steam now has a built in screen recorder, and you can set it to be always on in the shift-tab settings menu.
Finally if you have any questions for the dev team, or just want to find people to hunt with come and join us on Discord!
Hello, I'm a developer in charge of developing a backroom companion. The most recent V94 update identified GPU-side raytracing-related crashes on some devices. We took immediate action to resolve the phenomenon, and for users who repeat the same phenomenon after the update Please follow the guidelines below.
C:\Users\[Username]\AppData\Local\BackroomCompany Subpath Please delete the file 'BackroomCompany_PCD3D_SM6.upidelinecache'.