We’re thrilled to bring you the latest updates in version 0.7.3 of Lustful Apocalypse. Here's what’s new:
✨ New Features & Content
Introduced the Bug Type to both the main game and Explore Mode.
Hunt/Random Battle Mode makes its triumphant return!
Unveiled the Boss Battle Mode featuring dynamic bosses for an even greater challenge.
Added Boss Battle Portals in Explore Mode for seamless access to these thrilling encounters.
Introduced a Test Boss Battle to showcase the new mechanics.
Dynamic Portal Props added to enhance the environment.
🛠 Improvements & Fixes
Resolved several minor bugs and addressed sound effects issues for a smoother gameplay experience.
Starting power level has been increased to 10 for new games.
⏳ Work in Progress
Explore Location Save for Boss Battle Portals is underway and will be coming soon.
Thank you for your continued support and feedback—it fuels us to make Lustful Apocalypse even better! Dive into the update and let us know your thoughts!
Hello there! Thank you for playing Infinity Islets!
This patch brings fixes, improvements, new content, and changes that make the game more enjoyable.
Introducing the Frosty Islets event! Dig out Christmas-themed artifacts and music, glide through the snowy islets, and enjoy improved controls and performance enhancements!
--- Review Reminder: If you purchased Infinity Islets, please leave a review. It helps a lot! ---
Full update notes:
Frosty Islets: New artifacts to discover: Christmas-themed artifacts and music. Enjoy the snow on the islets! The event will run from December 1st to January 15th each year.
Performance: Significantly reduced the artifact saving time. More upscaling performance options to choose from in the graphics settings. Players with 4K monitors are recommended to use lower settings to reduce the resolution.
Controls: Character control improvements. You can now properly strafe.
Audio: Added a few new sound effects.
Bugs: Fixed the Haunted Islets event's scythe being visible even when the event is gone.
Miscellaneous: Various other small fixes and improvements.
You can now show all the non 16:9 / 16:10 resolutions in the Graphic menu
The Portal with the colored ball Event now uses 3 colors in Normal Mode (RGB) and 4 colors in HM (RGBY). The time to switch to another color is 4 sec in NM and 3 sec in HM
Added a new AoE pattern
Killing a creature generate a blood explosion!
In the Fight Summary, you can see what killed you
[h5]Benedictions[/h5]
Balder Rock : Buff the spawn rate at early levels and nerf the spawn rate and late levels
[h5]Skill[/h5]
Fear improve duration from Arrow Volley nerfed from 5 sec per upgrade to 1 sec
Thor’s Power has a new icon, no more black and white confusion, it’s fully red now !
[h5]Bug Fix[/h5]
It is now not possible to go in the arena and not start the fight by doing some jumping puzzles
The bleeding from the Heat Weather effect now doesn’t stack like crazy
Lower the volume of the Weather effects
Lower the volume of the ambience music in the Where Is Waldo Skull Event
Fix a shader crash
Fix a few translations missing
Fix a bug where the player rotated randomly in one direction
Greetings, stalkers! I'd like to share some news about what's coming in the next update. As many of you already know, who have been following the game for a while, I recently started working on continuing the storyline.
The upcoming update will introduce a new faction — "Dawn." You can expect new missions and the chance to visit the base of the "Dawn" faction, where you'll have your own personal shelter! It will be a great addition to what's already available at the "Free Stalkers" base.
Fighters of the "Dawn" Faction:
Special Forces "Rise"
Elite Fighters "Watch"
Scientists
Finally, here's a sneak peek of some video footage from the "Dawn" base. Stay tuned, and see you in the Zone!
- Fixes UI scaling issues on level up menu choices - Fixes lag spike on Father William sermon audio load
Still being worked on: Fixing an issue with Tim not moving into the calculator phase after the wagon charge phase if the player and the explosives are hit simultaneously Fixing UI scaling for the player inventory on certain aspect ratios
We’ve got some exciting news! Your favorite co-op escape adventure is back, and it’s bigger and better than ever!
The sequel is here with longer gameplay, all-new puzzles, and a fresh heist story that’ll keep you hooked. Get ready to dive into new locations and put your teamwork to the test like never before.
You nailed the first game, think you’ve got what it takes to pull off the next big job? Grab your partner and let’s find out!