1. Modify the game running icon 2. Adjust the Master's perfect four combo, the speed is changed to 0.9, and the hit stiffness time per attack is changed from 0.7 seconds to 0.5 seconds, hoping that the player can cope with it more easily. 3. Adjust the post-shake time of the elder brother's counterattack, so that the start of his follow-up counterattack combo is slower and easier for the player to deal with 4. Fix the BUG that players can attack when they accumulate power 5. Optimized the problem of voice captions being too fast after the victory of senior teachers in teaching Guanzhong 6. Added a description of the cost of damage for power attacks in the teaching level 7. Change the completion condition of blue attack to perfect defense 2 times and countermeasure 1 time. Perfect attack response complete condition changed to Perfect Defense 4 times and perfect Dodge 1 time. Make it easier for players to pass the teaching level. 8. Brothers sweep legs slower, easier to deal with
Finally, have a good time! The game is hard, but don't give up!
Hey Challengers! We’ve been hard at work since the playtest launched, digging through all your feedback and ideas to make 13Z even better. Today, we’re rolling out a fresh update with some key improvements—including a highly requested feature that’s sure to make battles more fluid.
Check out our devlog video that highlights everything new:
What’s New in the Update
Camera Lock Now Available
One of the most requested features—camera lock—has been added to the single-player playtest. Aiming and targeting should now feel much more intuitive. Try it out and let us know what you think!
Lyra’s Glow-Up
We’ve updated Lyra’s model, adding more expressions to bring out her personality and charm. This is just one of the many visual improvements we’ll continue refining as we move forward.
Enhanced VFX and Lighting
Combat visuals have been refreshed with improved VFX, enhancing the game’s overall feedback during battles. Additionally, lighting has been given a boost, with more defined shadows. This is all part of our ongoing work to elevate the game’s visuals, and there’s more to come!
What’s Next?
We’re gearing up for the next big milestone: the co-op playtest with new content! This update will not only let you team up with friends but will also introduce new mechanics and systems, including:
The Trigram Upgrade System:
Inspired by the Trigrams (bagua), upgrades will feature interconnected elements like Heaven, Lake, Fire, Lightning, Wind, Water, Mountain, and Earth. These elements will synergize in unique ways to create deeper strategies depending on how they’re unlocked in the trigram wheel. They will also linked to the Guardians serving as the main bosses in the game.
For example: Lightning upgrades spread damage by default, but pair it with Fire upgrades, and you can chain debuffs like burn for extra devastation.
Martial Arts System (MAS):
With help from the Monkey Zodiac, you’ll soon be able to swap abilities and customize your builds. This system will work alongside the Trigram mechanics to make every run feel fresh and rewarding.
We'll cover the details and other upcoming content to watch out for in our future devlogs so stay tuned ;)
We’re so grateful for your support and feedback—it’s been incredible to build this game with you. If you haven’t already, wishlist 13Z on Steam and hop into the latest update to share your thoughts!
Join the discussion on Discord, where you can chat with other Challengers and share your ideas or creations. Fanart, questions, suggestions —bring it on! We’re always excited to see what the community comes up with.
Gameplay: - Resolved an issue where players could receive an incorrect matchmaking ban. - Fixed a bug causing penalties to occasionally spawn on the wrong side of the field. - Added an option to deselect a team.
Graphics: - Optimized crowd fan particle performance, especially on the Vortex map.
UI: - Added functionality to copy messages from chat history by clicking on them. - Enhanced various UI elements for a smoother experience. - Corrected several translation errors.
Operation Collision Point is here, bringing exciting new features and improvements to Rainbow Six Siege. Let’s dive into what’s new in Year 9 Season 4:
Blackbeard’s Remaster
Blackbeard steps back into the spotlight as a more strategic and empowering operator. Equipped with a new adaptive Breach Shield, he can now create rotations by breaking soft walls while maintaining optimal cover both on foot and in rappel. This updated gadget enhances his versatility, allowing him to lead the charge as a powerful point man, creating opportunities for his team.
Cross-play for PC & Console
Cross-play now allows PC and console players to team up or compete seamlessly. This expansion increases matchmaking pools and reduces wait times.
Player Protection Upgrades
MouseTrap V2 enhances anti-cheat measures by targeting cheaters using input-spoofing devices. Matches detected with cheaters will now be instantly canceled, ensuring fair play for all.
Shield Adjustments
To improve balance, shields have been nerfed this season. Changes include a reduced bullet count for suppressing shields and a decrease in guard break intensity.
Enter into the Endless Possibility! Hello, Admirals.
We inform you of the end of the official operation of Uncharted Waters Origin’s Steam community.
To deliver information promptly and consistently via our official Floor website, we are ceasing the official operation of the Steam community, including notices and announcements.
We ask for your kind understanding, and please see below for the schedule.
⬛ Steam Community Closing Schedule - Dec. 4 (Wed) 2024
* Please note that this change will not affect the game itself but will only end the official operation of the Steam community. * This change affects only the official operation of the community, including notices and announcements, and you can continue using the Steam community as you wish.
Upon the end of the official operation of the Steam community,
we will continue delivering diverse news via our official Floor website, so please visit our [[url=https://uwo.floor.line.games/us/main]Official Floor Website[/url]].
Hello players, this is the developer team of the independent game Matchmaking Inc.. Thank you for your continuous attention and support. From its inception to today, this game has undergone several adjustments and optimizations. However, we have always adhered to a simple and simple belief - to provide players with the highest quality gaming experience to experience the most complex life issues. We originally planned to release the official version on January 16, 2025. In order to better match the marketing nodes and reach more target players closer to the matchmaking topic, after in-depth discussions and market analysis with publishers (actually a 1v1 overtime meeting), we finally decided to adjust the release date to January 21, 2025. We are well aware that any adjustment of the date may disappoint players. However, the 5-day wait will give us more time to prepare for the official launch of the game. At the same time, we are pleased to see that the demo received a warm response at the Steam Next Feast in October, and the positive feedback and valuable suggestions from players have pointed us in the direction of optimization. The success of the demo not only makes us confident in the official version, but also further strengthens our determination to create higher quality games. We believe that the official version of Matchmaking Inc. will present more complete and substantial content to everyone, bringing players a wonderful and emotionally resonant blind date journey. Thank you again for your support and understanding. On January 21, 2025, come and join our matchmaking date!
Today is the day, engines at the ready! The Greece DLC for Euro Truck Simulator 2 releases today and we can't wait for you to get on the road. Are you ready to discover the Land of Legends and Myths and all that it offers? Let's move into top gear!
We cannot wait for you to embark on your first journey into Greece. Our team has been working hard to ensure everything is running smoothly for its release. From bug smashing to making those final touches to the map, we're ready for you to explore and deliver across the country and its islands!
Take your time and enjoy every moment as you discover:
Explore 15 major cities across Greece, including Athens and Thessaloniki, alongside smaller towns and settlements.
Travel via Ferry to the islands of Lesbos, Chios, Kefalonia, Crete and Rhodes.
Discover unique historical and natural landmarks including the Meteora Monasteries, the Fortress of Mytilene, Mount Olympus, the Corinth Canal and more!
Travel through diverse terrains, from historical cities to coastal roads and mountainous regions.
Drive across modern highways, winding country roads, and complex ports.
Deliver to unique depots such as Hotels, olive oil processing plants, marble quarries, and the bustling Piraeus port.
Discover a variety of viewpoints highlighting the Greek landscape and significant landmarks.
From bustling historical cities to charming island gems, Greece offers something new to explore at every turn. Whether you're drawn to the coastline or the mountains, you'll find unique opportunities to experience the country's beauty. From delivering to custom hotel resorts and local industries to making deliveries to ports, marble processing plants, and more, Greece has something for everyone to enjoy and discover.
#CruisingGreece World of Trucks Event
Introducing our newest World of Trucks Event, Cruising Greece! Embark on an epic journey through the legendary landscapes of Greece and its captivating islands, while contributing to its uniquely rich economy and earning special in-game Greek-themed rewards.
Earn a special Dolphin Paint Job for your truck when you complete your personal goal! To earn this, you must deliver cargo to or from all 15 of the explorable cities in Greece on a job contract that is over 200km in length.
Your personal progress will also help contribute to and complete the community goal of driving 200,000,000 km (124,274,238 miles) while delivering cargo to or from any city in Greece. Upon reaching this goal, all drivers who have completed their personal goal will receive an additional reward; a very cute Little Owl dashboard ornament!
But that's not all! We also have another unique gift for you. Complete any job using External Contracts or the External Market, TO or FROM the city of Mitilini, and you will receive a Donkey Plushie to accompany you on your journey, sporting a Greek-coloured bandana!
The event will be concluded on Sunday the 2nd of February 2025 at 23:59 UTC. Want to learn more? Take a read of our dedicated blog which you can find here.
Greece Release Live Stream
Join us for our special Greece DLC Release Live Stream as we count down to the release time! The stream will feature special guests involved in developing this exciting new expansion, and our CEO, Pavel Šebor. We’ll also be trucking through Greece the entire time and hosting giveaways. Don’t miss out! Join us at our official Twitch or YouTube channels today from 4:00 PM CET to be part of the release party!
Heavy Cargo Pack DLC Update
We're excited to share that the Heavy Cargo Pack DLC for Euro Truck Simulator 2 will also receive a free update containing 3 new cargos to haul across Greece and beyond! Drivers looking for a more challenging job contract can now find these new heavy and specialised machinery equipment:
Mobile Crusher: A powerful machine designed to crush large rocks and materials into smaller, usable sizes directly at the quarry site.
Mobile Screening Plant: A portable unit for efficiently separating and sorting materials by size to meet specific project requirements.
Mobile Stacker: A versatile conveyor system for stacking and transporting processed materials into organized stockpiles.
Each one of these cargoes has been recreated in detail by our talented vehicle and artist teams. We hope that you enjoy hauling each one of these challenging cargos on your travels. Send your screenshots and videos to us on our official social media channels. Happy Truckin'!
The Horror Game Awards are happening right now! Vote for your favorite horror games across different categories, including Horror GOTY, Best Indie Horror, Best Multiplayer Horror, and many more!
Dark Hours is part of the selection in the "Best Multiplayer Horror Game" category. Help us make it into the top 3 by voting for Dark Hours! You can vote here, until Wednesday, December 4th.
Why top 3?
The top 3 in each category will be submitted to a jury vote, which will choose the ultimate winner of the award. You can check out the list of nominees in each category here.
The results of the Horror Game Awards 2024 will be announced live on Saturday, December 14th at 2PM (EST) / 7PM (GMT)
Thank you for all your support, it means a lot to us!