Like a Dragon: Pirate Yakuza in Hawaii - [SEGA] Carlos
The fighting style that earned the Mad Dog of Shimano his fearsome moniker in the criminal underworld. Majima blends together a combination of punches, kicks, and knife strokes to make quick work of his enemies. He can also launch his victims into the air and unleash flashy mid-air combos!
Unleash a flurry of punches, kicks, and blade attacks on your foes! Follow up with flashy finishing blows and aerial combos!
HEAT ACTIONS
These devastating attacks can be performed under certain conditions, such as when Majima is armed with an impromptu weapon or making use of his surroundings.
MADNESS GAUGE
While battling in the Mad Dog style, use the Madness Gauge to summon doppelgangers! These apparitions will fight by Majima's side and can be used to dish out insane combination attacks.
Subscribe to our emails by February 25th, 2025 to receive Kazuma Kiryu’s iconic “Dragon of Dojima” outfit* for Majima to change into! SEGA will email a code to your inbox with instructions on how to download the in-game content after the game is released on February 21st, 2025.
Carefully refining the delicate balance between rhythm mechanics and controls. Aiming for a fun chaotic experience while the player juggles robot inputs and rhythmic beats.
Reworking the UI. Aiming to make it easier to read at a glance while supporting new features added
Several new electro swing style music tracks created (posted weekly on my youtube )
Once I lock down the primary gameplay flow I'll be turning my attention back to the combat abilities (stunning punches, heat generating flamethowers, lazer eyes, etc...) I welcome any suggested ability ideas!
Event 1: Spell Echo Racing Event 1. Download the steam trial version of the game, the trial version of the same external unlock points, please can browse the external unlocked content after the game! 2. impact speed remember to save a good video, submit the results of the first to submit the pass screenshot above the pass time, the final review of the relevant staff will contact to provide video (refresh their own time records can be repeatedly submitted, the staff will record the fastest time) 3. Submission method: into the player group to contact the event management 2. through the mailbox to provide pass screenshots and contact information Official e-mail: zhouyuhuisheng@163.com Official player group: 704332191
Game version description situation: this activity demo, development role level to participate in the activity players can directly now in the hall to expand their awakening talent and carry the initial skills (this everyone is unified) a total of 3 levels. Special note: in the speed activity record table, every day will be updated with the latest records, there are situations can be asked by the player group management! Rewards The first place 1000 yuan The second place 500 yuan Third place $300 The fourth - sixth place 200 yuan Seventh - tenth place 100 yuan Activity Description If the number of participants to submit the number of less than 100 people, the activity rewards become halved, ps I hope that you more to friends to introduce to participate in the activity, if you can not provide the video will go down in the order of the other participating players!
Activity 2: Help us - draw ns host activities (non-national line)
1. Add a wish list to keep a good screenshot 2. Publish spell echo activity charts on any platform, please keep the good link 3. in the circle of friends or qq space, or forwarding the game group is fine, please keep good screenshots 4.Submission method: enter the player group to contact the event management 2.Provide the pass screenshot and contact information via e-mail
Official e-mail: zhouyuhuisheng@163.com Official player group: 704332191 Activity Description Complete one item to get one lucky draw quota record, complete 1.2.3 to get 4 lucky draw quota records, details can pay attention to the lucky draw record table. Activity Reward: One ns host Three spell peripherals
December 2024 is Dungeonmans' 10th Mansiversary. Surely this is the most impactful roguelike news of the month. Let's celebrate with yet more free content and another holiday event.
10th Mansiversary Celebration
All through December, crushing monsters will produce Commemorative Coins of various rarities that you can use for a long lasting effect that provides 15% XP bonus and a greatly increased chance of certain types of loot. For those high level heroes, you'll finally have a reliable way to farm 5-Star armor sets!
You can also exchange the coins for lesser coins and mystery prizes at the now highly useful Celebratory Headmaster Statue at the Academy.
I can't promise that there won't be more shenanigans as the month continues.
The Outdoorsmans
An all new line of study at the Dungeonmans Academy: The Outdoorsmans brings a new weapon and different approach to ranged combat, as well new abilities dealing with the beasts of the wild.
Boomerangs
These weapons occupy your main hand and ranged slot, much like Polearms. Unlike Polearms, you can hit things up to 5 tiles away. Attacks landed on targets at exactly maximum range are guaranteed critical hits. Roundabout lets you smack every adjacent enemy, knocking melee attackers back. Pisser's Crescent lets you make a wicked arcing throw that hits multiple targets, even ones out of LOS, and can pick up Deadpulses and Refreshing Beverages along the way.
Boomerangs are slightly shorter range and slightly less damage than bows, but unlike bows, you can use a shield in your off hand. Or another 1h weapon if you wanna go Dungeon Dervish. Or -- oh you know what, I should add a spellpower boomerang shouldn't I? Yeah that's going in this week.
Beast Handling
Long ago, The Outdoorsmans was going to be The Pet Class, but I could never make that really gel with the free-wheelin' build-your-own-class style of Dungeonmans. It was either too weak or a must-have. Then Battle Poultry happened, which solved pets neatly. But it still felt thematic to let The Outdoorsmans have a way with beasts.
The powers in Beast Handling start with a couple of defensive ones: Mollifying Medley scares away all beasts when you get surrounded, and Snappy Capy lets you turn any one enemy into a harmless Capybara without costing you an action. The last power, Blood in the Water lets you use Monster Steaks as fuel to entice beasts to do your bidding.
A Keybinds Menu
Totally worth an H1 header. Now you can rebind your keys from within the game. If you were experiencing a crash when removing all keybinds from a key earlier today, that should be fixed.
Please leave feedback in the Discord if you think there should be additional binds that I didn't consider!
Modding? Yes!
This is a big topic and deserves a post of its own -- and it'll get one. But the short version is this: you can add monsters, items, enchants, set bonuses, and your own textures too. You can modify or even replace the game's existing data by adding your own mod files, and you can even make simple powers for the monsters to use.
You can't add any code yet, and yes that means a lot of what the game can do is currently sealed off from you. But that may well change! I've been looking at how other XNA games do it, and maybe I'll get in on that too.
Full details along with an example mod will be provided shortly, and I hope those of you who like modding are willing to help update the wiki!
Important note: Heroskins are unchanged!
I didn't touch that, as to not break anything.
Bug Fixes / QoL
I hate to do this to you but my notes are really scattered. I spent a lot of this year working on Eye of the Commando and so I don't quite have all my dmans change-ducks in a row.
Warlords are a little smarter, I fixed a few keyboard and controller things, uh, damn you know I really do try to keep this -- anyway.
But hey, if you've got something you want to see fixed in Dungeonmans, this is a great time to speak up. I mean I'm always listening in the Discord but I am extra listening now, during the Mansiversary. And actually, it'll be easier for me earlier in the month because I'm traveling over the end of the month and will be very, very afk.
Some things that popped up this afternoon: * Keybind crash on removing all binds from a command should be fixed. * Players getting stuck at 0,0 in the overworld should teleport to the Academy. * Fixed for an overworld crash while wandering around.
Observe carefully and find the 5 differences between the two pictures! ❤️
💋How to participate💋:
You need to find 5 differences between these two seemingly identical pictures. Post pictures with the differences marked, or directly use text descriptions (for example: 1. The painting on the right, 2. The orange pillow... etc.), any method is fine, and the correct answer is considered a successful participation.
📅Activity period📅:
Round 2 10:00 on December 2, 2024 ~ 10:00 on December 6, 2024
💝Prize setting💝:
After each round of the activity, a lucky person will be randomly selected from the players who answered correctly and will be given a copy of any serial number of [Lovely Games]😋!
Observe carefully and find the 5 differences between the two pictures! ❤️
💋How to participate💋:
You need to find 5 differences between these two seemingly identical pictures. Post pictures with the differences marked, or directly use text descriptions (for example: 1. The painting on the right, 2. The orange pillow... etc.), any method is fine, and the correct answer is considered a successful participation.
📅Activity period📅:
Round 2 10:00 on December 2, 2024 ~ 10:00 on December 6, 2024
💝Prize setting💝:
After each round of the activity, a lucky person will be randomly selected from the players who answered correctly and will be given a copy of any serial number of [Lovely Games]😋!
Observe carefully and find the 5 differences between the two pictures! ❤️
💋How to participate💋:
You need to find 5 differences between these two seemingly identical pictures. Post pictures with the differences marked, or directly use text descriptions (for example: 1. The painting on the right, 2. The orange pillow... etc.), any method is fine, and the correct answer is considered a successful participation.
📅Activity period📅:
Round 2 10:00 on December 2, 2024 ~ 10:00 on December 6, 2024
💝Prize setting💝:
After each round of the activity, a lucky person will be randomly selected from the players who answered correctly and will be given a copy of any serial number of [Lovely Games]😋!