Girls vs Zombies - zadoch

Hello dear users, I have to announce the first major update of the game Girls Vs Zombies, with the introduction of two new characters, new game mechanics, very important gameplay updates, now the escape through the plane has been updated to be less confusing and tedious, you can be sure that most of the users' requests have been taken into consideration in this version, it took a lot of time because it was a lot of work for a single person but it's finally here and with a route of future updates, be sure that Girls Vs Zombies has a lot of future ahead, I appreciate your comments and opinions are always taken into consideration.
Horde Together - ty_the_guy555
Horde Together Demo update v0.192 has been released.

==

The multiplayer game mode is live. Please not that this is an early version of the multiplayer so expect bugs to be worked out in the next couple updates. More features surrounding the multiplayer will be released in future updates as well

Text size across game menus has been reworked
Dec 1, 2024
Space Architect - tasori
Hi there!

Today, while whacking at a game code I've found a major bug that might have caused jobs to break if a device related to it was being deconstructed -.- My bad, but it should work fine now :)


  • Change - Device Out Pipe - randomize item to be outputted
  • Major bug in import/export trader solved - when a job was removed due to a deconstructed device - it wasn't removed from ResourceTrader so a new job wasn't generated
  • Bug solved - correctly load unsigned trade
  • prevent deconstruction of a guest dock with locked trade and last storage device
  • Added notification when there are a lot of dropped items
  • prevent shortcut activation if a button is not interactable
  • update default keymap for 0.1 speed to BackQuote
  • clean folder before saving (less mess)
  • requester is built inside (as stated in the build description)
  • Clearer Pump placement requirements
Dec 1, 2024
Honey's Sweet Revenge - etheweirdo
Update to fix some new bugs I discovered
- 1D07's room no longer has weird collision issues
- The mushroom holding the key no longer can be killed before it drops the key
- Final door now says "opened" when you have all the keys
- Pong Boss's room isn't missing textures to the left
- removed a problematic vine that caused weird physics
Dec 1, 2024
Sorted Playtest - bkgadmin
Added missing features to pause menu.
Tiny Archers VR - theodore.reiker
Added Survival Mode (new difficulty level) and Night Patrol (new game mode).
Dungeon of Grandmasters - BATATA PRODUCTIONS
Improvements and New Features:

Fixed screen initialization.
Updated match search screen for smoother navigation.
Increased the range of aura skills for greater effect in battles.
Merchant items that can be purchased are now highlighted for easier visibility.
Number keys added to the room password creation for added convenience.
Clear visual indication of the key required to use the movement skill.
Updated text for clearer information.
Improved invite connection for better stability and ease when inviting friends.
Increased chances of upgrading equipment levels at the forge.
Removed experience for boss summons to improve game balance.
Important Fixes:

Critical errors causing the game to crash have been resolved, improving stability.
Adjustments made to the maximum physical resistance for a more balanced experience.
Increased and enhanced damage font visibility during combat.
Forge Changes:

Before:

50%
33.33%
16.66%
9.09%
Latest Update:

100%
66.66%
33.33%
18.18%
Thank you for playing Dungeon of Grandmasters! Stay tuned for more updates!
Dec 1, 2024
Billy Saves the World - Ash
Ho, ho, ho! Merry December 1st!

I'm here with the first update to the game. Nothing super major, but after watching complete strangers play the game online, I decided to add a few fixes I noticed to improve the overall experience of the game.

If you notice anything odd, don't be shy. Please feel free to join the game's official Discord and let it be known! In the meantime, enjoy the following improvements:



-Prologue: Edited the movie sequence scene so that if players stand still, Billy is pushed forward with the moving auto-scroll.
-Prologue: Edited the camcorder art asset in the movie sequence so that it does not appear over top of menus if players press start during it.
-Prologue: Added an executive producer credit in opening credits.
-CH1: Fixed minor issue that allowed players to purchase the sold out app called "Questier Quest" that is meant to simply be a joke.
-CH1: Edited the "cave-in" sequence so that if players stand still, Billy is pushed forward with the moving auto-scroll.
-CH1: Fixed error in which players can skip the Health Booster tutorial in North Arlet.
-CH1: Edited "Lair" -- these are the series of Caves that lead to finding Professor Lee. Slight level design modifications.
-CH1: Fixed two invisible ledges in pits (Arlet West, Lair 2-2, Fireball Alley)
-CH2: Fixed major bug in "Deep" that could have led to a side-quest being skipped entirely.
-CH2: Added more chests and reduced difficulty through design in Mainland.
SHIP ON WHEELS - Magic
New update!
- Improved general performance
- You now have more control over the color of track modules
- You can add a screenshot of your track as a background for tournament thumbnails
- Multiplayer mode is open for testing (It's in development)
Dec 1, 2024
Nuclear Option - Shockfront Studios
• Fixed radar jammer not influencing radar floor
• Fixed jamming map marker scale being affected by zoom
• Fixed cases of radar pings remaining stuck on map
• Implemented HUD customization settings for vehicles and buildings
• Reduced 76mm gun muzzle velocity decay when overheating
• Fixed 76mm shells sometimes exploding prematurely when gun is overheating
• Fixed inaccurate range and blast yield in 76mm shell description
...