Streamer Updates: We are trying to watch many streams for get your feedbacks. We noticed that it was difficult to use the twitch integration while watching streams, so we made a series of patches to make it easier.
You can now see the connection status in-game in the bottom band Ordering is now open to everyone in the chat. If Bit is sent when ordering, that customer gets priority as a VIP customer. To prevent abuse, regular customers can have 1 order and VIP customers can have 3 orders at the same time.
Order placement command has been simplified. Normal Chat Message: !order Message VIP Chat Message: Any message with bits will take as VIP customer.
Bug Fix Boxes no longer go into the front shelf The bug with the first customer has been resolved. The order after open close has been solved. Minor bug fixes
In this epic journey where a blacksmith straddles an uncertain past and an unknown future, your hammer will be more than a tool—it will shape the fate of a kingdom. As you craft each weapon, you won’t just forge steel; you’ll carve out destiny itself.
The story of the game is now complete, bringing a journey with multiple endings that allow you to shape the destiny of the kingdom. Every choice you make along the way will ripple through the story, steering it toward unique outcomes based on your actions.
LATIA ROYAL ARENA NOW OPEN!
Enter the Royal Arena of Latia, where the strongest warriors battle to the death, and feel the advantage of being a blacksmith. Whether you use your weapon expertise to place clever bets and win riches or equip your slaves with the finest gear to dominate grand tournaments, the arena offers endless opportunities for glory.
Remember, though, that anything that falls upon the arena sands becomes the arena’s property. As their master, keeping your slaves alive is in your hands. Train them, arm them with the best weapons and armor, and prepare them for the brutal challenges ahead. Fail to do so, and you’ll face the bitterness of defeat by losing them to the sands.
FATES DETERMINED BY COLD STEEL
Your fighters’ survival depends not only on their skills but on their gear, fighting styles, and how they work as a team. Will they dodge incoming attacks or block them head-on? Equip a mighty axe for devastating power but at a slower pace, or choose a lighter blade for speed at the risk of breakage in battle. Heavily armored fighters can withstand more damage but may struggle to counterattack.
This complex battle system blends strategy and brute force, where each hammer strike you land will decide whether your fighters stand on the razor-thin edge between life and death. We’ll soon be sharing more details on combat mechanics, damage systems, slave production and growth rates, weapon quality and pricing, the influence of special customers on the storyline, rewards, and more.
UPDATES AND NEW FEATURES
• The multi-ending story is complete. • Arena battles are now live. • Holy Wars storyline added. • Auto-Hammering feature introduced. • 96 new achievements added. • 127 new armor pieces and accessories available. • New battlefields including the Arena, The Hill of the Ancestors, and the Governor’s Chamber. • Three unique main endings based on player choices. • New cutscenes and story elements added. • New marriage option (male blacksmith) and special customers with unique rewards.
Improvements / Balance Updates:
• Character menu optimized for better functionality. • New look for slaves. • Quench quality now impacts weapon guard and durability. • Added “Smashing” stat to weapon stats. • Books and posters updated with new content. • Added divine illustrations to the Great Souls book. • Slaves can now be freed for reputation. • New purchasable armor and accessories added from Nada and Ostlar. • All hilt wraps now available from Giemo the cloth merchant. • Slave production speed now scales with metal forging speed. • Custom prophecies by Lawas Priariye for each chapter. • Added guiding lights to assist navigation in the Prologue. • New note slots on the weapon design table. • Weapon stats adjusted for better balance. • UI improvements across crafting stations.
BUG FIXES
• Fixed an exploit with slave-produced weapons (now requires four gems). • Resolved tutorial issue preventing weapon pickup. • Corrected typos in NPC dialogues including Zhendar, Orkhan, Kostok, and more. • Fixed dialogue lock issue when Orkhan requested 1000 coins. • Addressed various dialogue-related bugs.
We would like to thank all players who supported the game with their valuable opinions and comments. Since we focused mainly on the story and combat mechanics in this update, we could only include some of your feedback, but we look forward to adding the feedback we received from you to the game in the coming days. Feel free to share ideas and suggestions on our official Discord or Steam page.
We just released another micropatch that is live now on Steam for Windows, Steam Deck, and Mac! This micropatch includes some updates and bug fixes for:
Added additional images to the new DLC packs to display all the items you will receive in the main menu shop
Fixed some new DLC Items not showing in Vault Shops
Fixed an issue causing Halloween Busts to be floating off the bottom of the screen
Fixed the Flower Farm skill description to match the new Tuesday delivery day
Fixed typos in Karish’s Halloween event dialogue
Fixed an issue causing people who purchased Lucius’ Moon Souvenirs Chest to receive Lucia’s Mystical Finery Chest in the mail
Fixed the Claws and Paws Pack, Liam's Homemade Gifts Pack, and Kai's Curiosities Pack shop descriptions
Attempted a fix causing the main menu shop to appear shifted down minorly on Mac
The Cardboard Cap no longer makes the player bald
Catherine's Witchy Spellbook can now be placed on tables
Adjusted Donovan's Rug so it can now be placed near walls and furniture
Fixed an issue causing Lynn’s Chest to appear as Tea Temple Chest
Fixed an issue causing the Orange Tiger Tail and Orange Tigress Tail to have swapped sprites in-game
Nature's Gift Headdress no longer makes the player’s head appear flat
Feather Flight Headband no longer makes the player’s head appear flat
Fixed an issue causing the player's normal hair to appear under the Lost Musician Veil Wig
Fixed Poofy Pants (Blue) name to match Poofy Shirt (Teal)
Added a pop-up notification to the main menu shop if players have the Steam Overlay turned off
As always, make sure you log out of Steam and log back in so you get the update! If you run into any issues at all, please let us know in the #report-bugs channel in our Discord server and follow the pinned report template so we can help!
New Hope: NPC distribution changes: - Map 541: 1 Sorceress, 1 Leviathan, 1 Ogre, 1 Dark Fairy, 2 Sea Turtles - Map 546: 1 Sorceress, 3 Ogres, 1 Warrior Ogre, 1 Young Leviathan, 1 Small Leviathan, 1 Gigantor, 2 Dark Fairies - Map 547: 2 Sorceresses, 1 Ogre, 2 Warrior Ogres, 1 Young Leviathan, 1 Small Leviathan, 1 Dark Fairy
Capture the Flag Event: - Reduced wait times to speed up the event - Fixed round mechanics - Equipment lock to prevent friendly attacks - Event reward: Gold coins for winners
Summon Pets Spell: Now requires an equipped flute to cast Summon Pets
Final Testing Phase: Party Experience Bonus active
Normal Gem Types (Individual drop probabilities are the same.)
Normal Gem of HP Normal Gem of MP Normal Gem of ATK Normal Gem of MAT Normal Gem of DEF Normal Gem of MDF Normal Gem of AGI
Rare Gem Types (Individual drop probabilities are the same.)
Rare Gem of HP Rare Gem of MP Rare Gem of ATK Rare Gem of MAT Rare Gem of DEF Rare Gem of MDF Rare Gem of AGI
Epic Gem Types (Individual drop probabilities are the same.)
Epic Gem of HP Epic Gem of MP Epic Gem of ATK Epic Gem of MAT Epic Gem of DEF Epic Gem of MDF Epic Gem of AGI Epic Orb of Action Epic Orb of Fatal Epic Orb of Evasion Epic Orb of Regeneration
Legendary Gem Types (Individual drop probabilities are the same.)
Legendary Gem of HP Legendary Gem of MP Legendary Gem of ATK Legendary Gem of MAT Legendary Gem of DEF Legendary Gem of MDF Legendary Gem of AGI Legendary Orb of Action Legendary Orb of Fatal Legendary Orb of Evasion Legendary Orb of Regeneration
Fixed to show Lamps instead of Chests for one character; Bug fix in the level: Ruins; Fixes and Improvements in the Knights’ Headquarters; Added New Story Scenes; Adjusted weapon prices (price increases); Adventure Mode received content from areas that were only in Challenge Mode; Restructured some initial scenes; Added x2 new secret achievements; End of updates for new content (any future updates will be for fixing some problem).
Welcome to the 144th War Thunder Steam Screenshot Competition!
Boo! Happy Halloween! Thanks for submitting your screenshots - They looked fantastic. A lot has been going on, and there is more to come! This week- take a picture of something with a piston-powered engine! This can be a picture of an early biplane, or even a few modern vehicles- but nothing with a jet or turbine engine. The three most popular and three selected by us will get 300 GE. See the winners down below!
Let’s begin the 144th edition of our competition!
Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen144. You have time until the 8th of November to submit your screenshot.
After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.
Terms:
Your screenshot must feature a vehicle with a piston engine.
You must add the #WTscreen144 tag (title cannot have any other text in it).
Artists may only win by popular vote once per four screenshot competitions.
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Screenshots need to be compliant with the War Thunder rules.
You need to be the author of the screenshot.
Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
You can use filters and settings built into War Thunder.
You can use the replay functionality built into War Thunder.
Rewards will be delivered to the author's account within 14 working days.
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And now, time for the winners of the competition’s 143rd edition – Quite a Fright!
The sandbox building game Scarecropia, where you can lead (and enslave) a group of believers to develop a strong village and resist the invasion of the Goblins, has finally EARLY ACCESS!
During the DEMO, thank you very much for playing and for your suggestions, I've consolidated all your feedback and added it to the EA:
1. Opened all levels, ruins, buildings, resources and character skills. 2. Add new powers and talents. 3. Add the culprit of desertification - the weird little sheep 4. Add the logic of the independent working time of the formation and optimised the formation battle 5. Add weapons to the Goblin Squad and optimised their battle logic. 6. Enhanced dark forces: new fallen creatures will build dark bases centred around the creepy hut and torture you from time to time. 7. Add Cracks: Deep, bottomless caves may spawn dark avatars. 8. Add Dark Runes: These strange ripples may erode your mind. 9. Add Behavioural Mode: Creatures may steal resources from the base! 10. New Bad Climate: Black Storms will continue to eat away at your creations.
The UI also got a update!
To thank you for your support and suggestions, I will draw 5 people in DISCORD group to give away $1 Steam Card, come and join us!
【Time】From now until 8 November.
【Gift】$1 Steam Card
*We will announce the winning list and reward payment in the DISCORD group within 7 days after the closing date of the event, Just stay tuned~
Now I'm adding more new content to the 1.0 Version, Tell me what you want and join us DISCORD let me know that. The new version will be updated with your suggestions!