Shadows of the Void is HERE! 🌑⚔️ + New Challenge Awaits!
Hey Hunter,
Guess who's back with awesome news?! Shadow of the Void is officially released! 🎉
But that's not all... 😈 Get ready to face the Nightmare Void, a powerful Skeleton Knight who controls his own space within the game. He's looking for worthy challengers, and that means YOU!
Take on his challenge and earn sweet rewards to prepare for the upcoming crafting system. The blacksmith will be setting up shop soon, so make sure you're stocked up on resources by farming the Nightmare Void while you can!
A New Look for the Hub! ✨
The hub has gotten a makeover! I've redesigned all the NPCs, and the shop owner is finally open for business! Stop by to stock up on potions and a stylish new armor piece.
This is just the beginning of many exciting improvements to the hub, so stay tuned for more updates in the future!
Level Up! 💪
Prepare for even greater challenges, Hunter! The level cap has been raised to 15. Start grinding now and boost those stats – you'll need every advantage to face the fearsome new monsters coming soon!
Bug Fixes: 🐞
We've been hard at work squashing those pesky bugs! You should notice a smoother experience in the first map and tutorial.
Join the Community!
Don't forget to join our Discord server for the latest news, strategies, and to connect with other players!
1.161 - 29th October 2024 --- - Camel animation/flip direction fixed - not sure when it stopped working sorry! - Pets Aggro range has been reduced and more centered on the camera, so they will be less likely to run offscreen looking for enemies - Max MP Nerfed - Local MP - 2nd player can now press "Up" in player menu to quick-navigate to the bottom and vice versa - Balance - Enemy HP slight increase - Balance - Enemy Attack slight increase - Balance - Enemy HP HARD MODE - increase - Balance - Enemy HP HARD MODE - Enemy Attack slight increase - Card Game - Online MP - "Use Card Button" now disappears when no longer relevant - Card Game - Online MP - Enemies using status effects now syncs to 2nd player - Card Game - If controller disconnects whilst playing, you can now reconnect the controller successfully - Card Game - Local MP - Fixed - If p2 leaves whilst in control, control will now be given back to p1 - Fishing Game - Online MP - Boss HP Bars removed when changing scene
SAN FRANCISCO, Oct. 29, 2024 /PRNewswire/ -- Bitmagic, an AI-driven platform reshaping game development, has won first prize in the Generative AI category of Game Changers 2025. The award was announced on October 29 at the GamesBeat NEXT Summit in San Francisco. Hosted by Lightspeed Venture Partners, GamesBeat, and NASDAQ, this annual shortlist highlights innovative startups tackling today's industry challenges with breakthrough ideas.
Bitmagic took first prize in the Generative AI category of Game Changers 2025, hosted by Lightspeed, GamesBeat, and NASDAQ. This trailer highlights Bitmagic’s tech, turning simple prompts into immersive 3D worlds, detailed assets, and animated AI characters. Recognized by a jury featuring top industry leaders, Bitmagic is making game creation accessible for all. Bitmagic took first prize in the Generative AI category of Game Changers 2025, hosted by Lightspeed, GamesBeat, and NASDAQ. This trailer highlights Bitmagic’s tech, turning simple prompts into immersive 3D worlds, detailed assets, and animated AI characters. Recognized by a jury featuring top industry leaders, Bitmagic is making game creation accessible for all.
Bitmagic's technology converts simple prompts into immersive 3D environments, detailed game assets, and animated AI characters, giving creators a powerful tool for game design. "With Bitmagic, anyone can bring their game world to life. Just bring your ideas, and we'll make them real," said Penttinen.
Winners of the Game Changers challenge gain exclusive benefits, including media exposure, a feature on the Nasdaq Tower in Times Square, and access to the Game Changers community, along with one-on-one mentoring from industry leaders. These advantages position Bitmagic to expand its reach, connecting with influential partners and mentors across the industry.
The panel of industry judges featured respected industry figures such as Dean Takahashi, Lead Writer of GamesBeat; Moritz Baier-Lentz, Partner at Lightspeed; and Bonnie Rosen, General Manager of the Disney Accelerator. They collaborated with executives from Blizzard, Microsoft, Niantic and other leading companies to ensure finalists had the potential to make a significant impact on the gaming industry.
Founded in 2022, Bitmagic has quickly become a leader in AI-powered game development. By removing technical barriers, Bitmagic makes it possible for creators of all skill levels to design rich game worlds using simple prompts, fostering a more inclusive and innovative game development environment.
For more information or to explore Bitmagic's technology, visit bitmagic.ai or access the press kit at bitmagic.ai/press-kit. For inquiries, contact Creative Lead Linda Ahlblad at linda@bitmagic.ai, tel. +358 40 866 8669.
Hailing from many battlefields, the Veteran is now ready to settle in more peaceful pastures. He brings with him a wealth of military knowledge, including the ability to craft Dual Wield Weapons and Quivers!
But that’s not all. As a renowned drill instructor, he knows how to whip those Heroes into shape! His Premium Worker ability allows you to, once per Hero, replace a skill with any skill of your choice. The only restrictions are that it must be a skill that Hero can learn normally, and one that is not already known to the Hero. It can be any skill slot and any skill rarity.
All Heroes, new and old, can benefit from this effect once each.
Roland is available for purchase for players at level 32 or higher.
New Blueprint Type - Quivers!
In a world where ammo is infinite, can there be a market for quivers? If there is a will, there is a way. These quivers are quite the bundle and contain arrows, bolts and bullets at the same time!
Due to this, it also has a few special rules. One, it can only be equipped alongside a Gun, Crossbow or Bow. It’s not too useful otherwise! If it’s equipped alongside another weapon, it will be disabled and provide no stat bonuses.
Two, it bears a special affinity for Bows, which gain a 30% item bonus when equipped alongside a quiver. One cannot name a more iconic duo, after all.
Rest assured however that Guns, Crossbows and Bows can still function without the help of a quiver if one prefers.
New Blueprint Type - Dual Wield!
Perhaps our most unique item type yet!
From a crafting point of view, Dual wield is conventional. It is its own blueprint line, with its own Ascension Milestones and Advanced Research. Let’s take the Crystal Destroyers blueprint, for example. It is a Dual Wield blueprint featuring an Axe and a Mace. The result is a single item (Crystal Destroyers) that can be sold and equipped normally, benefitting from Dual Wield crafting upgrades, but not from Axe or Mace ones.
When it comes to Heroes though, things get more unique. No Hero class can explicitly equip Dual Wield items. So long as they can normally wield one of the weapons part of the Dual Wield, they can wield it! A Cleric for example could equip the Crystal Destroyers, even if they can’t normally use Axes.
This logic is similar for Hero skills. While no skill specifically enhances Dual Wield, other skills such as Mace Master would grant their full bonus to the Crystal Destroyers. Similarly, a Thief (with its innate bonus to Daggers) with the Sword Master skill would receive the benefit of both skills if equipped with a Sword/Dagger Dual Wield item. Do keep in mind however that a single skill (e.g Warlord) will never grant its bonus twice.
Major Changes
Guild Finder
We’ve overhauled the Guild Finder algorithm to more accurately find guilds suitable for the user. We’re also currently working on improving the Member Finder, which should help guilds find members from dead guilds.
Minor Changes
Restored the Guild’s Choice option to the guild settings.
The Scholar now shows up at level 15. Previously, she showed as soon as the player crafted a few enchantments, which could lead to some confusion.
Since everyone’s doing bounties now, there’s a bit of competition on the bounty board. We’ve added 3 new guild upgrades to increase the amount of bounties available at once.
With Dual Wield and Quivers, we now have a lot of blueprint lines with special rules! Deep within the blueprint details of relevant items, we’ve added a line explaining these special rules, if any. In the future, we’ll look into a more visible solution.
Improved the visual clarity of contribution amounts in the guild contribution menu in events.
Balance Changes
Druidic Grimoire Ascension upgrades now reduce the quality of its Noble Ring components to Normal, rather than removing one of them.
“Sell X Gold Worth of items” bounties are now a bit harder, and “Surcharge X gold worth of items” bounties are now a bit easier.
Small talk bounties are now a bit easier to account for the failure chance.
“Spend Resource” bounties are now a bit easier.
Each bounty type normally goes on a cooldown for some time before it can resurface. This cooldown has been halved, allowing them to show up again faster.
Website & Webstore Updates
Promo Code Web Redemption
Shopkeepers alike — but especially to those who only play on iOS — with the release of the 18.0 Update it will now be possible to redeem promotional codes on the official Shop Titans website!
Head over to the Promo Code Redemption page once the update has been released and sign into Kabam Cross Connect to redeem any promo code directly from the web. Please ensure you read the information on the page for full details on the process.
Premium Worker Packages
Premium Workers will now be available for purchase directly from the webstore, including the all-new Veteran worker, Roland!
Naya (Personalized) Offers
Personalized offers Naya periodically brings you will also now be available for purchase from the webstore.
King Schedule
I will be available as a Guest Champion on November 11th until the 14th! But don’t let my presence distract you! I still need these items!
Bug Fixes
Fixed the drum-type instruments animating weird during quests.
Added the missing Air affinity on the Nightwing Shoes.
Premium bounties now grant more guild coins, as they used to.
Fixed instances of Cloak bounties not being set as Premium.
Fixed Aurasong bounties showing up as Swords instead.
Fixed the gold counter not being abbreviated in some instances.
Fixed a crash involving bounties in non-English languages
Last Tower of Titans was missing some of its usual rewards. They have been added to the next tower as a bonus.
Fusions will no longer prioritize locked and enchanted items.
Fixed an instance where customers would walk out shop for no discernible reason.
Fixed item value bounties not taking into account milestone upgrades.
Fixed the “Contact Us” button in Settings leading to an invalid page on PC platforms.
We’ve reworked the menu into something we reckon is much prettier!
We haven’t changed the way Citadel points work. Each level you accrue one Upgrade that can be applied to one of several bonuses within a category in the familiar sequence:
Offense → Defense → Ice Magic → Poison Magic → Fire Magic → Light Magic → Dark Magic
What we have changed, is that now when you have multiple Upgrades (if you build up a few points without spending them, or after a Citadel Reset), instead of having to cycle through each category and apply one Upgrade at a time, you will now be able to apply all the Upgrades available to a category at once!
Example:
I am Citadel Level 12 and decide to reset.
I have 12 Upgrades to use which are split between the categories:
Offense (2)
Defense (2)
Ice Magic (2)
Poison Magic (2)
Fire Magic (2)
Light Magic (1)
Dark Magic (1)
I do not have to cycle through the categories 12 times to re-apply the 12 Upgrades
We’ve added a new Festival Help screen found by hitting the [?] button in the Festival Rewards
It’ll preview the rewards, tell you the UTC dates, and where to find Bonus Currency throughout the event!
Increased the XP rewarded from Boss Rush battles
Skip Completed Conversations is now available for Adventures in the Settings menu
A Continue button has been added to the Post-Battle Victory screen in Adventures
A new button will appear when the active node in an Adventure is off-screen. This will recenter the node so you can’t get lost!
In Adventures using Potions, there will be a button on the map screen allowing you to check your Potion and Essence inventory
Collection notification icon for Followers is now hidden if the resource they gather is at it’s cap
Dispel Magic no longer removes Crit Chance debuff from enemy
Added What’s New button back into Archive Seasons
Updated a number of enemy portraits in Adventures to be more centered
Fixed Issue where Mass Salvage and Minion Filter buttons could show with Followers or Goals in the Tavern
Game should no longer be causing background audio to switch off on iOS
Minimized crashing on Android devices when showing Character Previews
Crashes should be significantly reduced Android when using Very Low Graphics Settings
Mythic Minion now supported in shops and Festival rewards
Some unique items cannot be refined with +5% Quality
Some characters are still missing audio
Adventures with a conversation on the final node do not automatically trigger completion rewards
Can be resolved in the meantime by exiting and returning to the Adventure
Fixed in 3.4
Ancient Coins are not rewarded in Party battles in Season locations
Fixed in 3.4
Northelm side-quest unresponsive during conversation node
Please contact support in the meantime
Reminder: If someone in your Kingdom updates before you, you will be locked out of the Kingdom.
If you are already in the Kingdom in a battle or interacting with the menus and you aren’t on the latest version or someone in your Kingdom updates before you, you will get an error.
This is not a bug. Your Kingdom needs to all be on the latest version
SAN FRANCISCO, Oct. 29, 2024 /PRNewswire/ -- Bitmagic, an AI-driven platform reshaping game development, has won first prize in the Generative AI category of Game Changers 2025. The award was announced on October 29 at the GamesBeat NEXT Summit in San Francisco. Hosted by Lightspeed Venture Partners, GamesBeat, and NASDAQ, this annual shortlist highlights innovative startups tackling today's industry challenges with breakthrough ideas.
Bitmagic took first prize in the Generative AI category of Game Changers 2025, hosted by Lightspeed, GamesBeat, and NASDAQ. This trailer highlights Bitmagic’s tech, turning simple prompts into immersive 3D worlds, detailed assets, and animated AI characters. Recognized by a jury featuring top industry leaders, Bitmagic is making game creation accessible for all.
Bitmagic, recognized for its revolutionary approach, earned top honors in Generative AI for its ability to simplify game creation through AI-driven tools. At the GamesBeat NEXT Summit, Bitmagic's Co-Founder and CEO, Jani Penttinen, premiered a new trailer showcasing the platform's capabilities.
Bitmagic's technology converts simple prompts into immersive 3D environments, detailed game assets, and animated AI characters, giving creators a powerful tool for game design. "With Bitmagic, anyone can bring their game world to life. Just bring your ideas, and we'll make them real," said Penttinen.
Winners of the Game Changers challenge gain exclusive benefits, including media exposure, a feature on the Nasdaq Tower in Times Square, and access to the Game Changers community, along with one-on-one mentoring from industry leaders. These advantages position Bitmagic to expand its reach, connecting with influential partners and mentors across the industry.
The panel of industry judges featured respected industry figures such as Dean Takahashi, Lead Writer of GamesBeat; Moritz Baier-Lentz, Partner at Lightspeed; and Bonnie Rosen, General Manager of the Disney Accelerator. They collaborated with executives from Blizzard, Microsoft, Niantic and other leading companies to ensure finalists had the potential to make a significant impact on the gaming industry.
Founded in 2022, Bitmagic has quickly become a leader in AI-powered game development. By removing technical barriers, Bitmagic makes it possible for creators of all skill levels to design rich game worlds using simple prompts, fostering a more inclusive and innovative game development environment.
For more information or to explore Bitmagic's technology, visit bitmagic.ai or access the press kit at bitmagic.ai/press-kit. For inquiries, contact Creative Lead Linda Ahlblad at linda@bitmagic.ai, tel. +358 40 866 8669.