If you're one of the many people who have wishlisted Nova Drift, but haven't pulled the trigger, the demo is HERE. Tell your friends. They must know the exaltation of biomechanical wings cutting graceful arcs through luminiferous aether. You can show them.
The Demo Version allows you to reach wave 60, and rank your account up to 15. We even snuck in some Super Mods so players can learn how they work earlier than you'd normally access them.
Even though we've been pretty quiet, we've been busy:
Steam Deck Verification
Nova Drift is already perfectly playable on Steam Deck, but it isn't listed as "Verified" for a few trivial reasons, which we're solving. Getting verified means players can easily find it while shopping on their Steam Deck.
Switch & Mobile Needs: GUI Improvements
We've started working on the many obstacles in the way of smooth console and mobile porting. Devices with small screens or low resolutions would benefit from larger and crisper text.
The first order of business has been using tabs on menus so we have the screen real estate to increase text size, or to add any new features we want.
For readability on small screens, we've improved text rendering, which will benefit all versions of the game. No more jaggy pixels!
Optimizations
The hardest part of porting is getting the game to run smoothly on low-end devices. Namely, Nintendo Switch and phones. Computers are beasts compared to those. For better and for worse, Nova Drift is a game that won't try to stop you from filling the screen with projectiles if that's how you want to play, so we have a lot of work to do on optimizations for projectiles and collision detection.
To stress test, I asked players to create the most degenerate builds they could in terms of performance, they said "challenge accepted", and it was so much worse than I ever could have imagined. 50,000 Torrent projectiles on screen at once, easily.
The two worst offenders were builds aptly named "Lag Mines" and "Lag Ceptors", which maximize Torrent projectiles using mines or interceptors. And they only take around 22 mods to assemble.
"Lag Mines is unrivaled in fps krangling powers if you save up all 18 mines, but Lag Ceptors provides a constant stream of lag instead of a single burst. Though, the funny thing is you could totally build both of these at once."
Obviously, we can't solve this only through optimization, but I doubt that from a gameplay perspective, 50,000 projectiles is truly more meaningful than a thousand, assuming the damage expected is being done. We'll look into dynamically controlling the number of objects on screen, trading quantity for power when needed, among other things.
New Content For Nova Drift?
Most players and our team seem to agree that the most valuable addition to the game would be a Daily Challenge mode, which we discussed in our previous post. Today I will talk about by far the most popular feature request, Gear Mutations, which are also on the table for a potential future update.
Gear Mutations
So the idea is that around the level 20 mark, you're offered a chance to "mutate" a weapon, body, or shield gear in a way that changes its fundamental behavior. While they can be very strong, they're more side-grades than direct upgrades to existing gear behaviors. We'd probably start with 1 mutation for each weapon for the first update. I can see a few ways it could be handled...
Gear Mutations could completely replace weapons:
Vortex Mutation: Orb
Create and release a massive orb. The orb is slow-moving, decelerates, and deals burn damage to enemies it passes through.
Only one orb can exist at a time. While an orb exists, firing creates a torrent of twisting, damaging submunition projectiles that erratically home in on the orb.
Submunitions that make contact with the orb are consumed by it, increasing its size. The orb also consumes any targets it destroys.
The orb detonates after a short time after it stops consuming, dealing blast damage in a radius proportional to its size.
Modifiers to projectile count instead apply to submunitions.
Or it could instead modify existing weapon behaviors:
Pulse Mutation: Pulsewave
Pulsewave fires a single, intangible projectile instead of a cone of projectiles.
Your pulses now originate from the projectile instead of from you, with 50% reduced damage and size.
During the projectile's lifetime, it creates 7-10 pulses in random positions around it, each with randomized size and damage.
Modifiers to projectile size affect the number of pulses.
Years ago, when Thermal Lance was added to the game, Weapon Mutations were pitched like this:
I'd also interested in creating a particularly special mutation for the Blaster weapon, rewarding players for never swapping off of it. You know, kind of a Magikarp situation.
We'll see where we're at after porting is well underway!
We've got quite an active Discord with a very chill and inclusive community. The dev team is also pretty active there. There are channels for #ask-the-devs and #feedback. I also enjoy the #game-dev-help channel, which is a space for current and aspiring developers to learn and collaborate. So... come chat with us!
Want to help Nova Drift grow?
Steam Reviews really help! As a tiny operation, Nova Drift relies on its quality and reputation to sell, and fantastic reviews help people choose games with less exposure. Please do take a moment to fill out a short review, even if it's only a few words. It just might make a big difference.
Thank You
To everyone who has patiently awaited the release of Nova Drift throughout its long development, I appreciate you! It wouldn't be half the game it has become without its community, and I thank you for the opportunity to do what I love for a living. I can't wait to show you what I've got planned for the future. Good luck out there, in the cosmos!
Pierce enemies with crimson talons or your fearsome Kavat’s claws! Prime Resurgence returns with Garuda Prime and Khora Prime, available through Regal Aya.
Rereleasing alongside them are select items from the Verv Collection, available from Varzia at Maroo’s Bazaar.
FEAR FA 98 is a horror arcade soccer simulator single player, multiplayer and online that combines all the competitive elements of the soccer world with the horror aspects that made series like Silent Hill or Manhunt great. Play against the computer, or compete in sinister arcade online leagues with your friends! And don't forget the classic local mode to enjoy with your friends on a terrifying afternoon worthy of the '90s
Fear FA 98 is an arcade title that aims to create fast-paced and dynamic matches. Quickly choose your team, equip it with the necessary weapons and demonic summons to defeat your opponents. During the match, the environment works against you, with monsters and traps appearing to make the game more interesting. You can also use your weapons to drain the opposing team's strength, with options like axes, rusty scissors, syringes, or even assault rifles. Additionally, you can summon ancient demons to assist you in battling the enemy forces!
We’re proud to report that Projekt Z: Beyond Order was part of the amazing Indie Horror Showcase by DreadXP!
During the show, we aired a new trailer with exclusive content, featuring new weapons, levels and more! We also announced that Projekt Z: Beyond Order will be available on Steam, PlayStation 5 and Xbox Series this Spring 2025!
If you missed the show, you can check out the new trailer here:
If you want to check out the entire Indie Horror Showcase, you can
It's the spooky time of the year!👻 And we have been cooking some Hard BoOoOllet action for you. 👀 We have some new challenges not only in-game but also as a community event on Discord! Let's get right into the details.
🎃Halloween Challenge🎃
It's never a good Halloween without the good old pumpkins, right? If your seeker skills are as good as your combat skills we have just the right thing for you. Look for all the 66 pumpkins across different Arenas, and destroy them to get new unlocks!
The Haunted Harvest - Community Event
If you think that you're the fastest Gunner in the west (or anywhere) - why don't you prove it to us? Destroy all of the 66 pumpkins in the Arenas, record your gameplay and win Steam Gift Cards up to $60 from us! 🎃
How, you ask? Join our Discord for all the details on how to participate!
Pumpkin Head
Find and destroy all 66 pumpkins in all locations! to unlock this time-limited customization! For all the time-limited outfits, you will have time until November 4th!
Halloween Player Outfits
Four customizations for the player to unlock during the event:
Scary Bag — One at the Main menu
Pumpkin Suit — 6 somewhere at the Deadend
Spider Gloves — get 4 at the Deathbox
New Firearms Looks
Some popular weapons got their holiday looks too! 🎃 They also unlock while destroying pumpkins in arenas except one-holiday grenade is already available for everyone!
Rhino — 5 hiding at Warehouse
Gretta 92 — 6 at Pool
Muller PL — 5 at City Roofs
1911 — 5 more at City Roofs
Mark10 — 5 at Market
Scorpio — 5 at Rooftop
Sawed-off — 6 at Basement
Choppa Triplet — 5 at Repair Shop
М16А4 — Stairway
Mark18 — 7 at Backstreet
Bugfixes & Improvements
Fixed issue that prevented high jumps on some places on arenas.
Fixed an issue where bullet positioning caused shots to land lower than expected.
Removed the outdated German 45 pistol model from enemy weapon sets.
Added more grab zones in Lobby area.
We hope that you'll have tons of fun! Please let us know if you have any feedback and enjoy your new outfits! 👻 Make sure to get those outfits before they leave on November 4th!
FEAR FA 98 is a horror arcade soccer simulator single player, multiplayer and online that combines all the competitive elements of the soccer world with the horror aspects that made series like Silent Hill or Manhunt great. Play against the computer, or compete in sinister arcade online leagues with your friends! And don't forget the classic local mode to enjoy with your friends on a terrifying afternoon worthy of the '90s
Fear FA 98 is an arcade title that aims to create fast-paced and dynamic matches. Quickly choose your team, equip it with the necessary weapons and demonic summons to defeat your opponents. During the match, the environment works against you, with monsters and traps appearing to make the game more interesting. You can also use your weapons to drain the opposing team's strength, with options like axes, rusty scissors, syringes, or even assault rifles. Additionally, you can summon ancient demons to assist you in battling the enemy forces!