I want to thank everyone for the warm welcome! I am very glad that many people liked the game and now I am even more motivated to work on the game further!
First of all, it is planned to: - expand the existing levels of the game and remake the "ending" to a more interesting one - Add new weapons and boss fight! - Add several new mini-games and events - Add Achievements! - Trade cards! (when steam allows them to be added) and maybe something else...
After that, you can start adding new levels and content!
A small patch with fixes was also released: - Fixed a few minor bugs in the game - Fixed a problem with the resolution in the game (keep in mind that the game is designed for a 16:9 monitor ratio, so it may not be very convenient to play for square or long monitors, so you can switch to screen mode or I can add a setting with black stripes on the edges if it is more convenient)
If there is any problem due to the changes or you just found a bug, you can write here in the comments or in the Steam discussions, but I hope everything will work fine.
- No more access to console commands (to avoid cheating). (You might lose your savegame). - Morph sliders now save your custom values - Hair color update problem fixed - VOIP over head icon changed - Mute menu updated - Only 4 pods visible in backpack -> fixed - + other fixes.
The v0.5.8 hotfix is a small update aimed at preventing a specific issue in the game. During the late game, food packages dropped on the ground could cause a bug where a spoiled item would prevent the resources from being collected.
This issue could block laborers' workflow, leading to reduced efficiency and accumulation of uncollected resources on the ground.
To address this, an algorithm has been implemented to monitor food spoilage, along with a system that automatically stores any dropped resources in the nearest storage if they are not collected within 10 minutes.
Hello everyone, regarding the issue of poor experience with some content in recent versions, we have received many opinions and feedback. First of all, we sincerely apologize to all players, Orz.
These issues mainly include: some disgusting mechanisms causing the game to go to jail, difficulty in fighting monsters leading to insufficient enjoyment, various bugs causing poor gaming experience, etc. We have focused on optimizing and fixing these issues this week, and will continue to follow up and improve the game based on feedback from players.
[New Content]
A new swordsman's red technique has been added, which can be dropped in areas above the Divine Realm in Chapter 3.
Added a red spell for the Stone Clan girl, which can be dropped in areas above the Divine Realm in Chapter 5.
A reputation side quest for Cloud Sect has been added, and the divine skills rewarded in the quest can effectively help characters resist indirect and damage damage damage.
Added or replaced some art resources (feature icons, technique icons, etc.).
Added scrollbars on various backpack interfaces.
[Optimization and Adjustment]
significantly reduced the number of poisoned layers applied by the enemy - the snake - upon death.
Greatly reduced the value of the enemy chisel tooth's' damage reflection 'attribute.
Reduced the mana acquisition attribute value of enemies in the entire realm.
The character's spiritual root attribute bonus is increased by 1% for every 1 spiritual root, corresponding to attribute damage bonus.
The level features of the retrograde realm have been reduced in value, and the effect has been changed to healing, which can be affected by healing bonuses (including the [Heavy Damage] debuff).
The value of the level feature in the Disabled Heart Realm has been reduced, and the damage dealt has been changed to be based on the amount of health lost.
[Problem fix]
Fixed an issue where the effects of some high-level road skills were not effective or were incorrectly activated.
Fixed an issue where the protagonist may not be able to select another protagonist after equipping multiple copies of "Reactive Power · X Form" at the same time.
Fixed the issue of premature upgrade of branch tasks in Zongmenfang City and Zangjingge.
Fixed the issue where the reply effect could also trigger the 'Hundred Flowers Xuandian'.
Fixed an issue where the battle would not end even if all player characters were killed in special circumstances.
Fixed the issue where BD achieving unlimited ultimate moves would cause battle freezes.
Fixed an issue where some skill effects could still be triggered after a character's death.
Fixed some text description errors.
Finally, we apologize once again for the bad gaming experience we have brought to all players.
Can blood clan girls also become paladins - 超黄金咸鱼一条
1. Open the Dream Magic Street store - [Cosplay Store] (the protagonist needs to wear a nun's uniform to enter) 2. Added the labor and animation of tentacle spawning. 3. Added tentacle bed H animation 4. Added tentacle bed berserk mode H animation. (The protagonist needs to first take the Seed of Corruption and then interact with the tentacle bed) 5. Add a bed on the left side of the cosplay store, now you can sleep outside of your home. 6. The store has added a new product - fishing rod upgrade. (You can upgrade three times and earn more coins when fishing successfully) 7. Reduced the difficulty of triggering achievements. 8. A teleportation array has been added to the left side of Mengmo Street, allowing the protagonist to quickly return home while in regular server mode. The above is the content of this update. [November Full Version Preview] In November, two more stores on Mengmo Street will be launched with ending triggers. There are currently two expected outcomes. Coming soon!
First, we want to thank you for your patience as we work to fix the bugs some players are experiencing.
The majority of players are enjoying smooth gameplay, but for those encountering issues, we’ve been working non-stop since launch to resolve them. Remember, this is Early Access, and your feedback is crucial! If you run into problems, please report them to us on Discord—we’re discussing cases and fixing bugs almost around the clock.
Now, here’s what’s happening:
Tool App Issue
If yesterday’s hotfix didn’t resolve the issue with verification tools being stuck at level 0, there’s a workaround. Simply go to sleep in your starter home—the trailer. This was part of a fix for saves, and while it may cause problems for some existing saves, it shouldn’t affect new games.
Pawnshop Issues
We’ve heard your feedback loud and clear! The ongoing issues with the pawnshop system are frustrating—we get it. Our team is working on a fix right now, and we’re aiming to have it out later today. Keep an eye on the announcements for more updates!
In the meantime, some of our community members have found that saving and loading your game helps as a temporary workaround. This might also help with other minor bugs you’re experiencing.
Car and Warehouse Issues
Some players have reported confusion regarding cars and warehouses. We realize the interface at the start could be clearer, and that’s on us! We’re working on improving the initial guidance to make the early steps easier to understand.
Let’s clear that up:
No Car at the Start:
In the full game, the car isn’t available immediately like it was in the demo. To unlock your car, follow the first mission steps:
Open your tablet and sign up for an auction.
Once you’ve signed up, you can go to your garage and pick up the car.
So don’t worry if it’s missing—just follow the mission flow!
Warehouse Location:
Some players have mentioned they can’t find a warehouse. Your first warehouse is in front of your trailer from the very start of the game and next to the garage. Make sure to use it for storing all your loot!
Disappearing Items Overnight
We’re currently working on a fix for an issue where items left in your car overnight may disappear for some players. Until we resolve this, we highly recommend moving any valuable items to the warehouse before ending your day to avoid losing them.
Performance Issues
Storage Hunter Simulator on the base level is a well-optimized game and runs smoothly on older cards and even on the Steam Deck. Crashes are generally caused by outdated drivers or specific technical configurations, and we’re working on addressing those cases.
We’ve also been investigating performance problems, and here’s what we’ve found so far:
Graphics Drivers:
The majority of crashes and lag are caused by outdated GeForce drivers. Updating to the latest version has helped many players run the game smoothly, even on high settings. We know it’s odd that other games might run fine on older drivers, but our game requires the latest version for optimal performance.
For Nvidia you also have to make sure you have the Game Ready Drivers.
Intel Processor Issues
We’re still looking into issues with certain Intel processors, especially from the newest generation. It seems to be affecting newer games as well. If you’re experiencing crashes with one of these processors, please send us your crash logs—it’ll help us pinpoint the issue.
For experienced users, there’s a potential BIOS tweak available on this thread. But proceed with caution and at your own risk!
We’re actively investigating all reported crashes, and we need your help! If you continue to experience crashes even after updating your drivers, please send your crash logs to us. This will help us identify the root cause and speed up the fix!
DLSS Crashes on Older GeForce Cards:
If you’re using an older GeForce card, such as a 1080, 1650, 20x or similar, please do not enable DLSS. These cards don’t support the technology, and enabling it may cause crashes. We’re working on a future update to automatically disable this option for cards that don’t support DLSS.
To turn off DLSS, go to settings > graphics > Additional Options > Pick TSR
HOW TO SEND US YOUR SAVES WITH CRASH LOGS
Type in windows explorer %USERPROFILE%\AppData\Local\StorageHunter\Saved\SaveGames
Pack it into a Zip/Rar
Send all save files.
OR
Using Run Command Press Win + R to open the Run dialog.
Type %USERPROFILE%\AppData\Local\StorageHunter\Saved\SaveGames and hit Enter.
Dear players: This update brings the following changes: First, the game name has been changed to "Manda Duo". This new name highlights the concept of "two-person team" and also avoids possible infringement. Second, the game BGM that was criticized as 难听 has been replaced. Third, the pixel specifications of the platform have been unified, and the overall art style is now more unified and neat. Come and experience the brand new "Manda Duo"!
1. Game Packaging Update: We have changed the packaging of the entire game collection, which now supports STEAM Achievements and Leaderboards. 24 new achievements have been added to the traditional mode of Commando 2, which can be viewed via the “Achievements” button on the start page. However, you can't just turn on mods and mindlessly raid to complete these achievements!
2. New Survivor Mode Preview: We've added a Survivor Mode Preview to Commando 2 with the following features: - The modifier bar will change to 10 gun storage spaces, and instead of bullet boxes, Survivor Mode will offer a variety of weapons for players to pick up, each of which will be discarded when they run out. - Many new enemies will be welcomed in the preview levels, so you can meet them first in the first level. - Survivor Mode levels will be reorganized and will be interspersed with various mini-achievements for more challenge.
3. Community Feedback Fixes: Based on feedback from the Commando player base, we have fixed many minor issues raised by players, not listed individually, but every detail has been fully optimized.
4. Due to the updated engine, the location of the save file has changed, and you cannot inherit the old save file directly. If you want to inherit the old save file, please start the game once and then quit, so that the new engine will create a new save directory, and then manually move the old save over. The old save should be located at:
"C:\Users\ YOUR USER NAME \AppData\Roaming\Macromedia\Flash Player\#SharedObjects\ RANDOM STRING \localhost\Program Files (x86)\Steam\steamapps\common\CommandoCollection"
If you did it correctly, you should see two folders inside. Copy the “Data” folder inside with *replace* to.
"C:\Users\ YOUR USER NAME \AppData\Roaming\CommandoCollection\Local Store\#SharedObjects"
Just open the game again and you should see your previous save file. This engine now supports cloud save as well.