0.9.1.2 (10/11/2024) - Producers will refuse to start work on a recipe if the output for that recipe is blocked. This prevents mega smelters from getting stuck if one recipe is blocked but others are not. - Wreckage of other factions decays over time, so you don't end up with giant fields full of wrecked Feds/Rebel buildings. - Cleaned up some ambiguities in the error log. - Bug fix - Mining Heaps are indestructible, are never considered nonfunctional, so they can't be repaired or damaged. - Bug fix - Fixed tutorial focus circle sticking around on interface widgets that no longer exist. - Crash fix - Fixed crash when clicking on global alerts with a mixture of units and structures. - Perf - Minor UI performance improvements. - Perf - Fixed a memory leak.
- Equipped perks are displayed in the pause menu - Extra projectile blessings now give twice as many additional projectiles and they deal half of your base damage - Smoother camera movement when dashing - Fixed a few visual glitches with several icons
We’re excited to bring you a fresh update for Football Legend!
New Team Logos
We’ve replaced the old, generic team logos with all-new, more dynamic designs that are sure to stand out!
Check out some of the new team logos:
As always, feel free to use the League Editor to upload your own custom logos and team names.
UI Improvements
- Game simulation now shows results immediately as each game finishes, so you can track the outcomes in real time instead of waiting for a "loading" message.
- When simulating multiple weeks, we’ve added a new button that lets you pause at the end of each week for greater control.
- You can now add coaches to shortlists, making it easy to track future staff additions.
- Draft prospects can now be quickly added to shortlists in one click.
- Player personality ratings are now visible directly on their profile screens, giving you better insight into your roster.
Bug Fixes
- Fixed a math error where simulating multiple games resulted in one extra week being simulated than intended.
- Resolved an issue with the Shortlist screen not loading properly when accessed via keyboard shortcuts.
- On the Shortlist screen, draft prospects and retired players will now be notated as such, instead of having a blank value for their team.
- Fixed a minor display error on the Game Schedule screen where bye weeks appeared as home games. They will now show as neither Home or Away.
It’s been more than a week, and we have already come a long way. First of all, we want to thank you for all the support. We hope to grow bigger and better to create even more exciting games for you all.
Let's talk about the update.
The v1.2 update is the first update that adds new gameplay mechanics and a new item.
New Item - EMF Device !
This new item, as the name suggests, is an EMF (Electromagnetic Field) Meter Device that captures the electromagnetic field around the haunted objects we need to collect.
When you get close to a haunted object, you will receive a visual response depending on your distance to the object. The lights will turn on and sound cues will alert you as you approach.
Keep in mind that it only detects the closest object, so if there’s another object in the same room, keep searching!
List of changes&fixes
• The biggest change is that we have completely overhauled the item interaction system. Now, you can only collect items if you look directly at them, as it should have been from the beginning.
• Some texts now have corrected fonts. • New hints about the EMF device have been added. • Entrance signs have been added outside the manor to make it easier to find. • The inventory system has been completely remade and now works without any issues. • Footstep sounds have been added for Mr. Charveil outside the manor. • The flashlight now turns off and on during the hunting sequence. This makes it easier for players to understand when the ghost has started the hunt.
We received a lot of feedback from players about their inability to identify the objects they needed to collect. In this update, we primarily addressed that by introducing a new item to help with finding them. With this addition, we also completely remade the inventory system. Additionally, we did a complete overhaul of the item interaction system.
Thanks to all the feedback that helped us identify these issues. If you have any feedback or suggestions, you can join our Discord or send them directly to us via email.
*This is a standing game unless youre playing keyboard and mouse version*
Another major update has been released! This should tighten up the game and make it a lot smoother...
Whats New
October 8th - story mode release Keyboard and mouse version release
- Most random object moveable - Random Environment items added (Pop can, Ketchup bottle, plates) - hand inventory system like half life alyx - AK47 added - New muzzle flash and gun sounds - Pump action added - New fire arm animations for muzzle flash and smoke - Fixed enemy ai bugs - Revamped levels to be more full of an experience - Added bosses - Added more puzzles - Increased gun damage - No more big phone glitch - Brightened each scene - More enemies & puzzles
Hi-ho! We’ve rolled out two new patches already to improve your experience:
⚾ Patch 1.0.1: Fixed window scaling issues on high DPI displays. ⚾ Patch 1.0.2: Fixed a game launch issue with DEP enabled and resolved the glitchy cursor on high DPI displays.
To make sure you’re playing the latest version, follow these steps to download the Steam update:
Open the Steam application.
Click Library at the top.
Right-click on Backyard Baseball ’97.
Select Properties from the drop-down menu.
Head to the Updates tab.
Choose how you’d like to update the game.
Steam will begin updating the game.
⚠️ Note: While these patches address some current issues, please remember that certain bugs from the original game may still exist. Without access to the original source code, some legacy problems remain beyond our control. But rest assured, we’re doing our best to make your experience as smooth as possible!
If you encounter any problems, we’d love to hear from you!