◆ hololive EN "Myth" & hololive ID "Gen 1" Treasures have Just Arrived!
The mystical hololive EN "Myth" has arrived from the legendary world! And all the shining personalities of hololive ID "Gen 1" appear as cute, squishy treasures!
Hot on the heels of our last patch, we have another. This one is smaller, more subtle, dare we say more... intimate. A patch just for you.
While we've got you here alone, we're going to discreetly remind you that the Skunkape Halloween Contest is back! If you're in the mood to make some Sam & Max fan art, now's the time! Check out the contest post for a rundown of the rules and prizes. (Spoiler: they include Sam & Max plushies from Uncute, and the still-in-development Devil's Playhouse Original Soundtrack!)
Here's what's fixed in today's patch:
Episode 302: The Tomb of Sammun-Mak
Fixed objects intersecting projection screen when completing reel 3 in Train Car 3.
Fixed Max teleporting after opening Kringle's trunk in Train Car 2.
Fixed music pitch and ambient sound pitch not restored after using Max's Astral Projection power.
Episode 303: They Stole Max's Brain!
Fixed intermittent crash when making a dialog choice just before ambient lines end during interrogation sequences.
Episode 304: Beyond the Alley of the Dolls
Fixed Sam not slapping Max at the end of the golden shorts cutscene in Docks.
Fixed Max and Grandpa Stinky gun effects and sounds playing throughout cutscene when revealing secret passage.
Fixed Max getting smacked after entering Clone Chamber from Stinky's.
Fixed Charlie disappearing near the end of transition to final puzzle cutscene when skipping lines in Statue of Liberty.
Fixed incorrect Russian translation of Stinky's "Out, dammit... stupid spot..." line in Clone Chamber.
Fixed incorrect Russian translation of Bluster Blaster's "THIS IS TOTALLY AWESOME!" line in Docks.
All Episodes:
Fixed spelling of "Sephen Whetstine" in closing credits.
As always, thanks for letting us know when you find a bug. If you've got a bug that you've encountered but don't see it here, please let us know in the comments and we'll do our best to squash it.
Greetings Warlander! On Tuesday, Oct. 15, 9:00 am UTC, Warriors will receive the Brain Buster!
By preparing to unleash this new skill, a Warrior will be able to negate all damage from a melee attack/skill and punish the attacker with a deadly Brain Buster counterattack!
Greetings Warlander! This weekend's 5-Army Battles will take place on the new Victory Bell map! For more on this map, check out the patchnotes and the video we released the other day!
- NEW! Memories and Sentiments system! The way the system works is, it tracks things that happens during the life of your characters. You can turn off seeing their 'thoughts' as they arise, but I think it provides a good way to see how your settlement and its inhabitants are doing. I plan to make good use of the memory system to further make every character unique, with their own goals, memories, and even behaviors depending on their in-game life - Tasks now being saved properly - Options now saving properly, along with two new options settings: Edge Scrolling and Sentiments displaying - Own creatures and agents no longer attacking player-owned buildings when locked in - Optimized more when when on ultra-speed (while sleeping) - Currently working on controls so it can be entirely playable with mouse only
Note: This patch may affect current savegames as I am working on a character memory system, where they remember things that happen to them. Probably not gonna be in this patch yet but it's going to be in an upcoming mini-update, either tonight or tomorrow.
Thanks to everyone playing and supporting the game!