Oct 10, 2024
Combat Directive : Napoleonic Wars - Revvy Games
In this update, you can expect the following:

  • Two additional, slower game speeds have been added, although we still recommend playing at the fastest one.
  • Mouse map panning is now available (just move your cursor to the edge of the screen to move the camera).
  • The cursor is locked within the window during battles for easier camera control. This feature can be disabled in the settings along with the previous option.
  • You can now rotate and zoom the camera by holding down the middle mouse button.
  • Guard dragoons now correctly play their animations and no longer appear to "ride under" their horses. It was dramatic, but not historically accurate.
  • All cuirassiers now wield broadswords instead of sabers.
  • Resetting settings now selects more appropriate default values.
Master Leaf Blower - Buffa Software
We are building this game together! Your feedback helps us constantly improve the gameplay experience. That's why we have boosted the leaf blower's power in the demo. Thank you for being part of our community!
Oct 10, 2024
Slackers - Carts of Glory - FallingSaints
- Fixed an exploit
- Changed traffic timing on Derailed and Coasting to prevent some cars blocking the way during fast lap times.

Oct 10, 2024
Forgotten Lands: Online - Neytiri
Update 13.07 finally introduces boss monster instances! You can enter private boss monster instances, public boss monster get a bit of an adjustment, new monsters were added, and several quality of life updates happened! You'll also be able to participate in the limited time Halloween event to earn exclusive character titles that can only be obtained during the event!


Halloween 2024 event!
Event period: Oct 10 ~ Nov 07, 2024
Added a Halloween event where players can get unique items for a limited time.
  • Pumpkin items will spawn in random areas around the map, for the limited time.
  • Players can exchange Pumpkin items with Pumpkin Kim for special rewards, for the limited time.
  • Pumpkin items can alternatively be sold to the NPC for 20 Shek each.
  • The NPC, shop, and the Pumpkin item will be deleted from the game after the event period has ended.
  • Other items earned during the event period (excluding the "Pumpkin" item) will remain in the game permanently.
*After the event period has ended, this game feature, and the items that can be earned, will no longer be available or obtainable.



Boss monster adjustments...
Boss monster levels and stats were adjusted to fit better with game progression.
  • Zhesad's difficulty increased from Lv 6 -> Lv 8
  • Drakii's difficulty decreased from Lv 18 -> Lv 15
  • Krojan's difficulty decreased from Lv 26 -> Lv 22
  • Moraegisk's difficulty decreased from Lv 34 -> Lv 30
  • Additionally, all boss monster HP was greatly increased.
  • Boss monster drops remain the same, except the skill items that can drop have been adjusted accordingly.
  • Players level 22+ can no longer attack the Zhesad boss monster, in the Spider Cavern map.

Boss monster private instances...
Players can now enter a private instance in order to kill a boss monster of their choice.
  • Boss instances can be entered by using the Dimensional Portal in Scepia (4-5).
    ↪ It requires at least character level 6 to be able to enter.
    ↪ It costs Shek to enter a private boss area.
    ↪ Players may only enter one boss instance within a 4 hour period.
  • There is a time limit to kill the boss.
    ↪ Players have a total of 30 minutes to kill the boss.
    ↪ After the 30 minute period, players will be automatically removed from the boss instance.
    ↪ If the player dies they won't be able to reenter the area, and will permanently lose any items dropped on death.
    ↪ If the player disconnects from the game, they would remain in the boss instance unless the time limit has already passed.
  • Boss monsters in private instances have slight adjustments compared to public boss monsters.
    ↪ The boss monsters in private instances do not have a chance to drop Boss Token.
    ↪ The boss monsters in private instances do not have HP Regen.
  • Monsters in the boss monster instance (except for the boss) do not drop any items nor give any EXP.
  • Players can choose to leave the boss area at anytime through the warp.



New monsters added...
  • Skeleton Warrior (Lv 19)
  • Skeleton Mage (Lv 21)
  • Beast (Lv 26)
  • Unholy Spirit (Lv 27)

Monsters adjustments...
  • Ogre difficulty increased from Lv 20 -> Lv 24, and drop table was edited.
  • Phantom Knight difficulty increased from Lv 28 -> Lv 29, and drop table was edited.
  • Adjusted some monster skills, and increased the frequency they try to cast skills.



Map updates and adjustments...
  • Monster spawn locations around Scepia were slightly adjusted.
  • Krojan's Tomb map was updated and slightly adjusted.
    ↪ Boss area was revamped, music changing when fighting the boss was removed, and the outdated 'unlockable' area was removed.
    ↪ Replaced the monsters that spawn in the map with Skeleton Warrior (Lv 19) and Skeleton Mage (Lv 21).
    ↪ Skeleton and Lich no longer spawn in the map.
  • Beast (Lv 26) and Unholy Spirit (Lv 27) spawn in the Corrupt Sepulcher map.
    ↪ Lich and Great Bull no longer spawn in the map.



Character skill/spell adjustments...
Adjusted the effects and cooldowns of the following War Mage skills.
  • Lightning: increased the spell cooldown from 10s -> 14s.
  • Ice Storm: increased the spell cooldown from 10s -> 20s.
  • Shackle: increased the spell cooldown from 10s -> 14s, and decreased the immobilization duration from 5s -> 3s.

Merchant shop adjustments...
  • Increased the cost of some Recolor Tools (Red, Blue, and Green) in the Vanity Shop from 1,000 Shek -> 3,000 Shek.



Cursed Island adjustments...
  • You'll no longer be kicked from the Cursed Island mini-game if you disconnected from the game.
    ↪ If the mini-game is still happening, you'll simply remain in the Cursed Island when you log back in.
    ↪ If the mini-game ended but the reward period is active, you'll be moved to the reward area when you log back in.
    ↪ If the mini-game and reward period have ended, you'll be removed from the Cursed Island area when you log back in.
  • The reset time for repeated entries was lowered from 4 entries within 24 hours -> 4 entries within 8 hours.
  • Added a player counter that shows players how many players have entered the Cursed Island zone.
    ↪ If a player dies in the Cursed Island, the player count will decrease accordingly. But if a player logs out of the game, it will still show as a player entry.
  • The chat log now shows your accumulated Event Points when killing monsters in the Cursed Island.
    ↪ For example "Monsters killed: +10 EXP (+5 EP; Total EP: 25)"
  • You can now check how many minutes are left until the Cursed Island portal appears by checking the warp pilliar.

Item adjustments...
Converted weapon +Speed stat bonus into an +Attack Speed % bonus.
  • Attack Speed % conversion = (100% + (SpeedStatBonus * 0.01))
  • For example, a weapon that gave 'Speed +800' now gives 'Attack Speed +108%,' approximately.


Adjusted wing item level requirements...
  • Tier 1 wings: requires lv 8
  • Tier 2 wings: requires lv 15
  • Tier 3 wings: requires lv 22

New Items...
  • Beast Carcass
  • Cooked Beast

New cooking recipe...
  • Cooked Beast; costs 34 Shek.
    ↪ Restores 125 HP + 10 MP.

Miscellaneous changes...
  • The game server auto-reboots every day at 11:59 UTC.
  • Updated the game server time to display as UTC.
  • Updated the wikis on the website.
  • Updated the password recovery email to show game branding.
  • Added game rules to the website, and updated EULA by acknowledging the official Game Rules and requiring agreement to those rules.
  • The Steam Store download will now be branded as the recommended download source, however the direct download will still be offered as an alternative download option on the website.

Bug fixes and other minor adjustments...
  • Updated the map image that shows when using the Map of Scepia item.
  • Removed the old Recycler NPC from the game, and deleted all remaining Recycler Token items from the game.
  • Added the "+" symbol on item icons for rarity items that have been upgraded.
  • Added missing tooltip text for armor items, which shows the item stat bonuses in comparison to the base common item.
  • Added Phantom Knight and Zhesad to the monster kill count lists when talking to the Guards around Scepia.
  • You can no longer use the Dybbuk Box while in the Cursed Island map.
  • Updated the Thunder Staff item icons, and added the glow effect (for rarities) when equipped.
  • Fixed bug where Thunder Staff wasn't giving Life Steal on the Epic and Legendary rarities.
  • Fixed bug that prevented War Mage from equipping Demon Wings +8 [Uncommon].
  • Corrected the fail rate % with Scale Helm [Rare] upgrade.
  • Removed the text "Can be equipped by all classes" from item tooltips (like shield items).
  • Fixed the bug where you would get kicked from Cursed Island mini-game with error message "Auto-moved; all players were removed from the Cursed Island mini-game."
  • Fixed issue where the game would not reboot correctly do to conflict with the script that checks the game server status.
Spectre Divide - Brodrian
⚠️ The following message has been marked as high-priority for all verified Santai competitors, both active and inactive. Ensure that you have a secure net connection and fully updated Duality encoding. ⚠️

Hey everyone! This is Ben (or Brodrian), the Senior Community Manager over at Mountaintop, and I’m excited to share our first Community Update post with you all.

This will be a bi-weekly series where we highlight upcoming events, important info you may have missed, fan-made Spectre content, members of the community who are going above and beyond, and so much more. Just trust me—they’ll be fun.

We’re going to be covering a lot of ground in this first post, so let’s get right into it.

SUPPORTING GRASSROOTS TOURNAMENTS

In our “What’s Next” post from this week, our CEO Nate shared some insight into how we’re planning on approaching the next few months before we reach Season 1, our next major milestone. One piece of our plan involves providing greater support for your community-led tournaments and events. That means putting up the fewest roadblocks possible, helping you get the word out about your events, assisting with prizing, and getting our team directly involved at times.

We believe wholeheartedly in the impact that grassroots competition can have and we’ve heard loud and clear that you feel the same. For anyone interested in organizing a tournament, you can get started by reading through our Tournament License. These guidelines cover everything you’ll need to know when it comes to:
  • Tournament prize pools, rules, and marketing
  • Crowdfunding and sponsorships
  • Competitive integrity
  • Tournament broadcasts
  • Licensing and more
If you’d like to request support from our team, fill out the Spectre Divide Event Form and let us know how we can help! You can also reach out to us directly at tournament@mountaintop.gg if you have questions or are interested in running an event outside the scope of the Tournament License.

GETTING OUR EVENTS ROLLING

Alongside supporting your events, we’re going to be running weekly events of our own with the goal of sparking creativity and competition in more ways than just traditional tournaments.

That could mean showing off your most overpowered Splinter Grenade lineup, voting on which of our outfit concepts we should add to the game in the future, finding creative Tutorial Speedrun strats, going head-to-head versus developers in a high-stakes Spectre trivia showdown, and whatever else I can get away with.

For this first one, we need help raising awareness for one of Breakwater’s powerhouses: Ryker Industries!


Headquartered in the thriving Port District, Ryker Industries is a truly iconic brand across the city. Santai competitors such as yourselves are likely most familiar with their offshore salvaging operations which directly led to the creation of Hull Mine explosives (or ‘Buoy Kablooies’ as some like to say) and Wave Scan technologies.

Beyond their undersea endeavors, Ryker has pioneered the next generation of packaging and shipping technologies for commercial and personal applications alike.*

Support The Port™️ and trust the experts at Ryker Industries today!


(*Use code Brodrian when booking for an additional 10% off)

Feeling inspired? Head over to http://discord.gg/SpectreDivide and share your best Ryker creations in the #fan-art channel using the Ryker tag.

Hit us with in-universe ads for something Ryker already makes, blueprints for future product lines, action shots of Santai competitors putting their gear to use, or whatever else you come up with.

You can download some additional Ryker art assets here.

We’ll end submissions next Wednesday (Oct. 16th) at 10:00 AM Pacific Time, and we’ll have prizes to share with our 3 favorites when we announce next week’s event in Discord and on our socials.
  • 1st Place: 3,000 SP + Event Winner Weapon Charm
  • 2nd Place: 2,000 SP + Event Winner Weapon Charm
  • 3rd Place: 1,500 SP + Event Winner Weapon Charm
Actually… I should probably explain the last part of those prizes.

LOOKING CHARMING

A while back we mentioned that we’d be creating exclusive weapon charms for Spectre MVPs and now we’re ready to show them off!


The freshly polished Event Winner Charm will be awarded to everyone who wins one of our own events like this week’s art contest.

Thankfully that’s not all. If you’re planning on running a tournament or competition, you can request these charms for the winners of your event. Just make sure to fill out the Spectre Divide Event Form ahead of time so we can get in touch beforehand.

The Event Winner Charm will also be retroactively granted to the winners of all our Discord tournaments held throughout the Alpha and Beta playtests. Congrats everyone!

Next, we’re giving out some heartfelt thanks with the Community Champions Charm. In each Community Update I’ll be highlighting players who’ve gone above and beyond to contribute to Spectre in their own ways.

The first recipients of this charm will be our Discord volunteers who’ve spent countless hours answering questions in chat, responding to ModMail tickets, organizing events during our playtests, and so much more.

Have someone in mind who you think deserves that recognition in a future post? Nominate them here.

HIGHLIGHTING THE BIG PLAYS
Listen, let’s cut to the chase. Not everyone cares about fan art, tournaments, and everything else that’s distracting them from the Ranked grind. Some of you are simply here to pull off the most jaw-dropping, sheesh-worthy, game-winning outplays ever seen in all of Spectre. You’re here to click heads and take names. We get it.

In each Community Update we’ll highlight our favorite 5 plays from the past weeks and award some SP to the players who popped off the hardest.

  • 1st Place: 2,500 SP
  • 2nd-5th Place: 1,500 SP
With all that out of the way, check out Episode 1 below!
https://www.youtube.com/watch?v=KURPmgZp-IQ
Congrats to this week’s Top 5
Have your own play to show off? Upload your clips here after reading the requirements.

WRAPPING IT UP

That’s everything we have for you this week, but you can expect to see some twists and turns in our next Community Update. There are many differences between the modern day and the 22nd century, but even in Breakwater, this time of year gets a little spooky.

Oct 10, 2024
Room2Room - Rooster Syndicate

An official demo trailer has been created and added to the store page!

Finally! With the upcoming release of the demo (in 4 days!), I'm really looking forward to hearing things from people. Particularly interested in wondering whether anyone will actually find out how to complete all the content in the demo...

Wanted to give a huge shoutout to my fantastic friend Gabriel David Williams for the work on this trailer! His musical and artistic talents are already a huge addition, despite only recently joining me on this game development process. Really looking forward to hearing, and potentially even seeing reactions!

Good luck, playtesters.
Oct 10, 2024
King of Kinks - NtkuLover


Get Ready for Homura’s Gunner Roulette, Kinky Kings!

This event is gonna be loaded with kinky action and dirty rewards you definitely don’t wanna miss. Complete missions, get Roulette Tickets, and score some epic prizes!
New girl Homura is ready to join your harem ~ evolve her to 12★ and unlock her animated sex pose!

Homura Gunner Roulette: October 10th, 05:00 ~ November 7th, 05:00 EDT.



The King of Kinks team
Oct 10, 2024
Furries & Scalies: Super Scary Halloween Spooky Times - Duck Whitman
- ADDED: New path code for DLC
Oct 10, 2024
Furries & Scalies & Bears OH MY! - Duck Whitman
- ADDED: New pathing for dlc
Path of Achra - Ulfsire


Between moments of illness, wanted to push out at least some work for the path here, some fixes / light changes, of the thousand little tweaks I'd love to make, haha

  • Stormbringer now correctly applies Charge when dealing lightning damage
  • Agni Helm now correctly scales with Willpower
  • Qamar now correctly only does astral damage if at least one armor slot is empty
  • somewhat increased the King's hit / life
  • Asclepa now correctly does 5 * willpower damage
  • Arjana blind / freeze increase changed to dexterity / 5
  • Master Repulsion psychic / astral damage increase now also scales with skill level, needs enemies to gain stacks
  • Briar Mage no longer applies entangle on game turn, now applies entangle to a few enemies at global range and increases all physical / poison damage by stacks of entangle on the target * 10

Additionally, the new project has a steam page:

Lands of Achra

Much effort is being put toward this. Beyond anything, the response PoA has gotten has filled me with a lot of love and energy, and I want to build out the world even more here

The actual scope will no doubt be less grandiose than what I'm imagining, but if anything there will be plenty of builds to make, bare-chested battling of monsters, and poem-fragments, of those who roam the distorted earth...

...