But we will be back very soon, so make sure you "wishlist" and "follow" the game on Steam because you should hear from us before the end of the year 2024.
Meanwhile, we'll keep working on the game taking into account your feedbacks and most-expected features... We have already some cool stuff in the pipe (spoiler alert : 🤖)
Meanwhile, we'll keep working on the game taking into account your feedbacks and most expected features... We have already some cool stuff in the pipe (spoiler alert : 🤖)
Wizard Cats Tank Battle Playtest - Vashta Entertainment
- Fixed bug that locked player controls when joining a second game. - Recolored hotkey icons to match buttons - Fixed bug on main menu that allowed you to select multiple maps at once - Fixed volume issues on Login screen - Added refresh icon to lobbies panel
Hello Commander, We are happy to announce that we will be part of the upcoming Steam Next Fest. The event starts on October 14th and you will have the opportunity to play the demo of Section Gamma. During the event we will present the game via livestream and answer your questions. If you dare, you can also play against us in multiplayer. The exact stream times will be announced soon. We look forward to your feedback and wish you good luck in Section Gamma!
As of 2024-10-09, formally pushing the v1.12.1 patch.
Player now checks their own tile if nothing interactable is in front of them.
Fix issue oversight in which using Crystal Hammer and Magnet Rod as items attacks the player instead of the enemy.
Adjust encounter tables in frosty caves, buried castle, and canyons.
Fix oversight in which an unintended enemy can be encountered in the canyons.
Fix player being able to open their menu in the credits screen.
Credits screen showing the player now allows the game to reset to title screen instead of requiring the player to manually exit. Available after the character screen is up for 5 seconds.
As usual, you can report any strange occurrences where ever you see fit or on the Discord at https://discord.gg/D3ttpCkmyk
- New item type: Upgrade, modifies parts in more unique ways - Added an upgrade slot to all body, engine, special, converter, and type S/A weapon items - Added a second mod slot to B-type weapons - Added a new objective to target A9 to receive a body upgrade item - Added an upgrade item for all item types that can receive one, most of them are not obtainable but can be used in the sandbox
- Replaced wing and body graphics to exclude the slot indentations - Added ability to change wing positions on certain slots on bodies and extensions
- Reduced "Recharger" (Converter) cost to 1000kw - Added a preset variable "_t" that holds elapsed time - Exported/imported drones will respect their npc status - Removed npc toggle in new drone window, toggle it in the drone's context menu
Welcome, students! The Noiramore Academy Kickstarter and free demo are now released! Head to the Steam store page to play the demo and check out the Kickstarter here to support the full release: