Chicago Project - Cyrivan Zhao
Dear "Chicago Project" Players,

We are excited to announce a major update to "Chicago Project" coming soon! This update focuses on enhancing the game experience and addressing some known issues. Here are the main highlights of the update:

1. New Log Feature: Players can now review past storylines anytime during the free action phase, making it easier to track story progress.
2. Simplified Chase Sequences: We've streamlined the chase sequences to improve game fluidity and player experience.
3. Optimized Dark Vision: In response to player feedback, we've brightened the game's dark scenes for clearer visibility.
4. Text Corrections: The update corrects some text display and formatting errors in both English and Chinese.
5. Flashlight Prompt Fix: We've fixed an issue where the game incorrectly indicated that the flashlight was lost in Chapter Two, even if it wasn't picked up.
6. Dialogue Box Optimization: We've resolved issues with dialogue boxes to ensure that text and character names are correctly synchronized and disappear appropriately.
7. Tunnel Phone Call Bug: We've fixed a bug where players could repeatedly receive calls from Iliana in the tunnel storyline by entering and exiting the area.

We are committed to continually enhancing your gaming experience. Thank you for your support and understanding. Stay tuned for more updates and improvements.

Look forward to the update and happy gaming!
Oct 9, 2024
Gatekeeper - George Prudnik
Hello Gatekeepers!

We've gathered your feedback from the last update and have started working on some fixes and improvements to the game!

General:
  • Reduced the starting price of artifacts in Obelisks.
  • Slightly increased the price of artifacts in Delta.
  • Increased the base damage of all Gatekeepers.
  • Increased the sprint speed of all Gatekeepers, except Tech Hunter.
  • Slightly increased the starting number of enemies in locations.
  • Now, when a Siren Statue is activated, all remaining enemies in the location become aware of you.
  • All Obelisks are now highlighted on the minimap by default, regardless of distance.
  • All objects required for completing tasks are highlighted on the minimap by default, regardless of distance.
  • Pickable items (Omni Stones and items from Greed’s Gambit artifact) are now displayed on the minimap.
  • Added a tooltip above the Forge. You can now check what's in the Forge without opening it.
  • Slightly reduced the base HP of Sirens.

Fixes:
  • Enemy levels weren't resetting in the arena during repeat runs.
  • Some projectiles weren’t functioning or were not working correctly. For example: Essence, Cannonade, etc.
  • Fixed several typos in descriptions.
  • Fixed incorrect display of some values in Tech Hunter’s chest tooltip.
  • Fixed an issue where clients were being kicked out of runs in the later stages, causing the host to encounter softlocks or crashes.


Thank you for your valuable feedback!
We hope your gaming experience continues to improve.

Gravity Lagoon
Cosmorists - Stellar Roots
Hello Cosmorists!

Thanks for the feedback provided since launch, and pointing out bugs and crashes that I missed prior to launch! This first post-launch update adds a small amount of content, and fixes some bugs that were reported. Let's get to the primary piece of content that has been added so far!

Primary content added
    In the chemical crystal biome on Tierra, a new danger lurks!Chemical Crystal Wanderers!These enemies look a lot like the other chemical crystals at first glance, but will aggressively ward off unsuspecting players, and will shoot their shards in all directions. Here it is in action!Now for the rest of the changes made since the first launch build, as well as the bug fixes!

Full changelog
    Enemies
    • + Chemical Crystal Wanderer
    Graphics
    • Ground items now move up and down on the screen
    Items
    • + Sandstone Axe
    • + Sandstone Bow
    • + Sandstone Pickaxe
    • + Sandstone Sword
    • Increased the mass of all sciences 10-fold.
    Spaceship
    • Doubled the takeoff speed of each spaceship.
    Crash fixes
    • Fixed crash where saving the game involving campfires or evaporative coolers can sometimes corrupt the save.
    Bug fixes
    • Fixed rendering bug where certain base tiles flicker horizontal black lines when the player moves.
    • Fixed bug where items can't be picked up with a full inventory that can pick it up.
    • Fixed bug where landing sites don't save spawn points set by beds.
    • Fixed bug where saving the game while the spaceship takes off puts the player and the spaceship in a different part of the world.
    Exploit fixes
    • Fixed duplication exploit where picking up all items in a single layer, saving the game, and reloading it can cause those same items to reappear.
Killer Bean Playtest - Killer Bean - Developer
List of fixed bugs:
- skill menu bug
- skill menu breaking the NPC comms text
- KB not taking damage after using special moves
- shooting or driving when dead
- dance parties now respawn when restarting the mission
- buildings now load when farther away in high, medium, low, ultra low
- old town buildings fixed
- camera flipping upside down in first person mode fixed
- armored truck now has a destroyed model
- armored truck now responds to being shot
- black weapon icons now turned off. I'll fix this in early access.
- spamming dive, acceleration bug fixed
- 4 arms showing up bug fixed, I think
- I did some more code optimizations also.

Still to do:
- I need to fix the bug where restarting the mission breaks the mission after finding the phone.
Claw Machine Sim - yolokas
Welcome to the spooky season and the first content update for Claw Machine Sim!
From today until the November 2nd you have the chance to win and collect all 13 limited Halloween prizes!


Time Limited Halloween Event
  • Unique halloween collection
  • Halloween prizes spawn as every 8th prize refilled
  • They only spawn during the limited event (Until 2nd of November)
  • If you unlock them during this time, they will spawn as normal prizes afterwards
  • Complete the collection to unlock the halloween sticker on the claw machine







New normal Prizes
  • 15 new unique prizes for you to win, even outside of the Halloween event
  • Also includes the all new Spinning Tops collection


Miscellaneous
  • Improved save system for more stability
  • Fixed some names & localizations

Also in case you enjoy Claw Machine Sim and haven't already: Consider leaving a review :)

Future Updates
This update doesn't mean that this will be a regular thing. Don't expect any future updates. They might come, they might not come. So only buy this game if you are happy with whats already there! :)

The Great Tree - blueglassstar
Added
- Ability to change branches color (4 options)
- More tree navigation buttons
Changed
- More visible active points animation
Fixed
- Grammar fixes for various texts
CHILDHOOD GONE - Shadowed Wand - OLIVANGO


Hello community!

It's almost time for Mythos Mission: Sunken Kingdom!

Check it out
HERE ON STEAM

And for more information abot MM:SK -
check it out on the main web-site!

The wait is almost over!

Thank you for your patience and I hope you enjoy the game!

-------------------------------

Don't forget, if for any reason you have questions or want to contact me, head here:
https://olivango.com/contact-us

Or feel free to e-mail me any time at:
jamesfox@olivango.com

Thanks for reading!
Greengrocer's - Lizard Games Studio
Another small update.

8 new Halloween items have been added.

The items will be discontinued after 1 November - after that they will not be available on Greengrocer's market.
Super Animal Royale - Michael | Pixile


Week 3 of the Super (End of) Summer Royale event is here, and we’ve got some juicy new rewards to earn. Plus, the Research Lab has two tasty new Super Animals fresh from the vats: the Super Health Fruit Bearded Dragon and Super Takoyaki Octopus!

5 challenge rewards to earn
  • Cool Pineapple | Collect fruit (1337)
  • 2000 XP | Find and kick a beach ball on an emu in a match (5)
  • Dogna’s Juice Dart Gun | Dogna’s Dart Gun Damage (500)
  • 750 Carl Coins | Dance with beach crabs (1)
  • Fruit Bowl Gravestone | Heal HP with fruit, coconuts or mushrooms (200)
New Super Animal Breeds
  • Super Health Fruit Bearded Dragon
  • Super Takoyaki Octopus
As a heads up, the Super (End of) Summer Royale event ends slightly sooner than our previous events on next Tuesday, October 15th, to make way for the upcoming Howloween event. Stay tuned for more info on what's coming for spooky season soon!

ICYMI: Zombie Joe Plushies from Makeship



In case you missed it, our Glow-in-the-Dark Zombie Joe plushies are live on Makeship for the rest of October! Each plush comes with a code for a plush emote and in-game bat wings to match the physical ones that also come with the plush as part of the Makeship Menace event. Codes will be delivered to those who purchased the plushies when they ship early next year!



We’re super proud of how these plushies turned out thanks to Cheryl and the amazing folks at Makeship! This is our last major merch item of the year, but if you have any ideas for what you’d like to see in the future, make sure to let us know here in the comments or in our Discord server.


Adopt yours on Makeship before October 31st!

Read the full By Popular Request Update patch notes

Check out Week 1’s challenges and everything in the By Popular Request Update in the patch notes post here: https://store.steampowered.com/news/app/843380/view/4691151273086545769?l=english

And the the Week 2 summer event post here:
https://store.steampowered.com/news/app/843380/view/4688900106771850857?l=english

We’ll have news to share about Howloween later this week, and are planning to share more peeks of our work on the Super Animal World expansion as development progresses, so stay connected on social media to see what’s coming next:
Bigfoot Life - Planet 47 Games
Check out the latest video showcasing some of the newest development updates for 'Bigfoot Life."



Stay tuned for more updates and thank you for all the support.

-Planet 47 Games
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