Black Desert - Black Desert Online

Awakened to the Five Elements – What is His “Do?”

Weaving a New “Do” with the Elements

▲ The Five Elements, which form the very essence of the universe
[color=#FF0000]Fire (火)[/color] - [color=#9ACD32]Wood (木)[/color] - [color=#00FFFF]Water (水)[/color] - [color=#E6E6FA]Metal (金)[/color] - [color=#F4A460]Earth (土)[/color]
The Awakened Do wielder, enlightened to the Five Elements, wields the
Enlightened Blade as his weapon, which aids and amplifies the generation of
elemental energy, allowing him to freely command them on the battlefield.


▲ Using Fire: Spread leaves the energy of Fire on the field.

[color=#d9f4ff]Fire: Spread[/color]
Send forth flames conjured with your elemental orbs. Wherever they fall, the energy of Fire spreads.


▲ Wood: Bend on lingering energy of Fire activates the Generative effect.

[color=#d9f4ff]Wood: Bend[/color]
Unleash the elemental power of Wood with your Do arts.
Weave vines into your enlightened blade to form a staff that you wield to further enhance your control over this element.


[color=#ff5f54]Tip![/color]
When you wield the elemental powers of the Five Elements, a mark representing each element's color will appear on the field. Moreover, as you combine these elemental skills, you can activate the mighty generative effects, marked by the elements themselves. Harness the synergy between the Five Elements and their generative powers to transform into a true Awakening Do wielder!


[color=#d9f4ff]Past Forsaken[/color], He Awakens to the Elements

▲ Dosa Awakening Trailer


▲ Scene from Dosa’s Awakening story

After glimpsing the shadow of his long beloved, the wandering Dosa delves back into forgotten memories.

A mysterious woman soon approaches as her magic will make him confront the past...
His wandering comes to a close, now enlightened to nature’s might play the Awakened Dosa right now!


The Five Elements in His [color=#d9f4ff]Attire[/color]

▲ Dosa’s new outfit – The Enlightened Tiger

The primary golden hue of the Enlightened Tiger Outfit symbolizes Earth energy, which embodies people, balance, and kingship.
The Iron Tiger summoned with the power of the Five Elements, is also intricately woven into the robe’s design as well.




[color=#d9f4ff]Checklist[/color] for Playing as Awakened Dosa!

▲ Want to level a new Awakened Dosa with Season++ benefits? Click here!

▲ Check out the CM Note Bingo Step by Step for new/returning adventurers!
云玩家:口口 - declanzhang
Ver.1.00.010更新说明

  • 修复:选择居民偶尔卡死的BUG
  • 修复:循环器无法重启的BUG

  • 新增:东海的宝藏

  • 调整:修改部分问话结果
  • 调整:增加了更多的皮肤上限的获取途径
Oct 8, 2024
Summoned By Accident - Black Cat
- QOL Update: PATS
- New music prior to Chapter 2
- Start of Voice Acting for Chapter 1
- Updates to Trald's and Tyde's sprites
- Updates to CGs featuring Trald
- New species icons in the stats app!
- New main quest event x2 !
- Slate got a costume change
- Dual has new conversations in the neighborhood
- Waffle has a new stream!
- What's going on at the gym?
- Blade and Goliath have new ways to pass an hour at home and in the neighborhood.
- Slate got an update in the neighborhood.
- Koa's feeling a sort of way downtown...
Oct 8, 2024
Meme Mayhem - =3=
  • Fixed the weekly challenge server connection issue.
  • The maximum debuff stack for poison is now set to 9,999 to prevent data overflow.
Skull Stompers - Dadosaurus
His quotes are commie focused.
Jumpscare Scare Jump - Rusimitu Games
- Implemented a collection mode: if a certain amount of jumpscare phenomena are found, the collection mode will be unlocked
- Improved the location, occurrence judgment, and presentation of some jumpscares
- Added jumpscares a bit
- Improved the disappearance effects
- Achievement added
- Other small changes

You may get an error while playing this game.
That is displayed when a certain performance cannot be executed, and there will be no harm to your PC from that error.

However, in case you are live streaming this game (or any other game), be careful not to show your desktop on the streaming screen.

Thank you very much for playing this game
Oct 8, 2024
Forklift Simulator - dgsdestinygamestudios
BUGFIX: Dedicated Man's Warehouse and Serious Man's Warehouse maps were missing their ambience sounds.
BUGFIX: Kuimatsu forklift was getting stuck on the road while driving.
IMPROVEMENT: Forklift steering range has been increased.
IMPROVEMENT: Suspension stiffness of vehicles have been increased.
IMPROVEMENT: Jungheria forklift's cockpit camera position has been adjusted.
IMPROVEMENT: Adjusted forklift speeds.
FEATURE: You can now press E key lean forwards while in a forklift to see the forks. You can change the key in the settings menu.
Oct 8, 2024
I Made Myself a Ship - Draih
Keys can now be used on the Threat screen to open a shop.



You can use the shop to trade two of your systems for a system you don't currently have.



Added 4 more systems.

Thanks for playing the demo!
KILL KNIGHT - Lismeal
Hi Knights,

It's been great to see you diving deep into the Abyssal Keep!

In case you missed it, our Lead Game Designer Sean, shared a message here on behalf of our development team for everyone who has played KILL KNIGHT and joined our community to date.

We have a new patch available now (v1.0.1), bringing updates to the game which are outlined in the list below.

Stay tuned for a game update soon.

HOTFIX NOTES

IMPROVEMENTS

Player
  • Graphical improvements to Pulse Counter effect
Equipment
  • Logic to handle goal unlocks completing and failing while playing on SEVER
  • Equipment stat bars have had the amount of pips increased from 5 > 10 to improve readability
  • Trait descriptions relating to Equipment stats have been removed from Equipment descriptions
  • Trait Icon visuals have been improved
  • DEMIGUARD now has proper visuals for its Wrath Explosion
  • ARCHBLIGHT’s Wrath Burst cost has been increased from 73 > 95 Power Gems
  • ARCHBLIGHT’s Wrath Burst’s sphere projectile lifetime has been reduced from 12 > 9 seconds
  • Equipment goal objectives updated for TWILIGHT AMETHYST - Kill Stream required has been reduced from 999 > 555
  • Equipment goal objectives updated for HEAVENS QUARTZ - Carnage required has been reduced from 20,000 > 15,000
  • Equipment unlock Tokken costs have been slightly reduced across the board
General UI
  • Implemented fallback for input actions to handle displaying actual input in the case of no prompts (previously "MISSING_PROMPT {0}") - This should show the input as plain text now if nothing is available
  • Rebinding support for movement for keyboard and mouse (defaulted to WASD)
  • Improved spacing and padding of the new movement controls found in Settings
  • Fixed Privacy Policy text misalignment
Audio & Music Additions
  • Re-mixes to Abyssal Sphere battle music tracks
Miscellaneous
  • Leaderboard improvements to now scroll in pages and not 1 by 1 as it did before
  • Performance and memory allocation improvements
Accessibility
  • UI Flicker Reduction & High Readability Font Accessibility options added

Fixes
Enemies
  • QUAKER II now has the correct health value and gives the correct amount of sword charge and score on death
  • HIVEN Power Gem absorbing has been improved
  • TURREKTS now correctly bounce off Blood Bombs
  • Blood decals now properly appear when enemies are killed by Traps
  • Ground visual effects on GHASTS & Boss have been fixed
  • Abyssal Sphere subtitles behavior has been fixed when observed during Hyper Drive
  • Fixed Abyssal Sphere dialogue on death
Player
  • Addressed situation where Player could Wrath Absorb during any sword attack
  • Timescale has been fixed when performing Hyper Drives
  • Player visual effects now correctly scale at the right simulation speed if there were timescale changes during any specific effects
Abyssal Layer
  • Game time now correctly pauses during the bridge sequence
Scoring
  • Requirements for achieving individual Abyssal Layer ranks has been addressed
Equipment
  • Scenario fixed where certain Heavy Weapons projectiles were missing enemies when shot at point-blank range
  • Fixed an issue where JUDGECANNON’s wrath projectiles were exploding immediately upon performing a Wrath Burst next to a wall or Gyro Blade
  • ARCHBLIGHT’s Wrath Burst explosion no longer fires off multiple times
General UI
  • Fixed issue where Goals UI was not syncing with actual data after a checkpoint reset
  • Fix for missing input definitions for mouse/keyboard bindings
  • Addressed left & right stick press input sprites that were getting mixed up on rebinds
  • “New Best” UI animation fixes
Audio & Music
  • REFLECTION music no longer cancels out randomly
  • Boss music track now loops correctly
  • Addressed Execution tutorial where some QUAKER I sounds were not playing
  • Drop-downs were not playing the select sound when clicking with the mouse
  • Teleport sound no longer doubles up when going from the bridge to the Boss
Achievements
  • “Kill X Demons” Achievements no longer increment multiple times per kill
  • Achievements for completing all Abyssal Layers at a higher difficulty now unlock for lower difficulties or mixed difficulties
  • Beating all Abyssal Layers on a higher difficulty unlocks the Achievement on all lower difficulties (e.g. Knight completion should unlock Acolyte and Regret completion).
  • Beating all Abyssal Layers on mixed difficulties unlocks lower difficulty Achievements (e.g. Levels 1-3 on Acolyte then, Levels 4-5 on Regret, should unlock Regret all Abyssal Layers completion).
Leaderboards
  • Leaderboard entries now correctly load on the overview section
  • Fixed an issue that broke end of level Leaderboards
  • Fixed rapidly changing Leaderboards not showing correct data
  • Addressed font issues on Leaderboards when swapping back and forth between accessible & normal fonts
Miscellaneous
  • Fixed a crash that occurred when closing the game upon just finishing a run
  • Updated localization strings in several areas: Network Error, DIVINATION, Movement Key Rebinds, Sword Attack & Sword Surge Rebinds
  • Traditional Chinese localization fixes
  • Language drop-down missing character box text
  • Setting screen keyboard controls navigation has been fixed
  • Fixed an issue where game would lock on start sometimes
  • Mortars no longer Z-Fight
  • Fixed a disconnect popup that was hidden during splash screen and was causing bad input behavior
  • Accessibility font is now only available for non-fallback font locales
  • Fixed issue where resolution would revert when in windowed mode
  • Other miscellaneous fixes

Known Major Issues
  • We have made some improvements to try and address a black screen bug players were getting but if this still occurs, please let us know!
  • We have also made some Player movement input fixes. If you come across any issue with movement, please let us know as well!

—————

KILL KNIGHT is available on Steam now - and is now fully optimised for Steam Deck compatibility.

Social Links:

Discord
X/Twitter: @KILLKNIGHTGame
TikTok: @KILLKNIGHTGame
YouTube: @PlaySideStudiosOfficial
Instagram: @PlaySideStudios
Facebook: @PlaySideStudios

Find out more about PlaySide Studios on their official website
Sticky Clicker! - imcool123YT
halloween update!!
  • Hallloween music and Jack-O-Lantern sticky skin!
  • New Dingo skin!!! Buy it in the shop!
  • Credits tab!! Credits!!! !! ! !
  • Removed him

IGJFSOUIGHSFOUGHJFS
GJKPSFIGJFSPIGJFSGPIJKGSPFIGJNSF"P

happy halloween!!!!!!!
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