Drive the future in the F2⢠Event Series today! Coming with part 1 of the F1® 24 Season 3 update, the Event Series brings several new experiences, challenges, and unique rewards.
F2⢠Track Mastery (Sep 18 - Oct 13)
The 2024 Formula 2⢠cars and drivers make their debut in F1® 24 Season 3. To help you get to grips with the new machine, visit F1® World to find a set of Track Mastery events designed to help you find the limit of the new car at Silverstone, Spa, and Losail. Win rewards including a Compendium sticker for each circuit.
Elimination Mode Returns (Sep 18 - Oct 13)
The fan-favorite Elimination mode is back for a limited time only. Compete in these online knockout races exclusively with the 2024 F2⢠car. In this multiplayer mode, the driver in last place at the end of each lap is eliminated from the race until only one driver remains to take the win. Finish at least one Elimination event in the top 7 each week to first grab the Neon Drive gloves, then the race suit, helmet, and finally the livery.
Race Scenario: 2024 Saudi Arabian Grand Prix (Sep 18 - Oct 13)
No one has bridged the gap between F2⢠to F1Ā® quite like Oliver Bearman. Ollie, a member of the Ferrari Driver Academy, secured F2⢠pole in Jeddah only to step into the F1Ā® Ferrari at the last minute to replace the unwell Carlos Sainz. Despite missing both FP1 and 2, Bearman qualified 11th and secured 7th in the race to score his first-ever points in Formula 1Ā®. Complete the event to unlock Ollieās 2024 Saudi Arabian Grand Prix helmet for your personal driver avatar. Plus, if you finish in the top 50% on the leaderboard youāll grab some Saudi Arabia stickers for the Compendium, and if you finish in the top 30% youāll earn the āCrownedā badge for your profile.
Challenge Career: Jack Doohan (Sep 18 - Oct 13)
The F2⢠Event Series wraps up with new Challenge Career Episodes featuring rising star, Jack Doohan. In 2025 Doohan will take Oconās vacant Alpine seat and battle the biggest names in global motorsport to prove he can make the leap from F2⢠success story to F1Ā® contender. Complete Episode 1 to unlock the āGlobalā profile badge. Episode 2 to earn some Alpine Compendium stickers and Episode 3 to earn āThe Robotā podium emote.
We noticed a lot of feedback from people who played our game that they would like to see more idle and fish not die. We wanted to create a smaller version of that game using our existing assets, and the structure of the game changed a lot during development, so we diversified into two different games. Today we revealed the release schedule for the smaller game.
Our new game - "Under the blue horizon - Aquarium" will be free for players who own "Under the blue horizon" We are currently exploring ways to apply that discount.
We will also be updating Under the blue horizon with bug fixes before we release that content. Thank you for your patience. Thank you all for your continued support and enjoyment of our game.
Hey players, We've released an update 1.38.0, which includes the Britney Spears Music Pack, featuring an 11-song playlist of iconic tracks and a custom environment inspired by Britney's 2000s music videos and albums. To top it off, we've added adorable heart-shaped dust particles to make the music pack even more special. Check the release notes for your platform down below.
Britney Spears Music Pack tracklist:
ā¦Baby One More Time
Circus
Gimme More
Iām A Slave 4 U
Me Against the Music (feat. Madonna)
Oops!...I Did It Again
Overprotected
Scream and Shout (Will.I.AM)
Till the World Ends
Toxic
Womanizer
Release notes:
Added: 11 iconic hits by Britney Spears
Added: Environment inspired by Britneyās 2000s music videos and album covers
Added: Heart-shaped dust particles
Refactored: Sprite loading cache
Fixed: Client becomes stuck in multiplayer session when not owning a song
Fixed: Songs fail to load if using a Lattice or later environment with "No Effects" on any song released in or after Fall Out Boy
Fixed: Overriding environment causes displacement or missing objects and lasers
Fixed: When playing the song 'Houdini' using the default environment, the player can observe the symbol is much lower quality than expected
Fixed: Player is unable to progress upon rapidly selecting levels with "New Objective" screens and "Play" in the Campaign
Fixed: Audio Latency sound effect plays at 1.0 volume after the player changes volume in the Settings menu
Fixed: The voiceover in the Tutorial sounds deeper in every localization
Fixed: āAround the World/Harder Better Faster Strongerā from the Daft Punk Music Pack title overlaps with the difficulty in the Player List while in the Multiplayer Lobby
Fixed: 'Auto Restart on Fail' toggle has clicking SFX despite being non-functional in Multiplayer
Fixed: Duplicated options are available to be selected in Non VR Resolution setting when the user attempts to change the resolution
Fixed: Application will become unresponsive after attempting to play a Custom Level without the audio file present
Level Editor:
Added: The first version of Bookmarks
Fixed: Testing mode instantly closes when using specific environments on the pre-existing Level 'Magic' in the Level Editor
Fixed: loading of unsupported groups when testing beatmaps
Fixed: After entering the Level Setup Menu the player will be unable to exit or select edit difficulty in the Level Editor
The whole team at Studio IMUGI is super excited to publish a demo for Bonaparte - A Mechanized revolution, a little bit in advance of the upcoming Steam Next Fest! With the Early Access launch coming soon, we have assembled this carefully curated demo that will allow you to get a glimpse of what the full game will offer.Ā
This demo offers about 20 to 30 minutes of gameplay and focuses on the Bastilleās tactical assault and its strategic aftermath:
Side with the masses and lead the Bastilleās assault.
Join Lafayette and the Moderates, or Robespierre and the Jacobins (the royalist faction is locked in the demo).
Recruit new battalions and officers to expand your territory and take control of the country.
Have fascinating political discussions with famous historical figures like Lafayette, Robespierre, Danton and more!
Witness the escalating tension between the King and the revolutionaries in story events heavily inspired by actual history.
The full game will include the following key features:
All three major factions unlocked.
National convention (propose & pass laws to reform to political landscape)
Colossi factory (build new models to dominate the battlefield).
Full population simulation (develop support, influence the main demographic groups, and secure your seats in the next elections).
New battle arenas, building variations, historical events, and more to come!
Average time per playthrough is around 15-20 hours.
Wishlist the game now and join our Discord community to receive dev updates, and impact the gameās development by sharing your ideas and feedback with the team. Thank you for your support, we hope you enjoy this demo.
A graduate student, dead in the snow. No footprints. No weapon. Police are completely stumped.
With the power to jump between two timelines, it's up to photographer Max Caulfield to investigate not just who committed this murder, but how it could even have happened.
You can Pre-Purchase and find full details on each Edition on the store page below.
Life is Strange: Double Exposure early access to chapters 1 & 2 begins October 15th. Available only with the Ultimate Edition, pre-order now:
Hey folks, we're incredibly excited to be finally revealing NITRO GEN OMEGA to the world.
On the outside it's a turn-based sandbox tactical RPG inspired by games such as Battle Brothers, Darkest Dungeon and Fire Emblem. On the inside, it's our love letter to shonen anime. It's a game about surpassing one's limits.. about Friendship, Effort and Victory.
Much like we did for our previous titles, we want to involve you in the development of the game. We're gonna share sneak peeks, discuss solutions with you and eventually welcome you in future playtests and closed alpha. We're glad to have you on board for the ride.
Make sure to wishlist and follow the game here. Also, you can join the conversation and interact with the development team on Discord: https://discord.gg/QppkZ6nNeX
Weāve combined two previous Open Beta updates into one comprehensive patch to make sure youāre all up to date with the latest changes and fixes. This update includes improvements from both patches, so if youāve missed anything along the way, you can catch up now!
Check out the full details below, and as always, thank you for all the feedback and support in helping us make REKA the best it can be!
Back up your save!
We also want to encourage everyone to back up any existing save files from the previous version just to be safe. You can do that by following the steps seen below;
- Create a save file: Start the game and manually save. You can find your saves by pressing WindowsKey+R and then typing in %AppData%\RekaGame\Saves and pressing ok.
- Back up your save: Make a copy of the save folder and paste it in a safe location, like your desktop or another folder.
- Restore if needed: If you encounter any issues after installing the latest patch, simply replace the new save files with the backup you made.
Gameplay Changes
Your chicken hutās feather color is now saved. For older save games, youāll see a popup allowing you to restore your chosen feather color.
The chicken legged cottage can no longer move outside of the map borders. (if you have an existing save file where your chicken legged cottage is outside of these border then it will now teleport to be within the map borders when you next open the game).
Added a notification to let the player know that their inventory is full.
Made it slightly harder to gain Leshy's approval.Destroying a singular highstand will no longer count towards increasing Leshy's approval
While moving your chicken legged cottage, you will now no longer be teleported away from zones that it is not allowed to settle in, instead you will now be blocked from moving within the radius
Added a Button to the Pause Menu that will regenerate the current map if you are stuck at any point and cannot progress. Pressing this button resets your quest progress on the current map (but not your character, house or inventory).
Goats are now less chatty while at home.
Performance Improvements
We have begun reworking how assets are handled in runtime. This will cause a new, short loading screen to appear when starting up the game.
Decreased memory usage by optimizing the loading and unloading of resources, which will slightly increase map generation time.
Bug Fixes
Fixed a bug that caused the "Critical Bug - envGenFail" error message.
Fixed a bug that would allow trees to clip through your chicken legged cottage after loading.
Fixed a bug that falsely allowed the player to enter build mode when not at home.
Fixed a bug that caused time to not pass after sleeping in a bed.
Thank you all so much for the support we've received! By the way, you can join us on Discord to give your feedback or just have a chat about the game. We look forward to it!
If you enjoy the game, don't forget to leave a positive review, as it helps us a lot to get reviews as soon as the game is live. A million thanks! ā„
Below is a detailed breakdown of what I've planned for UPDATE 6. This update will significantly expand playtime and form new exciting synergies with existing mechanics, making this one of the most important updates to date.
Because this update is so critical to the game's overall experience, I want to take the time necessary to get it right, and it will likely not release before 2025.
Please Note: You can follow the update progress any time by checking this post. Features with a leading ? are optional, and it remains to be seen how well they fit into the game and the development schedule.
Additions:
š¹ Base Building š¹ Crew System š¹ Dungeon Discovery System š¹ Enchanting Mechanic ā Resource Harvesting
Improvements:
š¹ Main Quest Overhaul š¹ Revised Loot Distribution š¹ Crafting Overhaul š¹ Intro Overhaul