1.151 - 7th October 2024 — - Pet (S) items now will have a chance to drop from higher level monsters too, to hopefully provide more S drops (specifically for Talon and Bone). Please let me know if this helps! - Card Game achievement "Beat all card game missions" should hopefully be fixed
Endless Mode has finally arrived as well as an improved first night! We hope to flush this out more based on your feedback.
* Added Endless Mode and statistic to track your personal best record * Added new music for Endless Mode * Added ability to toggle auto-traps during gameplay from feedback * Added auto-trap indicator on interface * Added two stage events to the first night * Updated background on the first night * Updated objects on the first night * Updated localization files * Rebalanced enemies for late game
Hi all, Melos from the Danchi Days team here. Thanks for 2,000 wishlists! We're working hard on a demo that we plan to show later this year. Stay tuned for news!
In the meantime, why not follow our official Twitter for news?
3 new Uncommon Butts: Munched Light/Tan/Dark Butts
Added custom sounds to the appropriate Butts
Added dynamic butt-cheek redness for some Butts: Nude Ada/Boba/Clara, Deathblooms and Pixie Willow
Created a new website that shows the updated list of Butts and their drop rates.
Since I'm tweaking the Butt Crate drop values, I'm giving you a small progress bar in the lower left corner of the game to let you know when you are getting new crates, and if! Currently, you'll get 5 per day, but that can change.
1.150 - 7th October 2024 — - Pets - there was an old multiplier that was affecting pets in a strange way when reloading. This has been removed and pets have been buffed a little to compensate. Depending on your pet's stats, you may see +/- stats from this update, but the new fix is how the pets were intended to work. - Card Game - Online MP fixed Attack mods not showing, and shield mods not showing - Card Game - Fixed the X attack cards not showing damage multipliers. They seem a bit OP so I'll have to monitor these - Magic wands significant nerf due to how OP they were. It turns out they were getting benefits from previous patches where I increased melee damage. They were never meant to be this powerful. This nerf is more noticeable at higher levels, and may still not even be nerfed enough!