Next Sphere Arena update is finally here! It focuses on lighting and UI improvements. Moreover Sphere Arena now uses Unreal Engine 5, which opens new development possibilities for next maps and updates. Below are few screenshots showing differences. Keep rolling!
We've posted fasttrack updates over the last few months that made changes and improvements. Our latest fasttrack seems like a stable build and a good point to update all users to the latest features and content.
Some of the changes seen in this update are part of the work to develop our next DLC, Supreme Ruler Global Outbreak. Some of the work done impacts the whole game engine so is being provided to all versions of the game. Additions to the tech tree and a new set of migration controls are probably the easiest additions to spot, but there are also some other engine improvements gained from the ongoing work. If you'd like to know more about the tech tree additions, check out our latest Feature Highlight on YouTube.
Work has also been done on multiplayer synchronisation. We've made a few fixes that should greatly increase stability, but we will continue to look at improving this. We've been able to successfully run tests with stable multiplayer for 2-3h at a time. We've also verified that hosts can put everyone back in sync by reconnecting and transferring their savegame to all players. Again, work on this will continue.
Update v.1324 Full Changelog
New migration system, controls added to the State department
Tech Tree expanded in the 2020-2040 medical, science and social techs with various associated changes. 15 new techs added.
Strategic Bomber attack values vs. facilities increased
1914 Airships moved from Class 7 (helicopter) to Class 12 (Strategic Bomber) to better align with AI behaviour (change still under review)