Outland Kingdoms - GBL
- Improved the work assignments system and UI
- Optimizations
- Bug fixes
Bug.Splash TD - UglyBudgetPrettyProduct-Cheercat
Hey there,
I am back to share some news: The Loadout page, presented in the last Dev Blog, got a bit more alive this week
Most of the sprites are placeholders but I thought I could share a Screenshot anyway:


There is also a new "class" of towers: SUPPORT TOWERS
These towers support the attacking towers with a variety of enhancements

Thats everything I got to share for now
See you
Hank: Straightjacket - jaroddjl


Hey you, yes I am talking to you!Β I have to ask you, have you ever been to a rizz party with looksmaxing and edge.... Jesus Christ, who wrote that script? Never mind. The thing is, Fartmania is about to be released, and YOU can become its character! You can become a.. princess... or... a war veteran... or even… Drake. How? You won't believe it, but it's so, so easy. All you have to do is find Fartmania on Steam and download the demo version, which is, of course, free! In order to become one of the characters possible to meet on the map, you need to achieve the highest possible score and stay at the top of the highscores for two weeks. And that's it!



The winner will be contacted after Steam Fest and we'll make your piggy character come to life! Just remember that...well.... We will not give it a square mustache or an obscene object in its hand.... But other than that, anything is possible!



If I could give you any advice, I would definitely say - keep trying. Again and again, look for the best routes on your character, analyze which pigs are best to collect first, or maybe which ones are better to avoid completely, so you don't risk bumping into spikes and losing many precious seconds.



I'll also tell you a secret, but don't tell anyone. Well, during boss fights, if you are fast enough, you can press the spacebar twice to deal damage to the boss twice. But... whatever, I didn't tell you anything!



You can also add your runs on social media with #fartmaniacontestΒ and #fartmania, gather your friends to play and together fight for the first place in the ranking!

So don't wait, just download the demo, buy the game and.... Fart to the top!

Download the demo here:

https://store.steampowered.com/app/3041970/Tales_From_The_Arcade_Fartmania_Demo/
Kebab Chefs! - Restaurant Simulator - yavuz
Hello Chefs!πŸ‘©πŸ»β€πŸ³πŸ‘¨πŸ»β€πŸ³

We are excited to announce our new update. The long-awaited PIZZA update is now LIVE!
Before diving into the update, I would like to start by an apology to all players who have been waiting for this update for a long time. We are well aware that we fell behind our schedule. We owe you a lot for your expectations, feedbacks and support. As you may know we are a small team that trying to expand and extend it's operations. This process costing us some time for finding all the amazing people currently with us.

I can assure you that our team is fully motivated to help reach Kebab Chefs it's full potential and bring much higher quality than ever before! We are working on other content and game mode updates which we will be sharing with you later on.

Let's start getting into our new update by the new gourmet who will grant you the delicious PIZZA recipes!

⭐NEW GOURMET: LEONARDO


Meet with Leonardo the Inventor! A true mastermind who has a passion for Italian food. But he has a problem!

Leonardo is after the perfect recipe that originally created by his father. But it is missing at the moment. He believes Master has hid the codes of the recipe and Leonardo has adapted his whole life for seeking them. Will you be able to help him?

You will granted by delicious Pizza recipes if you manage to get his approval!



πŸ•PIZZA TIME!




The wait is over! You have pizzas in the game now! You are now able to cook 3 different pizza recipes (even with pineapples) using both existing and new ingredients introduced to the game.



First, you will need to have a decent dough for the pizza base! After you must prepare a tomato sauce that you will spread on the dough. Also you should add some mozzarella. Make sure that they are melted nicely!



Also, you can serve your pizza's on a special plate for pizzas, instead of using the standard ones.

When you have the perfect pizza base, you can use ingredients below to shape your pizza!

Ingredients you can use for pizzas:
  • Basil
  • Olive
  • Corn
  • Tomato
  • Mozzarella
  • Tomato paste (for sauce)
  • Garlic (for sauce)
  • Onion
  • Green pepper
  • Olives
  • Mushroom
  • Pineapple
  • Pepperoni

Also here is the list of new items introduced on v0.2.4!



You can let us know what else we can add for pizzas in the future by dropping comments or joining our discord community below!



🍳 EGGSTRA RECIPES!


We are not quite done yet! We are also making some changes on eggs in this update! You can now crack eggs, cook them on a frying pan or boil them in an egg cooker!



You should still crack the egg after boiling it If you crack a raw egg, you will be getting an egg yolk instead! You will need a frying pan to cook raw eggs. Also, you can now grill your meatballs in frying pans as well!



These changes on eggs also will be a base for the recipes that we will add in the future. You can now use eggs for two more recipes.

πŸ’¬ STORY REWORK


We've made some changes also on backstory of Kebab Chefs! You may realize some changes on the dialogues, how gourmets introduced in the game in general and their relation with Master. We will continue shaping the game's story over the Early Access stage and finally put some end to it with reaching Master!



πŸ‘Ύ CHANGES AND BUGFIXES


- Fixed issue where customers get stuck in queue
- Fixed waiters bring foods to washing sink
- Fixed grilling has no sound
- Fixed Old carpet in the house is unsellable
- Fixes on recipe scorings
- Fixed issue where AI stuck to each other while walking on the street
- Fixed market basket interface being disappeared in some cases

- Customers getting inside the restaurant from queue much quicker on busy days
- Added missing tools to studio (free mode) map
- Added new sounds for kitchen tools and foods
- Material changes on some of the recipes looking dark.

βš™οΈ WHAT'S NEXT?


While we keep delivering new updates, we are also working on other improvements for the game! We are currently upgrading our game engine version to provide much better optimization and visual quality for further updates.

We are currently working on:
- Competitive game mode
- Halloween content
- Optimizations
- New soundtracks and sound effects
- New recipes
- Controller Support
- Mac, Linux Support

Thanks for following along and playing Kebab Chefs!

See you in the next update!

BG Team
Oct 5, 2024
The Braves - Mary
Brave Ones, do you hear the call of adventure?

Conquering Singoru is a challenging trial that not everyone dares to undertake. In connection with this, the Goblin Bank, led by Mr. Goblin, has organized a sale of useful sets for courageous heroes! With such support, you will definitely be able to protect Singoru from the forces of evil!

In the Bank, under the "Recommended" tab, you will find sets for each location at a nice discount of up to 80%!

Important! These sets become available after completing the "Easy" difficulty of the corresponding location.

The offer is available until October 7 at 12:00 UTC.

Good luck to you, heroes! Forward to great victories!
Monster Meals - Giant Warrior Studio
πŸŽ‰ Exciting News! πŸŽ‰
Monster Meals has been selected for the DevGAMM Awards 2024! πŸ†

We're thrilled to be part of this event, celebrating indie games around the world. If you're following the awards, keep an eye out for Monster Meals in the lineup! πŸ‘Ύ

Thanks for all the support so farβ€”this journey wouldn't be possible without you! πŸ™Œ
Oct 5, 2024
Battlemon - Dreemore
Had to fix a really bad bug where the game could not be opened

-Added controller support for P2
-Leave game button works
-Dying as a character actually works
-You cant enter raids anymore
-Made it so you can press X to leave on some menus
-UI changes
-Dunse phase 2 works as intended
AmaZoo - turbosodagames


It's time to work play!

πŸš€ The AmaZoo demo is blasting off in turbo mode on Steam.
😻 Have a blast with KoKo through over 20 super fun puzzles.
πŸ“¦ Play the demo


We greatly appreciate your feedback

πŸ’¬ Your insights and suggestions are invaluable in helping us improve the game before its full release. Every comment helps us fine-tune the experience and create something even better.
Drop your feedback on Steam or via our Google Form (link in the game).

Thank you for being part of this journey with us!

πŸ‘‹ See you soon!
Oct 5, 2024
Ten Bells - Acrylic_Pixel
Bug Fixes
A Lonesome Tale - Sam Thul
Welp, we're making steady progress!

Today's patch brings us one step closer to release day (either for the demo, the EA or both!)
Mostly, it's a lot of small fixes and patches, as well as another pass at reducing the amount of code and unused assets!

v0.15.27a (Cave Cricket) --> v.0.15.44a (Cave Cricket)

Changes
  • Change: Added an attribute_mods value to each hero's attribute in order to differentiate between the base roll and the gained modifiers.
  • Change: Combined the update_hero_hp_bar and update_bonus_rolls functions to one update_hero function.
  • Change: Added hidden luck attribute back in and applied to battle collisions
  • Change: Added is_broken variable to projectiles and a new animation if they hit a wall vs. destroying the object altogether
  • Change: Added door destruction animation
  • Change: Changed the way mouse-over text is displayed for attributes
  • Change: Improved on the Traits system by adding the traits to an array for tracking already picked traits for each hero
  • Change: Game now allows multiple 'level-ups' to be stored and used when a player wants to use them.
FIxes
  • Fix: Fixed mouseover text for afflictions - was showing the same description for all afflictions
  • Fix: Bug fixed where you could keep adding attribute points on level up, even if the 'add' buttons were invisible.
  • Fix: Fixed a bug that had Level UP Icons present at all times, even when Character sheet was invisible
  • Fix: Fixed bug where armor values were added twice upon game start for starting gear
  • Fix: Added initial x and y values to door's previous x and y so it doesn't fling off into another dimension when it's hit by hero.
  • Fix: Added variable to differentiate between newly dead enemies and past dead enemies to prevent death animation from replaying for all enemies every time one died.
  • Fix: Reworked collision systems entirely, as well as damage systems, to fit the new UI changes and Traits mechanics
  • Fix: Changed the formula for the HP Bar fill to match the new width of the HP bar on the Character Screen.
  • Fix: If a ranged weapon is not equipped, show "N/A" for the damage on character screen
...