The leaves are getting crispy, colorful, and falling under our feet. To give away our position.
The cool wind is bringing the chill we all know and love. Or is that death.
Three new levels, a bunch of new mechanics, some surprises, and some new achievements await our next Update together! I have been doing some finishing touches on the new and shining up some of the old with some new improvements both performant and visual. Still more work to be done, but testing time is upon us. Keep watching for announcements...they are coming!
Sadly... we just got news that the build wasn't approved, there is a few minor errorsr, We are going to work hard to fix and submit the game again. It is usually faster to get after the initial process. I wont give a new date right now, but instead i will keep you update on the progress in the forum.
I know this can be pretty disappointing... I heard steam has had a few issues earlier this week, which could be why reviewing is taking longer.
Thank you for understanding, be assured that as soon as the game is ready to go live, I will let you all know and give a new date for the release.
Known Issues: - Audio settings don't apply after launching the app, only after entering the level - Performance issues on first night start, to fix this start the night and after loading in return to menu and start again, this will create a save. *Only happens on the first time you start a night /after you die and have to restart* if you have started one previously/continuing your night you shouldn't experience this. If you do, restart the app and everything should run much smoother, especially after an update.
Controller players: 1. Enable Steam Controller Input (Right click the game in your library > Properties > Controller) 2. Click use Controller Configurator 3. Click current button layout 4. Navigate to the Community Layouts 5. Select Show All Layouts 6. Select the controller configuration or create one (There is 1 already published) 7. You're done
We finally worked on nuclear weapons. They are an important part of any military strategy. Whether you use them aggressively or guard against them by investing in defensive infrastructure is up to you.
Investing in nuclear weapons requires collecting uranium and building the industrial chain to make it weapon-grade. This is a long process in which you are vulnerable to potentially fatal disruptions. Still, if you can efficiently control your nuclear production infrastructure you will have a massive advantage in the end game.
🎥 New Animations
We added new worker animations for when they are collecting mineral resources. We are not ashamed to admit that this is inspired by Age of Empires!
🛻 New Interactions
We added new interactions that make it easier to manage logistics. Using trucks, it is now possible to transport huge amounts of resources over long distances.
Closed Beta
We are releasing a demo of the game (closed beta) towards the end of October. We would love to hear your feedback, so please sign up on our website to get a demo link as soon as it's ready.
Sweet, colorful, and joyful places can often hide unimaginable mysteries, full of inexplicable supernatural forces. And in the EPIC ROLLER COASTERS universe, it could not be different...
Once a year during the changing seasons, on a full moon night, our sweet Candyland is taken over by these strange and macabre manifestations.
Come with us and run fearlessly through the scary tracks of CANDYLAND BOO-LICIOUS, the new Halloween VR roller coaster from B4T Games. Will you be brave enough to enter the domains of the dark Count Vlad Bear Crêpes taken over by his loyal and scary vassals?
Grab your garlic cloves and your candle to light the way, because we do not guarantee your safety once you cross over to the world of CANDYLAND BOO-LICIOUS.
And to celebrate the spooky arrival of CANDYLAND BOO-LICIOUS, it will be available for free this October on Steam store with the latest update of EPIC ROLLER COASTERS.
From November 1st, by purchasing the Candyland DLC*, receive the new b]CANDYLAND BOO-LICIOUS[/b] DLC in the same roller coaster package as a bonus.
See you there, Rollers.
B4Team
*Users with the Candyland DLC will receive free access to the new additional content.
++++++++++++++++++ Don’t forget to also check out our social media for more updates!
Fixed an issue with Steam Cloud save implementation where it tries to access files that may not previously exist before they are created, preventing save files from loading
Dawna's level is finally out! I know it's been long awaited but she's here.
This means the next we'll be working on the levels for Volume 2! We still have more story to tell as we dive into more of a slice of life vibe with the Beat Banger crew.
Level editor
The level editor is getting substantial attention put towards it in an attempt to make modding even easier. The latest development is the addition of an image trimmer / video editor that you can use to take any piece of media and turn it into a loopable Sprite sheet capable of being used in your mods!
Revamped SFX
Level sound effects have been improved. You can now cycle through multiple files rather than being restricted to one, which should allow for more variation when it comes to foley in your levels. We've also partially implemented this into the main levels as well and we'll continue to improve upon the sound design in the game.
Changelog
Additions
Added Dawna
Added Dawna gallery images to shop
Added staring achievement
Added ambient sound in the "extras" scene
Added 1.5x speed multiplier
Added No Beat Bar Modifier
Added image sequence editing to the level editor
Added playback buttons to the image trimmer
Added new cutscene music
Deletions
Removed "note_offset"
Removed unused sketches from the data folder
Removed unused XMP files
Fixes
Fixed header formatting in patch notes
Fixed Claire's name missing in the post-Gale cutscene
Microsoft Flight Simulator 40th Anniversary Edition - Jayneivana
This week’s Screenshot Challenge winner is Twitter user @pommes_l! If you’re interested in participating in our weekly Screenshot Challenges, check out the details in the Community section below!
Earlier this week, we launched Aircraft & Avionics Update 3 (AAU3)! This release enhances three aircraft: the Airbus A310-300, Airbus A320neo V2, and Pilatus PC-6 Porter. To see what was improved for each plane, you can read the full release notes here. We also released the latest Navdata update (AIRAC cycle 2410) this week. Both AAU3 and the navdata update are installed automatically upon launching the sim.
On Wednesday, we hosted the second of our weekly Developer Livestreams leading up to and following the release of Microsoft Flight Simulator 2024 next month. This livestream featured Jorg and three members of the Software Development Kit (SDK) team from Asobo. While the primary intended audience for this session was third-party developers who make add-on products for the sim, regular players may also find the information from the broadcast interesting. Some of the covered topics include:
What are the new and enhanced features in the SDK developers can use when making aircraft and airports?
Can players use third-party add-on aircraft in Career Mode?
Approximately how much developer effort is required to upgrade a Microsoft Flight Simulator (2020) add-on to use the Microsoft Flight Simulator 2024 SDK?
And much more!
If you missed seeing it live, you can watch the VOD on our YouTube channel here:
There was much more information the SDK team would like to share than could be covered in the two-hour broadcast, so we have tentatively scheduled a second SDK-focused livestream for next week. Tune in again on Wednesday, October 9 at 9:30am PDT (1630 UTC). As always, we will be livestreaming the broadcast on our official Twitch channel.
Finally, the MSFS Team would like to send our greetings to all the members of our September Family who are currently attending the Reno Air Show this weekend! While we’re sad that we won’t be there in person this year, we’re sure the various performers and display teams — including the US Navy Blue Angels and Canadian Forces Snowbirds — will give a wonderful send-off to celebrate the 60th Anniversary of the Reno Air Races!