Fixed: - Level 1.1 you can now enter the door - Level 0.0 Objects no longer pop up - Character sprint no longer automatic - Small bugs in the menu fixed
Added: - If you have no stamina, you must wait until you have recovered ( ≈ 15%) - Gamma menu added - Menu animations - UI sounds
Today, we'd like to hear you back on the quality of CarX Street localization. We've prepared a short survey, that will help us improve the game quality and player's experience, and it'll take just a few minutes.
add cloud save for player color add player customization for cloth colors debug return to lobby button fix tunnel bug when jumping around not loading level
Settlements Rising – Launching into Early Access Today!
After nearly two years of development, Settlements Rising is launching into early access today, with a planned release by 21:00 GMT+2 / 12:00 PM Pacific Time at the latest, barring any technical issues! The game will be available at a base price of $18.99 USD, with regional pricing based on Steam’s recommendations. To celebrate the launch, there’s a 10% discount available for a week.
As a solo developer, this has been a long journey, but I couldn't have done it without the invaluable feedback from demo players and the generous help from volunteers who contributed translations/feedbacks. While I’m very satisfied with the current state of the game, I must admit that the release is making me a bit nervous, but also incredibly excited.
The early game is balanced and polished, thanks to the feedback from demo players. For the late game, though I’ve received great feedbacks from content creators, I know there’s always room for improvement, and I’ll need more feedback to ensure that it runs as smoothly as possible. That’s where I need your help.
If you enjoy the game (or even if you encounter issues), please consider leaving a review or sharing your thoughts in our Discord or Steam Community forums. Whether it’s what you loved, what could use improvement, or what didn’t quite hit the mark, your feedback is crucial in helping me improve the game. Reviews are especially important for helping the game gain visibility and giving potential buyers a clear picture of the game’s strengths and weaknesses.
I hope the launch goes smoothly and that Settlements Rising provides a rewarding experience for everyone. Thank you for your support!
Hey there! We’re YCJY Games, a two man studio – we made Post Void, Sea Salt, and The Aquatic Adventure of the Last Human. We’ve just announced our new game, Keep Driving!
It’s been in the works for some time, and we’re pretty excited to be able to reveal it now. Featuring: a procedurally generated world, a naturalistic pixel art, multiple endings, a soundtrack composed by local indie bands, and more.
You’ll embark on a journey on the road, where you’ll pick up hitchhikers with their own personalities and stories. You’ll also customize and repair your car so that you can solve the challenges of the road using a pretty (we think, at least) unique turn-based ‘combat’ system.
We’ll be sure to provide all updates here to keep all of the game’s followers in the loop. Any questions or thoughts that you have about our reveal trailer – let us know!
Be sure to follow us on Twitter and join our Discord, which will become more active in the coming months. Until next time!
We regret to inform you that, after thorough review, your upcoming mission in search of Rapidium has been postponed from REDACTED to Q1 2025.
While we understand this delay may not be the news you were expecting, rest assured that we are using this extended time to optimize all mission-critical systems and ensure that every aspect of your journey is as seamless as possible.
We would also like to recognize that Project Dolly, based on its initial Demo phase, has already exceeded expectations and the preliminary results demonstrated a high potential for a successful mission. However, at Ally Corp, “good” is never enough. This additional time will allow us to polish each phase of the project, delivering results that surpass our prior projections—an outcome that benefits both Ally Corp and, naturally, yourself.
Thank you for your patience and ongoing commitment to Ally Corp’s mission. Your contribution to Project Dolly remains invaluable, and we look forward to your successful deployment in the near future. 🐑