The exact release date is October 7!Add the game to your wishlist! Tell your friends about the game. In the new version of Creepy Creepy Love we realized all our best ideas. It's a really creepy and dynamic story-driven fighting game. I'm looking forward to when the game comes out!
We have more fixes for Chains of Fury that we're ready to present to you! Once again, thank you very much for your feedback, it makes the bug-fixing way easier. Please, keep reporting any issues you find and share any feedback you have with us here on Steam or on our Discord server.
When I opened the magic book, a strange voice suddenly rang in my ears "How many girls can you make orgasm?" Damn, even if I return to the modern era, I can't escape their control!
Game Features
Use the spacebar to control your speed and make her expression more attractive💘
22 dynamic CGs, stunning images, a visual feast💘
Click the small panel with your mouse to control dressing💘
Try touching her~she will have different reactions💘
Fun and easy-to-play match-3 mini-game💘
A sweet and thrilling little theater! Beautiful background music, etc.💘
Temtem: Swarm's Beta Playtest is now officially over! Thank you so much for all your reactions and feedback: thanks to you we even launched two updates for Swarm during the Beta period that have made the game better than it was!
This is not the end, though: a new chance for everyone to try Temtem: Swarm is approaching fast. More news on it this week, but lemme say we hope to see you all there!👁👁
Thanks again, and we hope those who played enjoyed the newest item in the Temtem universe!
Step into the high-speed world of Maze Craze, a precision platformer that will test your quick thinking and razor-sharp reflexes. In this fast-paced puzzle adventure, each maze becomes more treacherous than the last, pushing you to the edge.
Can you navigate the maze without making a mistake?
Try the free demo now and experience a taste of what’s to come in the full version of Maze Craze!
Hi everyone In September I've continued working on a lot of different features. Some of them are still very much work-in-progress so expect to see some more fixes and improvements in the coming months. The changelog is listed down below. In October I will also add another drug (beer/hops which is based on very similar mechanics as wine/grapes). Besides that, there will also be some new NPC features (skills, more skin colors, better police, child labor) and some visual improvements.
- Gigicom
0.3.0 Changelog Added - Roofs are created when constructing a closed room - AI can build doors - Player can build walls - Organs (Brain & Heart) and organ death - Mood & Thoughts System for NPCs - Bed, Sleep requirement for NPCs - Wine, Grapevines, Keg (WIP) - Research Table (only bonuses have effects at this time, drug types are already unlocked) - Smuggling Bonuses: You can research bonuses to reduce smuggling costs & police attention increases - Event Popup for worker quitting - Wall plans can be selected & deleted - New Worker Task: Ferment Items - Added Key Hint "Information"
Changed - Inputs, Outputs and Zones can now be modified in the worklines tab - More bodyparts can be shot off - New zone selection visual - Wage for workers can be modified now - Save System has been updated to work with some technical changes & new content - Harvest items AI script can now also pick up fruit from vines
Deprecated - Old save files will most likely no longer work due to large changes
Fixed - Fixed visual bug gunshot wounds - Performance Optimization - Connected bodyparts are destroyed - Fixed crash when workers harvested crops - Fixed resolution being scaled improperly, added 2560x1440 display support - Fixed positions of hints when opening certain menus