Thanks to YOU we are now VERY POSITIVE on Steam! Tell your friends to get in the action during this week's Planes, Trains, and Automobiles Festival while we're on sale!
New Stuff
Hot new music track "I don't think much at all" by Emma Goldman!
Customizable music playlist! Toggle individual tracks on and off.
New cheat codes!
Engine version upgrade, Unity 2018 -> Unity 2022. For reasons.
Fixes
Track ID no longer showing on pause screen when no music is playing.
Phone UI no longer invisible on some older devices.
Increased volume of some gameplay sounds mixed too quietly.
Menu navigation now wraps around in tutorial pause screen.
Music tracks now continue playing after current track is finished while in Free Ride mode.
Music no longer skips tracks more than once when advancing to the next track.
Game complete SMS message now sends when expected.
Goal completion tracking percentage now properly reflects game progress.
Corrected some menus UI alignment and scaling issues.
Cancel button now closes pause screen.
Cancel button now correctly navigates back in menus as expected.
Initiating a holdable trick during footplant-prepare animation no longer causes sticky points-tallying on other, non-holdable tricks.
Some objects that appeared invisible behind transparent textures are now visible.
Fixed hang on Wave Survival Changed default Game Mode from Arcade to Casual Fixed Game Mode resetting to Arcade Fixed several localization issues Make Tri-Beamer's beam sound a less overpowering Fix Missile rotation bug Fixed cosmetic thruster flames appearing in the wrong spot on vertical survival levels Add friends related high scores to game over screen
Added new milestone: Own 100 Total Corn (Reward: Camo Corn).
New Corn rarity added - Mythical [drop rate: 1/10000].
Drops information panel completely overhauled, will show the current drop pool now.
Inventory images now have an outline according to it's rarity.
Inventory can now display uncollected Corn as well, they will be greyed out.
Workshop upload window has been upgraded.
Animated GIFs are now supported for the corn image.
Improved BG/text color of some Corns.
[h5]Drops, Explained[/h5] Every Thursday, one Corn of each rarity will be permanently removed from the drop pool (except Mythical). A new corn will be added in it's place. Mythical corn will stay in the drop pool longer, but will rotate out eventually. That means 5 new Corn each week - 4 new drops and one in the store.
[h5]Current Drop Pool[/h5] Common (82.8%) ‣ Corn, Trans Corn, Reverse Corn, Rocket Corn
⁃ Added: Trans Corn, Rocket Corn ⁃ Removed: Gay Corn
Get ready for Taboo University—a bold, daring, and full-of-secrets and pleasures 3D adult visual novel! The story takes place two years before the events of the legendary Fetish Locator trilogy! You’ll step into the shoes of a young, up-and-coming detective going undercover as a freshman to investigate the mysterious disappearance of three students from ViNovella University.
In this game, every choice matters! Some of them will change the entire story and vibe of the game.
🔮 The Cult - Mysticism: Join a secret brotherhood and become a key player in ancient rituals surrounded by entranced women. Your investigation's outcome isn’t just about your actions—this faction’s influence goes far beyond the university walls.
🕵️ The Syndicate - Crime: Step into a dangerous world of underground fights, criminal wars, and high-stakes deals. Get involved in gang rivalries and stay one step ahead of the law.
🏐 The Winners Club - Sports & Competition: Join the college volleyball team and rise to the top. Enjoy the thrill of athletic success, wild parties, and steamy encounters. You’ll soon see that winning isn’t just about hard training.
Each path comes with its own gripping storyline, packed with taboo, intrigue, and fiery.
How do you stack up against the competition? In 2.1, players can expect a variety of tweaks and improvements to the overall player experience, including the ability to keep an eye on estimated event queue times, an in-game Info button for events with rule modifiers, and our first pass on *drum roll* a Ranked Play system!
New Features and Improvements
Ranked Play
Rise of Ix Ranked Play! We're excited to introduce Ranked Play! To join ranked matches, you'll need the DLC (Rise of Ix). We're looking forward to hearing your thoughts and feedback on this new feature
Rise of Ix Ranked Play matches begin every hour, on the hour, pairing players of similar skill and experience levels.
Each match awards Stars based on your finish: Two for first place, one for second (and at higher tiers, you’ll lose one if you finish last!)
Rise through the ranks in 30-day Seasons. Once you reach Master Tier, you’ll see your name on the leaderboards!
Along with the introduction of Rise of Ix Ranked Play, we are pleased to announce that it is now available on all supported platforms!
Improvements
Various improvements to selection prompts, including removal of redundant buttons. Tooltip text has undergone an assortment of changes, including localization, dynamic counters for challenges and skirmishes, and mobile adjustments.
Various visual fixes to highlights, positioning, and other minor artifacts.
Unusable Tech Tiles are now grayed out or transparent.
Tech Tiles should now appear correctly in opponent-facing stingers when activated.
Detonation Devices message prompt should now display correctly when opponents are choosing Dreadnought control.
Bypass Protocolprompt during Intrigue should now have the ability to be canceled.
Bug Fixes
Various localization and gamepad fixes.
Various fixes to softlocks and crashing instances, including connectivity issues with the shop.
Game should no longer freeze when acquiring CHOAM Directorship to gain a game-ending Faction Alliance in Tutorial 3.
Game should no longer freeze when using Lady Jessica’s Acquire ability.
Game should no longer freeze when players win combat with a dreadnought for the first time while using Detonation Devices.
Various visual bug fixes for Steam Deck.
Various fixes to Rise of Ix action log entries.
Challenge fixes:
Shipping and Ix spaces now have combat icons
Base leaders should show properly in challenges (i.e Players can only use ROI leaders in ROI Challenges)
The Rules reminder now has info on the game setup screen.
During Challenges, Tessia does not gain leader bonus when 2 faction influence is granted during setup.
Action Logs:
Resource icons for Local Fence should now display correctly.
Persuasion gained from Tech Negotiation when Tecch modal is declined should now display correctly in Action logs.
AI:
There should no longer be an AI infinite loop when Sonic Snoopers and Troop Transport interact.
AI should no longer take premature turns during Tutorial 4.
Agent Turn:
“If you Reveal” Persuasion amount should now count Full Scale Assault.
Truthsayer’s Agent Ability should now work if the player has one card in hand.
Challenges & Skirmishes:
Tessia’s Leader Ability should now trigger on Maker spaces during Interstellar Warfare/
Guerilla Warfare should no longer allow players to retreat a Troop multiple times before the Reveal turn/after Conflict Resolution.
Frequently Asked Questions
How do I link my account across platforms?
You can link your account across all platforms by creating a free Dire Wolf account.
Login onto the console of your choosing.
Play!
We’re continuing to learn from the community every day, so let us know what you love about the game, and drop us a line at support@direwolfdigital.com if you need help with anything.