[Incoming Transmission: Nellie]: “Seems we got a gold rush on our hands. The Disciples are digging all across the island, collecting the stuff. Let's shut 'em down.”
Bounty (Easy): Defeat 200,000 Disciples
Community Reward: 50,000 Hawks
Golden Bounty (Top Renegade): €75 Store Credit (Steam, PlayStation Store, or Xbox Store)
Golden Bounty (Random Renegade): €75 Store Credit (Steam, PlayStation Store, or Xbox Store)
Time Limit: September 13, 16.00 CEST/07:00 PDT - September 20, 16.00 CEST/07:00 PDT
IMPORTANT: Click “PARTICIPATE NOW” on our Bounties hub to make yourself eligible for the community reward from this Bounty and for your chance to win a Golden Bounty.
What do you call someone who goes after lizards? A cold-blooded killer.
That’s the kind of energy to channel this week. Pockets of gold have been found about X-Isle, but those Disciples are making a mess of our plans to extract it. Thin out their numbers by defeating 200,000 Disciples, and we’ll give a cut of the earnings with a Bounty of 50,000 Hawks, and a Golden Bounty of €75 Store Credit (Steam, PlayStation Store, or Xbox Store) to the top Disciple hunter and one randomly chosen Renegade!
*The Terms & Conditions for this Golden Bounty can be found here.
NOTE: Terms & Conditions have been updated: Physical Golden Bounties can only be shipped to certain countries.
What are Bounties?
Bounties are a new weekly challenge system in HAWKED. Keep an eye on the official website and social channels to take on the latest Bounty, then play HAWKED, work together as a community, and smash the objective within the time limit to get an exclusive reward.
If the objective is reached, Bounties will be awarded to all Renegades who fulfil the following criteria:
Logged in and played at least one match in HAWKED during the Bounty period.
Bounties vary by difficulty. While one Bounty might be a breeze, certain Bounties need an extra push to nail the objective.
Special Golden Bounties, including physical and real-world prizes, may also be awarded to top bounty hunters and random Renegades, so check back often for opportunities to win big prizes.
Here’s the weekly update in which we fixed quite some bugs and also made some changes.
New additions
Added the ability to change the hero in the crypt.
"Fast mode" setting now affects text speed in events and the quest log, and allows you not to wait for all text to appear before choosing a response in events.
Miillenis totem now kills if the player has no cards left
The death amulet class item has been completely reworked for the new reality due to the impossibility of summoning more than 1 Tulip
Added an effect on the barrel showing its resistance to effects
Bjorn's starting axe has been reworked
Reworked the lunar druid set helmet for better synergy with the set effect
Changed some cards that were dependent on the target's intention - Defence
Fixes
Fixed the sound of taking damage for Vanadis
Fixed a bug where the fox would start inflicting Bleeding when being recalled
Fixed an issue where empty dialogues appeared in text events
Added death animation for the boar when killed by the veteran berserker
Added death animation for the bear when killed by the elf boss Assassin
Corrected the text position in the Polish language
Fixed an issue with empty pages displaying after using the search function in the glossary
Fixed several soft locks in events including "Tell about the visions" and "The three graves"
Fixed an exploit in the card selling mechanic
Fixed a bug with infinite camera shaking during a pause
Fixed an issue where the game would prompt to equip a two-handed weapon after purchase if another two-handed weapon was already equipped
Fixed an issue in the tutorial where it did not prompt to equip an item after purchasing it
Fixed several issues where balance changes from updates or ascension rewards were not applied in story mode when continuing the game from the crypt
Fixed the position of the pop-up text for the shapeshifting elf
Fixed the background for card ability descriptions, now the background color matches the class
Fixed an issue for certain cards where potential damage was displayed correctly, but damage in the description was not updated to the current value
Fixed an issue where, in trials with the card theft modifier, a soft lock could occur in the next battle
Fixed the need for double-clicking to start a video in the glossary
Fixed the position of creatures’ ability descriptions in the bestiary
Fixed checking for presence of a specific item in an event
Fixed fleeing of a cowardly unit from the battlefield upon the player's death
Fixed a soft lock that happened when killing a totem with the help of a summoned pet or through negative effects
Added additional checks to the method that copies buffs
Fixed an issue where goblins in the arena with the Nimble effect wouldn’t chuckle when dodging non-targeted damage
Fixed an issue where the damage in card descriptions wasn’t updated on the card selection panel
Fixed a game freeze when exiting the ascension tapestry during the animation of closing the old and opening the new points
Removed the empty bar at the bottom of the screen on the perk selection panel for ascensions
Fixed the order of buff icons so that applied buffs appear before others
Changed the outline when hovering over icons in battle for the Flash Amulet and Golem Core
Added saving of the selected coffin until the run begins
Fixed the text size of price tags at vendors
Fixed an issue where the explosion effect wouldn’t play on a dying unit when using a Fragmentation Grenade
Fixed an issue where temporary cards, such as status effects, could be upgraded and added to the deck at the end of the battle
Fixed "From the Ashes" card
Fixed unit spawning after using the Illusion Dispelling Potion when there were not enough slots
Replaced the sound of taking damage for the druid
Removed the display of karma changes for actions that could be repeated multiple times in events
The search bar is now cleared when viewing full info for items/cards/enemies
Fixed an issue with updating and resetting the attack counter for the Brass Knuckles item
Fixed some errors where card descriptions went off the screen
Fixed tooltip display in the deck for cards with a reverse side
Fixed an issue where summoning a pet to a full field would cause one of the allies to disappear permanently
Corrected the "Repeat the Lesson" card mechanics
Fixed an issue where a reward was given at the start of each biome after fully completing an ascension branch
Fixed incorrect level display on the game results screen
Fixed an issue where the effect of the 3-piece Thundering Mountain set dealt damage without accounting for the block update during the enemy's turn
Fixed the "Irreversible Consequences" complication
Fixed incorrect taunts from the knight's allies at the start of battle
Fixed "I Cast Fist" achievement
Added an upgrade diamond to the improved version of the "Fan the Flames" card
Fixed the interaction between the "Fury of the Stray" card and the "Vampire Claws"
The Mind Breakdown now works correctly in the final battle
Fixed an issue where the game would freeze when using buffs
The "Exhaust" cards from the heavy bow now add to the draw in random order
Added automatic use to some cards where target selection isn’t important
Vanadis’ cards that spent maximum health now correctly ignore Insubstantiality
Fixed the interaction between the "Boots of Balance" and the "Mind Breakdown" effect
Fixed the "Small Ball" trophy for Vanadis
Updated the background for the "Hungry Demon" event
Fixed visual bugs for the backgrounds of the "Abandoned Tavern" event
Fixed the visual issue with Vanadis's fingers positioning on the weapon
Fixed an issue where, after dying from effects, an ally would reappear in the next battle
Upon resurrection from the ichor, players will no longer wrongly receive healing from certain sources
The Flash Amulet now correctly plays animations if the effect was blocked by Ward at the start of battle
Fixed the "Iron on the Outside, Iron on the Inside" achievement
Fixed the incorrect size of the ichor debuff icon
Fixed the missing achievement for the "Barbed Set" for Vanadis
Fixed the death idol texts in the abandoned tavern
Fixed some enemies that were impossible to stun
Fixed the class item "Fox Hat" for Vanadis. Jab is always granted now, even if no status cards were burned
The "Dastardly Bite" card now correctly doubles breach
Fixed tooltip display on cards when viewing the deck
"Embrace of Flame" now correctly activates Burning and interacts with other effects that trigger on Burning activation
The "Quick Hand" card now displays the opponent's animation of taking damage
Jack is going to give you a gift!🎁 It's a magnetic token which will double the amount of gold and copper tokens for the purchase in the game! Do not miss this great opportunity!
Don't miss the new sale and update the interior of your room! In the store you will find furniture and decorations with many ethnic motifs. Or create your own unique style. 40% discount on decors!
Today we want to show you some of the gameplay stuff. These are some suspicious objects that can be found within the game. „Suspicious object“ is an important clue when investigating accidents and conducting traffic stops. In the following, we will describe more: Please do not forget to wishlist the game!
Finding alcoholic beverages, especially empty ones, should be an indicator that the assumed owner may be intoxicated. In accidents as well as traffic stops, this is a strong clue to perform a field sobriety test.
Finding a firearm is not neccessarily dangerous - the owner may be aggressive, but the weapon may as well be registered and totally legal to carry. It’s your job to check that the weapon isn’t from an illegal source and carries a serial number. It is also important to check that the owner has the right permits. Checking the police record of the owner will also give you important clues if there may be any illegal activity going on! And always be on the lookout, as when there is one firearm, there might be more… You better not get caught in a shootout in the middle of the street!
Finding narcotics on a driver, in a vehicle, or near an accident scene should always be an indicator that the assumed owner may either be involved in criminal activities or was driving under the influence of them. Narcotics are illegal to carry though, so an arrest may be necessary!
That concludes our little excursion into illegal items. Did we miss anything? What would you like to see as well? On another note, we’ve also been at the PAX West in Seattle last weekend. Many thanks to everyone who stopped by to take a look at the demo, and especially all the nice feedback that we got from you!
We are thrilled to announce the official release date for the major Transport Fever 2 update. The Autumn Update will be released on September 23, 2024.
This exciting update brings a range of new features, including improved construction tools for roads and buildings, smoother road traffic simulation, three-way switches, and much more! Additionally, we are introducing the highly anticipated in-game Mod Browser.
Our amazing modding community has been hard at work over the past weeks to ensure that mods are prepared for all platforms with mod support. A large diversity of mods will be ready to be used by players on PC, Mac, PlayStation®5 and Xbox Series on the release day and more are to come!
As always, we will keep you updated with the latest news. Thank you for your continued support, and we wish you lots of fun with the Autumn Update!
Did you notice the numbers lurking in our Tides of Terror teaser? We can now reveal that behind tose numbers was a special password "allhandsondeck" that unlocked another teaser over on our website. That teaser revealed that weapon skins are coming to Sker Ritual! This is just one of the weapon skins that you'll be able to grind in game VERY SOON.
Thank you for participating in the Closed Network Test for SYNDUALITY Echo of Ada. Emergency maintenance performed during the date and time below has completed. Thank you for your support and understanding.
Duration: 2024/09/13 22:00 JST - 2024/09/13 23:00 JST 13/09/2024 15:00 CEST - 13/09/2024 16:00 AM CEST 09/13/2024 06:00 PDT - 09/13/2024 07:00 PDT
Platforms:
PlayStation®5
Xbox Series XS
Steam
We apologize for any inconvenience caused. We hope you continue to enjoy and support SYNDUALITY Echo of Ada.