HAWKED - Kaeden
[Incoming Transmission: Nellie]: “Seems we got a gold rush on our hands. The Disciples are digging all across the island, collecting the stuff. Let's shut 'em down.”
  • Bounty (Easy): Defeat 200,000 Disciples
  • Community Reward: 50,000 Hawks
  • Golden Bounty (Top Renegade): €75 Store Credit (Steam, PlayStation Store, or Xbox Store)
  • Golden Bounty (Random Renegade): €75 Store Credit (Steam, PlayStation Store, or Xbox Store)
  • Time Limit: September 13, 16.00 CEST/07:00 PDT - September 20, 16.00 CEST/07:00 PDT


IMPORTANT: Click “PARTICIPATE NOW” on our Bounties hub to make yourself eligible for the community reward from this Bounty and for your chance to win a Golden Bounty.

What do you call someone who goes after lizards? A cold-blooded killer.

That’s the kind of energy to channel this week. Pockets of gold have been found about X-Isle, but those Disciples are making a mess of our plans to extract it. Thin out their numbers by defeating 200,000 Disciples, and we’ll give a cut of the earnings with a Bounty of 50,000 Hawks, and a Golden Bounty of €75 Store Credit (Steam, PlayStation Store, or Xbox Store) to the top Disciple hunter and one randomly chosen Renegade!

*The Terms & Conditions for this Golden Bounty can be found here

NOTE: Terms & Conditions have been updated: Physical Golden Bounties can only be shipped to certain countries.

What are Bounties?

Bounties are a new weekly challenge system in HAWKED. Keep an eye on the official website and social channels to take on the latest Bounty, then play HAWKED, work together as a community, and smash the objective within the time limit to get an exclusive reward.

If the objective is reached, Bounties will be awarded to all Renegades who fulfil the following criteria:
  • Clicked “PARTICIPATE NOW” on the Bounties hub.
  • Logged in and played at least one match in HAWKED during the Bounty period. 
Bounties vary by difficulty. While one Bounty might be a breeze, certain Bounties need an extra push to nail the objective. 

Special Golden Bounties, including physical and real-world prizes, may also be awarded to top bounty hunters and random Renegades, so check back often for opportunities to win big prizes.
Knock on the Coffin Lid - RedBoon
Knock, knock, travelers!

Here’s the weekly update in which we fixed quite some bugs and also made some changes.

New additions
  • Added the ability to change the hero in the crypt.
  • "Fast mode" setting now affects text speed in events and the quest log, and allows you not to wait for all text to appear before choosing a response in events.
  • Miillenis totem now kills if the player has no cards left
  • The death amulet class item has been completely reworked for the new reality due to the impossibility of summoning more than 1 Tulip
  • Added an effect on the barrel showing its resistance to effects
  • Bjorn's starting axe has been reworked
  • Reworked the lunar druid set helmet for better synergy with the set effect
  • Changed some cards that were dependent on the target's intention - Defence
Fixes
  • Fixed the sound of taking damage for Vanadis
  • Fixed a bug where the fox would start inflicting Bleeding when being recalled
  • Fixed an issue where empty dialogues appeared in text events
  • Added death animation for the boar when killed by the veteran berserker
  • Added death animation for the bear when killed by the elf boss Assassin
  • Corrected the text position in the Polish language
  • Fixed an issue with empty pages displaying after using the search function in the glossary
  • Fixed several soft locks in events including "Tell about the visions" and "The three graves"
  • Fixed an exploit in the card selling mechanic
  • Fixed a bug with infinite camera shaking during a pause
  • Fixed an issue where the game would prompt to equip a two-handed weapon after purchase if another two-handed weapon was already equipped
  • Fixed an issue in the tutorial where it did not prompt to equip an item after purchasing it
  • Fixed several issues where balance changes from updates or ascension rewards were not applied in story mode when continuing the game from the crypt
  • Fixed the position of the pop-up text for the shapeshifting elf
  • Fixed the background for card ability descriptions, now the background color matches the class
  • Fixed an issue for certain cards where potential damage was displayed correctly, but damage in the description was not updated to the current value
  • Fixed an issue where, in trials with the card theft modifier, a soft lock could occur in the next battle
  • Fixed the need for double-clicking to start a video in the glossary
  • Fixed the position of creatures’ ability descriptions in the bestiary
  • Fixed checking for presence of a specific item in an event
  • Fixed fleeing of a cowardly unit from the battlefield upon the player's death
  • Fixed a soft lock that happened when killing a totem with the help of a summoned pet or through negative effects
  • Added additional checks to the method that copies buffs
  • Fixed an issue where goblins in the arena with the Nimble effect wouldn’t chuckle when dodging non-targeted damage
  • Fixed an issue where the damage in card descriptions wasn’t updated on the card selection panel
  • Fixed a game freeze when exiting the ascension tapestry during the animation of closing the old and opening the new points
  • Removed the empty bar at the bottom of the screen on the perk selection panel for ascensions
  • Fixed the order of buff icons so that applied buffs appear before others
  • Changed the outline when hovering over icons in battle for the Flash Amulet and Golem Core
  • Added saving of the selected coffin until the run begins
  • Fixed the text size of price tags at vendors
  • Fixed an issue where the explosion effect wouldn’t play on a dying unit when using a Fragmentation Grenade
  • Fixed an issue where temporary cards, such as status effects, could be upgraded and added to the deck at the end of the battle
  • Fixed "From the Ashes" card
  • Fixed unit spawning after using the Illusion Dispelling Potion when there were not enough slots
  • Replaced the sound of taking damage for the druid
  • Removed the display of karma changes for actions that could be repeated multiple times in events
  • The search bar is now cleared when viewing full info for items/cards/enemies
  • Fixed an issue with updating and resetting the attack counter for the Brass Knuckles item
  • Fixed some errors where card descriptions went off the screen
  • Fixed tooltip display in the deck for cards with a reverse side
  • Fixed an issue where summoning a pet to a full field would cause one of the allies to disappear permanently
  • Corrected the "Repeat the Lesson" card mechanics
  • Fixed an issue where a reward was given at the start of each biome after fully completing an ascension branch
  • Fixed incorrect level display on the game results screen
  • Fixed an issue where the effect of the 3-piece Thundering Mountain set dealt damage without accounting for the block update during the enemy's turn
  • Fixed the "Irreversible Consequences" complication
  • Fixed incorrect taunts from the knight's allies at the start of battle
  • Fixed "I Cast Fist" achievement
  • Added an upgrade diamond to the improved version of the "Fan the Flames" card
  • Fixed the interaction between the "Fury of the Stray" card and the "Vampire Claws"
  • The Mind Breakdown now works correctly in the final battle
  • Fixed an issue where the game would freeze when using buffs
  • The "Exhaust" cards from the heavy bow now add to the draw in random order
  • Added automatic use to some cards where target selection isn’t important
  • Vanadis’ cards that spent maximum health now correctly ignore Insubstantiality
  • Fixed the interaction between the "Boots of Balance" and the "Mind Breakdown" effect
  • Fixed the "Small Ball" trophy for Vanadis
  • Updated the background for the "Hungry Demon" event
  • Fixed visual bugs for the backgrounds of the "Abandoned Tavern" event
  • Fixed the visual issue with Vanadis's fingers positioning on the weapon
  • Fixed an issue where, after dying from effects, an ally would reappear in the next battle
  • Upon resurrection from the ichor, players will no longer wrongly receive healing from certain sources
  • The Flash Amulet now correctly plays animations if the effect was blocked by Ward at the start of battle
  • Fixed the "Iron on the Outside, Iron on the Inside" achievement
  • Fixed the incorrect size of the ichor debuff icon
  • Fixed the missing achievement for the "Barbed Set" for Vanadis
  • Fixed the death idol texts in the abandoned tavern
  • Fixed some enemies that were impossible to stun
  • Fixed the class item "Fox Hat" for Vanadis. Jab is always granted now, even if no status cards were burned
  • The "Dastardly Bite" card now correctly doubles breach
  • Fixed tooltip display on cards when viewing the deck
  • "Embrace of Flame" now correctly activates Burning and interacts with other effects that trigger on Burning activation
  • The "Quick Hand" card now displays the opponent's animation of taking damage

We don't stop there ;)


Sep 13, 2024
The Panic Room. House of secrets - Evanesca


Jack is going to give you a gift!🎁
It's a magnetic token which will double the amount of gold and copper tokens for the purchase in the game! Do not miss this great opportunity!

Enjoy your game!

Sep 13, 2024
The Panic Room. House of secrets - Evanesca


Don't miss the new sale and update the interior of your room! In the store you will find furniture and decorations with many ethnic motifs. Or create your own unique style. 40% discount on decors!
Warspear Online - TITULUM


Greetings, Warriors of Arinar!

We're excited to announce a special offer! This weekend only, enjoy a 50% bonus on Miracle Coins for purchases made with any payment method!

Note that this bonus only applies to bundles over 1,000 Miracle Coins.

Offer starts: 13.09.24 16:00 CEST
Offer ends: 16.09.24 11:00 CEST


Have a nice weekend and good luck!
The Warspear Online Team
Highway Police Simulator - Dana
Dear Community,

Today we want to show you some of the gameplay stuff. These are some suspicious objects that can be found within the game. „Suspicious object“ is an important clue when investigating accidents and conducting traffic stops. In the following, we will describe more: Please do not forget to wishlist the game!

Finding alcoholic beverages, especially empty ones, should be an indicator that the assumed owner may be intoxicated. In accidents as well as traffic stops, this is a strong clue to perform a field sobriety test.



Finding a firearm is not neccessarily dangerous - the owner may be aggressive, but the weapon may as well be registered and totally legal to carry. It’s your job to check that the weapon isn’t from an illegal source and carries a serial number. It is also important to check that the owner has the right permits. Checking the police record of the owner will also give you important clues if there may be any illegal activity going on! And always be on the lookout, as when there is one firearm, there might be more… You better not get caught in a shootout in the middle of the street!



Finding narcotics on a driver, in a vehicle, or near an accident scene should always be an indicator that the assumed owner may either be involved in criminal activities or was driving under the influence of them. Narcotics are illegal to carry though, so an arrest may be necessary!



That concludes our little excursion into illegal items. Did we miss anything? What would you like to see as well? On another note, we’ve also been at the PAX West in Seattle last weekend. Many thanks to everyone who stopped by to take a look at the demo, and especially all the nice feedback that we got from you!
Transport Fever 2 - tinu
We are thrilled to announce the official release date for the major Transport Fever 2 update. The Autumn Update will be released on September 23, 2024.



This exciting update brings a range of new features, including improved construction tools for roads and buildings, smoother road traffic simulation, three-way switches, and much more! Additionally, we are introducing the highly anticipated in-game Mod Browser.

Our amazing modding community has been hard at work over the past weeks to ensure that mods are prepared for all platforms with mod support. A large diversity of mods will be ready to be used by players on PC, Mac, PlayStation®5 and Xbox Series on the release day and more are to come!

As always, we will keep you updated with the latest news. Thank you for your continued support, and we wish you lots of fun with the Autumn Update!

Best wishes from the entire Urban Games team.
Sep 13, 2024
Sker Ritual - Wales Interactive CM


Did you notice the numbers lurking in our Tides of Terror teaser? We can now reveal that behind tose numbers was a special password "allhandsondeck" that unlocked another teaser over on our website. That teaser revealed that weapon skins are coming to Sker Ritual! This is just one of the weapon skins that you'll be able to grind in game VERY SOON.
Ballads of Hongye: REBORN - xsj-steam
大家好,《东方:平野孤鸿》将于今年第四季度与大家正式见面,为了呈现更好的游戏品质,我们将在上线前开启【国风与共鸣】测试活动,何为共鸣?共鸣并非孤芳自赏后的自我分享,也绝非闭门造车后的一呼百应,真正的共鸣是与玩家共同坚持、共同创造、共同成长,所以,我们将通过此次测试搜集大家的建议和意见对游戏进行最终的打磨和优化,大家可通过以下问卷报名参与测试,由于steam机制要求,本次测试名额有限,期待大家踊跃报名!

测试时间:2024年8月12日 至 2024年8月18日
报名时间:2024年7月26日 至 2024年8月17日
参与方式:点击填写报名问卷
资格获取:从已报名的玩家中邀约,并通过手机短信发送Steam测试用序列号。

任何疑问可以扣1进群吐槽,或者发邮件至BOH@kingsoft.com

官方玩家QQ1群:118704538
官方玩家QQ2群:928313153
官方玩家QQ3群:727858854

对于没有手机的玩家,请先进群或直接发邮件联系我们。



[h5]致友书:[/h5]

鸿野县的新、老乡亲们,让大家久等了!自拿到版号后,在大家的帮助和鞭策下,俺们项目组又加班加点地咣咣改了一年多,几乎改成了一个全新的游戏。虽然累,但更爽,因为所有的调整都非常有意义,不得不说,在大家的陪伴下成长的感觉真不错,真的非常非常感谢你们一直以来的陪伴,每次加完班偷偷去群里潜水,看到大家还在谈天说地心里倍感充实,真的是在“谈天说地”噢,新闻故事无所不及,像极了一群唠八卦的老街坊,我们的群友是我见过最TMD能水但又有素质的一帮热心肠,哎内喂,不重要,一代宗师里说得好,凭一口气点一盏灯,要知道念念不忘必有回响,有灯就有人,而你们,就是项目组心中那盏灯。

回想2022年,游戏没有版号无法在国内上架,只能在海外漂泊,纯粹出于心中的种种期待,我用交响和摇滚结合的方式重新编配了《送别》,那么有人要问了,明明是送别,为什么却是长达7分半钟的拥抱呢?坦白讲这是我和主创们的一点私心,我们是剑网3培养出来的一批人,江湖中人,轻生死,重离别,于是,我们用拥抱的方式叮嘱自己,无论漂泊多远、经历多少次离别,只要坚守初心、奋力前行,就一定会迎来最热烈的重逢。

当然,最终这个视频出乎意料地产生了啼笑皆非甚至哗众取宠的效果(嘿嘿你们懂的),也挺好,至少为大家带来了一些笑声和一点点茶余饭后的谈资,话说回来,今天再看心中竟别有一番滋味,不管是造物挊人还是命中注定,这一次,我们是真的要重逢了,东方平野孤鸿即将于2024第4季度正式在国内上线,它像一个漂泊归来的孩子,终于可以看一看故乡的云,吹一吹故乡的风,见一见故乡的人,以及,兑现那个当初没来得及说出口的承诺。

那天加班,我看到鸿野县的夕阳坠落,我发现我已经很久没有遇见曾经朝夕相伴的人,我突然明白,这是我们游戏人所要付出的代价,以后,熟悉和离去会更加频繁地发生在我们身上,但这都不是事儿,因为我们还拥有你们的期待,这让我们始终觉得做游戏是一件无比幸福的事,老话说,江山父老能容我,不使人间造孽钱,真对!比对还对!再次感谢大家的等待和成全,让我们相聚8月12号“国风与共鸣”测试,拥抱彼此,不见不散。——东方平野孤鸿制作人

以下为玩家天使名单,感谢你们的付出、建议以及耐心的等待,排名不分前后,人数不代表全部,实在太多人啦,我真的想写但又真的写不完,就这样吧。

小岛秀夫的网络女友,倾寒,白糖菊花茶,春日萧雨,封墟,文墨墨,枫糖唐,高贵冷艳阿朵子,须及春,木木,烽火扬州路,停格,雨暮聆风,Acheflour ,睡不着了,搁浅的秋刀鱼,3304,鸿野县长,鸿野挖掘机,鸿野县哨塔民兵,平野今天上线了么,顾纾玉,·吉诃德,太贪尼克,瑾瑜,蒙蔽吃瓜人,想干嘛干嘛吧,吃瓜群众,明日春和,抢鸡腿专业户,苏安安,一剑寒霜十四州,百里浪,2贾,夏与冬的奏鸣曲,生命无法承受之卷,雷港咩吖,玉归玖玖,我到处安利安卡希娅,铲车人,阿弥陀佛,闲禾,我接雪球贼六,小飞棍来咯,wwwwwwwwwww,波罗,悲哉千秋梦,残冬二十六,起风了,有医保的先上,东皇翻,冬日可爱,AT_HZ,先入为主,老猫,霜之非常哀伤,府右街二号,麦田守望者,十一号,腻人,山猫猫,回眸,Yuki,山里灵活的狗,槐序离,黑羽墨鱼,童年梦影,醉倾城烟,小白菌,叶,丸丸水母,隔壁大龙猫,田地,羽风,所向披靡的柠檬酱,温雾,毒姐的小龟,锅巴,岐照,周怡森,糯米糍粑,眷恋,五音繁会,折栀,珍惜现在,千羽家的默,PJ,眠,想吃咸鱼的喵,绹气钸钉ぁ,浥轻尘,情深亦寿,InFinity,大叔,崩坏,钖名立万,UD,蜀道难,素鱼,sage,阿蛋,朝闻道,仙尘,蚊蚊,白开心,你好我叫炩光,no楠楠,雨夜话巴山,玉米仁儿,HI,papeR,一蓑烟雨任平生,月弯弯ぃ,擎云,Quiet,昵称不能为空,Renee,避风港,Sixs,Zain,B1ack,任泉泉,天与秋光,剧毒,落寞,阿墨,KAI,朵拉,Oden,沙鸥,二刺猿太上皇,松间鹤影,竹外桃花,士多啤梨,林深时见狍,不知名,洛素,N孤独悟空N,Vera,花溸,慢川三十里外,银月惊鸿,清焚,缺月,墨言,等等等等……
SYNDUALITY Echo of Ada - DItm
Thank you for participating in the Closed Network Test for SYNDUALITY Echo of Ada.
Emergency maintenance performed during the date and time below has completed.
Thank you for your support and understanding.

Duration:
2024/09/13 22:00 JST - 2024/09/13 23:00 JST
13/09/2024 15:00 CEST - 13/09/2024 16:00 AM CEST
09/13/2024 06:00 PDT - 09/13/2024 07:00 PDT

Platforms:
  • PlayStation®5
  • Xbox Series XS
  • Steam


We apologize for any inconvenience caused.
We hope you continue to enjoy and support SYNDUALITY Echo of Ada.
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