The August Update will be processed in the schedule below.
[Update Schedule] Universal Time (UTC): 2024. 08. 22, 02: 30 AM ~2024. 08. 22, 06: 00 AM *Please note that the updated schedule may be subject to change.
We’re excited to bring you the latest update for Horde! Build 0.21 includes a wide range of fixes, improvements, and new features to enhance your gameplay experience. Here’s what’s new:
General Updates: Scoring Overhaul: Changed scoring system from Kills to Total Score. Objective System: Added new objective system for level transitioning (UNRELEASED). Civilians: Added Civilians to rescue! They now run from players and provide health when rescued. Turtle Shells Powerup: Added a new powerup to protect players from zombies.
Gameplay Adjustments: Zombie Run Speed: Adjusted the run speed of zombies. Zombie Ragdoll: Enabled ragdoll physics for certain zombie types. Zombie Despawn: Added logic to despawn zombies that spawn on top of each other. Zombie Adjustments: Adjusted seek weight for tighter turning and re-enabled all avoidance and collision behaviors.
Spawn Adjustments: Adjusted civilian spawn chance and zombie counts (25 and 50 respectively). Adjusted spawn speed in Horde mode. Added random spawn chance for spawners to introduce variety. Updated zombie spawn locations to prevent spawning outside the level. Reduced civilian spawn chance.
UI and Audio Enhancements: HelpMe Text: Added text above civilians to prompt players to save them. UI Changes: Hid objectives in the UI for the release. Changed game over screen text to “Score.” Audio Tweaks: Added audio adjustments and tweening for music. Steam Integration: Added Steam friends interface when not using the app, integrated Steam API for overlay, and hid the mouse cursor on controller connection or button press.
Performance and Bug Fixes: Particle Systems: Adjusted banana and blood particle systems to improve FPS. Reduced particle counts for blood and made general tweaks to particle effects. FPS Improvements: Turned off player gravity to enhance FPS. Increased BFG cooldown to mitigate FPS dips from successive uses.
Collision and Logic Fixes: Fixed zombies and player helpers getting stuck between buildings. Added logic to make zombies outside of close range start chasing again. Fixed null exceptions. Loot Drops: Added missing loot drops and adjusted global item drop rates with a threshold modifier setting.
HUD Fixes: Fixed powerup HUD anchor issues similar to scene changer problems. Added logic and collision area for auto-killing zombies in front of the player. Additional Improvements: Camera Shake: Increased camera shake on all weapons. Shrink Ray Bullet: Adjusted the duration of the shrink ray bullet. Weapon Fire Rate: Increased fire rate for most weapons. Despawn Logic: Optimized despawner for bullets.
Thank you for playing Horde! We hope these updates make your experience even better. Keep the feedback coming, and stay tuned for more exciting developments!
Windswept officially enters its final year of development!
Another quarter has passed and this probably feels like a weird time jump from our last update where I only said World 1 was complete.
Our Side Hustle update a few months back explains in more detail, but all we really have left to do in Windswept now is tiling + styling the stages - so even though we just finished World 1, the rest of the game is going to follow along at a rapid rate, hooray!
It's on that note I can say...
World 2 is complete and World 3's beta is expected to be ready for testers at the end of September!
Unbeknownst to our beta testers, 1 stage was excluded because I ran into some personal roadblocks preventing it from being completed on time and many assets were missing from the other stages, when World 3 rolls around there should be a lil something extra to check out (emphasis on should, I dunno what's around the corner these days).
Along with a new set of stages, players got to experience Nippa and Skree for the first time. The floral cliffs beyond the forest are also home to a new sort of enemy - the pips. Pips are mice that can be found everywhere from the highest tree to the lowest depth. Some have cannons, some run and jump over gaps, others float around in balloons and dandelions, they're everywhere!
Much like our last update, this is once again just a quick vibe check to keep you in the loop about the state of Windswept's progress. World 3 is a much smaller world than the first 2 so the quarter ahead is largely going to be spent in the graphics and SFX department - so I'll finish the update with something very unfinished - a peek at World 3's first stage.
Demo is currently going through short playtesting to see if everything is okay. I'll publish it to steam after confirming that.
What to expect from the demo? ㆍIntro cinematic ㆍFirst 2 levels of the total 5 that are planned ㆍOver 50 30 ducks to collect (there was too many ducks) ㆍPlaytime of 30-60 minutes to complete
You cannot be with us during Gamescom? No problem! We are thrilled to invite you to the live stream of The Whims of the Gods, currently featured on Steam as part of our Gamescom showcase. Whether you're a strategy aficionado, a city-building enthusiast (even beyond the bounds of ancient settings), or simply eager to experience the gameplay firsthand, this stream is tailored for you.
🕹️ What awaits you:
World Premiere Gameplay: See the game in action for the first time!
Intense, Immersive Battles: Experience epic clashes and strategic decisions.
Co-op Mode: Build and conquer alongside a friend!
Head to our Steam page to watch exclusive gameplay footage.
The campaign is finished and ready for Early Access!
My six month plan for EA is to open up the full campaign for players to gather feedback as well as to gather funding and data for upgraded sprites and translations. I also have a hidden secret level that will be under construction for a few weeks during early EA.
Additionally, I've pushed an update with maaany bugfixes and a few new features!
Gameplay
Enemies will now flinch! This was always in the game and I never noticed it was broken until a couple weeks ago. :D.
Language Support prep
I've set up the game to support other languages in the future.
I'll be giving priority to languages based on engagement.
English is still the only language currently supported <3.
Get summer-ready with Unique Costumes and Accessories from this chest!
[color=#5f95cc]Sales Period[/color] August 21, 2024 - September 11, 2024 UTC
[color=#FFAC1C]Summertime Unique Chest Details[/color] Grab your Summertime Unique Chest for just 249 N-Coins each!
Summertime Unique Costume Chest Contents and Rate Yoon Ria is only available with the Solomon Outfit.
[color=#FFE135]Chest Contents[/color]
[color=#FFE135]Rate[/color]
x1 Wheel Of Trinity Clothes Full Set Selectable Box
0.1667%
x1 Solomon Outfit Clothes Full Set Selectable Box
0.1667%
x1 Shining Star Clothes Full Set Selectable Box
0.1667%
x1 Wheel Of Trinity Accessory Full Set Selectable Box
0.1667%
x1 Solomon Outfit Accessory Full Set Selectable Box
0.1667%
x1 Shining Star Accessory Full Set Selectable Box
0.1667%
x1 Wheel Of Trinity Accessory Selectable Box
0.6667%
x1 Solomon Outfit Accessory Selectable Box
0.6667%
x1 Shining Star Accessory Selectable Box
0.6667%
x1 Wheel Of Trinity My character Piece Selectable Box
1.0000%
x1 Solomon Outfit My character Piece Selectable Box
1.0000%
x1 Shining Star My character Piece Selectable Box
1.0000%
x1 Signature Costume Full Set Selectable Box
0.5000%
x1 Signature Costume Clothes Full Set Selectable Box
1.0000%
x1 Signature Accessory Full Set Selectable Box
1.2000%
x1 Signature Accessory Selectable Box
2.5000%
x1 Mini Zenith Authority
0.7500%
x1 Mini Fallen Night Authority
0.7500%
x1 Dragonian Left Wing
0.7500%
x1 Dragonian Right Wing
0.7500%
x1 Boss Image Armband Selectable Box
0.3000%
x1 Fly King's High Grace Phase Wings
0.1000%
x1 Fly King's Low Grace Phase Wings
0.1000%
x1 Ocean King's Chakram Phase Wings
0.1000%
x1 Machine King Doomsday Clock Phase Wings
0.1000%
x1 Beast King's Dragon Fear Phase Wings
0.1000%
x1 Engraved Flame Brand Phase Wings
0.1000%
x1 Dr. Gremory arcade coin Phase wings
0.1000%
x1 Guaranteed Dyeing Ampoule
1.0000%
x1 Gear Booster +19 Pouch
0.0010%
x1 Gear Booster +18 Pouch
0.0050%
x1 Gear Booster +17 Pouch
0.0500%
x1 Gear Booster +16 Pouch
0.5000%
x1 Gear Booster +15 Pouch
2.5000%
x1 SS Guaranteed D Component : Costume
0.2500%
x1 SS Guaranteed D Component : Gear
0.5000%
x1 S Guaranteed D Component : Costume
1.5000%
x1 S Guaranteed D Component : Gear
2.5000%
x1 Skill D Component : Gear
1.5000%
x1 Skill D Component : Costume
1.0000%
x5 Splendid D Component : Gear
5.5000%
x2 Splendid D Component : Costume
3.5000%
x1 T4 Platinum Chip Selectable Box
0.0500%
x1 T3 Platinum Chip Selectable Box
2.0000%
x2 T3 Colored Chip Selectable Box
4.5000%
x2 T2 Platinum Chip Selectable Box
3.5500%
x1 Real Platinum Driver
2.0000%
x1 Real Colored Driver
3.0000%
x1 Dream diver Accessory Full Set Box
0.0500%
x1 Dream diver Accessory Selectable Box
0.4000%
x1 Dream Diver Tech Wear Box
0.2500%
x1 3-star Boss Phase Wings Selectable Box v1.2
2.2500%
x1 Elite Pickup Pet Adult Container Selectable Box ver.2.3 (by Mini Flame's Daughter)
1.5000%
x4 Slot Type Modification Tool
6.0000%
x10 Quality Assurance Seal
6.5000%
x12 Dyeing Ampoule
5.5150%
x3 Transcendental Elixir
4.0000%
x1 Costume Fusion Fiber
4.0000%
x1 Omega Equalizer
2.0000%
x1 Shape Memory Device
1.2000%
x32 Gear Booster Fuel I
5.0000%
x1 Gear Booster Fortifier
2.0000%
x3 Signature Synchro Fiber Selectable Box
2.7287%
x1 Unique Synchro Fiber Selectable Box
6.0000%
Dream Diver Accessory (Also available for Yoon Ria)
Dream diver tech visor (3-star)
Dream diver tech arm pocket (3-star)
Dream diver tech blade (3-star)
Boss Image Armband Selectable Box (New Craft Available: Bihyung and Kang Lim (3-star))
Tindalos Image Armband
Lovely Yod Image Armband
Nitocris Image Armband
Flying Vitus Image Armband
Pretty Beelzebub Image Armband
Plop Image Armband
Davy Jone Image Armband
Lorelei Image Armband
Asmodeus Image Armband
Belphegor Image Armband
Annabelle Image Armband
Gomory Image Armband
Lovecraft Image Armband
Searing Wind Dust Image Armband
Behemoth Image Armband
Yateveo Image Armband
Mantic Image Armband
Prometheuses Image Armband
Gildal Image Armband
Bihyung Image Armband
Kang Lim Image Armband
[color=#FFAC1C]Accumulative Purchase Rewards[/color] Unlock even more Unique Costume or Accessories when you accumulate your purchases.
[color=#FFE135]Amount[/color]
[color=#FFE135]Bonus Items[/color]
20
x1 Unique Costume My character Piece Selectable Box
30
x1 Unique Accessory Selectable Box
60
x1 Unique Accessory Selectable Box
90
x1 Unique Accessory Selectable Box
120
x1 Unique Accessory Selectable Box
170
x1 Unique Costume Clothes Full Set Selectable Box
200
x1 Unique CostumeFull Set Selectable Box
Special Products
Discover special packages available for a limited period!
[color=#5f95cc]Sale Period[/color] August 21, 2024 maintenance to September 11, 2024 maintenance
[color=#FFE135][Special Product] Pet Transmitter Special Package[/color]
x30 18th Pet Transmitter - Mini Bihyung Pickup x80 Pet Core x1 Elite Pickup Pet Adult Container Selectable Box ver.2.4 UMP + 9,000
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[color=#FFE135][Special Product] Pet Transmitter Premium Package[/color]
x13 18th Pet Transmitter - Mini Bihyung Pickup x1 UMP + 4,000
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Last week saw the debut of the Moonlight Island update, bringing a whole new dimension of fun to Milletians.
Moonlight Island is Mabinogi's newest life content, allowing players to create and customize their very own Island, invite visitors to become residents, and continue to grow and expand the Island by using their islanders' skills to good use.
The development team has analyzed ways in which we might make Moonlight Island more enjoyable and accessible for everyone. After much discussion, we have included the following updates:
Improving the Starter Guide
Moonlight Island is an expansive and multifaceted offering, especially considering that it adds a variety of resources and vectors for growth. We decided it would be beneficial to improve how the game better explains those systems to players and expand access to the materials needed to help one's Island grow in its early stages. By doing this, we hoped it would help players to not only understand everything Moonlight Island has to offer, but get them off to a good start in developing their Islands.
The best way to accomplish this was to enhance Moonlight Island's tutorial questline.
Reviewing our existing material, we've made revisions to help walk you through the different systems available on Moonlight Island. It is our hope that the addition of step-by-step Guide Quests, which award Moonlight Island materials, will provide a supportive foundation to help you become more familiar with Island growth.
Lastly, we've added Amelia, a brand-new NPC ready to greet you on Moonlight Island. Amelia has plenty of help to offer, running you through Moonlight Island's systems and offering a variety of items for use on the Island in her shop.
Reducing the Difficulty of Island Growth and Management
Our aim with Moonlight Island was to give players a fun experience as they settle on their Island, complete with residents, using the skill points earned from growth to customize the attributes of Island and Islanders alike.
To help Milletians enjoy the excitement of populating their Island sooner, we decided that we needed to ease up on the requirements for the initial stages of growth. We've reduced the EXP needed to level up the Island and the Islanders to accomplish that.
We understood that the time and the cost of managing Moonlight Island were somewhat high. As a result, we've made it easier for your Islander’s production activities by making adjustments to several elements that could be exhausting or costly.
Increasing the Accessibility of Island-styling Elements
One of the most engaging and captivating features of Moonlight Island is that you can expand the Island and reshape its terrain to your liking. Landscape Essences are required to make alterations to the terrain, and we've made them available not only through the guide quests I mentioned earlier, but in Amelia's Shop as well.
Also, since we expected players might initially find it challenging to obtain the Moonlight Island Special Production Materials necessary to expand their Islands, we lowered the requirements for the first stage of Island expansion, making it easier for more Milletians to reach that momentous milestone.
Celebrated the Update With a Boost Event
We held a two-week celebration boost event to celebrate the launch of the Moonlight Island update and helped every Milletian get their Island off to a great start.
During the event, Amelia's Shop sold some of the Moonlight Island Special Production items that bolstered your combat abilities, which allowed you to try them out until enough Milletians improved their Islands enough to start crafting them. In addition, to help ensure you had plenty of items to customize your Moonlight Island, Amelia's Shop sold Amelia's Homestead Boxes, which contained one of the many Homestead furnishings.
During the event period, EXP acquired from Moonlight Island Production increased for both the Island and Islanders alike, and you saw increased chances for visitors to drop by your Moonlight Island.
It's our hope that your beautifully decorated Moonlight Island will become a beloved place you can go to relax, and we'll continue listening to your feedback and making improvements as we go.
The detailed guide page below contains additional information about Moonlight Island and its features.
As always, we'll continue striving to create a more enjoyable environment for every player, working hard to make you proud to be a Milletian.