In Kurage Life, you'll take over the ramen shop "Umitake-tei" to pay off your late father's debts. There, you meet the plain heroine Mizuki Ayakawa, who works part-time at the shop. However, she suffers from severe social anxiety. Can you really clear the debts under these circumstances? Will you be able to help her open up and develop both your business and relationship?
Experience a ramen shop management sim featuring a pure-hearted "plain Jane" as its selling point!
Game Features
pure love story with no NTR elements
Easy-to-play management features - focus on developing your relationship!
Over 30 base CGs with more than 1000 variations
Real-time H-scenes with various commands and free touching!
Immersive full Japanese voice acting throughout the game
Taiwan Love Story ⁵ is a romantic interactive novel. To write a thesis on love, you meet girls from different parts of Taiwan. As you conduct your academic research, you gradually become captivated by them, leading to a series of sweet, bittersweet, and complex romantic encounters.
Dear storytellers, thank you for your patience. After a long preparation, the public playtest for the 1001 Nights Demo is now open! You can now request and immediately access the demo on the storepage!
Playtest time: 8/17 - 8/19 until 16:00 PM GMT.
After this, the game will no longer be accessible.
Please note that this Steam beta version differs from the demo previously released on itch.io. We've made many updates, including new levels, endings, etc. The game is still in its demo testing phase and will continue to be improved. We plan to release the official demo in September, which will feature more content (storylines, gameplay, achievements, etc.) and keep updating. Your feedback is invaluable to our tiny team!
The weekend is here! We cast a good mood buff on you and give you something nice!
1) Copy this promo code into a special window in the "Gifts" section of the play store 2) Take something good in the magic chest 3) Done! You are gorgeous!
Code I have gone through all of the code to allow for future updates. Yes, a tiny small step for you; but a huge one for me!
Art I've worked on some visual improvements, I've replaced the old NPC, bringing in one of much higher quality, complete with lip-syncing for an even more immersive feel to it! That also makes it easier to add new characters. I've also updated many of the textures, and now everything looks more compact.
Bgm main menu Yes, it’s been tough finding just the right song to play as background music for the main menu. However, I think I’ve got it.
Release Candidate The game is now in Release Candidate status, so some odd bugs might pop up. I really appreciate your patience and understanding while I'm still fine-tuning everything. You can find the build in the steam beta section.
Future This is the last big change in the game and now it goes into production, to add more maps, weapons, enemies, bugs, dialogues and relaxation scenes
- Added a brighter range for gamma adjustment. - Main item diary scales to position more accurately with wider monitors and graphic covers whole screen. - Placing "Geralds favorite game" map on study desk bug is fixed where camera wouldn't zoom in for a close up as intended.
Sprinting is now the default movement speed. Holding shift will now make the player move slower. (Feel free to rebind the control for slower movement, it isn't really useful for anything).
Cactus flesh can now be eaten to restore 6 HP.
Multivitamins have a slightly bigger effect and are slightly more expensive.