Greetings Wolves!ːsteamthumbsupː We planned <Ultra Plus Item> for you! The quantity of added items has been changed. You can now obtain more items at the same price as before!
We have scheduled an server maintenance on 8/16 from 7:00-8:00 UTC. The servers will go live again when maintenance is complete. Sorry for all the inconvenience and the maintenance could be postponed incase of unexpected technical issues. Thank you for your understanding and support.
For some of the unsolved issues and bugs, we will fix them in order of priority as soon as possible.
The Ancient Ruins are located at the bottom of Crescent Islands on the mainland of Noria. Basic Information The Ancient Ruins is the most challenging dungeon in the current version. To enter, players must have a character at level 75 or higher. The dungeon offers four difficulty levels, and each time you enter, the layout may vary. Players can choose the appropriate difficulty level based on their combat effectiveness and that of their team. Higher difficulty levels feature stronger monsters and offer more loot, with a greater variety and higher drop rates.
Each entry into the Ancient Ruins requires 10 admission tickets. Players can enter the dungeon up to 6 times a day, with the entry count resetting daily at 5:00 a.m. Ancient Ruins admission tickets can be obtained as rewards for Platinum members based on their online time or purchased from the in-game store.
Dungeon Drops
Defeating the boss in the Ancient Ruins rewards players with various items, which differ depending on the dungeon's difficulty level. The higher the difficulty, the more items drop, and the higher their drop rates. The specific drops by difficulty level are as follows:
- Difficulty 1: Abyss Stone, Fragile Abyss Enhance Stone (used to enhance Legendary Abyss weapons for missions)
- Difficulty 2: Abyss Stone, Abyss Weapon Embryo
- Difficulty 3: Abyss Stone, Abyss Weapon Embryo
- Difficulty 4: Abyss Stone, Abyss Weapon Embryo, Abyss Enhance Stone (used to enhance Abyss weapons for crafting)
Abyss Weapon Box - For All Classes
The Abyss Weapon Box is a unique item that can be crafted once your character reaches level 75. There are two ways to craft it:
1. Combine an Abyss Weapon Embryo with an Abyss Stone and other materials.
2. Use only Abyss Stones and other materials, but in greater quantities.
Opening an Abyss Weapon Box grants a random weapon for any class. The weapon’s quality can be Ancient, Myth, or Set.
- Ancient Abyss Weapons come with 4 main attributes.
- Myth Abyss Weapons come with 5 main attributes.
- Set Quality Abyss Weapons come with 6 main attributes.
Additionally, each Abyss weapon is accompanied by a random passive skill. Players can select an Abyss weapon based on its attributes and passive skill.
To enhance Abyss weapons, you need Bless Gems and Abyss Enhance Stones. Enhancement levels 1-6 require only Bless Gems, while levels 7-15 require both Bless Gems and Abyss Enhance Stones. While the enhancement process does not degrade the weapon, if an enhancement above level 9 fails, the weapon will be destroyed. However, using Red Zen Protection Enhance can prevent this destruction.
* I am very sorry that I had a stomach problem recently and went to the hospital. The update needs to be postponed until the end of the month. The specific date depends on the physical recovery. * Part completed so far: 1. 34 new weapons were created, including 2 pistols, 2 submachine guns, 6 shotguns, 15 assault rifles, 1 precision shooter rifle, 4 machine guns, and 4 sniper rifles. 2. 64 new modified parts were made. 3. 22 new bullets were created. 4. New modification interface, more convenient and quick modification. 5. Created 4 new human enemies, 11 new BOSS level enemies, and 5 new mainline-related NPCS 6. Made 4 new props and 15 collectible doll props 7. The new version of some old NPCS has been adjusted 8. The mission system is half completed
“Mound of Music” is featured in Rhythm Fest next week, let's Classical together! Embrace the dual challenge of Rhythm and Pitch!
Indulge in this brand-new music gameplay, capture and share your highlight moments with videos. Please send us the links to your videos to the following email address, as we will select no fewer than 50 lucky players who can receive the key for the full version of “Mound of Music”.
Quick tip: Click the paper in the upper right corner of the main menu to start a music exam. Once you pass, you can quickly unlock all the musical gameplays.
At the Castle Azure location, you can buy a musical instrument that you can be deployed in a field where you collect merit. Doing so will passively refresh the activities, allowing you to gather merit more efficiently. Only one musical instrument can be in use at a time, but they don't expire.
Noble Academy Area Added:
Players can now access the Noble Academy area (partly). At the moment, there are two shops and a quest giver. For now, there are a few quests that introduce a new item, Mailboxes. This feature is missing a couple of things, so it is not fully complete.
Mailboxes Added:
Mailboxes can be purchased at the Noble Academy. You can collect one of each type, and you only can place one mailbox per field location. Your mailboxes will gather merit overtime. When full, you can retrieve the mailbox for the merit it has collected. Items will drop as well. When offline, mailboxes will continue to fill. When online, mailboxes will fill at double the rate.
Other Changes:
Bags will now gather all token items. Due to this change, token duration has been decreased a bit. (These changes are not final and will be further tested) Autosaves are triggered more frequently. A couple of miscellaneous code changes were make in hopes to eliminate game breaking bugs.
What Next?:
The Rat Catcher's ability will get a rework. A mailbox feature I was unable to implement this patch will be added in the next.