Loss - simonstache315
Dear Steam Users,

It seems that for some weird reason Steam recommended my game for you, so let me introduce myself. I'm SimonStache, the solo developer of "Loss", and I've been working on this game for the past year or so. This is just a "welcome!" post to start the discussions of my game. I would love it if you joined the community! Feel free to share your thoughts and be nice :)

Shadow Gambit: The Cursed Crew - Johannes (Mimimi)
Sumerian Six just announced their release date (September 2nd!) with this trailer that we really like (and that calls the game a stealth strategy title, can you spot where ... <3 ):

https://www.youtube.com/watch?v=E9DeYqVHkkM

They also improved the demo with a quite big patch, so if you had any issues, especially performance-wise, you might give it another try:

https://store.steampowered.com/news/app/1429850/view/4357881096234870158

We will post one more time about this game when it's out, as we still think its probably the most-Mimimi-like game in this beloved genre for a while and of major interest to all fans. But let's also see what we'll learn about Commandos: Origins during gamescom!

If you like what you see, wishlist the game here: https://store.steampowered.com/app/1429850
The Demon Rush: Legends Corrupt - Dragoon Canada
Work on the Warbeasts expansion has been going smoothly. The story content data (cutscenes, NPC dialogue, travelling between maps -- this is for both Story Mode and Side Stories) has been completed, with its total size in terms of event pieces (things like messages, movement, playing music, animating a character, fading a screen, and so on) being similar in size to the Tenebris expansion.


With the story content data completed, the 5 new upcoming Side Stories for Warbeasts can be revealed:


Character
Side Story Name
Stevant
Anxiety Overflowing
Joe
Can't Go Home Again
Kaez
The Meaning Of Life
Fleming
The Discovery I Made
Green
Tossed Aside



Work on models, maps and music is next, and I'm hoping to get those done in a reasonable amount of time.
Territory - threat vector
Fixed
  • Aggressive animals unable to attack when stuck with arrows
Aug 15, 2024
Infinite Forest Idle Playtest - Pasc
IFI has been simplified.
Spells have been temporarily removed, they will be added again later, probably in a different form.

Monsters now come in waves, the first 15 waves are done.
After wave 15 the game will just repeat and there is nothing new.
I will add more waves as soon as possible.

This update is mostly a preview of how the game is going to look in the future.
I'm interested in feedback on difficulty and progression for this update.
Aug 15, 2024
The Sunday - carb
- Walking bug fixed
Office Life - Link
本次更新的内容如下:

***完成黄萍萍6、7、8、9年剧情,建议从8年9月前开始载入游戏,可能导致黄萍萍10年剧情逻辑错误或剧情较少***
  • 新增:个人声望模块
  • 修复:公司升级以后,部门的人除了管理,会全部被调到1部1组
  • 修复:大地图三个红色感叹号找不到对应的人触发
  • 修复:卡牌战斗无法出牌也无法下一回合或者结束
  • 修复:快捷键F8bug
  • 优化:9年12月带堂弟看房,新增替他买房选项
  • 新增 :10年2月堂弟、三叔感谢剧情
  • 新增:9年4月上黄萍萍二胎、拍电影的主线剧情
  • 新增:9年5月下黄萍萍二胎、拍电影的主线剧情
  • 新增:9年7月上黄萍萍二胎、拍电影的主线剧情
  • 新增:9年8月上黄萍萍二胎、拍电影的主线剧情
  • 新增:9年9月上黄萍萍二胎、拍电影的主线剧情
  • 新增:9年10月上黄萍萍二胎、拍电影的主线剧情
  • 新增:9年11月上黄萍萍二胎、拍电影的主线剧情
  • 新增:9年12月上黄萍萍二胎、拍电影的主线剧情
  • 新增:9年4月上黄萍萍二胎、拍电影的支线剧情
  • 新增:9年4月下黄萍萍二胎、拍电影的支线剧情
  • 新增:9年5月下黄萍萍二胎、拍电影的支线剧情
  • 新增:9年8月上黄萍萍二胎、拍电影的支线剧情
  • 新增:9年8月下黄萍萍二胎、拍电影的支线剧情
  • 新增:9年9月上黄萍萍二胎、拍电影的支线剧情
  • 新增:9年9月下黄萍萍二胎、拍电影的支线剧情
  • 新增:9年10月下黄萍萍二胎、拍电影的支线剧情
  • 新增:9年11月上黄萍萍二胎、拍电影的支线剧情
  • 新增:9年11月下黄萍萍二胎、拍电影的支线剧情
  • 新增:9年12月上黄萍萍二胎、拍电影的支线剧情

由于测试版的存档与正常线上的存档是共通的,但测试版有可能存在一些不确定性和隐患,因此请各位在进入《职场浮生记》test测试分支前先准备好你的存档备份。(建议关闭游戏的云存档功能)

测试版专用群:133095448

本地存档路径:C:\Users\你的用户名\AppData\LocalLow\XiaMenLeiYun\OfficeLife\Save。其中整个Save文件夹都是存档。

进入test测试分支
1、选中你库中的“职场浮生记”右键后点击属性。
2、在属性面板的左边点击选择测试版。
3、在右边直接通过下拉选择“test - 测试版本”后关闭即可。
4、正常成功后游戏在库中的显示会增加后缀显示为“职场浮生记[test]”就OK了。
6、如需返回线上的普通版本,只需在刚刚属性-测试版的地方选择“无”即可。



感谢大家对《职场浮生记》的支持和期望!我们仍关注并处理游戏中出现的各种问题,若您在游戏过程中遇到任何问题,欢迎加入我们的官方玩家群向我们反馈问题,或者向我发邮件:1038814443@qq.com
最后再次感谢您对我们的支持。

玩家1群:957442257 (满)
玩家2群:992723041 (满)
玩家3群:644340904
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《职场浮生记》团队
Aug 15, 2024
RERODENT - Scinacz
Hey,
So since yesterday some more bugs were found.

Here is what was fixed:
- Pressing esc in the in-game settings won't make the settings screen go away
- The screwdriver doesn't work sometimes
- The title is no longer L'RERODENTE in the french translation
- The tutorial text for the french translation has been fixed.
- The main menu credits not translating into a different language when changing the language.

Thank y'all for the support.
Have fun!
The Merry Fairy - Pronoia Games
Dear friend,


The Merry Fairy Demo is finally ready to play on Steam! Come spend a little time at my beautiful cottage and enjoy the Fairyland vibe. Here is what you can expect:

  • A beautiful scrapbook journal ready for your thoughts and creativity
  • Various decorations that you can gather from all kinds of places, such as the Guestbook (but there are hidden decorations, too!)
  • Two of Fairy's whimsical friends, Jack the Caretaker and Lekkote the Wishtree, ready to visit you every half an hour and talk about magic and matters of the heart
  • A few letters from Fairy
  • A friendly weather that follows your wishes
  • Candles, a soothing windchime and a tiny companion

I have been fussing the entire night before opening the doors for your visit. I might have left a thing or two extra, for your visit, and perhaps not everything is fully built and polished. I do welcome every thought and wish you have, as I do desire to make your stay as comfortable as possible.

I launched The Merry Fairy Demo with the occasion of the Wholesome Games Steam Celebration fest. Depending on the kind of feedback I will receive from you, I may have to close The Merry Fairy Demo on occasion. So please try out the enchanted scrapbook journal well aware that you might lose your beautiful entries and creations.


Enjoy The Merry Fairy!

Yours,
Fairy


Aug 15, 2024
AI Olympius - Lions Shade
One more small update before I dive into the development of the story progression.
  • UI: interaction highlighting is now more minimalistic.
  • Slightly adjusted camera position.
  • Fixed a bug with the fusion core that stopped working after passing the “great gate” level
  • Fixed a problem with input registration, when the mouse buttons did not respond until any key on the keyboard was pressed.
  • Additional optimization of the last levels.

known issue:
On the last level, if the starting hoverbike is destroyed, the level will start to slow down due to internal errors, will be fixed in the next update.
...