■ PD Comment
The newly added ‘Hall of Souls’ is a raid content where you can face bosses immediately. Since the combat penalties have been significantly reduced, as long as you can acquire the entry currency, ‘Soul Stones’, you don’t need to worry about losing equipment or other stalkers intruding. Soul Stones can be obtained through various means and are expected to be earned from challenges that offer high rewards.
We have worked to enhance accessibility for those who found fighting bosses via raid portals challenging. Enjoy and have fun!
■ PD Comment
You can encounter the new boss, the ‘Forgotten King’, in the new catacomb theme.Those who venture into his slumbering domain will have the chance to face this long-forgotten ancient ruler. Although our conversation may need to be conducted with steel and blood.
We’ll continue to add exciting themes to the Witch’s Dungeon. Enjoy exploring the new areas and uncovering the hidden mechanics, and embrace the adventure!
■ PD Comment
Locked chests naturally offer higher-quality rewards. However, Thief Rio has the unique ability to unlock chests without needing a key.
How about teaming up with the Desert Starlette today and searching for those hidden treasures?
■ PD Comment
We’ve introduced a tutorial feature. When you log in for the first time, you can choose whether to start the tutorial. Join Hilda, who finds herself in trouble during her adventure, and learn the basic of the game’s systems and combat. You can exit the tutorial at any time and replay it as needed
We’ve meticulously prepared this tutorial to build your confidence in combat, survival, and escape, helping you become a powerful stalker. If you find the gameplay challenging, we highly recommend playing through the tutorial.
■ PD Comment
With the attendance event, you can ear Rene by participating in the test for 7 days. This reward will be bound to your account and available for future use. Be sure to participate in the test to claim your Rene!
■ PD Comment
We've increased the variety of “Throwable items” significantly. While the utility of throwable items was somewhat limited in previous battles, we’ve introduced exciting new items that can dramatically alter the course of combat. These additions are designed for various scenarios, including entry, escape, and combos. We look forward to seeing your creative uses for them!
■ PD Comment
We’re excited to gift you a skin featuring Hilda’s classic body shape. For those who miss the early version of hilda, this skin is a nostalgic treat.
We want to assure you that our development team is committed to understanding our target audience and prioritizing content that meets your interests. This costume is part of our effort to gather and consider your feedback.
We welcome all your opinions and are ready to listen seriously. Your feedback is invaluable to us!
■ PD Comment
This feature was added after much consideration. While learning the map and adapting to your surroundings is a key part of the Dungeon Stalkers experience, we wanted to ensure that enhancing convenience didn’t detract from the fun of exploring.
However, with the introduction of diverse theme like the new catacomb, and our plans to offer differentiated experiences and rewards for each theme, we wanted to avoid the frustrating experience of blindly searching for specific areas based solely on luck.
Therefore, in this version, the region map will display only the overall and minimal location information. We’re eager to hear your feedback on this system and, as with all systems and content, we’re closely monitoring your responses and opinions.
■ PD Comment
This version aims to maintain a more gradual balance for PVP content while creating a more enjoyable PVE environment. We want to avoid situations where players struggle excessively against a few regular monsters. We believe that fulfilling the power fantasy of being a hero is what sets Dungeon Stalkers apart from other similar games in terms of combat
We understand that some adjustments may not fully meet your expectations. However, our development team is continuously engaged in rigorous discussions to find balanced values that everyone can agree on. We welcome and encourage your feedback to help us refine the balance further.
■ Final PD Comment
This test version has been created with the goal of improving many aspects and showcasing our vision for the future. As the evaluation of our team has become more positive, we’ve been able to invest in a longer QA schedule to enhance stability. This is all thanks to your support and interest.
We aim to continue providing you with thrilling and enjoyable experiences as you explore the mysterious and perilous dungeons of Dungeon Stalkers, escaping with incredible treasures. We hope you will walk this path with us and cheer us on.
See you in the dungeon, Stalkers.