First off, thank you for playing our game...even though the experience had been negative so far. We've received your feedback regarding the bugs in the game and the issues with overly bright or dark scenes. We're made note of it and immediately made the following changes:
Black screen bug during chase sequences
Game freeze bug when opening the refrigerator before the chase sequence in level 7
Game freeze bug when unable to pick up the kitchen knife after the car door closes in level 7
Game freeze bug when getting stuck inside the bathroom in level 6
We continue to keep fixing bugs and issues related to overly bright and dark scenes. We also hope that the critical issues are resolved. Please feel free to directly let us know on Discord if you encounter issues.
Animazioni di nuoto Aumentata velocità di nuoto Aggiornata mappa iniziale Aggiornato nemico CrawlingMoth con nuove animazioni Rimosso lag della telecamera quando si hanno pochi HP Rimossa riduzione velocità di movimento quando si hanno pochi HP
A new Client Version(1.54.1) with fixes for the issues that were identified in Version 1.54.0 has been deployed on STEAM as of Aug. 8th (THU) 19:00(KST).
Version 1.54.1 Changelog - An issue where the game softlocks at Stage 5-18 - An issue where defeating every enemy at once under a specific condition in a Mirror Dungeon - Chain Battle causes the Encounter to end in a defeat, making it unable to proceed to the next Stage - An issue where substituted Backup units do not gain additional Skill Slots in Regular Encounters Chain Battles - An issue where VFX for the Passive of an enemy appearing in 6.5-2 lingers even after the Passive ends - An issue where, in the Nominable Egoshard Crate opening UI, selecting and deselecting the Sinner's shards doesn't actually deselect the Sinner - An issue where translations for the text in the popup window for 'Clear Selection' option in the Loadout Menu are not applied
If the game does not update to 1.54.1, please restart your STEAM client to proceed with the update.
We are excited to announce that the Steam Store page for MU Legend: Evo is officially live as of today, Thursday, August 8, 2024!
MU Legend: Evo is a dark MMORPG (Massively Multiplayer Online Role-Playing Game) where players step into an expansive game world, exploring, battling, and growing alongside others. Building on the dark magic aesthetic of MU Legend, this new installment introduces a world brimming with mystery and fantasy. It features ultra-fast combat, animated 3D visual effects, and a continuously expanding world.
In addition to retaining the classic gameplay of MU Legend, MU Legend: Evo introduces new gameplay mechanics such as AFK, Talent Points, the Soul Box, and the Talisman System, giving players greater freedom in character creation.
MU Legend: Evo also boasts significant improvements in art, with more detailed character models, enhanced light and shadow effects, and more realistic scene rendering compared to MU Legend.
We also want to use this opportunity to thank all of you for your ongoing support, by either providing helpful feedback and suggestions, live-streaming the game or just showing interest in the game in general.
We're currently working hard on the full release to make sure it will meet your expectations!
Until then, you can try out our free demo, which is still available and has been improved thanks to feedback from our community over the last few days!
We are the "Bless Unleashed PC Team" and we wanted to inform you that the server maintenance has been completed. You can now log in to the game as usual. We appreciate your patience during this time.
Updates
1. Routine server maintenance. 2. Anniversary celebration event begins: August 8th after maintenance - August 29th 0:00 CST. 3. Additional item exchange options at the Marketplace Manager (refreshes every Monday at 12:00 UTC). 4. Adjusted the level cap for regional bosses' quests to level 45, allowing higher-level players to accept them. 5. Limited-time items available at the Lumena Shop: 1 Million Star Seed Chest (discounted). Additionally, the purchase limit will be based on per character rather than per account. 6. Further optimization of the battlefield matchmaking system. 7. Enhanced profanity filter functionality and fixed the issue with sending inappropriate text using macro commands: This modification will clear your existing macro command shortcuts. 8. Fixed a bug where using enhancement materials with levels +1 to +5 would grant additional refinement experience points. 9. Addressed some localization issues with certain pets. 10. Introduced a brand new exclusive weapon system.
The time has come. The Ancient Deity wants us to playtest Feed The Gods! And we cannot resist His will... However, this is our first playtest. And we hope for your prayers and understanding ːsteamthumbsupː
Test Period: 8/9 – 8/11 The Playtest kicks off August 9 at 16:00 UTC (9:00 AM PDT, 12:00 PM EDT) and continues until August 12th at 16:00 UTC (9:00 AM PDT, 12:PM PM EDT).
How to Join Visit the Feed The Gods Steam store page starting today, and click "Request Access" under "Join Feed The Gods Playtest" to sign up. We will start confirming access daily after the the playtest go live. Those selected will be promptly notified.
Additional Comments Feed The Gods is a party game. We highly recommend to bring your friends with you! If you want to finds someone to play with - join our Discord server! https://discord.com/invite/UKfZNgVKud
- Map Transition Fix: The issue of visual distortion during map transitions (preloading visual glitch) has been resolved with a loading screen. The loading screen will no longer be removed until the map is fully loaded.
- Mission System Fix: The bug related to the mission system being inactive has been fixed. Missions are now distributed at the space station.
- Placement Fix: Issues where certain actors such as the Furnace, Alchemy Table, and Fridge would place in a wooden house but not in a stone house have been resolved.
- Mineral Drops Fix: The issue of minerals like Flint, Enchant Stone, Enchant Crystal, and Coal dropping from every mine on Earth has been fixed. Additionally, Flint has been removed.
- New Barricades: Newly added barricade types like Wooden Stakes and Survival Shield have been added to the production template.