SERAPH : In the Darkness - SERAPH : In the Darkness
A mad mage who defies taboos and warps life and death within his grasp. Capable of fighting with curses and summons, as well as wielding polearm weapons for melee combat
Necromancers can use scythes, wands (staves), and shields. Wands can be combined with shields, or polearms can be used, depending on the main skill tree chosen.
Attribute Allocation : The method of allocating points for a Necromancer depends entirely on the main skills used. For spellcasting and the Crimson Curse series of skills, mainly add points to Energy; for the Bone Shadow series, the focus should be on Agility and Stamina. The Blasphemous Legion series also requires investment in Strength.
Skill Points : For a more relaxed gameplay focusing on spellcasting, allocate more points into the Crimson Curse skills; for those seeking thrilling melee combat, points should be added to the Bone Shadow skills.
One person at the top, that fits a pyramid scheme all right. IcarusPanda, don't fly any closer to the sun or your fur will catch fire!
Highlighted Levels
Bouncy bouncy, mushrooms are fun! Let's see who can bounce the fastest
Fungi Isle
All Mushrooms
Boing, get bouncing!
Development Update
Meteor Basketball lumbers onward, the base levels are done, artist recaptured and working on arting them out, and generally things are going smoothly. It shall be released soon(tm)
[Bug Fix] 1. Fixed an issue with incorrect gender pronouns in English localization. 2. Fixed an issue where all instances of "her" were incorrectly displayed as "herm" in English localization.
[New Features] 1. Itabag and Itaroom decoration: When selecting overlapping objects (three or more), a selection box will appear. 2. Itabag and Itaroom decoration: Optimized the UI in the upper right corner.
3. Commissions: Optimized the tagging logic. 4. Exiting without saving will trigger an auto-save reminder.
[Storyline Optimization] 1. Optimized an issue with out-of-character writing at the beginning.
The whole server will be maintained from 10:00 to 12:00 on Thursday, August 8. You can't log in to the game during the maintenance process. Please inform each other. The new server S365 will be opened at 10 a.m. on Saturday, August 3. On August 8, the return of old players began. The return of old players begins: Activity time: 00:00 on August 8th to 23:59 p.m. on August 14. Return to player definition: Calculated from the first login at the beginning of the activity, players who have not logged in for 7 consecutive days will be judged as returning players after logging in for the first time during the activity time, and the status will not be modified after that. Returning players can bind a non-return player in the same server. Non-return player definition: Players who do not meet the definition of return players will be judged as non-return players when logging in for the first time during the activity time. The middle state will not be modified. New characters created during the event are also non-return players. Non-return players can be bound by 3 return players in the same server. During the activity: Returning players will issue corresponding resources and ingot rewards according to the lost time when logging in for the first time. All players can receive daily login rewards every day during the activity. During the activity, returning players and non-returned players can receive corresponding rewards after recharging the corresponding amount. Issuance of additional rewards: When receiving single and continuous recharge benefits from the return activity, players who are bound to it will also receive corresponding rewards by email. If you want to receive multiple rewards, go to your former comrades-in-arms and let them return to fight together. Remember to let them bind you after logging in to the game!