The different paths in the upcoming release will offer very different scenes and each will introduce us to multiple new characters. These new characters will all have a part to play now and well into the future with some causing a hard split in certain paths. If you have Branson in your group from the 0.3.0 release, then his past and choices you made for him will play a major part in the direction of the scenes. A life hangs in the balance and certain choices you have already made will dictate the outcome of this situation. Having Damerek in your group instead will open up new scenes that will give us some insight into his background. His path will also lay the foundation for a future story arc and companion quest while also introducing a new antagonist.
Here are a few images from the upcoming content:
Alongside the story writing and image creation I have been continuing work on the updates for the galleries and journal mentioned in the previous development update. Here are some screenshots of the new Images and Dreams selection screens. Each time you enter the screen, the Others image will randomly change to show different characters that fall into that category. The images also change from black and white to color when you hover over them.
The different dreams that you will be able to see during your story will be listed here. They will be black and white and will change to a color version once you have unlocked it for replay.
Updated Player Character Animation: Enhanced fluidity and realism of the main character’s animations. Updated Enemy Animations: New animations added, including enemies looking at the player, increasing immersion.
Updated Sound Effects for Weapons (Pistols): Improved sounds for a more realistic and satisfying shooting experience. Updated Ballistics Mechanics and Performance: Adjustments to ballistics mechanics for greater accuracy and overall performance improvements.
Fixes:
Load Level and Streaming Bugs Fixes: Resolved issues related to level loading and streaming for a smoother experience. Additional Updates:
Updated Game Over Screen: New game over screen with improved design for better feedback to the player.
Added Support for DLC: Preparation for future additional content with the introduction of DLC support.
Fixes: - Fixed Crash when trying to move a fleet and spawn a ship (shouldn't be able to do this) - Fixed Crash with Tower Targeting - Fixed bug allowing some users to spawn towers in space and not on asteroids
We have scheduled an server maintenance on 8/2 from 7:00-8:00 UTC. The servers will go live again when maintenance is complete. Sorry for all the inconvenience and the maintenance could be postponed incase of unexpected technical issues. Thank you for your understanding and support.
For some of the unsolved issues and bugs, we will fix them in order of priority as soon as possible.
・One new world added ・Hidden goals added to some existing levels ・Changed the structure of some existing levels due to the addition of hidden goals ・New menu screen ・Added a clear progress page ・Added a practice Level ・Added special Tamaniwatori colors, some corrections ・Added encyclopedia entries, changed some descriptions, changed display method ・Added achievements
The newly added world is a hidden world.
You can play it by clearing the hidden goals added to some existing levels.
(If a level that has already been cleared with the normal goal has a hidden goal, a "?" mark will be displayed on the level icon.)
In addition, with this update, the total number of levels has exceeded 100.
-Added in the ability for the mobile gravity fields to follow a pre-recorded path by holding down the P key -Added gravity options for the large mobile gravity field so players can customise it's settings by pressing the comma key