Delta Park - eibriel
Screen filters are fun, but not when you can't see anything at all!

There was a small bug in the "damage effect", also called datamosh, that erased the entire image of the screen. That wasn't intentional!

Since the issue only appeared for some players, and I'm not sure if its fixed for everyone I've temporarily disabled it.

For the brave ones I've added an option to re enable it in the "Game Settings" menu.




The Datamosh effect should look like this


NOT like this
Shards of the Past - Garou24
The different paths in the upcoming release will offer very different scenes and each will introduce us to multiple new characters. These new characters will all have a part to play now and well into the future with some causing a hard split in certain paths. If you have Branson in your group from the 0.3.0 release, then his past and choices you made for him will play a major part in the direction of the scenes. A life hangs in the balance and certain choices you have already made will dictate the outcome of this situation. Having Damerek in your group instead will open up new scenes that will give us some insight into his background. His path will also lay the foundation for a future story arc and companion quest while also introducing a new antagonist.

Here are a few images from the upcoming content:







Alongside the story writing and image creation I have been continuing work on the updates for the galleries and journal mentioned in the previous development update. Here are some screenshots of the new Images and Dreams selection screens.
Each time you enter the screen, the Others image will randomly change to show different characters that fall into that category. The images also change from black and white to color when you hover over them.





The different dreams that you will be able to see during your story will be listed here. They will be black and white and will change to a color version once you have unlocked it for replay.

Aug 1, 2024
Rogues Don't Cry - FunEntersTheChat
Hi everyone,

Regular update.

Changes

  • Added melee attack to flame towers
  • Added soft cap to weapon skills
  • Fixed the long arm trait for heroes
  • Fixed problem with arena shop not closing correctly
  • Fixed engineer zone not allowing turrets outside of spawn zone
  • Changed arena items: mostly higher level now
  • Fixed hydra attack animation
  • Improved performence of damage popups
  • Fixed bug with animator that would freeze after death
  • Nerfed upgrade prices for town buildings
  • Fixed bug where 2 blesses of the same type were offered
  • Gorgon stare attack now has a chance to insta kill units
  • Fixed golem's reduce attack skill bug
  • Improved localization tool
  • Fixed bug with battle indicators not being removed
  • Death curse disease now instantly shows up in battle tooltips
  • Fixed bug where chests would offer 2 identical potions
  • Fixed problem with friendly units spawns
  • Fixed UI of certain town tooltips
  • Fixed ghost cave model
  • Fixed bug with grandma blessings
  • Fixed glitch with equipping items that would use potions at the same time
  • Catapults now have the push ability
  • Improved slimes model
  • Tweaked spider paralysing venom
  • Fixed bug where wandering monsters would stall
  • Fixed grandma blessing battle message
  • Fixed bug with the cloning ability
  • Nerfed ghost cave battle power
  • Improved main menu UI - now a lot more better looking
  • Added sound effects and messages for dungeon events
  • Fixed orientation of the spawn points in battle waves
  • Final boss now has a marker above its head
  • Fixed bug where golems, specters and siege engines could equip armors
  • Added visual effect for cursed attacks
  • Fixed bug where flame faces would get burned by other flame faces
  • Fixed equipment tooltip with gladiator armor
  • Improved croc models
  • Fixed sound for random event close button
  • Capped the bonus you can get from treasure bonuses in dungeon events
  • Fixed bug where game over music would not play
  • Added debug options to build
  • New dungeon event: healing spirit that heals random units
  • New grandma blessing: temporary prayer, which gives one prayer for next battle
Deadly Contagion - JardelBJJ
Deadly Contagion Build Notes - Version 1.0.1.5

New Features and Improvements:

Updated Player Character Animation: Enhanced fluidity and realism of the main character’s animations.
Updated Enemy Animations: New animations added, including enemies looking at the player, increasing immersion.

Updated Sound Effects for Weapons (Pistols): Improved sounds for a more realistic and satisfying shooting experience.
Updated Ballistics Mechanics and Performance: Adjustments to ballistics mechanics for greater accuracy and overall performance improvements.

Fixes:

Load Level and Streaming Bugs Fixes: Resolved issues related to level loading and streaming for a smoother experience.
Additional Updates:

Updated Game Over Screen: New game over screen with improved design for better feedback to the player.

Added Support for DLC: Preparation for future additional content with the introduction of DLC support.

ATT: Jardel Antunes
BoxGames Productions
Aug 1, 2024
The Fall of Aether Station - nibblebytegamestudio
Fixes:
- Fixed Crash when trying to move a fleet and spawn a ship (shouldn't be able to do this)
- Fixed Crash with Tower Targeting
- Fixed bug allowing some users to spawn towers in space and not on asteroids
The Front - Friendlymedic
We have scheduled an server maintenance on 8/2 from 7:00-8:00 UTC. The servers will go live again when maintenance is complete. Sorry for all the inconvenience and the maintenance could be postponed incase of unexpected technical issues. Thank you for your understanding and support.

For some of the unsolved issues and bugs, we will fix them in order of priority as soon as possible.
Tamaniwatori's Puzzle - samkimicooke
The main update contents are as follows.

・One new world added
・Hidden goals added to some existing levels
・Changed the structure of some existing levels due to the addition of hidden goals
・New menu screen
・Added a clear progress page
・Added a practice Level
・Added special Tamaniwatori colors, some corrections
・Added encyclopedia entries, changed some descriptions, changed display method
・Added achievements

The newly added world is a hidden world.

You can play it by clearing the hidden goals added to some existing levels.

(If a level that has already been cleared with the normal goal has a hidden goal, a "?" mark will be displayed on the level icon.)

In addition, with this update, the total number of levels has exceeded 100.

I hope you enjoy it until the end.
Aug 1, 2024
Brooks in Wild West - piggynosegames
Small improvements to images and script.
Bug fixes.
Crypt Crawler - Tony Li
Demo v20240801.1 is now available!
  • Players can now sprint for short durations.
  • Better targeting and indication of which structure will be deconstructed when deconstructing.
  • Reminder indicators over arrow towers prior to first time reloading an arrow tower.
Unreal Physics - Rage39a
-Added in the ability for the mobile gravity fields to follow a pre-recorded path by holding down the P key
-Added gravity options for the large mobile gravity field so players can customise it's settings by pressing the comma key

An overview of these features can be found in the updated Gravity Fields DLC Overview youtube video: https://www.youtube.com/watch?v=ZFBpLtTFItc&t=101
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