Jul 29, 2024
Grand Soul Story - MoonSoulGames
Another bug-eviscerating, combat-rebalancing patch thanks to the magnanimous playtesting/feedback of Francesco Funiati, bingbongler, matsieftw, and UPRC!

Enjoy!

[sniffle]
Deadlock Station - C4PT41N
Attention station residents!

How was your day? Everything alright? Whatever your answer may be, we have something to make your day better! Deadlock Station demo is already available for you to try!

We even have a trailer for it!



Casual reminder about the demo features:
  • 4 available characters to build your team: a heavily armed Executioner, far-reaching Gunner, frail but exceptionally strong Raider and an impenetrable Legionary!
  • Various quests altering the whole run with your choices changing the outcome!
  • New system of random events — outcomes vary depending on your choices
  • Meta-progression with upgrades and unlockable items
  • A big boss-fight in the end! Big, evil, challenging — but you will prevail, we believe in you!
Basically, it's the first act of the game in all its glory and it's highly replayable. Some of you really like pushing games to the limit and this demo is perfect for it!

Remember: utilize your surroundings, plan ahead, place Executioner in melee!


Try out the demo, if you haven't yet!
https://store.steampowered.com/app/2327640/Deadlock_Station/

And if you have, feel free to share your thoughts at CRITICAL REFLEX Discord server!


See you around!
Jul 29, 2024
Spellstruck Playtest - cybersmackstudios
Hotfix 2
SHARK SIEGE - TOGETHER SURVIVAL - maxim.tanasoglo
Mark your calendars! “Shark Siege - Together Survival” is making waves with its epic blend of strategy, teamwork, and underwater exploration.

Navigate a vast oceanic world where survival hinges on collaboration. Solo or team up with friends to brave the depths, face dangerous sea creatures, uncover treasures, and tackle hazards with stunning visuals and captivating gameplay.

Celebrate the launch with a huge discount on release day! This limited-time offer is your chance to dive in and save big. “Shark Siege - Together Survival” promises hours of entertainment and replayability, perfect for both seasoned gamers and newcomers.

Available August 1st! Grab the launch day discount and start your underwater adventure at a fraction of the cost. Add it to your WISHLIST now and get ready for an epic journey!
Coridden - Feanen_AP
Greetings, Shifters! ✊

First off, we want to extend a huge thank you to everyone who participated in our alpha playtest. Your feedback has been invaluable, and we truly appreciate the time and effort you put into helping us improve the game ❤️ We've just turned off access to the alpha build, and we're currently compiling all the results. We'll be back with a summary of the playtests soon!

In the meantime, we've already started implementing changes inspired by your feedback and suggestions. We even uploaded a patch to the build last week! But that's not all—we've been hard at work throughout the entire month.

Here's a quick rundown of what we've been up to:

Combat Ready 🗡️
🔷 Automatic Champions Placement
We've added "Champion" enemies. These tougher foes often have more abilities than their normal counterparts and can appear randomly on the map. You can tell them apart because of their blue outline.

➕ Added Wound Healing to Some Armor
Now, certain armors will grant health regeneration, helping you stay in the fight longer.

💥 Dragolem Smashes Attackable Objects

🗡️ Two-Handed Weapon Style Fighting
We've been working on improving animations and the overall feel for the Heavy/Two-handed weapon style. Our goal is to make these weapons feel more impactful and satisfying to use, making your combat experience better.



Eye Candy 🤩
⚡ More Clear When You Are Out of Energy
We've made it easier to notice when you're out of energy. However, we feel like there is more that we can do here, so let's say it's still a work in progress.

🤝 Improved Player Animation Syncing in Online Multiplayer
We have worked on improving the syncing of player animations in online multiplayer because the one we had so far left much to be desired. 

💥 Skills VFX Fixing and Improving
We've fixed and improved the visual effects for skills, making them look even cooler!

Finding Balance ⚖️
We've made adjustments to Skill and Energy Cost based on your feedback, and we'll be testing it out in the future.

Quilon Makeover 🏛️
We'working on Quilon's look and layout. This is the direction we're going for:



Bug Fixing 🐛
We found and fixed a ton of bugs. It's a never-ending story, but the sooner we catch them, the better!

Follow us on Twitter/X, Instagram and join our Discord to stay in touch 🦖

See you soon!
/Coridden Team
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🐲 Add to Wishlist
https://store.steampowered.com/app/1656930/Coridden/
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🐲 Previous Update
https://store.steampowered.com/news/app/1656930/view/4362383426816250338
Jul 29, 2024
Tinkerlands - EveTok


Heya Tinkerlanders!

It's been a month since our last devlog, so we're excited to share what's been happening with our tiny game!

This month, we've focused on multiplayer development, new locations, mobs, and weapons. While we're saving the multiplayer features as a surprise for later, let's dive into how we're creating new locations and expanding the arsenal to make you feel like a true warrior or skilled mage!

NEW WEAPONS

Dual weapon system
We're giving you more variety in Tinkerlands by adding a dual weapon system. Now, you can combine the powers of spell books! How cool does that sound?



Shadow Book and Moon Book
If you're into dark magic, you'll love the new ritual of total domination with the Shadow Book and Moon Book!





Ghostbuster
With this weapon we ain't 'fraid of no ghost hiding behind the corner! This blaster works both as a weapon and a light source in pitch-dark places. Pair it with the Plague Doctor set for a truly radical cure! 😈






NEW BIOME FEATURE
Here’s a special feature for one of our new biomes! Like Yin and Yang, the daylight and nighttime versions of this biome are inseparable but completely different from each other.




That's all for now! As always, we’d love to hear your thoughts on the new content! Stay tuned, join our Discord server, and don’t forget to wishlist the main version of the game!


Jul 29, 2024
Tinkerlands: A Shipwrecked Adventure - EveTok


Heya Tinkerlanders!

It's been a month since our last devlog, so we're excited to share what's been happening with our tiny game!

This month, we've focused on multiplayer development, new locations, mobs, and weapons. While we're saving the multiplayer features as a surprise for later, let's dive into how we're creating new locations and expanding the arsenal to make you feel like a true warrior or skilled mage!

NEW WEAPONS

Dual weapon system
We're giving you more variety in Tinkerlands by adding a dual weapon system. Now, you can combine the powers of spell books! How cool does that sound?



Shadow Book and Moon Book
If you're into dark magic, you'll love the new ritual of total domination with the Shadow Book and Moon Book!





Ghostbuster
With this bluster we ain't 'fraid of no ghost hiding behind the corner! This blaster works both as a weapon and a light source in pitch-dark places. Pair it with the Plague Doctor set for a truly radical cure! 😈






NEW BIOME FEATURE
Here’s a special feature for one of our new biomes! Like Yin and Yang, the daylight and nighttime versions of this biome are inseparable but completely different from each other.




That's all for now! As always, we’d love to hear your thoughts on the new content! Stay tuned, join our Discord server, and don’t forget to wishlist the main version of the game!

https://store.steampowered.com/app/2617700/Tinkerlands/


WEEB - Kate Upton
We have added new Waifus that you can find on your journey! These new Waifus will replace the "Shy Waifu" and the "Waifu Bunnygirl" in the Waifu drop pool, meaning that these two will not drop anymore!

There was also an issue with the images of the new Waifus, where the image wasn't showing, but that should now be fixed.

Autotag - RF Games
Playtest is now LIVE!

Hi all the latest version of the playtest 0.0.16 is now live with a bunch of new features!
Get your friends together and get battling!



Change log:
  • Added new map (Desert Island)
  • Added player levels
  • Locked customizations behind levels
  • Added chat box
  • Added /stuck command to suicide
  • Added score system that levels up players
  • Added map selection screen to server creation
  • Added random map selection (will also random at game end)
  • Added censor to chat
  • Changed game time for 4m from 5m
  • Removed solo play option from menu
  • Fixed some building issues with Minilsle
Jul 29, 2024
无休仙途 - 游浮生戏
*Added some side quests for heavy weapon drawings such as long swords, wide knives, and giant axes.
*Added some other side quests and corresponding rewards.
*Added detailed effect display of Boss equipment skills.
*Increased the explosion rate of Boss soul materials.
*Reduced the skill multiplier of Dao Tong's passive 2-Divine Craftsmanship self casting (this skill is too abnormal).

*Fixed the issue where character skills such as Divine Punishment Chain would cause combat freezes.
*Fixed the issue of not triggering the start and end timing of waves from the second wave onwards.
*Fixed the issue where the passive 1-shattered stone formation of the Stone Clan girl was not effective. (But the Stone Clan Girl Passive 2 has not been fully implemented yet)
*Fixed the issue where the spirit doctor combo would add blood to the opponent.
*Fixed the issue where the synergy rate effect was not effective.
*Fixed the issue of Blood Hunter - Revealing Weakness Ineffective (damage reduction attribute does not take effect when negative).
*Fixed the issue in the v0.14 version update where Rain Master mistakenly configured a double advance action bar for friendly enemies.
*Fixed the issue of incorrect description of spiritual equipment skills.
*Fixed the issue of duplicate entries when melting equipment.
*Fixed the issue of being able to repeatedly insert multiple media of the same type during casting.
*Fixed the issue where sometimes item tips were not properly closed.
*Fixed the issue of incorrect completion conditions for the side quest 'Release the Seal of Mingshan'.
*Attempted to fix the issue of forging sometimes getting stuck.
...