修复了医院地图部分区域的存档点无法自动存档的问题 修复了某些情况下无法触发完美结局的问题 Fixed an issue where archive points in some areas of the hospital map could not be saved automatically Fixed an issue where a perfect ending could not be triggered in some cases
New update: - New Content: Gabriela now has skins in Story Mode. Explore all Story Mode has to offer to unlock the best skins! - New Content: The Bestiary has more details now. - New Content: New items, equipment, and weapons have been added to Story Mode! - New Content: Tulio now sells Bestiary pages. Useful when you simply can't find an enemy but still want to complete your bestiary. Make sure you have lots of cash, though. - Adjustments: Changes in Exp from enemies, amount of HP/MP from potions, and more. - Optimizations: Graphics and performance improvements. - Several fixes. Important: Now Ursula correctly analyzes your Palace of Damnation drops.
Fixed two bugs: - Fixed an issue where the cursor would be tracking wrong when playing in 720p - Fixed a rare issue on the final boss that would break the game
Notice: Those with this icon :check_mark: are inspired by the players’ feedback. Thank you so much again.
Trolleys
The rules for trailers and carts have been changed so that after you get your car, you only park at night before you eat and go to bed. Avoid frequent in drop offs and pick ups.
Anipals
:check_mark:Anipals with owner, the owner feeds. Without an owner, it go eat on your own.
When a person goes to work, they form relationships with anipals on their own. The interface for manually adjusting relationships remains.
Additional Notes:
Nowadays, no one performs animal husbandry work and can raise anipals. This change was made to decouple various types of jobs. For example, if you want to farm and raise cattle, you don't have to have an animal husbandry job to raise cattle. For the subsequent further strategic freedom, rich gameplay, lay the foundation.
Bugfix
:check_mark:Tribesmen didn't go to tidy up weapons in storage
We're getting close to releasing a demo, but first we would appreciate help from players on any potential bugs missed during closed testing. The playtest will be a short experience (~30min) to ensure we're focusing on the most important aspects for player experience.
Sign Up!
Simply click on the Request Access button on the steam page!
We'll start giving player's access on August 7th and close the playtest August 27th.
Content
- 1 area with various levels having a Good and Evil version - 24 Upgrades & Downgrades to choose from during your runs - 15 Attacks & Special abilities - 6 Permanent upgrades to unlock and equip - 9 Enemies - 1 Shadowy boss battle
Thank you
With your feedback we know the game is going to awaken to it's fullest potential! We appreciate any support as we prepare to make the game as engaging and enjoyable as possible!
7/29 [0.8.8 Minor Update] 1. Updated English word audio files, now using high-quality children's word pronunciations 2. Adjusted word speech rate, slowed down by 20% (The above updates are thanks to the suggestion from player "CTY=99")