Jul 27, 2024
Rapper Life Simulation - Legosia
We regret to inform you that Rapper Life Simulation, which we presented to you 3 years ago, will soon be removed from sale and will no longer be offered on Steam.
We have made this decision for the future policy of our company and the continuity of new games.
We would like to thank all our players who have supported us so far.

EY GAMES
Jul 27, 2024
51:22:51 - IshiBloom
We regret to inform you that the v1.0 launch has been delayed until 2025. We apologize for this delay, but please know that we are working diligently to prepare the game for launch. We have made significant updates and changes to the game, and we are excited to share them with you. Stay tuned for additional information coming soon. Thank you for your interest and patience, and as always, thank you for playing.
City Game Studio: Your Game Dev Adventure Begins - Binogure
Hello everyone!

Summer's here, so I'm easing off a bit. I admit I haven't been very productive on the development front lately. Lots of small fixes, some rather old bugs and a few small visual improvements.

Community-wise, as always, I've been present, I've read you, and you've come up with some great ideas for the banker. Thank you for the ideas you've shared, and let me tell you what's going to be added for the banker.
For the easiest difficulties, the banker will offer you some nice choices, but not without consequences.
Following on from your ideas, in the first three difficulties, the banker will suggest that you sell your game engine, if that's possible of course.
Or maybe sell your console, or your competitors' shares. He may also require you to work with a competitor to publish one of their games.
Granted, these aren't always pleasant choices, but a banker is still a banker, and a banker rarely gives you good news.

OK, let's move on to higher difficulties. The banker will force you into more painful choices. He may force you to close one or more studios and lay off all its employees. You're going to give a good impression of a responsible manager who pleases his creditors. The banker may ask you to resell one of your games to bail out the company. He may also demand that you sell your dematerialized store, which you can only get back in exchange for a substantial fee.

In short, implementing the banker's discussion is easy, though it's the choices he'll give you that give me a hard time. There's nothing in the game about disabling certain features, or reselling a game, console or game engine. However, closing studios is already an easier thing to do, as is laying off employees, selling market share or even working for a competitor.

As for the banker's face, it may change and I may draw a more contemporary one.
Next week, I'm going to start reviewing bankruptcy management in depth.
Until then, take care.
Xavier aka Binogure
Venator Universe - Can TATAR
- NVIDIA DLSS Integration: Our game now supports NVIDIA DLSS technology. In the graphics settings menu, you will find a dedicated section for NVIDIA DLSS settings. Using these settings, you can optimize your performance and make the game world appear more vibrant and fluid.



- AMD FSR Support Coming Soon: Great news for AMD graphics card users. We will soon be adding AMD FSR support to the game. This will allow AMD users to enhance their graphics performance and enjoy a better gaming experience.


With this update, we aim to elevate your gaming experience to the highest level. We look forward to your feedback and suggestions!
Community Announcements - wangyaozu3
Fixed a bug where some audio volumes could not be modified
Fixed a bug where the character's movement speed might sometimes become negative.
Enables eyes and poisonous mist to damage self-destructing fish
Improved brightness of later scenes
Hate Me Not - NotJustGames
### Features

* Added new weapon temple.
* Added the choice to destroy a temple instead of gaining the effects it provides.

### Balancing

* Increased boss health.

### Bug Fixes

* Decreased volume of Gong Sound effect.
* Reduced volume of Lightning's secondary effect.
* Popups now slowly appear one after another.
Jul 27, 2024
Shareholders - shareholders_game_dev
Current Progress

The biggest news is that the public beta is now available on Steam. These weekly updates will make much more sense, you can check what was added \ fixed and see if you want to check on the progress by playing the game instead of looking at screenshots \ text. If you want to help shaping the future of the game, please, consider trying out the demo: https://store.steampowered.com/app/2920840/Shareholders/
Beware: the experience at the moment is super flaky \ unpolished.

Added since last weekly update:

  • Save game: Very simple and crude system, but it looks like it works
  • Character Customization: You can now select your name at the start of the game. Hope this would add some immersion.
  • Reworking the company management UI
  • Trading and production orders are be separated
  • In production tab you can add \ remove \ edit orders 1 by 1, but you can also use a special card with + \ - buttons to quickly increase order parameters without having to make 5+ clicks.

What's next

Addressing feedback
  • Commodities selection in the "Commodities" screen should persist when switching between screens.
  • Allow bigger time periods of data in the Consumer screen
  • Pressing "Back" button on your mouse should not screw up the game
  • Explain more visually current surplus \ deficit in the production tab.
  • Look into creating first production building be more intuitive
  • Hopefully there will be more feedbacks to fix
Labor Market Fluctuation
  • Hiring workers should result in the increase of the expected salaries as there are less of the workers
  • Firing workers should result in the decrease of the expected salaries as there are more of the workers
  • When firing workers they should be entitled to N weeks of severance pay. N is determined by the goverment.
  • NPC Rebalance: Currently, npc companies are not well balanced. I rarely see economy being able to fully fulfill consumer demands without intervention. On top of that labor market fluctuation will make it so that different companies will have different COGS(Cost of Goods and Services) meaning that the prices will start to differ company by company. So I think that this is the right time to get really deep into rebalancing NPCs so that their logic will be sufficient for the next few updates.
QoL \ Stability
  • Ability to rename the company
  • Ability to close the company
  • Handle bankruptcy better

M.O.O.D.S.: Prologue - MeTheKisa
Hello again! We are slaving away at squashing bugs and fine-tuning the gameplay to improve the gameplay experience!
Here is a short oversight of our recent changes:
Changes:
►Added Japanese and Russian languages
►Upgraded all visuals of NPC houses on the Base
►Player bullets lose debuffs when they get reflected by enemies
►Changed the active reload values for some weapons
►Removed Camera Shake on the Base

Bugfixes:
►Fixed Multiplayer issue when re-joining a saved game
►Improved performance for several VFX
►Add-In Converter Machine fixed and re-introduced into the shop
►Fixed some issues with the Trusty Turret
►Fixed some issues when opening multiple Menus at the same time
►Fixed UI issues in Multiplayer when displaying the ability status
►Anger Avatars killing themselves no longer locks the game
►Fixed some typos
►Fixed Anger enemy turret
►Fixed Quest reward for a certain Combat Unit quest
►Fixed various other issues that are a tad too complicated to explain😜

There are several M.O.O.D.S. Steam key giveaways!
Twitter:
Giveaway #1 https://x.com/MOODS_Game/status/1816719558691951012

Giveaway #2 https://x.com/Loot4All/status/1816724657921294357
Reddit:
https://www.reddit.com/r/steam_giveaway/comments/1echhhm/moods_giveaway/


Also, we are discussing possibilities with creators to do the giveaways in their communities. So, keep your eyes on the updates.

Psst... Playtest will be live for all
But only for 30 minutes before release. We will give you a rare opportunity to play before you buy. If you miss it there will still be a demo.

- StickyStoneStudio

Jul 27, 2024
Mannequin House - jakapatto.funazaki
・Bug fix for the save settings feature
Cloaks and Capes - destrakz
Cloakers,

Super excited to announce that the Game is in its best ever shape to date and is now free-to-play with tons of updates!

For the past two years, Cloaks and Capes has been a paid game, and I sincerely appreciate the support from everyone who has purchased and played it. After careful consideration, I’ve decided to make it free-to-play to expand our player base and reach as many people as possible with these many updates. I believe this will make C&C more enjoyable and accessible than ever before, with:

  • Level Reworks,
  • New Enemies,
  • Corruption Blocks (new in-game elements),
  • Bug Fixes,
  • Overall Refinements to every aspect of the game, and more!





As always, I will be on the lookout for your feedback on Discord and will continue to adjust and update the game accordingly. Please feel free to join as we build an active community!



Thanks again, and happy gaming! 🔥

With best regards,
~Sole Developer of Cloaks and Capes


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