‘Out Of This World’ Arcade Paradise VR Soundtrack by Black Razor Records is now available!
‘Out Of This World’ takes you on a journey inspired by one of the richest and most diverse eras of electronic music. Giving respect to the artists of the time, transporting you to the heady and sweaty days of raves, great music and mutual love for your brothers and sisters on the dancefloor.
Music and games went hand in hand, but 1993 broke through all barriers, and knocked on the door of the harder and the darker. Games got tougher, so did the music, and the crowd went with it.
The album includes tracks performed by Kieron Pepper, SOXX, Tia Ice, Ivar & The Horde, Ellie Taylor, James Mackie, Ellie Carballeira, Bob Earland, Imani, and GOOSEWING.
Journey through time and space, and step into a new reality with ‘Million’ our first official music video from the soundtrack:
About Black Razor Records
Black Razor Records aims to bridge the gap between the video game and music worlds and to provide music creators a platform to showcase and commercialise their talent. By collaborating with great writers and producers, the loadout is complete.
Music is in the DNA. Game on!
Follow Black Razor Records on social media: X/Twitter | YouTube | TikTok | Spotify | Discord
About Arcade Paradise VR
Enter the Virtual Realm in Arcade Paradise VR, a retro-fuelled adventure and light-management sim combo game where you transform the decrepit King Wash laundromat into a thriving business.
Arcade Paradise VR was released on Meta Quest 2, 3 & Pro on April 25th, 2024. The game is coming to PC VR and PS VR2 on August 8th this year.
The Bachman Media Network is proud to announce that we are looking for our first selection of Jockeys to test out DEATHSPRINT 66. This will be our first outing, so Jockeys may experience technical malfunctions, but your efforts will help us identify and eliminate them.
Dates and times for test will be announced in due course, but there will be a limited number of available spaces. We advise prospective Jockeys to sign up immediately by going to the DEATHSPRINT 66 Store Page and clicking the “sign up” button for the technical playtest.
We look forward to welcoming you to your first taste of the future in bloodsport entertainment.
Want to stay up to date on the latest DEATHSPRINT 66 news? Wishlist us on Steam and find us on Tiktok, Instagram and Twitter alongside our website. Don’t forget to join our Discord for further updates and sneak peeks.
Bandai Namco is thrilled to announce the release of Figuarts Mini Ranni the Witch, a meticulously crafted figurine capturing the enigmatic essence of one of ELDEN RING's most intriguing characters.
Standing at 10.5 cm tall, this exquisite collectible offers fans an opportunity to bring the chilling sorcery and cunning intellect of Ranni into their homes.
The Figuarts Mini Ranni the Witch figurine features stunning attention to detail, from her iconic witch hat to her distinctive features. Crafted from high-quality PVC and ABS materials, this figure is durable and expertly designed to capture the essence of Ranni's character from the acclaimed video game.
Included with the figurine are optional arm parts, allowing collectors to customize Ranni's pose to their liking. Whether displayed alone or alongside other ELDEN RING collectibles, Figuarts Mini Ranni the Witch is sure to be a standout piece in any collection.
Don't miss out on the chance to own a piece of ELDEN RING lore – order your Figuarts Mini Ranni the Witch today.
*This edition is available exclusively on the Bandai Namco Store in Europe and the United States
Firstly I would like to thank everyone that has supported the development process to this day. We are far from finished and updates will be on the regular!
What has been changed?
Removed the god awful radio message when spawning to the hospital
Objectives Popups
Fixed infinite loading bug for Downtown
Add points for zombie kills
Change pistol sound
Removed claymores
Add AK110
What's coming in the next updates?
Objectives Tablet
Procedural animations for grips
Reload animations for weapon components
Picture in picture for the ACOG sight
Adding Laser and Flashlight
Adding AK110
Tweaking AI spawns and behavior for the hospital
Removing the god awful radio message when spawning to the hospital
Fixing infinite loading bug for downtown
A message from me
Thank you all for everything again. Please jump into the discord to provide any feedback, it's all listened to and appreciated. I look forward to keep building on this momentum!
Coin-Op Vice is joining PixElated Fest on July 29th!
We love pixel art games, and we know you do too. So, let’s celebrate together 🎉 We’re super excited to share that YOURGAMENAME joins PixElated Festival next week! This festival is featuring some of the best pixel art games on Steam. From retro-style classics to contemporary indie gems all in one place!
There will be ✨ discounts ✨ live streams ✨ art contest ✨ demos✨ developer chats ✨ all centered around your favorite games.
The recent Early Access "last chance" sale brought in the largest number of first time players since the Icarus build, back before the game had an ending. It was reassuring to hear that overall they loved the game with few significant new problems reported. One of the outstanding issues since the start of Early Access had been players getting stuck at various points on the main story line, usually as the result of doing something slightly unexpected, which produced a sense of frustration as a clear path forward disappeared. With over 200 first time players having now completed the game, most of these areas have been addressed and I feel very good about the state of the game.
There's still one late game mission that multiple players have gotten stuck on, finding the Trinary Key parts for the Redacted quest. I'm in the process of making some minor adjustments that will hopefully make that smoother.
I'm going to be on a short family vacation from Tuesday to Friday next week, so I won't be able to respond quickly to feedback/questions.
Finally, I've been teasing the 1.0 graduation date when the game will leave Early Access. Expect the official announcement after I get back, but I'll say that it will coincide with an upcoming thematically appropriate Steam Fest.
Hello, detectives. This is the Gadget Crimes Division.
From the desk of Director Q of "Uncover the Smoking Gun," we have obtained a mysterious letter related to a recent series of incidents. This letter might hold the key to uncovering the truth behind the case. Let's take a look.
(Spoiler Alert)
To. R
About Project Atlas...
The 'Atlas Chip' featured in "Uncover the Smoking Gun" was developed to be implanted in the human brain to collect data. Aren't you curious why it's called Atlas? The chip's name is derived from Atlas in Greek mythology. After losing the war against Zeus, Atlas was punished for holding up the sky, symbolizing the duality of having the world yet bearing the pain of holding it up. This mirrors the notion that while AI's advanced performance can improve our lives, there are also side effects and concerns.
The Atlas Chip is implanted in the human brain to collect and data-fy a person's lifetime. The first cervical vertebra (C1), also known as the atlas in medical terminology, was initially considered for the chip's implantation location. However, it was decided to implant the chip directly into the brain for better data extraction efficiency.
source: wikipedia
Have you ever imagined a deep learning chip implanted into the human brain? The chip is so advanced that the human brain might eventually rely on it and degrade... Me? I'd prefer to use my brain as it is, even if it's a bit slower.
A brain implanted with a deep learning chip will rely on the chip's superior processing power, eventually leading to its degradation. Additionally, the frontal lobe, responsible for emotions and empathy, will be particularly affected. This represents the duality similar to the punishment of 'Atlas' mentioned earlier. The methods to mitigate side effects are as follows:
1. Use of Cerebrolu-X 2. Use of similar components like Donepezil 3. Implantation in humans with exceptional deep learning adaptability
Cerebrolu-X is very expensive and contains narcotic ingredients. While it's necessary to maintain humanity, abuse can ruin lives. Another effect is that it highly activates the brain upon administration, aiding in the extraction or implantation of large data volumes. Donepezil, a similar component, was originally a treatment for dementia but ceased production in 2030 after dementia was eradicated. As a result, only some researchers familiar with its similarity to Cerebrolu-X make and possess it.
There are non-pharmaceutical methods as well. A few individuals possess outstanding deep learning adaptability, allowing them to adapt and coexist with the chip without brain degradation. Dr. Lauren discovered this among early volunteer subjects and named it Test Subject X. Unfortunately, Test Subject X lost his life during the research, but researchers scanned and stored his data to use as learning data for the second-generation Atlas Chip. The second-generation chip is still in its early stages and is provided only to a few researchers at AIC for research purposes....
Detectives, we hope this letter greatly aids your investigation. Now, use your deductive skills and determination to uncover the truth behind the case.
Due to popular demand, I've gone back to the old system of allowing you to hold up to three different pieces of equipment at once. You can also use all three at the same time, for example you can have the geiger counter and EMF on your belt while walking around with the thermometer to get readings from each piece of equipment at once.
New Ghost: Bert
Now, I was going to wait till halloween to re-add Bert into the game, but it seems he's much more loved and wanted than I originally anticipated, so I've gone ahead and thrown him in early for everyone, along with a bunch of new interactions completely unique to him, I can't wait to see how everyone gets on against him.
Fixes
Fixed resolution not changing in fullscreen
Fixed settings menu appearing on your screen for 0.5s whenever someone joined
Fixed a bug where evidence would repeat itself in the mission report
Fixed a bug where clients don't get XP
Believe to have fixed items going through the floor, I can't replicate this at all, so if anyone can get me videos of it happening that'll be amazing.
Fixed a bug where it wouldn't tell you how to stand up after being pushed over
Made the "Kills houseplants" look more like deadplants
Sorry this took so long, I had a lot of issues moving the system from holding 1 item, to holding 3, but it's finally done now at least.
I'm also looking at re-doing the trailer and adding more photos to the steam page, so if you have any funny, interesting, or unique videos then I'd love for you to send me them, if you're comfortable with them being used in the trailer!