Jul 17, 2024
Elsword - webops



  • 2024-07-17 00:00 ~ 2024-07-17 02:00 AM PDT
  • New Lithia Mod Skills

★ Added
★ Ended

★ Added
★ Ended

★ New Lithia Mod Skill Additions
Job Name
Skill Name
Skill Type
Skill Description
Gembliss
Heavy Stone
Active
Drop a giant gemstone. Enemies hit by the gemstone
will be stunned for a set duration.
Gembliss
Stone Bomb
Special Active
Install ores into the ground to use as a land mine.
[Gem Skill]
– Use 1 Gemstone to increase the area by 15%
Gembliss
Detonator
Special Active
Add a chase function to the magic item, Detonator.
The detonator will chase the enemy for a certain time
and repeatedly cause explosions.
[Gem Skill]
– Use 2 Gemstones to add 1 more Detonator
Gembliss
Drum Cutter
Special Active
Summon a giant cutter at the current location to
attack a large area. (Can be used in midair)
[Cutter Skill]
– Enhance Cutter with a Relic to be even larger.
Avarice
Deposit
Active
If you want trust, then pay the price for it. Create and
fire a sphere full of Lithia’s greed. The sphere will
slowly chase after enemies and create a magic circle
upon hit to attack an area. When enemies are hit, a
pouch containing something will fly to the caster.
Upon obtaining the pouch, gain Gemstones and
recover MP.
(Can be used in midair)
Avarice
Kudos
Special Active
Lithia’s fame spreads to the corners of the world. The
golden honor will be with you. Explode the mana
nearby. Party members who come in contact with
Lithia’s mana will gain a shield for a set duration.
[Sandstorm Will]
– Caster and Vower’s Shield stat increase
Avarice
Falling Flower
Special Active
Flower petals imbued with magic swirl about. Allies
within the range of the flower petals will have
debuffs removed and will be immune to debuffs.
(Can be used in midair)
[Sandstorm Will]
– Caster and Vower are immune to Debuffs for set duration
Avarice
Deluxe Blessing
Special Active
Bloom a flower from in the barren land with holy
aura. Expand the domain to hit enemies. Enemies hit
will have flowers bloom and fall, dealing additional
damage. Special Resources of allies within range will
recover with the influence of the holy aura.
(Can be used in midair)
[Gem Skill]
– Use 3 Gemstones to increase range by 20%
[Sandstorm Will]
– Caster and Vower enter Super Armor state for a set
duration
Achlys
Obfission
Active
Throw a magical item on the ground. The magical
item will pull in everything in the surroundings and
deal damage. (Can be used in midair)
Achlys
Upper Rift
Special Active
Create a small Rift with the pickaxe. The rift will
widen to deal damage to nearby enemies.
Achlys
Stray Pisces
Special Active
[Rift Manifestation]
Open numerous Rifts to allow Pisces to move.
‘I understand their habits now.’
Achlys
Scientific Name, Cancer
Special Active
[Rift Manifestation]
Temporarily create a big Rift of Chaos. Beings from
the other side of the Rift will bring chaos to all
enemies.
‘I hope you don’t get caught.’
Mischief
Merry Haha
Active
Excited Rabbit and Joyful Rabbit descends and
bounces to attack enemies.
Mischief
Lucky Chance
Special Active
Lucky~Chance!!!
This prank is no fun~ I’ll just get rid of it for now~
Remove a set number of debuffs applied to Lithia
equal to the number of [First Dice].
If you’re lucky, remove all debuffs based on the
chance of [Dice].
(Can be used in midair)
Mischief
House of Cards
Special Active
Send out swirling cards to attack enemies. If used
while awakened, ignore a part of the enemies’
defense. (Can be used in midair)
[Gem Skill]
– Use 2 Gemstones to increase damage by 20%
Mischief
King le Pix
Special Active
Summon King le Pix.
An angry le Pix goes into an outrage and
attacks enemies.
Enemies hit by le Pix will have increased critical
damage received.
If the target is already affected by increased critical
damage received from le Pix, roll a [Dice]. If the
increased critical damage received is lower than the
effect before, the effect is not refreshed.
[Gem Skill]
– Use 3 Gemstones to increase le Pix damage by 20%
★ Character
  • [General]
    • Ocean Pearl Hair Costume is changed to now be dyeable.
  • [Raven]
    • [Reckless Fist]
      • Changed Limit Crusher skill tooltip to match skill effect.
        Before)
        Strongly strike enemies with your fist in Super Armor. Strikes have a chance to stun your target.
        After)
        Strongly strike enemies with your fist in Super Armor. Strikes ignore evasion and have a chance to stunyour target.
  •  [Eve]
    • [Code: Electra]
      • Fixed a bug where Code: Electra could not use the Photon Booster ground/air boost.
  • [Chung]
    • [Cor Guardian]
      • Fixed typo on Sanctification skill tool tip.Before) Only requires 1 awakening bead and can reawaken during awakening.After) Only requires 1 awakening bead.
  • [Add]
    • [Affect Tracer]
      • Fixed a bug where Genetic Modification could not be used while the B slot was activated through skill slot change.
  • [Rose]
    • Changed Backstep skill tool tip to match skill effect.
      Before)
      Quickly retreat backwards while shooting.Press the skill key again to jump further backwards.
      After)
      Quickly retreat backwards while shooting. Can be used while being attacked.Press the skill key again to jump further backwards.
    • [Tempest Burster]
      • Fixed a bug where [Mod] X-1 Extruder skill effect was transparent.
  • [Ain]
    • Changed Dritt · Stilett skill tooltip to match skill effect.
      Before)
      Dodge enemy's attack, then project and levitate [Dritt · Stilett], the God's weapon, and throw it toward the enemy last hit.
      After)
      Can be used while getting hit. Dodge enemy's attack, then project and levitate [Dritt · Stilett], the God's weapon, and throw it toward the enemy last hit.
  • [Laby]
    • Fixed a bug where equipping Laby’s Pit-a-Pat Romance top piece and bottom piece with other costumes caused abnormal graphics in the waist.
  • [Lithia]
    • [Fortune Finder]
      • Fixed a bug where the vow would be cancelled if the target for the vow resurrected while under the effectsof the vow.
    • [Rima Clavis]
      • Fixed a bug where the debuff of Scientific Name, Stingray stacked with Deep Rift Manifestation debuff.
★ Dungeon / PvP / Field
  • Challenge Mode – Fixed a bug where Annihilator’s attacks applied debuffs on summons.
  • Wiling Wind Region – Changed special move tooltips.
    Before)
    Special Move X: Cooldown 10 sec / Mana 250Special Move C: Cooldown 10 sec / Mana 250
    After)
    Special Move X: Cooldown 5 secSpecial Move C: Cooldown 15 sec / Mana 250
★ Pet / Mount
  • Fixed a bug where the attack effect of Pet: Annihilator Automata had an abnormal appearance in certain situations.
★ ETC
  • Fixed a bug where Retry and Leave buttons did not work as intended when a party member left while waiting for a retry in dungeons.
  • Fixed a bug where applying windowed mode in certain resolutions caused the setting to apply with a different resolution from the selected resolution.
  • Fixed a bug where skills, consumables, and awakening were not able to be used when entering dungeons in certain situations.
  • Fixed a bug where effect sizes were not displayed as intended when previewing certain customizations.
  • Fixed a bug where key inputs were not working in the dungeon results screen in certain situations.
  • Fixed a bug where attempting Mystic Enchant in succession caused frame drops in certain situation.
  • Fixed a bug where SWAT Tactical Costume category was listed as [Ariel] SWAT Tactical in the Magic Wardrobe.
Starfighter General - goodnewsjimdotcom
I'm stoked because in just a bit, enough story mission will come out to let you choose if you like the game or not... It will get better, but enough will be in to really make the call.

THIS IS BETTER THAN GOOD, IT'S PRETTY BAD, RAD AND CHAD, except I won't have lame forced 80s slang jokes, except I'll have non lame forced 80s jokes.

Alt 80s movie future is best... The future where society gets brutal, uncaring and full of catch phrases when bad guys gets taken out.

While non fictionally wise, I'm the original author of the smart phone sans swipe controls. Fictionally wise, it's cooler when in the alt 80s future they don't have cell phones, lolz.

Coming soon, something far more awesome than you could expect.

This isn't hype,
you're about to see what MMORPGS are supposed to be if they had heart,
and not a design committee,
not cancel culture,
not advertiser conflicts,
not formulaic limits,
not maverick managers overriding professionals,
not a bloated asset set you've seen before in dozens of games,
not money grubbing DLC/virt goods,

but respect, new stuff, unexpected stuff, and stuff you've always dreamt of.

-The indie
Community Announcements - yyrwj888
《点出个三国》是一款结合了放置与开箱玩法的三国题材游戏,玩家可以在游戏中体验三国名将、神器、典籍等武将和装备的收集与培养,以及丰富的战斗阵容搭配。玩家需要通过不断收集资源、提升战力,参与各种战斗活动,最终达成游戏中的各项成就和目标。上期我们介绍了暴击流、击晕流和血魔流的基本玩法,这次我们聊聊闪避流、连击流和反击流。

1、闪避流
特点:利用高闪避率使对方攻击miss,天下武功唯快不破。
美人好感:黄月英
神兵选择:玲珑塔、锟铻刀、昆仑镜、轩辕剑、混沌青莲
典籍搭配:周脾算经、中庸、神农百草经、庄子、黄帝内经、孟子、易经
阵法选择:山海。触发闪避后,强化神兵提升,可叠加5次。

2、连击流
特点:利用狂风骤雨的连击打出多次伤害,同时能变相提高暴击率及击晕率。值得注意的是,每个武将的连击次数最多为5次。
美人好感:蔡文姬
神兵选择:落魂钟、鸣鸿刀、大夏龙雀、崆峒印、混沌青莲、盘古斧
典籍搭配:尔雅、竹书纪年、战国策、孙膑兵法、六韬、诗经
阵法选择:狂风。提升第一回合连击几率。

3、反击流
特点:主要侧重于角色的坦度和反击效果。当敌方攻击时,通过频繁触发反击效果,从而造成额外的伤害。
美人好感:大乔
神兵选择:日月珠、逐日靴、干将、昆仑镜、混沌青莲
典籍搭配:九章算术、竹书纪年、李卫公问对、尉缭子、司马法、六韬
阵法选择:地煞。反击后提升伤害。

有时搭配不同属性能起到有趣的化学效果,例如利用武将闪避后能触发反击的机制,可以主推闪避副推反击,起到攻防兼备的效果;反击流也可搭配连击,敌人伤我八百自损一千。类似这样在实战中有强大效果的搭配还有很多,需要玩家进一步去挖掘。
DeliSpace - hexyarts
Hi!
It's been some time but I wast mostly working on the new content for the full version.
I can confirm the full version will feature 18 LEVELS
The perk number is growing, and sits currently at 30 and I'm not done yet. Have any suggestions? Go on! Now for the update...


You can now leave the designated zone. But only for 5 seconds (and since the signal is very weak, expect a low control response).


Once you stayed too long, the rescue ship will collect you (this will damage your reputation with the nearest planet that dispatches the ship!).

QoL - or prettyfying in this case (I can't help it - I just like experimenting too much). A nicer tooltip - now with the animated pictogram.


Changelog
Added
- Slight gravity to HUB to hold ship in center
- Parenthesis to the font
- Shuttle that takes away disabled ship
- 8 new levels (available in full version!)
- 3 new planets (available in full version!)
- 6 new perks (available in full version!)

- Implemented all achievements (available in full version!)

Updated
- Graphics optimisations
- Code optimisations

Changed
- Leaving game area causes failure and ship redeployment
- Galaxy map layout to display bigger perk icons

Fixed
- Lava planet glow
- Ship stuck at last input when control is cut off
- Galaxy map not setting pointer on init
- Replicator trait (was same as reroll)


Jul 17, 2024
鋼鉄戦記C21 - C21_official
Update 2024/07/18
Mother Hub - B
The data log is now live!
New music added!
SO MANY OTHER THINGS

Add youtuber dialogue to spread sheet
Check for tester gear and dialogue system off, quest machine
Expand quest machine text to overflow for alerts
Switch smg to slot 3 - level 5/ 5 final
Journal not working level 3
Steve computer no text
Exit level 3 no text
Journal not working level 5
Load seems to not reload the level
Thoughts unlock this door in level1 but rec a quest?
Make sure all the options are available depending on what you pick for dialogue
Create a range between 2-4 ammo for boxes
"Claire Connor is a lair". 'Liar' is spelt wrong.
Slight reduce of accuracy for hipfire pistol
quest objectives added
Reworked and cleaned up dialogue
Mark off added roles
Options should be off to start
Increase the hit box on bloat fly acid
Increase damage interval from 2 to 1
Journal added to all levels
Turn death boxes to pick ups level 1 / thoughts
Turn death boxes to pick ups level 2 / thoughts
Turn death boxes to pick ups level 3 / thoughts
Turn death boxes to pick ups level 4 / thoughts
Download youtuber dialogue
In intro dialogue make sure you can’t skip or figure out how to set it up so if you do skip it’s okay
Switch intro saves to playmaker 1 second delay trigger system method save
Lvl1
Lvl2
Lvl3
Lvl4
Lvl5
lvl5full
Switch dialogue change level to dialogue enable trigger collider with system methods load level
Lvl1
Lvl2
lvl 3
Lvl4
Change zombie attack sounds lower volume
Use playmaker to enable options after 1 second
Instead of "This email is titled "Steve do your job", perhaps it could say something like "[E-mail] Subject Line: Steve do your job,
Remove life giver protect me from level 2
Increase disintegration on enemies to longer
Hera to writing credits
Diaolgue selection to sprite swapping new one and switch from grey to white
Sett = Seth Burgess
Change actor thea to “me”
Use fps character - dialogue system events to turn off quest machine during dialogue
Remove some monsters to give space
Replace big brother with revolver
Replace big brother ammo drops with revolver ammo
Slight increase to pipe damage
Slight increase to pipe range
To stop vocals from playing after cancel diaoluge create a stop all vocals turns off when dialogue start, turns on when cancelled, contains a stop audio for each vocal in playmaker
Check fall damage on subway
Set up data log for demo
Check pick ups make sure they work
Reduce first two brutes to 1 brute,
Pry open with pipe to just pry open
Thinned out the monsters a bit to build suspense
demo fixes in the works
Lewis Burnell to credits
Increase aggro range of zombies
Words closer to dialogue
Stepping on moss / sand is too loud.
Guy who donated tag and message
Swap lydia’s vocals for Rion, and change credits
⁠Initial subway car door is still active even after opening.
Text on wall could say on 3rd level “some of them are not hostile”
Check that all of normans dialogue doesn’t overlap
Flashlight no longer looks too bright up close
Zombie sounds reduce volume by 70%
zombie ‘s in norman’s room should be stationary
Decrease weapon hot bar image change time
Secret room in level 2 doors remove with code rather then unlock
Hera denmark audio up
Check that controller is functioning correctly, specifically first body in level 1
Remove the mouse over door text (can’t open door from here) from level 2
Working on adding the journal into the demo levels

in conclusion you guys can see I'm passionate about improving the game.
NEEDY STREAMER OVERLOAD - STREAM
We’re working with our good friends at Serenity Forge to create two physical editions and a vinyl soundtrack for NEEDY STREAMER OVERLOAD, which will all be released later this year! Both upcoming physical editions include a copy of the game for Nintendo Switch in addition to a variety of high-quality collectibles.

The NEEDY STREAMER OVERLOAD Collector’s Edition is loaded with functional and displayable goodies for ultimate KAngel fans:

- Full-size Happi Coat
- K-Angel Chibi Plushie
- Phone Standee
- Charm, Standee, & more!


Our NEEDY STREAMER OVERLOAD Premium Edition is also filled with several goodies! Along with a physical copy of the game on Nintendo Switch, each copy contains a reversible chipboard standee, a glitter sticker sheet, & a soundtrack download card.


Finally, the black and red splatter LP features the irresistibly catchy and diverse collection of music from Aiobahn with stunning original cover art from Dakemi_chan!


All of these items can be pre-ordered today directly from the Serenity Forge Store. The physical editions can also be purchased from major North American retailers, such as Best Buy, GameStop, or Walmart.

Store Link: store.serenityforge.com/collections/needy-streamer-overload

Moonlight In Garland - violetlebeaux
Hey Neighbours!

This is a fun little update that will unlock the wedding shop in the Garland mall so you can buy a ring and propose to your partner if you're dating/lovers! Everyone has a unique reaction so I hope you have fun with them all. This update also has bug fixes and back end changes that will help me streamline updates coming soon. Next update will be wedding planning (customise evvvverything for your perfect day!) and break ups (you wanna break someone's heart? because there are some fun ways to do it!).

Then I'll be moving on to some major fixes, birthday events and quest updates.

See you in Garland!
<3 Violet



________________________________________________________________

General:
- Fixed mail not importing the final letter in the grid.
- Updated shop front collisions.
- Added Tobias NPC to Surface Studios and Bailey NPC to Hidden Gem shops.
- Fixed crash on viewing credits in the library.
- Fixed problems with NPCs giving incorrect dialogue during phone calls.
- Fixed input issue that caused mouse to no longer work after taking screenshots or using operating system level overlays.

Weddings/Commitments:
- Wedding shop now opens on the 15th of Spring once you read the welcome letter.
- 3 engagement rings are available to purchase.
- Adjusted relationship level tracking to include engagement stages and reflected it in UI.
- Added proposal dialogue.
- Added ability to propose with engagement ring once you’re dating an NPC.
Note - The achievement directs you to but you can’t currently plan the wedding at the wedding shop yet, that will be next update.

Optimisations:
- Updates to back end handling of items to prevent crashes.
- Updates to back end handling of relationship tracking to prevent crashes.
- Updates to back end handling of loan tracking to prevent crashes.
- Cleaned up some unused files.
- Cleaned up and optimised a lot of back end scripts.
- Added further debugging for input.
- Added schedule import and sort via NPC.
Pennon and Battle - Pennon and Battle
Pennon and Battle will officially launch its Early Access on Steam on July 18th. My Lord, don't miss out!

The flames of war have ignited, and the Orc clans of the wildlands have ended their long-standing conflicts, forming a new Alliance. They will advance further, launching conquests into the forests and grasslands beyond the wastelands. My Lord, the fate of Ruachland is now in your hands. It's time to become the true overlord!
https://store.steampowered.com/app/2915660/Pennon_and_Battle/

Learn more:
Official Website: https://pb.luckycalf.com
Eternity's Echo: Patient Zero - demonsoftgames

We're thrilled to share the latest updates and enhancements for Eternity's Echo: Patient
Zero. Our team has been hard at work, and we've made significant strides in various aspects
of the game.

Lighting System and Global Illumination (GI)
  • We've revamped our lighting system to enhance the visual experience.
  • Upgraded Global Illumination (GI) for more realistic and immersive environments. (Lumen)
Engine Upgrade
  • Migrated to the latest version of Unreal Engine, ensuring improved performance and access to cutting-edge features.

Life Mechanics Integration
  • Integrated the life mechanics with the in-game watch, providing a seamless and intuitive player experience.

Mini-Game Systems
  • Laid the foundation for various mini-games, adding layers of fun and engagement to the gameplay.
Door and Key Systems
  • Developed comprehensive door and key systems, including both locking and unlocking mechanisms for an added layer of interaction and challenge.
ID Card and Authorization Systems
  • Implemented an ID card system along with authorization mechanics to control access and add depth to the storyline.

New Playable Areas
  • Created new playable areas, expanding the world of Eternity's Echo and offering more exploration opportunities.
Main Menu Enhancements
  • Enhanced the main menu for better navigation and a more polished user experience.
Artificial Intelligence (AI) Improvements
  • Developed sophisticated AI behaviors, sensitivity, and dominance settings.
  • Created environments with proxy links for dynamic transitions.
  • Defined AI states and linked them to the Environmental Query System (EQS) for real-time decision-making. For instance, if an AI encounters a door while running, it will either break through if locked or pass through if open.
  • Integrated AI states with animation blueprints, ensuring the correct animations play based on the AI's current state.
  • Activated physical interactions, allowing AI movements to be based on realistic physics.
We hope these updates bring you as much excitement as they did for us in development.
Thank you for your continued support, and stay tuned for more updates!

Best regards,
The Demonsoft Games Team
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