Jul 17, 2024
Project Unknown - ravenspsycho
Changes
  • Added locked lobbies that require passwords
  • Kick feature in lobbies
  • Glowstick lowers intensity gradually with duration
  • Eirene's Sun card lowers intensity gradually with duration
  • There are now less items in the map if you're playing with less than 4 players
  • Rewards now scale with difficulties significantly more
  • Nyx can now see allies behind walls too when using her ability
  • Removed fake hunts from easy and normal difficulty
  • Increased Generator duration throughout all difficulties.
  • Automatically leaves current lobby to join another lobby if you join from steam
  • Reduced hunt durations in all difficulties
  • Buffed ghost speed in higher difficulties
  • Hunt and Minighost burn effects are now rarer in lower difficulties
  • Nyx cooldown more than halved
  • Change Nyx description to be more clear
  • Increased intensity and responsiveness of the player light when entering darkness.
  • Added alternative launch option for DX11
  • Shuffle Cursed items burn effect now has increased chance if you stockpile cursed items.
  • Nerfed radius of Cursed Sensor to avoid pinpoiting Cursed Items
Fixes
  • Fixed Grabber being able to grab more than 1 player
  • Removed Challenge board annoying light reflection
  • Fixed Motion Blur setting needing to be turned on and off every time to work
  • Push to Talk fixes
  • Fixed glowstick light when thrown not being visible
  • Fixed Eirene's Hanged Man card teleporting inside the wall above the basement
  • Fixed Incense Ball crazy particles
  • Fixed Players being able to join over the 4 player limit
  • Fixed game lobbies UI not being uniform
  • Fixed Audio settings not saving
  • Fixed Cabinets being able to have items thrown under it and being lost
  • Removed Language option until we add proper localization soon
  • Changed throwing items to be higher in location to allow for throwing on furniture
  • Fixed glowstick animation not playing after the first time for other players
  • Fixed Sun Card not protecting you from dark sometimes or removing insanity effect
  • Fixed common crashes related to Steam ID
  • Fixed hiding spot in the Girl's Bedroom 2nd floor.
  • Fixed bug where chairs can be pushed by the ghost multiplpe times all the way to block doors
  • Fixed Vending Machine price materials not loading
  • Fixed Eirene's Sun card falling in the Ritual Circle and not being pickupable again.
  • Improved PTT reliability
Known issues/Planned features
  • Controller support feature (might take a while)
  • Vending Machine to visually reflect locked items
  • Generator feedback number different between players bug
  • Voice chat has a delay sometimes (planned fix very soon)
  • Voice chat to work in character select
  • Sometimes a player isn't logged in the voice chat
  • Add videos for abilities in character select feature
  • Inventory sometimes breaks after being revived, using an ability, or riding the car and leaving it
  • Screen going black for Spectator on player death
  • Localization (prioritizing German and Chinese soon)
  • Weeper face checks issue
  • Miasma Bell sometimes does not register that there is Miasma to clear (2nd floor living room usually)
  • Spectator sometimes does not get kill screen for other players
  • Items do not refund their price if you leave them in lobby and quit game/enter game bug
  • Items are still lost if you leave early while still alive bug
  • PTT does not work in the car
Jul 17, 2024
Nefasto's Misadventure: Meeting Noeroze - Yeppoh Games


New quests have been added to the upcoming v1.50 update for Nefasto's Misadventure : Meeting Noeroze.
  • Doctor Watson is about to have a breakthrough in medical history, and is in dire need of assistants.
  • FDX has a packet for an ominous recipient lurking in the shadows. Find him for her.
  • Help Alexander Alphonse Marie de Monospace embrace his true identity.
  • Break the mystery behind a heinous theft.
  • And more...
These will be given as usual by FDX. She also has a new little icon that notifies how many missions still need to be done.
Jul 17, 2024
For The King II - Slowbrew'd [IOG]
Greetings Adventurers,

Hotfix coming to address an issue that certain players were seeing where encountering a Mimic would cause a softlock when the mimic had first attack.

  • Players affected by this mimic issue will be able to continue into their affected game runs.

Thanks for playing!
IronOak Games
Starground - bbgamesbusiness
This build fixes some minor issues with conveyors, and an issue that made it so items could not be taken into or out of hotbar slots.

Fixes
  • Fixed an issue where conveyor belts were out of sync in underground conveyors and splitters
  • Fixed an issue where splitters could take items from underground belts in weird ways
  • Fixed an issue where the hotbar was inaccessible
Jul 17, 2024
TalkTics - official
You know, we wanted to enrich the experience. We figured we'd add some sound.

So here is what's changed:

- fiddled with ambient, so now locations have more feel to it
- added a bunch of UI sounds
- some minor UI and localization updates

Stay tuned for more and check out our Discord



Jul 17, 2024
Beat Banger - steam
Many of the changes to version 39 are Visual and performance improvements. But rest assured that the final level of volume one is being worked on and inching closer to completion. Our pipelines have been revised, and we've released more development builds than ever, allowing our patrons to help us find bugs more quickly and efficiently.



Better bug reporting and feedback
I'm happy to announce that we've moved our bug-reporting system to Canny! This will allow you to report bugs, request features, and have other players vote on them so we can properly prioritize what you guys want! We've replaced the URL in the game, so if you guys have any feature requests or bugs you would like to report or let us know about, please post them on our Canny page and vote on them. https://bunfan.canny.io/




Additions
  • Added ability to delete mod packs
  • Added collections icon to extras menu
  • Added `version -d` command
  • Added `dawna_handjob` animation color
  • Added `dawna_blowjob.png`
  • Added dev snapshot information to console logs

    Deletions
  • Removed gradient from level editor

    Fixes
  • Fixed game remaining paused when going back to the main menu
  • Fixed Volume 2 missing file warnings
  • Fixed crash on Cathy's export level (NEEDS MORE TESTING)

    Changes
  • Better shop item visibility on Steamdeck
  • Improved loading bar visibility on Steamdeck
  • Changed the way the debug info menu opens (Hold Q & E)
  • Changed report a bug link to the canny page
  • Updated PauseMenu UI
  • Updated Collection scene
  • Updated Cathy's expert chart

Outbreak: Shades of Horror - CMM1215
More Shades of Horror Gameplay! RE2 Remake Playthrough Continues!
Lifeforms: Binary Fission Playtest - Vystyk
- The new morphology eats poop.
Vellum - Blueteak
Machinations - Overview
Welcome, Scribes!

Chapter IV: Machinations arrives to put ORANGE on the map! We also add a new Movement Spell, Suggested Reading Loadout Bonuses, Arachnophobia Mode, and more! Our Early Access journey continues, as outlined below:



Orange Ink - An Atlas of Your Domain


Orange is the Ink of area dominance; deploy your Atlas - then empower it while exerting your combined strength! Establish your place of power and push back the Torn with strategy!

ATLAS - Place a persisting turret to attack visible foes and provide Barrier to nearby Scribes.

SURVEY - Damage from Scribe Spells generates Survey. Depositing Survey will empower Atlas and decay over time.

SCOUR - Spenders that consume Orange Mana cause Atlas to Scour - damaging all visible foes.

DEPLOY & PROJECTION - Your Signature Spell will deploy Atlas (which can then be picked up with Interact). Once deployed, your Signature Spell designates a firing angle for Atlas to emit a map-wide beam of unlimited range.

Orange also comes with a healthy selection of Pages of Power, Inscriptions, Signature Challenges, Cosmetic Rewards, Daily Quests, and a Steam Achievement. Welcome to the wide, encompassing world of Orange Ink!

Movement Spell - Vault

Reach new heights with Vault - a new movement Spell to fling yourself upwards. Perfect for some aerial acrobatics or overcoming those tricky Vignettes!

Suggested Reading - New Quillmark Bonuses

In Vellum, the choices are many and potentials vast... Indecision, begone! The Quest Board in the Illuminated Library has expanded as Chapter IV introduces a rotating selection of Suggested Reading Bonuses. Mending the specified Tome or using the specified Spell will award bonus Quillmarks - speeding up Ink Level research or helping to incentivize trying out new things in new places!

New Feature - Arachnophobia Mode


We've heard feedback about the many-legged members of the Torn roster and added a new Arachnophobia toggle to Vellum's options. This blobifies the Spiders, Scorpions, Pumpkin Summons, and Fractalux.

Tuning and Planning
We're continuing to make small adjustments around balance in the world of Vellum. Following the difficulty increase, we've been making small nudges here and there - but are generally happy with the direction we're headed! Today's tuning is rather light, with adjustments to Burstbugs, a buff to Passage, and reduced costs of many Font Powers in the general pool.

A bit of info on the future - one of our goals we're taking steps toward is Public Matchmaking. Last update, we welcomed a ping overhaul to start setting up more organic team communication. Today's update brings behind the scenes lobby infrastructure and an optional inactivity timer. There are still some challenges ahead for the best matchmade Vellum experiences, but we're excited to be making steady progress!

Like all of our updates, Chapter IV: Machinations is heavily aided by the feedback of our players! Thank you for your continued enthusiasm and discussions, Scribes - we can't wait for you to experience this brand new Chapter!

- The Vellum Team

Chapter IV: Machinations - Full Patch Notes
Features
Signature Ink: Orange
- Atlas - You are equipped with a deployable Atlas, a persisting turret. When placed, Atlas attacks visible foes and provides Barrier to nearby Scribes.
- Passive - Survey: Damage from your Spells generates Survey. Deposit Survey to empower Atlas damage and attack speed for a time.
- Mana - Scour: When a Spender consumes Orange Mana, Atlas will Scour - damaging all visible foes.
- Signature - Placement: Hold & Release: Deploy Atlas at the designated location when released. Interact with Atlas to reclaim it, refunding Survey.
- Signature - Projection: Hold & Release: Designate a firing direction for Atlas, unleashing a map-wide beam when released.
- New Orange Pages of Power, Inscriptions, Signature Challenges, Cosmetic Rewards, Daily Quests, Steam Achievement

New Movement Spell: Vault
- Cooldown: 3s
- Launch upwards with a burst of force.

Suggested Reading
- Tomes and Spells can now be "Suggested Reading", granting a Quillmark bonus if selected for the next run. This bonus cycles after each Tome.

New Settings
- Arachnophobia Mode: blobifies the visuals of: Spiders, Scorpions, Pumpkin Summons, Fractalux
- Pause Menu now has a toggle-able Inactivity Timer in multiplayer rooms (60s before removed from room)

Gameplay, General, And Fixes
- Reduced the cost of the following Font Powers: Assassin Bureau, Out of the Blue, Ruin on the Mountainside, Spirit of the Blizzard, Spirit of the Tempest, Mana Motes, Temporal Motes, Ballista, Brief Immunity, Ink By The Barrel
- Spender Spell: Passage persisting damage has a 33% chance to activate add-on effects (was 0%)
- Spender Spell: Passage hourglass flight speed increases over time
- Splice: Burstbug now knocks Scribes back when bursting
- Adjusted various beneficial knockback-reducing powers to only affect negative effects
- Notification toasts (yum) now appear for players joining/leaving multiplayer rooms
- The upper righthand Tome progress tracker now shows Vignettes
- The Tome map panel in book menu now shows Vignettes
- Added a new indicator when two Page choices happen back to back
- Adjusted colors slightly for Scribe revive progress HUD elements
- Added post-game damage tracking for several items
- Added new Steam Achievement for Pink Signature Ink
- Page of Power: I Choose You! should now work properly with Green Thumb
- Page of Power: Guardian of the Cycle adjusted visuals
- Vignette: Tundra Pass visual adjustment
- Vignette: Crystal Divination collision adjustments
- Bonus Objective: Hubris should correctly end in multiplayer
- Various typo fixes
Jul 17, 2024
EON Trooper - nicolasrizzi
An issue that could prevent the completion of certain objectives has been fixed
...