In Pocket Waifu, the extensive wardrobe was a key feature, enabling players to customize their experiences. It's no surprise that Pocket Waifu Rekindled also boasts a vast collection of clothes, allowing you to choose and express yourself even more through your girls' outfits. Which style do you prefer the most? Let's take a look together at some of the items you can find during gameplay:
The Legend of Heroes: Trails through Daybreak - Durante
Hi everyone,
a few weeks ago Valve announced the Steam Game Recording feature, which is currently available in the Steam Beta,
Introducing Steam Recording Timeline Support
While basic recording works automatically, this also comes with a very cool timeline interface that allows games to programmatically add more information to the recorded timeline. And with this update Trails through Daybreak becomes one of the first large-scale games outside Valve to actively support this timeline API.
It works like this:
The timeline mode (which affects its color/shading) is set according to whether you are in a battle, in menus, loading, or playing the game normally.
The timeline description is derived from the current area name.
A number of different events are marked, including the start and end of battles, interactions like talking to characters and shopping, opening treasure, S-Breaks and more.
We hope you enjoy this new feature!
Further Changelog
In addition to timeline support, version 1.3.5 also makes the following changes and improvements:
Make the caching of assets in GPU memory safer across a wider variety of hardware and software configurations. This should solve some crashing issues.
Unify how mouse interactions work with some popup messages. This should now always allow you to dismiss such popups with the mouse.
Improve the material setting for some reflective materials in the Weston Department Store.
Fix the Japanese description of the shadow caching option, and improve a few other Japanese PC menu translations.
Implement some additional error logging to allow us to more accurately identify reported issues.
As always for our releases, in the unlikely case that you experience any regressions you can revert to prior versions of the game using the Steam "Beta" feature.
This latest update includes basic mod support! It is our first time working on something like this so many thanks to katsaii for helping us.
The mod support is made possible courtesy of katsaii's catspeak.
There are files in a folder called mod you need to edit. Details can be found on the catspeak github.
List of objects that can run mod code:
controller - a persistent object that runs from the moment the game starts instance - a basic object that pauses when the game pauses basic - an instance that can handle collision by default enemy - empty object that is considered an enemy player - an empty object that is considered a player hitbox - an empty object that is considered an hitbox
Making them run code in certain events is done by adding them to the object list in your mod file, then adding a section under holding their events.
There are example mods included to help understand the syntax.
The meta_info.ini file has a setting that determines if mods are enabled or not. Active mods need to be listed there.
1.35 fixes:
Fixed Level Editor crash bug
Fixed Giant Chambers trinket not working for Maya
Fixed ledge-jumping just as look around started causing player to fly
Fixed Short Fuse trinket not being affected by other trinkets
Maya now gets access to mana-pads in Interlude to prevent softlocks (The Great Climb)
Slight damage balancing
Fixed some attacks giving more mana then they should
Hey. I've gotten a simple delete-undo system working, as well as the ability to set custom keybindings for most actions. Let me know if you find any bugs or strangeness.
Also overhauled drone movement and increased their health to make them more reliable in combat.
= = =
Patch 225-227 released Build `Win_VectoredArmada_20240716_1211`
Summary: - Doubled Drone lifetimes. - Replaced drone movement logic, they decelerate on approach to their target and control their velocity a lot more. As such they don't ram into targets. Though the sad side effect is that they no longer skate around the battlefield like little gun skaters and orbit their targets. But I'll try to get that behaviour back sometime soon. - Increased Tolly drone health by 50% - Increased Goshawk drone health by 25% - Added a keybindings menu in Settings. You're now able to rebind most basic controls in the game. - Setup a simple deletion-undo system, that can undo entire cluster deletions, partial block deletions, and other things. Just be warned it's quite simple and will place deleted parts back exactly where they where in the workbench. It will try to join those pieces to any immediately nearby parts.
Patch 1.7.5 is now live on all platforms! Visit the South Africa Reserve to catch three new Legendaries and shop all-new souvenirs, embrace the millionaire lifestyle with items from the prestigious Golden Hook Collection, and try out the new Auto Jigging and Twitching Toggle feature.
There is a lot to cover, so let’s jump right in!
NEW SOUTH AFRICA RESERVE SOUVENIRS
Make your way to the South Africa Souvenir Shop for a fresh batch of new cosmetics and pre-historic apparel!
The new items are:
Dinosaur Mask (3 different styles)
Dinosaur Shoes (3 variants)
T-Shirt (5 variants)
Sunglasses (4 variants) not pictured
NPC Shirt
NPC Hard Hat
Fishing Hub Shirts (3 styles, one for each hub)
Fishing Hub Hats (3 styles, one for each hub)
4x4 Skins (2 styles)
Bass Boat Livery (1 style)
You can purchase souvenirs by earning reputation and catching fish in the reserve to earn Gold, Diamond and Legendary tokens.
GOLDEN HOOK COLLECTION
Show off your love for the finer things in life with the prestigious, four-piece Golden Hook Collection. With items costing up to a million Credits each, they are more than just the most exclusive pieces in the game - they are the ultimate millionaire flex!
The Golden Hook Collection contains:
Rod: “Fairest of Them All”
Reel: “Rumpelstiltskin”
Jeep Skin: “Gold Rush”
Boat Skin: “Liquid Gold”
The items in the collection can be purchased with Credits (earned from catching any fish).
SOUTH AFRICA LEGENDARY FISH
Three new Legendary fish species have been spotted in the South Africa Reserve. Make sure to bring your best gear and prepare for some challenging, yet rewarding fights.
The new Legendaries are:
African Sharptooth Catfish
African Mottled Eel
African Tigerfish
NEW FEATURE: AUTO JIGGING & TWITCHING TOGGLE
We have listened to the overwhelming community feedback asking for an Auto Jigging & Twitching Toggle, and are happy to announce it’s part of patch 1.7.5! Try it for yourself by going to Options -> Accessibility in the OPTIONS area.
DOUBLE XP EVENT
Double XP returns in Patch 1.7.5! This event will be available from July 17-23, so don’t wait to jump in.
JOIN THE COMMUNITY DISCORD
Chat and make friends, participate in weekly competitions, discover helpful resources, and celebrate your most impressive catches with us! Just remember to read the #faq and pick your #roles as soon as you join. Click here to join!
PATCH NOTES
Stability
Fixed an issue that could cause the game to crash if a player water immediately after unequipping certain items.
Controls
Players will now be able to rebind any key or button and will no longer see "Conflicting Actions" when attempting to save re-bindings
UI
Downloadable Content Links will now work on the PS4.
Players will now be able to change the hook attached to their fishing rig even if the current bait attached is not compatible with the new hook
Fixed an issue that while assembling a fishing rig, the different components were inconsistently highlighted.
Equipping a rod part will now take the take the player to the next section in the rod assembler
Added UI prompts for Equip/Stow key functionality that was added in 1.7.0
Fixed an issue where the Legendary fish 'active' message would not appear in the activity feed when the player joins a reserve through the Apex Connect 'join a friend' option.
Gameplay
Cache for Nokkensjoen Cache Challenge 6 will no longer spawn beneath the rocks.
Boat will now spawn closer to thejetty at Frikkie's Spot.
Graphical
Fixed an instances of missing patches of water throughout South Africa and Golden Ridge Reserve
Updated the UI to include many new Thumbnails.
Fixed an issue on where on some consoles, glass such as the door of the Taylor tackles shop, lanterns, sunglasses & car headlights were flickering
Reward Screen
We’ve better aligned the Camera for the Wels Catfish Reward Screen. This should allow players to better view their catch on the RewardScreen.
Achievements
“Have fish, Will travel” now unlocks correctly for players on Epic Games Store
“Claras Mud” now unlocks correctly for players on Epic Games Store
Hello guys, I am developer of this game. Hopefully my game will be released within a few weeks. In this period of time I will add some visuals to store page and make little corrections to my game. You can contact me to say anything about the game, it is gold to me. By the way here is my discord page you can join :) Cheers. https://discord.gg/Pa8urjt5qn