Just a small patch that fixes a few bugs + patch ups to a bunch of towers + defenders.
BUG FIXES
The Mrithus bossfight can now be completed properly Missile Launcher Level 4 bullets no longer stun the enemy for 1 second.
IMPROVEMENTS
A lot of towers, defenders, and enemies have more sounds.
BALANCING
MRITHUS BOSS FIGHT Void Obelisks can no longer be affected by Symmetria Crystal (Developer's notes: This is to prevent the infamous Symmetria Crystal cheese where the player would take off 15% of a Void Obelisk's HP bar by using the tower.)
OVERLORD BOSS FIGHT Underlord's speed overclock now takes priority over slows (Developer's notes: Slows are a bit too broken at dealing with Underlords, so this should hopefully make other strategies be considered.)
TOWERS
Symmetria Crystal -> Energy cost increased from 2/4/6/8 to 8 flat Fire rate decreased from 1.16 to 1.12 (Developer's notes: Once again, Symmetria Crystal's OP effect of causing a 15% stat loss should have significant drawbacks. This nerf is to bring it more in place.)
Hot Shot -> Burn points p/hit reduced from 6/12/17/25 to 6 flat (Developer's notes: Making it harder to max stack burn with just 1-2 of these towers.)
Hydra Cannon -> Damage p/hit increased from 82/152/209/268 to 87/157/214/273 (Developer's notes: Hydra Cannon has been really... underwhelmingly lately. While we don't want to overbuff it due to it being very strong late game, we're going to give it some extra damage that should hopefully make its DPS more enticing.)
Sludge Cannon ->
Missile damage adjusted from 56/87/113/156 to 70/90/110/130 Sludge puddle damage p/second adjusted from 15/30/45/65 to 25/35/45/55 Energy cost reduced from 2/4/6/8 to 2/3/4/5 (Developer's notes: Sludge cannon, especially in the higher levels is a bit too broken, as it can provide both damage + crowd control at the same time, all for a very cheap price. At the same time, the early levels of Sludge Cannon are very weak currently, and players aren't really using them. These adjustments should hopefully put the tower in a better state.)
DEFENDERS
Executioner -> Speed increased from 0.3 to 0.4 (Developer's notes: We're seeing the Executioner get mowed down by ranged enemies before it has a change to engage in combat. This speed bump should hopefully allow it to mitigate this.)
Empyrean -> Burn points on hit reduced from 42 to 36 Attack damage reduced from 44 to 40 Explosion radius reduced from 5 to 4 Health reduced from 195 to 190 (Developer's notes: Across the board, the Empyrean is a bit too strong, especially given its relatively low energy cost and cooldown. This nerf should hopefully bring it more into place, and make it less "a master of all stats")
Restorer -> Health increased from 245 to 250 (Developer's notes: Restorer is slightly weak right now, but we're not really too keen on buffing it excessively. Going to give it a slight HP bump.)
Mage -> Health increased from 65 to 70 (Developer's notes: Similarly here with the Mage, we're really seeing it struggle against enemies in combat. Even though it should be protected, we're going to give the defender a fighting chance against enemies in melee range.)
Paladin -> Health increased from 435 to 460 (Developer's notes: After the previous set of changes, the Paladin hasn't really seen much use, being overshadowed completely by the Empyrean. This HP buff should hopefully make it a viable alternative.)
Hello. Storm Striker Members! We would like to inform you about Storm Partner Program Operations and Event Announcement. For more details, please check the link below.
We are thrilled to announce the latest 1.5 patch for Hunt Together, bringing exciting new content as well as some balance and minor bug fixes to enhance your hunting experience. Here’s a short description of the new map:
🕹️ New Map: Arcade
Get ready to immerse yourself in Arcade, our brand-new map filled with classic arcade machines, neon lights, and countless new opportunities to hunt your opponent. This vibrant and bustling environment will test your skills and strategy as you navigate through a maze of nostalgic virtual attractions. Arcade promises a fresh and thrilling experience for both new players and veterans alike!
Thank you for your ongoing support and feedback—it’s invaluable to us!
Jump into the game, explore Arcade, and let us know what you think.
◆ Functional Improvements - As a special relief measure, we have made the Wedge Tower in the Miasma Wetlands appear even for those who played the stable version without deleting the alpha version save data in which the bug occurred. * In the alpha version, we may provide instructions in the release notes on how to deal with special bugs that occur. If you overlook this, you may encounter bugs that interfere with playing the stable version, including corrupting your save data. The alpha version is a version designed to identify bugs that weren't found during development and reduce bugs in the stable version as much as possible. As we have repeatedly announced, when participating in the alpha version, we ask that you agree to the various precautions, back up your save data, and check the release notes.
◆ Bug Fixes - Fixed an issue that caused soul orbs to not spawn correctly at fixed soul orb coordinates. - Fixed an issue where the Stormbringer blueprint could be obtained near a campfire close to an enemy base. - Fixed an issue that caused the War Pick to have unintended crafting materials assigned to it. - Fixed an issue that caused the Wedge Tower to be included in Reclaim mode. - Fixed an issue that caused Goblin Fighters to drop unintended enchantments. - Fixed an issue where some newly implemented mobs were not rendered during multiplayer. - Fixed an issue that caused the Goblin Tank to become stuck.
Blender 3.6.14 LTS features important bug fixes. It is released on the v3.6 - Stable - LTS branch.
You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.6 - Stable - LTS.
Patch Notes
* STL/PLY: Imported object data instanced. (#118148)* [snap packaging] Please provide appstream common id. (#123473)* Cycles: oneAPI: Fix driver version check for future Intel GPU drivers. (2ae87b8fb06)* Collada: export when editing multiple objects does not pick up all changes. (#94125)* Possibly incorrect rendering result when using zero-spread area light on a standard Lambertian object in Blender 3.6.12. (#123448)
Blender 3.3.21 LTS features many bug fixes. It is released on the v3.3 - Stable - LTS branch.
You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.3 - Stable - LTS.
Patch Notes
* [snap packaging] Please provide appstream common id. (#123473)* Collada: export when editing multiple objects does not pick up all changes. (#94125)
It took a bit time to pass, especially the privacy policy part. However, the sales are not better than the first time Aqours in Tokyo.[1] So post something here, although it may not change anything.
[1]Season 1, Episode 7 and 8. Rigorously, it's the second time, or the first time of Aqours Gen 2. (Useless rigor)