Despite a hurricane I was able to get a few updates to the demo.
- Added "encourage" and "discourage" buttons for the employees (see orange highlights in image) - Nerfed the actions such that you can only do one action once in a day with that employee. Meaning you can't ask the employee to take a break every turn. Once you select that action for that employee the option goes away. - Employees will evolve in their skills. Either they will improve (most likely) or they will get worse in a particular skill (blue highlights).
We're excited to bring you Update 1.7, a flash update designed to optimize performance and enhance gameplay. Stay tuned for Update 1.8, which will be packed with even more features and updates!
Performance Optimization: Various enhancements to ensure smoother gameplay.
Damage Mechanics: Rats and snakes now inflict damage, adding a new layer of challenge.
Updated Wolf AI: Improved AI components for a more realistic and engaging experience.
Character Movement SFX: Enhanced sound effects for main character movement, improving overall immersion.
UI Enhancements: Centralized text and streamlined page variations for a more cohesive user experience.
Thank you for your continued support and feedback. We can't wait to share what's next in Update 1.8!
The game now pauses on gamepad disconnection. Reduced the frequency of the beloved comets spawns. "Out Of My Way" talent trigger changed from "level up" to "whenever you fall below a certain HP". Increased the amount of events (e.g. merchant) and improved their distribution in the universe. Added the gold symbol to the price of the items sold by the merchant. Wishing space rifts chance for items has been increased, along with the price per try. Infected planets now show more often and their resources has been slightly decreased. Minibosses now drop +1 experience jewel rather than +2 experience jewel. Some abilities descriptions have been simplified and corrected.
Fixes
Fixed an issue where certain parts of the universe had less events than expected. Fixed an issue where broken allies would use abilities while broken. Fixed an issue where formidably ally wasn't properly saved and loaded between sessions. Fixed an issue where using the gamepad's Start Button could lead the game to an unstable state. Various fixes and improvements.
π Brace yourselves, space adventurers! π To the Stars, the whimsical tactical planet-hopping roguelike from Stellar Cartography and Blowfish Studios, is launching into orbit on Tuesday, August 13, 2024! π
Ever wondered what itβs like to rule the universe? Nowβs your chance! Conquer alien planets, unlock crazy commanders, and take over the cosmos one constellation at a time. Whether youβre a Fringlot fanatic or a Cryspuritan crusader, thereβs a faction for everyone.
Mark your calendars, set your phasers to fun, and get ready to take to the stars! β
If youβre as hyped as we are, please show the game some love by wishlisting it π
Into the Dread is a survival horror game inspired by the PSX era. You decided that exploring an abandoned sewer would be fun. Of course, something went wrong, and you were trapped in it.