Jul 14, 2024
The Overseer - mars
Hello there!

Changes:
  • Added setting to toggle directionality of music on the levels
  • Slightly bumped probabilities of Entity, Intruder and Other anomalies

Known Issues:
  • Dark elevator doors on the Office level
  • Forgot to update the build version shown in the Main Menu (keeps showing 1.0.1)
Dangerous Galaxy - Pig Overlord
This Dangerous Galaxy update adds many tweaks and changes to the Dangerous galaxy. Including 2 new levels, new enemies, and a new active ability - defensive turret.

Updates:

  • Levels 16-17 added to the game
  • New obstacle added: Meteor cube
  • New enemy added: Machine gun turret
  • New enemy added: Robotic bat!
  • New active ability: Defensive turret
  • Player ship's trail animation updated
  • New background added for levels 16-20
  • Menu UI reworked and video settings added
  • Bug fix: When the player's ship collides with asteroids, sometimes rocks fly around the player.
  • Bug fix: Ship simulator breaking missions
  • Bug fix: Completing level 10 shows level 9 as the completed level
  • Bug fix: Enemy hp drawing below enemy sprites.
  • Bug fix: Second boss sound being bugged - very loud.
  • Marketplace UI improvements.
  • Bug fix: Ship simulator showing ship hp on top of other UI elements.
  • Mouse wheel scrolling added to menu navigations
  • The escape key is now rebindable
  • Added ability to play in a borderless window
  • Added a navigation button to go back from Ship customization menu
  • Now you can pause the game in space station
Jul 14, 2024
Eragon's Tale - kisuarts
  • Increased scariness
  • Modified boss fight
  • Removed the monster under the bed
  • Made some changes to map layouts
  • Bugfixes
ZukuRace - bluramount

You are welcome!
I marked this link as "never expired", I hope, it will not expire again.
https://discord.gg/Y2sSH45ceZ
Megacopter: Blades of the Goddess Playtest - megacoptergame
  • UI: New prototype for loadout UI.
Lifeforms: Binary Fission - Vystyk
- Changed Levels 2 and 3 objectives and adjusted maps for those levels.
Astro Colony - AstroColony
Hey Astro Colonists!

In preparation of a major content update "Life of a Colonist", I just published another improvement and stability update. Below, you can check what actually changed in the game.

Thank you guys, for reporting bugs and cases with lower than expected performance.


Improvements
  • Improved rendering for UI, so scaled elements are sharper, especially text
  • Increased chances to spawn amethyst (violet planet)
  • When starting the game, random buttons cannot lock the game anymore
  • Gamepad is now active in the cinematic, can rotate the camera and skip the cinematic
  • Gamepad camera improvements make it's possible to control the cameras of devices
  • Client interactions in blueprints are now possible
  • Client copy-paste settings is now correct
  • New efficient rendering of many instances (thanks Dylan Hunt)
  • Voxel system improvements to make it more efficient and use less memory
  • Improved hotbar UI order, so it can be used with a 130% UI scale

UI HUD elements are reordered. For example, the hotbar appears on top of every interaction window. This allows a player who uses 130% UI to be able to drag construction items to the hotbar.

Bug fixes
  • Fixed crash related to invalid client interactions for blueprints
  • Fixed crash when theme was pasted to an invalid cell
  • Fixed hotkeys where scaling UI / saving empty settings could remove some hotkeys
  • Fixed multiplayer issues to preserve player state and station movement when player joins


Updated Demo
The demo is now updated to benefit from recent fixes and improvements.

Active bundles
Astro Colony is currently partnering with the developers of Desynced and Techtonica.

https://store.steampowered.com/bundle/42762/Astro_Colony__Desynced/

https://store.steampowered.com/bundle/43157/Techtonica__Astro_Colony/

Thanks guys so much for your support!
Tefel (Terad Games)
Jul 14, 2024
DinoEscape in the time! - FellMichael
the 3 phases were reworked

Now it is possible to enter the houses

more places to hide on all maps (cabinets and beds)

humans can't see you properly in the dark

the robot sees you in the dark but loses you more easily

robot shoots the player

monster is slower and becomes much slower when shining the flashlight in its face

store added
(the player earns coins for each level he passes)

new achievement (buy all hats (good luck))

new AI for all enemies

Bugs fixed

collectibles added

new interface in the menu

ESC now works as a pause button

skip cutscene button (only in the first cutscene of the game)

bugs fixed
(enemy did no damage)

new items
medkit, flashlight battery and collectibles
Jul 14, 2024
DP Animation Maker - contact


We're pleased to announce the release of DP Animation Maker 3.12.0, which includes new features, improvements and bug fixes. Here is the full list of changes:

  • New groping option has been added to Animation List.
  • A new path option has been added for Group layers.
  • Group positioning support for the following brushes has been added: Wave, Zoom, Rotation, Turn, Stretch, Fold, Radial, Flow (Radial), Flow (Linear), Drift, Bend, Background Copy.
  • New timing control has been added to the Animation Constructor
  • New Drift in source space option has been added to Blinking Spots and Fixed Spots motions.
  • Starting segment option has been added to Wide Line and Wide Curve origins.
  • Reference frame option has been added to Vibration mode.
  • Magic Tube animation has been reworked and moved to the Templates list of Animation Constructor.
  • New color gradient mod has been added to the Animation Constructor
  • Mode option has been added to the Rotation brush.
  • Angle parameter has been added to the Rotation brush.
  • One-way mode has been added to the Shine brush.
  • A new “Disable Relative Positioning” option has been added for all motions in the Animation Constructor.
  • Crash on stand alone exe has been fixed
  • The issue with the Pointing Arrow animation has been successfully addressed.
  • A minor bug affecting the copy/paste functionality of animation layers has been rectified.
  • Bug causing interference between Heat distortion and Light brushes has been fixed.
  • Bug causing incorrect phase in brush sharp mode has been fixed.
  • Import button in the add animation dialog has been fixed.
  • Bug with save/load of angle property of imported animations has been fixed.
  • Bug with save/load of loop animation property of explosion particles has been fixed.
  • Fixed an error related to loading certain old projects.
  • Resolved desynchronization issues when resetting timings.
  • Significantly reduced desynchronization for GIF and frame-by-frame animations.
  • Some misprints in user interface have been fixed



Jul 14, 2024
Volvalis - Raditz
Version 0.3802
--New content added.
--Certain events future-proofed for new party members being in party.
--Tweaked Enemy stats.
--Tweaked Weapon/Armor and item stats.
--Tweaked certain events' dialogue/choreography.
--Squashed a few minor bugs.
...