Multipliers for the next weekdays in Karos Classic:
π15.07 - Experience x4, Drop x4 π16.07 - Drop x4, Pet Experience x4 π17.07 - Drop x4, Fletta x4 π18.07 - Drop x4, Pet Experience x4 π19.07 - Drop x4, Carats x4
Q: These update logs, I think we can send Steam announcements, so I think there will be better publicity effect; A: OK, I will publish the announcement this week, but it is too much pressure for me to do multi-language localization in the announcement, so I only do multi-language processing in Chinese and English on the announcement; A: In fact, the content of the bulletin is actually the content of the following week's log;
Diary of the Week: 1. Hello and welcome to this week's development log; 2. Hesitating to approach the release of the game, and recently began to enrich the content of the game in large quantities; Among them, including adding more types of bosses, completing more background pictures and so on; 3. At the same time, Hesitancy has started to enter the end of the game, and has started to think about making some Steam achievements; Hope to give players a better game experience from the achievements; 4. In addition, the Demo released on July 6 had some minor problems, and now the Demo has been updated to a new version; 5. Next, we will continue to improve the content of the game, and hope to provide a game as fun as possible for players who like SHMUP/STG on September 25th; 6. So, I'll see you next week for an update. Hopefully, there will be more good development in the coming week to make the game as fun as possible. See you next week. Bye
NEW QUEST: The Astrological Aristocrat A new quest, designed by @Chisme has been added to Dawnrock. Head on over and check out the short quest that has a bit of humor, thrill, and an awesome reward for those who are level 17+!
NEW UPGRADE: Platinum Trimmed Cloak of the Alpha Quendra would be happy to upgrade your cloak to level 40 if you provide her the platinum leyline thread to do so! +Stats, New Trim
SFX & VFX Class Polish Complete Chisme crushed it on these!
More New Music 3 new music tracks have been added to the Login Screen, Solitary Isles, and Irumesa - enjoy!
What We're Working On Clebarius is cookin on the new armor! 2/3 sets are done so far.
Guilds are nearly ready thanks to schreeder & bacoustrips! Bardcore is finishing the UI, as we have all of the data. We are finalizing MOTD and Player Notes, and then will release!
The Bank overhaul is almost complete as well. @Sprocket is going hard on this, and we're doing internal testing this week to make sure it's ready for players.
Cubano is working on the "Forsaken Battlefield" map, check out his work in progress!
Miscellaneous:
FOV Check bugs should be fixed. This is what caused players or monsters that were mid-cast to be untargetable Subtle effects have been added back for weapon imbues in addition to status effects, which should help indicate when weapons are successfully imbued. Fortified & Strengthened Drakonium Shield recipes have been fixed Cooked Spider meat XP value reduced slightly Cleanse Spirit effect updated Pike now weight 1lb each rather than 3lb Tutorial Island and Solitary Isles quest / NPC dialogue continues to receive updates to improve the new player experience Infused Murkhide Leather now stacks to 100 Spider Hunters quest bugs have been fixed Paladin Holy Wrath proc chance increase slightly Healing Salve 10 second cooldown reduced to 1 second Wolf meat and adrenal gland drop rates were doubled, we've corrected this Rinthisle gathering chance was bugged and is now corrected Lunarion Shadow Resistance was previously 35% - ideally for open world leveling mobs we will keep resistances at or below 25%. This has been reduced to 25% Basics of Cooking now awards the new cooking recipes Infused T8 items have had their attribute values corrected T1 catch chances have been updated to increase variety of fish and ensure Pike is not too difficult to catch The forest spirits on SI have been renamed to Wisps so as not to cause confusion with the mobs on Irumesa The Leyline Lillies within the Alpha Wolf encounter will now heal the player when walked on Punch and Kick animations have been sped up to flow much better than before
Thanks so much for your support while we continue to build the world of Ethyrial - see you in game!
Turkish translation fix. The sound when open the door in the workshop was in one ear Visual Hints on key items Collectibles do not take up space in inventory Achievement "elusive" now at the right time
Greetings, Confiners! (We are calling you that now, as the official term in Hyperspace Campaign)
The vast Hyperspace is expanding even further! Thanks to your input, we have added new events to encounter on your mission to keep our space sectors safe from the AI menace. And we also did some fixes on some of the issues that came up with the campaign's introduction.
Hyperspace Event Updates
Updated Game Mode Selection UI
- Hyperspace Campaign is now the prominent game mode, and the other 3 become special arcade modes - Existing Hyperspace Campaign progress is also displayed when continuing from saved data, and can be cleared to start from scratch
NEW EVENTS
- Resupply Base (Destroy the Supply Base together with the enemy ships before they launch) - Mass Driver (The sector is bombarded with massive projectiles that scatters space debris)
Event Action Choices
- Choices are now keyboard hotkeyed to [1] [2] [3]
Event: Gravity Well
- Gravity well is now positioned a bit far from the player's warp entry point
Graphical Updates
- Gravity Well anomaly - Dense Nebula Cloud anomaly
Bug Fixes
Sector Progress is capped at 100, and never exceeds it.
Reward choices for successful events now checks for the current ship equipment.
Fixed battleship destroyed event triggering even if boss is still not destroyed.
Fixed escort success event with jamming when killing all the jammer ships.
Fixed the pull of Gravity Well anomaly to the player ship.
Remember, these updates are only available in the Beta branch for now, as the campaign mode development is still ongoing.
To access the Beta Branch
Right-click PhaigeX at the Game Library list
Click on Properties
Click on Betas
Under Private Betas, enter the code: poweroverwhelming
Select your beta participation to betabranch and you're good to go!