Jul 14, 2024
Rise Of The White Sun - Maestro Cinetik
This is summer time, and I am both far from my historical documentation and working on my next project.
Therefore, I will take this occasion to ship only small updates to fix minor issues, instead of more content.

These summer patches are for Windows only; Mac and Linux users will have to wait until September.

In today's patch:

* I reworked the Zhili clique AI for better defense of the Beijing Area.
* I changed the cost of the new relief actions (those that cost 4 QI now only cost 3).
* I fixed the behavior of the "escape" key, taking into account players' feedback.

If you were wondering about my next project, you can play its free browser draft here.

I am actually remaking that Cold War game for PC. The aim is not only to make a more polished version but also to create a highly moddable game.

Have a nice summer!






DEATH STRANDING DIRECTOR'S CUT - AnimatedAnt_505
CELEBRATING 4 YEARS OF DEATH STRANDING ON PC

It’s hard to believe that on this day 4 years ago, we welcomed PC Porters into DEATH STRANDING for the very first time. Looking back, 2020 was such an incredibly challenging time for everyone around the world, but we took some comfort in knowing that DEATH STRANDING was connecting people in positive ways, whether it be through the power of the Social Strand System in-game or across our social media channels. It’s been wonderful to see.

Ever since DEATH STRANDING landed on PC, we’ve been overwhelmed by your enthusiasm, passion and creativity for the game. It feels like we say this every year, but we’ve had the best time engaging with you all and we want to keep this momentum going for as long as possible.

On behalf of the whole team at KOJIMA PRODUCTIONS and 505 Games, thank you for your ongoing love and support. It means everything to us!



TIMELINE OF EVENTS

From celebrating our amazing Porters in our #DSPorterSpotlight series, to launching DEATH STRANDING onto more platforms, we’ve had quite an eventful 12 months. If you’re new around here, check out what we’ve been up to over the years: https://505.games/DSPCTimeline

DEATH STRANDING COMMUNITY SHOWCASE

Spotlighting Porters to applaud their creativity is something we enjoy hugely. As we head into our 5th year since launching DEATH STRANDING onto PC, we want to do more to celebrate our fans! While our #DSPorterSpotlight series might have come to an end in 2023, we're excited to announce our all-new DEATH STRANDING community showcase video series, designed to celebrate the talents of our fans. (And celebrate more of you!)

Whether you’re a cosplayer, artist, illustrator, or virtual photographer, we want to invite you to get involved, from today!

Submit your best work here and who knows, you may just see your creations in one of our future monthly showcases: https://505games.com/uploads/



CALLING ALL COSPLAYERS

Speaking of community talent, if you’re a cosplayer attending Gamescom this year, the team would love to hear from you! Drop KOJIMA PRODUCTIONS a message on X and someone will be in touch via DM.

More information can be found here: https://x.com/KojiPro2015_EN/status/1809034998735122488



THE POWER OF CONNECTIONS

Back in 2022, we launched DEATH STRANDING DIRECTOR’S CUT onto PC, welcoming more Porters to this vibrant and healthy community. Since then, you’ve delivered on a scale that we never imagined! Take a look at these impressive stats from in-game, highlighting your amazing efforts and contributions over the years:





KEEP ON KEEPING ON

Let’s wrap up by once again saying thank you from the bottom of our hearts for your ongoing love for DEATH STRANDING. We don’t take your support for granted and we talk frequently behind the scenes about how special our Porters are. Every positive connection you make with us and one another is what makes this community so great. Please, don’t ever change!

As we wrap up another year of reflection, we invite you to share your memories with us across social using #4YearsDSPC. We’ll share our favourite responses on X over the next couple of days.

Thank you, Porters.

Keep on keeping on!

https://store.steampowered.com/app/1850570/DEATH_STRANDING_DIRECTORS_CUT/
Jul 14, 2024
Artificial Gravity Cat - Godde
- Added description to level 24
- Fixed flickering cat
- Fixed spinning cat
- Fixed dark cat
Frostory - Team OOPArts
[The original text is written in Korean]


Hello, this is Team OOPArts.
We are a two-person team, and we have been developing Frostory for a long time.


And finally, we have unveiled our Steam page.
Of course, there is still a lot of work to be done before the release.





We don't have a trailer or a demo version yet, but we plan to slowly upload as more levels are created and the demo version is translated.

However, we don't feel good about leaving the Steam page empty, so we decided to write a post.




We have occasionally posted about our development on internet communities from time to time.

To introduce the game, we would like to upload those old development logs here with some additions.




Initially, what we posted on the internet were gifs showing the early concept of the game.

At that time, we were thinking about a mobile game, so there are touch UIs.











Compare these with the current look.












Below are levels that have now disappeared.






We only posted pictures in our first post without any special explanations, so there's not much to say.



Next time, we will come back with a richer post.


Thank you for reading.

If you are interested in the game, please wishlist and follow us!
Nekokami - The Human Restoration Project - Rocket-in-Bottle
We have released Update 0.5.5 today!

  • 🐛 Fixed stamp display issue. Players will no longer see their stamps earned beyond the required maximum.
  • 🐛Several star map display and dialog issues have been fixed.
  • 📖Improved Japanese localization.
  • 🎶Professor Shoebox's theme music is now available.
  • 🔧Story Star Systems will now display a clear date (dd/mm/yyyy) when the content in the star system will refresh after you have finished all available planets.
  • 🌱The first batch of Dream Cards has arrived to the Dream Garden! What is the Dream Garden? Please check out our FAQ below.
  • 💻The Company Intranet has been updated.



Updated Early Access FAQ:

🌱How many hours of gameplay does the Dream Garden mode add?
We won't officially count the gameplay hours for our Dream Garden mode. The Dream Garden is our version of Creative Mode, and based on the experience of Creative Modes of other games, some players may spend a lot of time in it, while some won't touch it at all. We have an introduction to the Dream Garden here. Or just have a try inside the game!

🔭What's the plan ahead?
We will post on the Company Intranet regularly. A confirmed upcoming update is the Cloud Save. Please stay tuned.

For our new potential players:

🌌Early Access is Risky! Will the game get finished?
Well, Steam basically told us developers not to promise anything for certain—they are right, no one is a prophet. But in our case, we are self-funded, sustaining ourselves in a wonderful city in Japan, and financially and physically healthy. We love what we have here and definitely want to see it finished.

😖Will I LOSE my game save during the Early Access process?
Again, Steam says, don't promise anything 100% certain in the future. So we will say, our save file is kind of... simple, and we have NO intention to disrupt or reset the game progress from Early Access to full launch. In the worst case, the save file always knows which chapter and star system you are in. :P

🌵I am still hesitant!
It's perfectly fine! A game needs involvement from the community in all stages of development.

We actually have a Nekokami Early Access Current State meter that we update regularly so you can see how we are doing at a very simple glance:



And if you click on Follow on our store front page, you will be notified of our development updates. Just hop in when you are ready!


勇者与亡灵之都 - steem
存档找回的方法具体如下:
1.存档文件依旧在save文件夹里,右键【勇者与亡灵之都】→浏览本地文件→打开【www】文件夹→复制【save】文件夹;(这个文件夹里有存档文件,很重要备份一下)
2.备份了【save】文件夹后,删除原【save】文件夹,进入游戏,新建存档,在1号存档位置进行保存。
3.将复制出来的【save】文件夹打开,挑选你想要的存档(file数字对应存到编号)重命名为file1.rpgsave,将这个file1.rpgsave文件复制,覆盖到新生成的【save】文件夹里。
4.重新进入游戏,读取1号存档,存档恢复。

config.rpgsave为设置文件,可以暂时不管。

此方法恢复存档后,周目计数会丢失,但因为周目差分判定为物品判定,所以不影响游戏进程。
唯一要注意的是一些插件可能会失效,在矿洞的推矿车如果退出地图后会导致矿车复位。
Pixel Flip - RecursionSplash
🚀 Incredible Speedrun Alert! 🚀

Broken Seashells' did the impossible today with a crazy fast 30-second finish on stage 134! 🏃‍♂️💨
It's amazing to see such skill and dedication. Who knew it was even possible to clear a stage that quickly?!

Give a huge shout-out to Broken Seashells for pushing the boundaries and setting new records. Keep climbing those stages and showing us what's possible!

Do you think you have what it takes to take the top spot?? 💪🎮
Try Pixel Flip completely FREE today!

Through time - GeekAuthentique
On July 19, the new dark world is released.
It will be available for 2 weeks for free if you have reached level 6, at the end of the event, only owners of the DLC will be able to access it.

Additionally, on July 28 you will have access to several new dark world game modes, which change daily. They will still be available to owners of the DLC.
Jul 14, 2024
Lone Fungus - bastiartgames
- Fixed Spin Jump not working properly on ground spikes
- Possible fix for Snake enemy (and other enemies) not dying when getting a Holy Mushroom
- Possible fix for Astral Gates keeping player momentum between gates
Tunguska: The Visitation - Enhanced Edition - Rotorist
- Made sure that customers who have ordered food will not be wiped out by invasion events, if player doesn't intervene.

- Reduced the damage delivered by the Holy Spirit anomaly in the Zernaskaya church to help new players.

- Moved the location of motorcycle spawn in safe towns more closer towards center of town, to reduce the amount of on-foot travel for the player

- Player can sleep in locations with radiation as long as player's radiation poisoning is not increasing

...