I'm thrilled to announce that my mini-game, Castaway, is launching on August 16th across all major platforms (PC, Nintendo Switch, PS4, PS5, Xbox) for $7.99 USD!
I believe this is a fair price for a mini-game like Castaway. Many people ask, "How mini is the game?" So, let me give you a better idea to set realistic expectations:
The game has two parts. The first part, Story Mode (The Island), will keep you engaged for about an hour, or much longer if you aim to unlock all the achievements, beat the Unfair mode, or play in Speedrun Mode. The second part, Survivor Mode (The Tower), varies based on the skills you've developed and your strategy, but on average, it adds another couple of hours of gameplay.
Additionally, with the Pacifist and Invincible Modes, I hope Castaway can serve as an introduction to the genre for younger players or newcomers.
Lastly, I've always planned to add more content to Castaway. However, as a solo developer, this will largely depend on the game's reception and sales. Clearly, the better the launch, the sooner I can determine if my dream of continuing to work on Castaway can become a reality!
We have sensational news for you! Our latest update brings exciting improvements and features that take ghost hunting to a whole new level. Today it's all about the COOP integration in the retro PC and other groundbreaking features that are currently in the testing phase.
News about AI:
We are developing a brand new perception sensor for the ghost, which will start the testing phase next week. This sensor is able to recognize players in both single player and COOP mode, taking the player's state of mind into account. This innovative feature will make the game even more exciting and challenging.
News about equipment:
All equipment items will receive completely new functionalities, which will also go into internal testing starting next week. These changes will fundamentally change the way you use your equipment in the game and ensure an even more intense gaming experience.
What's new in COOP:
COOP integration in Retro PC: The "Players" category in Retro PC now shows all COOP players. This way you can see at a glance who is ready for the next big ghost hunt. This feature will revolutionize cooperation and coordination in your COOP missions. Put together your dream teams and prepare for exciting adventures!
Spontaneous joining via the friends list: Flexibility is the key to success! You can now join ongoing COOP sessions via the friends list. Whether you've just come online or are in the middle of an adventure - just jump in and support your team in crucial moments!
Anti-cheat system and reporting system:
But that's not all! Next Monday we will implement our self-developed anti-cheat system and a new reporting system for the COOP mode. Our goal: fairness and an unparalleled gaming experience! If our new system makes mistakes and bans you wrongly, don't worry. Contact our support and we will investigate the case immediately. If a ban is wrong, it will be lifted immediately. Your feedback is crucial to improving our system and ensuring a fair gaming environment for everyone.
Our test report will be published soon in a new progress blog. We can't say exactly when yet, but stay tuned! We will also soon report when we will release the first playable update version so that you can experience some of the gameplay for yourself.
We would like to thank all buyers for their patience in allowing the internal testing to take so long to enable a first playable version.
In anticipation, The Ghost - The Ghost Hunters' Quest development team
Note: All new features and the entire COOP mode are currently in the internal testing phase. Stay tuned for more updates and exciting new features!
Hello drivers, this is a WIP update that contains a bunch of small bugs and inconsistencies, but we wanted to have you all to check it out anyway!
We plan on releasing a demo on itch.io in the next 48 hours to get some more eyes on the game and playtest a bit more before the steam demo releases by the end of the month.
UI refresh
Upgrades now drop and count properly
Just a whole bunch of level design and gameplay changes
Creatures Of War Demo Update: Enhanced Audio and Gameplay Experience
Greetings, brave warriors!
We're excited to announce a thrilling update to the "Creatures Of War" demo that will immerse you deeper into our treacherous world of primal terrors. This update focuses on enhancing your auditory experience and intensifying key encounters.
Audio Enhancements:
New music for the heart-pounding Dilophosaurus encounter Fresh environmental ambience track in the pre-boss area Compelling boss music to get your adrenaline pumping Haunting cutscene music for the post-boss death sequence
Gameplay Improvements:
Beefed up intensity of the Dilophosaurus encounter for an even more challenging experience We've also squashed a ton of bugs, ensuring a smoother and more enjoyable gameplay experience as you scour for treasures and fortify your arsenal.
This update is part of our ongoing commitment to refine and enhance "Creatures Of War" based on your valuable feedback. We can't wait for you to dive in and experience these improvements firsthand. The updated demo is available now on Steam.
Don't miss this chance to get a taste of the epic survival horror saga that awaits in the full game!
Maintenance has concluded as of 2:47 PDT and the servers are available once more. We thank you for your patience and apologize for the inconvenience. Mabinogi will have an unscheduled maintenance on July 12th. During this time, the game will be unavailable. Maintenance is expected to begin at 1:30 PM PDT and last approximately 3 hours.
Please note that the estimated length of time for each maintenance is subject to change without notification.
-Time-
Friday, July 12thPacific (PDT, UTC -7): 1:30 PM - 4:30 PM Eastern (EDT, UTC -4): 4:30 PM - 7:30 PM Paris (CEST, UTC +2): 10:30 PM - 1:30 AM (July 13th) Sydney (AEST, UTC +10): 6:30 AM (July 13th) - 9:30 AM (July 13th)
To address the following:
An issue where the Alban Knight Training Grounds Daily Counter was not resetting.
Note: The Name Change submission site will be unavailable after 1:30 PM PDT time, and will be available after the maintenance.
We apologize for any inconvenience this has caused.