Jul 9, 2024
Don't Disturb Your STEPMOM - LemonhazeGameStudio
Hey guys,

Today I officially released the character creator, it is the first version and will be improved based on the feedback I receive from the community.

I'd like to say a huge thanks to everyone who has been supporting me. You guys are making a huge difference in the life of a solo developer! I'm going to keep working like a one-man army and will aspire to improve the game daily!



Here the current features for the character creator:

  • Face shape (100+)
  • Body shape (30+)
  • Glutes (15+)
  • Breast (15+)
  • Hair (15+)
  • Eyes and Hair color
  • Clothes (25+)
  • Clothes color/pattern/pattern color/pattern parameters (+15 pattern)



Here is what I have so far in mind for the next features:

  • Lips color
  • Makeup (with color)
  • Eyelashes shapes
  • Skin textures/color tint
  • More clothes
  • Potentially more body shape based on your feedback
  • Piercing (suggested by the community)

List of fixes and added features that were done during the first week and more that were not pushed on the default branch (over 85):

  • Over 150+ lines where improved in English (thanks to the community)
  • Dress action is now working with the whole static mesh instead of the text-only
  • Add delay in the first cinematic to let girl hair particle load cache
  • Remove weird reflections in stairs, bathroom, and other reflective surfaces
  • Prevent being able to go in Stepmom girl's body when moving
  • Interface was not being displayed when launching a level after doing it once
  • When a sentence is over in a dialogue, a tip for what keyboard input to press is spawned (so people don't get confused about what to do)
  • Opening doors that were open in the previous chapter were not correctly reset when starting a new chapter
  • Reset dress on stepsister was not working for the top body, so when coming back from a previous chapter where you let her naked, the top was not here
  • Fixed rotation clamping was added for the dryer, but well connected during other poses
  • Stepsister look at your face if you are not naked and close to your genital (she was previously opening the mouth and looking at your private even if you were not naked)
  • Glitch on hair when colliding with it's collision
  • Ball physically reacts to the player and stepmom's body when moving
  • Fix Blow the Nerd Cinematic had a lot of overlap in voice and text, not proud of myself, but it is fixed!
  • Fix Sweet Awakening had one overlap on the voice and one animation was not transiting correctly
  • Body tilting cannot happen anymore if you are sitting down OR not naked
  • Dialogue in the cinematic was not clear if changing chapters while playing
  • Improve animation when a girl stands in front of you for a controlled BJ (previously was just a static pose)
  • Improve wrist rotation when using controlled BJ
  • Gain +10 FPS after improving the setting on the hair particle!
  • Dialogue when trying to remove the blanket (so you understand why you cannot go too far in the "discharge of joy" Chapter)
  • Dialogue with the "Discharge of joy" improved (now you have a continuation possibility with a choice to continue the BJ or to go to sleep)
  • Fix camera position when sitting down, restarting a specific scenario, and then doing the same process again
  • The first door has not been closable since yesterday's update
  • Fix mouth movement if the text is too short
  • Huge gain in FPS (from 45 FPS to 90 FPS on my RTX 2080 on the highest setting in the game)
  • Rearrange the light to fit a better dark scenario when you switch it off
  • Option for hair card and particle (not saved yet)
  • Achievements integrated
  • fix unlocking "Endless Night"
  • fix cinematic (were not working anymore since yesterday's update)
  • fix the second ending for "Crazy Day"
  • fix the pose of the girl in "Endless Night" after finishing "Crazy Day" chapter
    when in the bath, the body is not being affected like in the bed (push in the direction of the penetration)
  • Fix timer was enabling girl interaction, which is triggering the next step when orgasm, was causing a tiny issue when trying to play the extra 30 seconds in doggy with "Bath misunderstanding"
    if stepmom gets triggered and finds stepsis in the bath, the chapter will not fail anymore
  • Restarting "bath misunderstanding" was not correctly reset and the order was not good
  • Fixed: if the task was an orgasm, the step would increase after the orgasm, but if another orgasm occurs, it would still increase the step, even if it is not the current task
  • The orgasm progress of the girl is now also increasing when inside and moving. Before it was only when getting in/out
  • Fixed controlled BJ in "She Want to Know" chapter!
  • Added a version number on the top left corner of the menu. It will help for debugging when asking the question
  • More cohesive end for "stuck... again" chapter
  • A new step called "Escape" which requires you to go through a specific door
  • New ending for the "Crazy Day" chapter that won't force you to lose if you chose option 1 in the dialogue
  • Added yard for future activities/chapter
  • "6 minutes in Heaven" was not possible to make a girl cum, now it is!
  • When branching from a dialogue answer, all doors were closed. Now it is not happening
  • Increase the distance of voices
  • The rotation of girl wasn't correct if it was moving to a location as a step
  • When dialogue was over in the "endless night" chapter, it was changing chapters, now it stays correctly in the "endless night"
  • Stepmom is no longer triggering the sound of the door twice when looking for stepsis
  • In "crazy day" chapter, stepmom won't try to catch stepsis from the outside
  • When getting caught, it should not continue the dialogue of the current chapter
  • Light context for each day
  • Fix going from any chapter with sexPose to chapter "stuck... again"
  • Fix escape, if you escape twice, it triggers the step system for the chapter
  • Fix tasting sauce, same problem as described in the previous one
  • Fix the position of the girl in "bath misunderstanding"
  • Achievements: You are the man, was not unlockable!
  • Hair physic is reset every time a girl is teleported
  • Hair card collision preset collide with body, but not world static object
  • Since I improved the peak of performance, mainly the fog/light and post-process, I defaulted back
  • The hair particle (will wait for your feedback!)
  • Character Creator was released yesterday on the Beta (Testing)
  • Remove stocking was not working
  • Girl clothes were not when undressed by the task system
  • Girl clothes reset when stuck again is now applied
  • Material on clothes is now correctly pushing toward, making clipping harder to occur
  • The guy rotation wasn't good when getting into the chapter "She wants to know", it was the previous
  • Rotation regarding him needing to be sitting on the bed
  • If changing the chapter girl would stay in BJ position if it was triggered
  • Objects are testing collision when you drag them, preventing them from clipping into the wall and
  • Being kicked out of the map
  • Improve the position of all draggable objects
  • Reset camera limit when starting a chapter (being sitting was locking the angle limit a little lower, and that was not reset before)
  • The screenshot was resetting the girl's animation state, which was making the other part not being able to communicate properly with the girl's animation
  • The rotation of girls wasn't good in the Character if a chapter was played
  • Changing a girl while being a chapter is now possible without breaking the girl's animation
  • Fix clipping with clothing (went over every clothing, but not with every existing pose, so might not always be 100% perfect, but should be like 98.99% of the time)
  • Improve hair collision with body (was removed with the first version of the Character Creator)
  • Possibility of removing dress (only dress, top, and panty)
  • Resume button when chapters are started
  • Highlight objects that are pickable (when they are pickable)
  • Improve hand position for controlled BJ (Blow the Nerd and She Wants to Know)
  • Improve the camera for controlled BJ (now it doesn't move with the mouse, it follows the head of the girl instead, seems much better!)
  • Hand animation in controlled BJ will always be grabbed regardless of what you grab
  • If you try to remove the dress by dragging the middle of the body, it will work now
  • Other small stuff that I forgot 😂

Thank you for reading that far, I will keep you guys posted!
Office Life - 落花离人泪
本次更新的内容如下:

  • 新增:繁体中文语言选项
  • 新增:8年7月下旬生活剧情
  • 新增:8年8月下旬生活剧情
  • 新增:8年9月下旬生活剧情
  • 新增:可以在生活回合遇到同事,1年8月之后才出现
  • 新增:3年5月下旬王闻卿剧情
  • 新增:4年5月下旬王闻卿剧情
  • 新增:挑战成功增加好感度上限
  • 修改:10年3月下旬找父亲还5万块钱的剧情以及奖励
  • 修改:8年6月上旬错失良机剧情,避免剧情杀
  • 修改:8年7月上旬公司倒闭剧情,避免剧情杀
  • 修改:8年8月上旬公司裁员剧情,避免剧情杀
  • 修改:8年8月上旬撤换负责人导致公司倒闭剧情,避免剧情杀
  • 修改:8年8月上旬收回财政权导致公司倒闭剧情,避免剧情杀
  • 修改:切换繁体字后部分地方不显示
  • 修改:玩家的金钱超过21亿后卡死
  • 修复:项目第一回合派上整个部门,直接点提前交付,实际进度0,但是能完美完成
  • 修复: 创业后,同事错误
  • 修复:触发支线剧情后,在进行沟通不显示交互界面UI
  • 修复:上一个员工调岗下拉框未关闭,导致后续员工下拉框异常
  • 修复:地图多出问号
  • 修复:主角离职状态工资设定为0
  • 修复: 招聘图标错误,招聘不成功,但招聘结算显示成功
  • 修复:员工列表和员工详情,职位和身份显示不一致
  • 修复:金钱为负数
  • 修复:李峰勇领导问题
  • 修复:8年9月下旬漫画重复触发
  • 修复:一键已读遗漏
  • 修复: NPC角色部门属性异常
  • 修复:职位显示错位
  • 修复:行政提供的额外行动力会不断影响行动力的分配
  • 修复:项目管理,状态排序错误
  • 修复:公司规模升为特大后,【走动】里面npc位置错误
  • 修复:投标时,特大规模负责人下拉菜单无法显示“销售四部二组项目经理”
  • 修复:创建新档后社交关系紊乱
  • 修复:月底收支统计配偶错误
  • 修复:7年10月上旬委托父亲购买股票卡死问题
  • 修复: 完成剧情工作后,可重复工作
  • 修复:抠门卡牌月中触发
  • 修复:卡牌【逃避】提示错误
  • 优化:第一年的效果码,减少惩罚
  • 优化:招聘人才的数值逻辑,避免出现资深程序员但编程能力很低
  • 优化:遗漏的繁体字翻译
  • 优化:无法读取异常存档进行提示
  • 优化:事务处理单纯确认事务不扣行动力
  • 优化: 理财存款不消化行动力
  • 优化:员工管理模块,操作完员工后,依然在此页面


感谢大家对《职场浮生记》的支持和期望!我们仍关注并处理游戏中出现的各种问题,若您在游戏过程中遇到任何问题,欢迎加入我们的官方玩家群向我们反馈问题,或者向我发邮件:1038814443@qq.com
最后再次感谢您对我们的支持。

玩家1群:957442257 (满)
玩家2群:992723041 (满)
玩家3群:644340904
玩家4群:887368433
玩家5群:1026452402
玩家6群:791172712
玩家7群:1007593176
玩家8群:783434069
玩家9群:774559769

《职场浮生记》团队
The Legend of Lumina - wizbane.games
Fixes an issue that was causing saving and loading to fail.
CosmicBreak Universal - CosmicBreak Universal Official
The details of the 7/10/2024 JST maintenance are as follows.

◆Bug Fixes
The following issues have been fixed.

・Bigmantes Tri BD's HOVERING:
-A bug where the Super Armor effect continued after using a subweapon has been fixed.

・Regina Winberrl BD's dedicated WB [Bind Field]:
-An issue where the effect duration could not be shortened even when using the Fast recovery cartridge has been fixed.

・Firefighter Nacchin BD's [REPAIR SHOT]:
-An issue where healing bullets would repair more than intended upon hitting a target has been fixed.

・Scaregant HD4:
-A bug where accessories could not be equipped has been fixed.

・Parts Creation:
-A bug where the Tornado Axe Mod could not e created has been fixed.
-A bug where the Proton Laser Mod and Avalanche Sword Mod recipes would not be displayed has been fixed.

・Union Wars:
- A bug where Battle Cards could not be obtained from certain Rooms has been fixed.
- An issue where some Rooms would not advance Orders has been fixed.



◆Others
The following changes have been made to the Arena.

・Union Wars:
-The following Rooms have been added.
--Union Wars [20vs20] :Healing Power Spot
- The following Rooms have been removed.
--Union Wars [20vs20] :NPC Participation

・Healing Power Spots have been changed so that they no longer inflict the Hyper Shot effect.



Thank you for supporting Cosmic Break Universal!
Home In Alien - asu872
1. Added organ transformation function



2. Added brain-controlled weapon function



3. A number of new weapons have been added



4, added the faction's event replay, trade, reputation exchange function

5. Added battlefield support stations


Bobo Bay Playtest - NewFutureKids
- added delete save option in menu
- bobo rivals will now get accessories so you can notice them more often
- can exit competition super early now if your bobo dominated.

- added bobo cracker back in, but just made it rarer
- items spawning in the garden takes a little longer so you can run where you want before they all flood out
- decreased time until airplane arms from 5 to 4 seconds
- modified rock jump up to top area by waterfall
- lowered bobo leaving garden days f rom 5 to 4
- per bobo pet cooldown added
NARAKA: BLADEPOINT - Yeeeeee
Dear players,

NARAKA: BLADEPOINT is committed to creating a fair and healthy competitive environment. We have not only used new anti-cheat technologies, but also established special cheat-reporting reward activities to encourage those players who defend the fairness with us. From now on, players who make outstanding contributions to reporting cheats will get the Legendary spear skin 'Righteous Polearm' .

More details:
1. Players who successfully reported 1 time will get [Immortal Treasure] X1;

2. Players who successfully report 10 times with low misreport rate will get [Immortal Treasure] X10 (In order to ensure the efficiency of detecting, please report reasonably);

3. Players who have successfully reported for many times or made great contributions to anti-cheat will get the Legendary spear skin [Righteous Polearm] X1.

We strongly recommend that players report via in-game report system, so that we can confirm the cheat as soon as possible and record successful report times for you!

From 7.1 to 7.7, there are 14 players who ha 39 ve successfully reported the cheating or hacking in total and get the reward [Righteous Polearm]! We hope that more players can become the Justice Supporter on the Morus Isle in the future.

抱***
S***
识***
猛***大胯
等***丶
自***
Т***
a***第一深情
青***
夜***
世***叶的秋
月***酱0
是***莓丶吖
超***电动车
网***八千1
共***红棍
t***ly
打***0哇叫
晚***思念
四***man
日***丶
斩***の桃er
肆***
鬻***
小***凉
劫***暖暖
刚***得
四***
S***ysia
苇***ヽ
丷***丷
杀***所有桃
媚***.
撑***
.***
妲***
红***宝
邪***绒呢
列***

From 7.1 to 7.7,the development team has banned 2177 cheated players. The list is as follows:

终***代凔海
A***彩
飞***
武***2
K***地虎K
太***
招***
孤***蚂
南***迷
你***偶
蜉***撼树
c***105
火***主1号
寻***123
夏***
换***杀1
纡***
麓***
且***
小***路
爱***小果
天***努力01
蛇***
行***
绾***
蟹***
我***丛林面
一***
念***
攒***
水***
徐***
阳***
刹***
龙***
坑***
电***峰
心***翔天
泪***
扶***050
小***宝
吴***小六一
就***你
那***花海
九***鱼
小***o
别***不行哎
飘***
朦***

吞食天地2:誕生Reborn - 吞食天地2:誕生Reborn
親愛的玩家:
你好!
《吞食天地2:誕生Reborn》目前已完成臨時維護並開機。
另外為感謝玩家耐心等候更新維護,將發放【維護補償包*1】作為維護補償,
還請登入遊戲後,於【聚寶閣】內【百寶箱】進行確認。

📌本次更新後新增/調整以下功能內容:
1.【修正】修正戰魂系統破圖問題。

Counter-Strike Nexon - The CSN:S Team


Here's a rundown of some of the major updates in today's patch!

  • Windwalker Celebration Daily Play Event (7/10 - 8/7)
[/b]Obtain Windwalker Fragments by logging in and playing for 30 minutes during the event period. The more login days, the greater the reward stages.

  • New Refined Weapon Giveaway (7/10 - 7/24)
  • [/b]Get new classic weapon just by playing!

  • Zombie Hero Rebalance (Beta) Exclusive Map Weapon Supply Event (7/10 - 7/24)
  • [/b]Weapons based on the day of the week will be available for use in Zombie Hero Rebalance (Beta) exclusive maps during the event period.

  • Bonus Disassembly Event (7/10 - 7/24)
  • [/b]Participate in the Bonus Disassembly Event by clicking "Bonus Disassembly" at the bottom of the Lobby. During the event, 10 players can select the weapons they want to disassemble, with one lucky player receiving extra mileage. Participants can get 500 mileage for each weapon they disassemble.

  • New Weapon Paint Promotion (7/10 - 8/7)
  • [/b]Once the promotion ends, the 2 new weapon paints will be permanently available from the Weapon Paints Decoder planned to release on 8/7.

  • New Transcendence Class (Millia and Karin) Promotion (7/10 - 8/7)
  • [/b]Two new Transcendence Classes (Millia and Karin) will make a special appearance in Class Decoders and Premium Class Decoders during the event.

  • Transcendence Weapon Promotion (7/10 - 8/7)
  • [/b]Drakar I and Drakar III will make a special appearance during the event in the [Drakar Decoder][/list]

    Check out the following sections for more information.

    ---------- Details ----------

    Update Information

    Zombie Hero Rebalance (Beta) Announcements
    • Zombie Hero Rebalance (Beta) Changes
      • Evolved Reinforced Host Zombie's duration increased
      • When the Human Team wins several times in a row, the number of Evolved Reinforced Hosts will increase
      • Removed First Aid Kit drops when a zombie dies
      • Changed Human Movement Speed applied from Morale Boost only applies when there's an Evolved Reinforced Host Zombie present
      • Damage reduction, knockback, and reduced stun when using Enraged Reinforced Host Zombie's skills have been buffed.
      • Enraged Reinforced Host Zombie's duration increased
      • Changed First Aid Kit drops when Evolved Reinforced Host Zombie dies to Special Supply Box drop


    New Weapon Information
    • New Weapon List
      • Dual Kriss (Refined)

      • MG36 (Refined)

      • The 2 Refined weapons are new weapons that can be enhanced up to +8, can equip parts, and can be used within New Classic and New Classic (Zombie) weapon restrictions.


    Event Information

    Windwalker Celebration Daily Play Event (7/10 - 8/7)
    Obtain Windwalker Fragments by logging in and playing for 30 minutes during the event period. The more login days, the greater the reward stages.

    • Cumulative Login Reward

      • 1 Day: Windwalker Fragment x1 + Point Transcendence Decoder x1 + Point Class Decoder x1 + 500 Mileage Coupon x1
      • 2 Days: Windwalker Fragment x1 + Point Transcendence Decoder x1 + Point Class Decoder x1 + 500 Mileage Coupon x1
      • 3 Days: Windwalker Fragment x2 + Point Transcendence Decoder x2 + Point Class Decoder x2 + 500 Mileage Coupon x2
      • 4 Days: Windwalker Fragment x2 + Point Transcendence Decoder x2 + Point Class Decoder x2 + 500 Mileage Coupon x2
      • 5 Days: Windwalker Fragment x3 + Point Transcendence Decoder x3 + Point Class Decoder x3 + 500 Mileage Coupon x3
      • 6 Days: Windwalker Fragment x3 + Point Transcendence Decoder x3 + Point Class Decoder x3 + 500 Mileage Coupon x3
      • 7 Days: Windwalker Fragment x6 + Point Transcendence Decoder x4 + Point Class Decoder x4 + 500 Mileage Coupon x4
      • 8 Days: Windwalker Fragment x6 + Point Transcendence Decoder x4 + Point Class Decoder x4 + 500 Mileage Coupon x4
      • 9 Days: Windwalker Fragment x8 + Point Transcendence Decoder x5 + Point Class Decoder x5 + 500 Mileage Coupon x5
      • 10 Days: Windwalker Fragment x8 + Point Transcendence Decoder x5 + Point Class Decoder x5 + 500 Mileage Coupon x5
      • 11 Days: Windwalker Fragment x10 + Point Transcendence Decoder x6 + Point Class Decoder x6 + 500 Mileage Coupon x6
      • 12 Days: Windwalker Fragment x10 + Point Transcendence Decoder x6 + Point Class Decoder x6 + 500 Mileage Coupon x6

    • Misc.
      • The amount of Windwalker Fragments that can be earned during the event period will be limited to 60.
      • Once you receive a Windwalker (Permanent), you'll no longer receive any Windwalker Fragments.
      • New and returning players get 2 times the Windwalker Fragments. (Up to 120)
      • All Windwalker Fragments will be removed during maintenance on 8/7.


    Windwalker Fragment Collection Event (7/10 - 8/7)
    Participate in special missions during the event period to get Windwalker Fragments.

    • Participation
      • Earn 1 Windwalker Fragment for every 8 Kill Points by zombie kills or assists as a human, or infections as a zombie in Zombie Mode (up to 16 Windwalker Fragments per day).
      • Earn 2 Windwalker Fragments each time you clear 1 session by reaching 100 Kill Points in Zombie Scenario mode on Hard difficulty or higher (up to 16 Windwalker Fragments per day).
      • Every 10 minutes of playtime: 2 Windwalker Fragments (up to 4 per day)
      • Maximum Special Mission Points: 20 (per day)

    • How to Earn Kill Points
      • Zombie Kills as a Human: 3 Points (bots excluded)
      • Zombie Assists as a Human: 1 Point (bots excluded)
      • Human Infections as a Zombie: 4 Points (bots excluded)
      • Human Infection Assists as Zombie: 0 Points

    • Misc.
      • You can obtain up to 20 Windwalker Fragments per day.
      • Once you receive a Windwalker (Permanent), you'll no longer receive any Windwalker Fragments.
      • All Windwalker Fragments will be removed during maintenance on 8/7.
      • You can earn playtime in all modes, including Studio Mode.
      • Besides playtime, in-game missions do not count towards participation in Studio Mode.
      • You can only participate in rooms with 3 or more players.
      • Autohunt kills are excluded regardless of mode.
      • Compatible Zombie Modes: Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
      • Excluded Zombie Scenario Maps: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
      • You must play for at least 5 minutes to get credit for Zombie Scenario mode missions.


    Windwalker Acquisition Event (7/10 - 8/7)
    Collect 300 Windwalker Fragments during the event to obtain the Windwalker (Permanent)!

    • Reward per # of Fragments
      • First Login: Windwalker (1 Day)
      • 20 Fragments: Windwalker (15 Days) + Rare Decoder x5
      • 50 Fragments: Event Decoder x5 + Zombie Damage Meter (7 Days)
      • 100 Fragments: Unique Decoder x10 + Grade 4 Parts Reward Box x5
      • 150 Fragments: Event Decoder x10 + 50 Weapon Enhancement EXP Coupon x5
      • 200 Fragments: Class Decoder x10 + 100 Weapon Enhancement EXP Coupon x5
      • 250 Fragments: Transcendence Decoder x10 + 200 Weapon Enhancement EXP Coupon x5
      • 300 Fragments: Windwalker (Permanent)
      • Event Decoders can be used until midnight of the day they were obtained and are removed afterwards.

    • Windwalker

      • A Secondary Weapon that uses 40-shuriken cartridges. It can either launch the shurikens to deal damage in an area, or deal damage in a cone in front of you.


    New Refined Weapon Giveaway (7/10 - 7/24)
    Get new classic weapon just by playing!
    Reach 30 minutes of playtime every day during the event period to receive new Zombie Classic weapons and other fabulous rewards!

    • Rewards per Playtime
      • 1x: Rare Decoder x5 + 50 Weapon Enhancement EXP Coupon x1
      • 2x: Rare Decoder x7 + 50 Weapon Enhancement EXP Coupon x2
      • 3x: Rare Decoder x10 + 100 Weapon Enhancement EXP Coupon x1 + Dual Kriss (Refined) (Permanent)
      • 4x: Event Decoder x5 + 100 Weapon Enhancement EXP Coupon x2
      • 5x: Event Decoder x10 + 200 Weapon Enhancement EXP Coupon x2 + MG 36 (Refined) (Permanent)

    • Misc.
      • Can be earned up to 1x a day.
      • You can only participate in rooms with 3 or more players.
      • Event Decoders can be used until midnight of the day they were obtained and are removed afterwards.


    Zombie Hero Rebalance (Beta) Exclusive Map Weapon Supply Event (7/10 - 7/24)
    Weapons based on the day of the week will be available for use in Zombie Hero Rebalance (Beta) exclusive maps during the event period.

    • Primary Weapon: Failnaught/Hyper Gaebolg/Devastator
    • Secondary Weapon: Lightning Fury
    • Melee Weapon: Demolition Hammer/Spell Lance Scarlet Rose/Holy Sword Divine Order
    • Equipment: Hellhound/Satellite Mine/Trinity Grenade

    • Misc.
      • You'll get one Primary Weapon, Secondary Weapon, Melee Weapon, and Equipment based on probabilities for each.
      • Trial Weapons can only be used in Zombie Hero Rebalance (Beta) Exclusive Maps.
      • Regardless of when you receive them, the available weapons will change every day at midnight.


    Zombie Hero Rebalance (Beta) Exclusive Map Play Event (7/10 - 7/24)
    You can receive rewards by completing the following conditions in Zombie Hero Rebalance (Beta) Maps during the event period.

    • Conditions / Rewards
      • Reach 60 minutes played on Rebalanced Dust/Rebalanced Assault/Rebalanced Italy maps and score 60 kill points to earn Zombie Hero Supply Box x1 (Contains one of 71 weapons including Devastator, Holy Sword Divine Order, and Lightning Fury
        based on probabilities for each.)

    • Misc.
      • Zombie Hero Supply Box can be collected only once per account.


    Zombie Hero Rebalance (Beta) Exclusive Map Guides Event (7/10 - 7/24)
    Share your tips for the Rebalance maps and win Steam Gift Cards!
    For more information, please check the Notice.


    New and Returning Players Welcome Event Returns! (7/10 - Permanent)
    The New and Returning Players Welcome Event is back, welcoming all new and returning players to Counter Strike Online! Stay logged in for 10 minutes during the event to earn rewards!

    • Daily Rewards
      • Day 1: Event Decoder x1 + 500 Mileage
      • Day 2: Event Decoder x2 + 1,000 Mileage
      • Day 3: Event Decoder x3 + 1,500 Mileage
      • Day 4: Event Decoder x4 + 2,000 Mileage
      • Day 5: Event Decoder x5 + 2,500 Mileage
      • Day 6: Event Decoder x6 + 3,000 Mileage
      • Day 7: Event Decoder x7 + Transcendence Weapon Pass (2 Days)

    • Misc.
      • Rewards can be earned only once per account.
      • Only new or returning players (more than 30 days of inactivity) can participate in this event.
      • Event Decoders can be used until midnight of the day they were obtained and are removed afterwards.


    Bonus Disassembly Event (7/10 - 7/24)
    Participate in the Bonus Disassembly Event by clicking Bonus Disassembly at the bottom of the Lobby. During the event, 10 players can select the weapons they want to disassemble, with one lucky player receiving extra mileage. Participants can get 500 mileage for each weapon they disassemble.

    • Details
      • Weekdays and Weekends - 2:00 PM – 6:00 PM CEST
      • Minimum Participation Mileage: 5,000
      • Some items will be adjusted based on the weapon rarity.
      • Table ranks are ordered highest value first.
      • Weapon criteria are determined the day the Bonus Disassembly Event starts. If the weapon's rank changes, its value in the Bonus Disassembly Event will also change.
      • New items for disassembly: Pulse Reactor, Windwalker, Dual Kriss (Refined), MG36 (Refined)


    Al-Hijra Event (7/10 - 7/24)
    Complete missions during the event to earn rewards.

    • Event Participation Requirements
      • Log-in to earn an Event Decoder (once per day)
        Earn 1 point each time you play for 20/40/60 minutes (up to 3 points per day).

    • Point Rewards
      • 3 Points: Rare Decoder x10
      • 9 Points: Unique Decoder x8
      • 15 Points: Unique Premium Decoder x5
      • 18 Points: 10,000 Mileage Coupon x3
      • 21 Points: Class Decoder x5
      • 27 points: Transcendence Decoder x7
      • 30 Points: Moonlight Evening Nameplate (300 Days) x1
      • 33 points: Transcendence Decoder x10
      • 36 Points: Class Decoder x10

    • Misc.
      • Can participate in Studio Mode
      • Can participate in Laboratory Mode
      • Player Requirement: 3
      • You can earn up to 3 points a day.
      • Cumulative reward can be obtained only once per account.

    Mission Chain Returns (7/10 - 1/22)
    • Notice
      • Contents of the guide will be updated.
      • Mission Chain rewards consisting of 25 guides and 25 missions will be changed.
      • You can only clear one stage (5 guides and 5 missions) of the Mission Chain a day.

    • Mission Final Completion Rewards (By Stage)
      • Stage 1: Miracle Prism Sword (Permanent)
      • Stage 2: Grade 5 Parts Reward Box (3)
      • Stage 3: Rose Phoenix (Permanent)
      • Stage 4: 3,000 Mileage Coupon (1)
      • Stage 5: Dual Beretta Gunslinger (Permanent)
      • Mission Final Completion Rewards: Star Chaser SR (Permanent) + Complete the Guide Medal + Player Settlement Support Box

    • Other Changes
      • Banner Reward Weapons and Schedule will be updated.
      • Added 'Not Applicable' to the inventory descriptions of any locked <Enhancement Material/Disassembly> items.
      • Reward Notifications will be updated.
      • Added content regarding the distribution of discount coupons for the upcoming season after reaching Season Pass 100.
      • Added the phrase: 'You can clear one stage per day.'


    Login Supplies Event (7/10 - 7/23)
    Logging in during the event will give you daily and cumulative rewards!

    • Daily Login Rewards: Daily Weapons Supply
      • Daily Supply Contents
      • Receive all four of the following items: Dual Sword Phantom Slayer (1 Day), M3 Black Dragon (1 Day), Barrett M95 White Tiger (1 Day), and M249 Phoenix (1 Day).
      • Two Rare, Unique, or Transcendence weapons (1 Day) have a chance of appearing in the Daily Supply.
      • One Transcendence Class (1 Day) has a chance to be included.
      • You will receive all the contents of the Daily Attendance Reward Box.

    • Details
      • Transcendence Classes (1 Day): Dorothy Dark Knight, Flora Paladin, Transcendence Ji Yoon Choi, Transcendence Yuri, Sonya Lycanthrope, Elizabeth Crimson Hunter, Transcendence Michaela, Transcendence Fernando, Transcendence Blair, and Rose Phoenix
      • Daily Attendance Reward Box: Damage Display (1 Day), Killer Display (1 Day), Penalty and Loss Invalidation, and Rare Decoder (x3)
      • All weapons and classes from the Daily Supply are bound and cannot be used for Auction/Disassembly/Family Storage (Extension X).

    • Total Rewards
      • 4 Days: Psychic Harmonium (10 Days) & Cumulative Attendance Reward Box x1
      • 8 Days: NEGEV NG-7 Ajax (10 Days) & Cumulative Attendance Reward Box x1
      • 12 Days: Lightning Fury (10 Days) & Cumulative Attendance Reward Box x1

    • Details
      • Cumulative Attendance Reward Box contents: C4 Countdown Room Host (5 Days), Shorten Respawn Time (5 Days) Lucky Gunslinger (5 Days), Daily Mission Difficulty Change x15, Exploration Slot Expansion Coupon (7 Days)
      • Attendance rewards will be provided directly as rewards instead of Daily/Cumulative Attendance Reward Box items.
      • Rewards can be claimed immediately after game login, and rewards are available until midnight every day.


    Shop Update

    New Weapon Paint Promotion (7/10 - 8/7)
    Once the promotion ends, the 2 new weapon paints will be permanently available from the Weapon Paints Decoder planned to release on 8/7.

    • Gold Tiger Weapon Paint


      • Show Weapon: Quantum Horizon

    • Silver Tiger Weapon Paint


      • Show Weapon: Special Duck Foot Gun


    New Transcendence Class (Millia and Karin) Promotion (7/10 - 8/7)
    Two new Transcendence Classes (Millia and Karin) will make a special appearance in Class Decoders and Premium Class Decoders during the event.

    • Probability
      • Premium Class Decoder: Millia and Karin each have a 2% chance to appear.
      • Class Decoder: Millia and Karin each have a 0.5% chance to appear.
      • Acquiring Millia will automatically provide Pillow Fairy (Permanent).
      • Acquiring Karin will automatically provide Small Ember (Permanent).

    • Millia

      • A fairy of sleep who was slumbering peacefully in her forest, until Karin dragged her into this world. She's happy being anywhere she can catch a nap, but she does think this new world is better for rest. It may seem like she's always dozing, but she works hard behind the scenes of a lot of situations.
      • Transcendence Class CT
      • Transcendence Class exclusive voices applied.
      • Paired Weapon: Drakar Ⅰ, Ⅱ, Ⅲ
        •  - Increased <Tempest Slash> damage
        •  - Decreased number of bullets hit needed to increase gun stage
      • Zombie Scenario Skill: Rest Time
        •  - Increased Passive: Critical Strike slightly and decreased Damage Taken slightly when playing in Zombie Scenario mode with Karin (Connection effect applied, cannot be stacked).
          •                  Applies the Heavy Steps Add-On Effect (This can be stacked, which increases the effect)
          •                  Applies 8% Additional Damage for Elite zombies and 4% Additional Damage for Boss zombies.
        •  - Active: Provides a buff that continuously heals you and allies, and grants a special barrier effect when activated.
          •                   If the barrier breaks before it expires, it grants an Attack Power buff.
          •                   If the barrier does not break, it grants an HP Recovery buff.
      • +10% EXP/Points

      • In Zombie Scenario mode, this character has a higher max level than normal classes.
      • This character adds 1 initial mutation in Zombie Z Mode.
      • This character shows your current damage at the bottom of the screen.
      • This character leaves a unique mark at the target location upon killing an enemy.
      • Marks Zombies at 20% HP or below in Zombie Mode.

    • Karin

      • A fairy who came to this world out of curiosity after watching Nyx and Skadi disappear. She said she's looking for a way back, but currently she's spending her days learning about the new world and dealing with the attention she receives. She's always creating commotions with her confidence, but little does she know that Millia is looking after her behind her back.
      • Transcendence Class TR
      • Transcendence Class exclusive voices applied.
      • Paired Weapon: Drakar Ⅰ, Ⅱ, Ⅲ
        •  - Increased <Tempest Slash> damage
        •  - Increased <Tempest Slash> attack range
      • Zombie Scenario Skill: Baptism of Fire
        •  - Increased Passive: Critical Strike slightly and decreased Damage Taken slightly when playing in Zombie Scenario mode with Millia (Connection effect applied, cannot be stacked).
          •                   Applies the Explosive Ammo Add-On Effect (This can be stacked, which increases the effect)
          •                   Applies 8% Additional Damage for Elite zombies and 4% Additional Damage for Boss zombies.
      •  - Active: Provides an infinite ammo buff and special barrier effect.
        •                   If the barrier breaks before it expires, it grants a movement speed buff.
        •                   If the barrier does not break, it grants an Attack Power buff.
      • +10% EXP/Points
      • In Zombie Scenario mode, this character has a higher max level than normal classes.
      • This character adds 1 initial mutation in Zombie Z Mode.
      • This character shows your current damage at the bottom of the screen.
      • This character leaves a unique mark at the target location upon killing an enemy.
      • Marks Zombies at 20% HP or below in Zombie Mode.


    New Transcendence Class (Millia and Karin) Guaranteed Giveaway (7/10 - 8/7)
    Get two new guaranteed Transcendence Classes (Millia and Karin) based on how many Class Decoders and Premium Class Decoders are used during the event!

    • Conditions and Rewards
      • After reaching 150 Guaranteed Points earned by using a Decoder.
      • After reaching 300 Guaranteed Points earned by using a Decoder.
      • Select either: Millia+Pillow Fairy or Karin+Small Ember

    • Details
      • One Guaranteed Point is awarded each time you use a Class Decoder.
      • Three Guaranteed Points are awarded when you use a Premium Class Decoder.
      • Guaranteed Giveaway rewards can only be collected once per account.
      • Selecting Millia will automatically provide Pillow Fairy (Permanent).
      • Selecting Karin will automatically provide Small Ember (Permanent).


    New Transcendence Class Medal Giveaway (7/10 - 8/7)
    When you own all items in the new Transcendence Classes set, you will receive the Transcendence Class medal.

    • Conditions and Items


      • You'll need the permanent versions of Millia, Karin, Pillow Fairy, and Small Ember in your inventory to receive the Fairy's Advent Medal.

    • Fairy's Advent

      • Honor Points: 10
      • Description: A medal awarded to those who obtain the permanent versions of Millia, Karin, Pillow Fairy, and Small Ember.
      • This medal can be obtained once per account.


    Class Decoder Package Sale Promotion (7/10 - 8/7)
    Two new Spray types + Class Decoder Package will be on sale during the event.

    • Package Contents
      • Class Decoder Millia Package: SD Millia Spray (Permanent) + Class Decoder x5
      • Class Decoder Karin Package: SD Karin Spray (Permanent) + Class Decoder x5
      • These can be purchased only once per account.


    Transcendence Weapon Promotion (7/10 - 8/7)
    Drakar I and Drakar III will make a special appearance during the event in the [Drakar Decoder]

    • Decoder
      • Drakar Decoder

    • Drakar I
      • Type: Primary Weapon (Unique)
      • Description: A Viking-inspired tactical rifle that fires 60 rounds of 5.56mm bullets. Charge the gauge by hitting enemies and use it to increase the firearm's stage. Reloading will grant special ammo, and the firearm's stage will increase or decrease depending on the gauge amount. Use the special ammo to inflict damage to enemies in range for a short time.
      • Drop Rate: 2.46%

    • Drakar III
      • Type: Primary Weapon (Unique)
      • Description: A Viking-inspired tactical rifle that fires 60 rounds of 5.56mm bullets, with enhanced performance from its predecessor, the Drakar II. Charge the gauge by hitting enemies. Reloading while the gauge is at max will increase the firearm's stage, however, if the gauge is not full, it will decrease instead. The weapon's performance changes every three stages, and reloading gives you special ammo that inflicts damage to enemies in range for a short time.
      • Drop Rate: 0.45%

    • Notice
      • All unused Drakar Decoders will be removed during maintenance on 8/7
      • 85 mileage will be given for each Drakar Decoder removed.
      • Drakar Decoders will keep their contents until the 8/7 maintenance.


    Transcendence Weapon Guaranteed Giveaway (7/10 - 8/7)
    Use [Drakar Decoders] during the event to receive [Drakar Coins], which, depending on the amount, guarantees either a Drakar I or Drakar III!

    • Conditions
      • Collect Drakar Coins x50 to receive a Drakar I (Permanent) (once per account)
      • Each time you collect Drakar Coins x300 (300/600/900/etc.), you will receive a Drakar III (Permanent)

    • Notice
      • For every Drakar Decoder you use, you'll receive a Drakar Coin.
      • All Drakar Coins will be removed during maintenance on 8/7


    Drakar Coin Giveaway (7/10 - 8/7)
    Earn mission points during the event and collect Drakar Coins!

    • Conditions
      • Reach 40/60 minutes of playtime: 15 Mission Points each (once each per account)
      • Score 6 Kill Points by kills or assists (bots excluded for both) as a human in Zombie Mode: 1 Mission Point (up to 20 Mission Points per account)
      • Score 6 Kill Points by human infection (bots excluded) as a zombie in Zombie Mode: 2 Mission Points (up to 20 Mission Points per account)
      • Clear a Zombie Scenario mode on Hard or higher after scoring 100 Kill Points: 3 Mission Points (up to 24 Mission Points per account)

    • How to Earn Kill Points
      • Zombie Kill as a Human: 3 Points (excluding bots)
      • Zombie Assist as a Human: 1 Point (excluding bots)
      • Human Infection as Zombie: 3 Points
      • Human Infection Assist as Zombie: 0 Points

    • Cumulative Rewards
      • Get 50 Mission Points to earn 45 Drakar Coins

    • Notice
      • Total Mission Points available during the event period: 50 Points
      • Playtime missions can be completed in all modes.
      • Cumulative rewards are given once per account.
      • Participation will only count in rooms with three or more players (excludes Studio Mode).
      • Relevant Zombie Modes: Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
      • Excluded Zombie Scenario Maps: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
      • At least 5 minutes of playtime are required to complete Zombie Scenario mode missions.
      • Excludes auto hunt kills regardless of mode.
      • Playtime missions can be completed in all modes.
      • All Drakar Coins and Mission Points will be removed during maintenance on 8/7


    Drakar Upgrade Event (7/10 - 8/7)
    Based on the number of Drakar I's collected during the event, they will be upgraded to Drakar II or Drakar III (Permanent).

    • Conditions
      • Collect Drakar I (Permanent) x3 to obtain Drakar II (Permanent)
      • Collect Drakar I (Permanent) x7 to obtain Drakar III (Permanent)

    • Drakar III
      • Type: Primary Weapon (Unique-Part)
      • Description: A Viking-inspired tactical rifle that fires 50 rounds of 5.56mm bullets, with enhanced performance from its predecessor, the Drakar I. Charge the gauge by hitting enemies. Reloading while the gauge is at max will increase the firearm's stage, however, if the gauge is not full, it will decrease instead. The weapon's performance changes every two stages, and reloading gives you special ammo that inflicts damage to enemies in range for a short time.

    • Notice
      • Collection rewards for each stage are given only once per account.
      • Drakar I is not kept when upgrading it to the Drakar II or III.
      • You can potentially obtain the Drakar I (Permanent) in [Drakar Decoders] or by collecting [Drakar Coin] x50 for the first time (up to once per account).
    Community Announcements - masaki-yamaoka
    Thank you for playing "Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator"

    The new Wish are now available. For more information, please check in-game Announcements.

    Thanks for your support, and please continue to enjoy "Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator"
    ...