Mabinogi - Elebon


Winds of Fate
With multiple divine beasts appearing throughout Uladh, Etain and Eirawen make a secret pact to overcome the crisis by working together and recruiting the Milletian and four mercenaries to handle the new threat.
  • Generation 26 - Winds of Fate - Part 1 has been added.
    • Players who have completed Generation 25 will automatically receive the quest When Fate Comes Knocking.
    • Players who have not completed Generation 25, but have reached at least Level 5,000 will receive a window notification that the storyline is available to start if they so choose.
      • You may start the storyline by clicking the “Start G26 Winds of Fate” button in the Storyline Menu.
  • Voice acting (Korean) has been added to all characters in the story.
  • You can adjust the volume of the voices through the options menu by going to the following:
    • Options -> System -> Sound -> Voice Volume
Fantasy Life Changes
Enchant Naming
  • Enchant Scrolls will now display the name of the enchant in its name.
  • The Auction House search function has been updated to allow you to search by the enchant name.
Case-Sensitive Closed
  • Searches within the Auction House and Traveler's Guide are no longer case-sensitive!
NPC Chat Log
  • The Chat Log now has a dedicated tab for NPC Chat.
  • All conversations that appear in the NPC Conversation window will appear in the chat log.
Durability Indicator
  • A new window will appear when the durability of your equipped item is close to breaking.
    • Above 20%, the indicator will display normally.
    • At under 20%, the indicator will display Yellow.
    • At 0% durability, the indicator will display Red.
  • The indicator will appear when you have any items equipped in your gear tab.
    • You can disable the indicator in the settings by going to:
      • Options → Game → Etc. → Hide Durability Alert
Forgetful Potions
  • All Special Forgetful Potions will be renamed to “Forgetful Potion”.
  • All Forgetful and Special Forgetful Potions now reset every day at 7:00 AM PDT.
  • The timer of any Forgetful and Special Forgetful potions currently on cooldown will reset with the upcoming maintenance to accommodate the change.
Inventory Identifier
  • Improvements to the UI have been made so it can be easier to see which inventory space belongs to a bag.
    • Hovering over a bag will darken the inventory that the bag belongs to.
    • Hovering over an item name in the "Inventory Magnifying Glass" will darken the inventory space that item is in.
Erinn Essence
  • When using a title coupon obtained from Erinn Spirit that has already been collected, you will now receive Erinn Essence, which can be traded in with Eavan at Dunbarton for a title coupon you may not yet have. The following list of 2nd Title Coupons are available for purchase:
Title Coupon
Cost
(Erinn Essence)
Title Coupon
Cost
(Erinn Essence)
Beimnech
30
Succubus Kristell
5
Sera
30
Fleta
5
Cethlenn
30
Kaour
5
Eiren
30
Nao
5
Incubus King
30
Dark Ruairi
5
Deirbhile
30
Eirlys
5
Marleid
30
Elsie
5
Vayne
30
Dai
5
Murielle
30
Kanna
5
Melwyn
30
Logan
5
Enya
30
Kusina
5
Tani
30
Treasure Hunter
5
Morfydrianas
30
Kitsune Ninja Hagi
5
Talek
30
Tanuki Ninja Anju
5
Manannan
30
Romeo
5
Etain
30
Hamlet
5
Piran
30
Mari
5
Fodla
30
Ruairi
5
Bhatair
30
Adniel
5
Blannid
30
Master Tin
5
Hector
30
Rua
5
Atlam
30
Castanea
5
Talvish
30
Lassar
5
Avelin
30
Juliet
5
Caswyn
30
Dark Lord
5
Llywelyn
30
Aer
5
Merlin
30
Scathach
30
Professor J
30
Tarlach
30
Starlet
30
Edern
30
Pihne
30
Yvona
30
Gold Limit Expansion
  • The Gold Bank Limit has been increased to 30 Billion gold.
    • First 10 Characters on the account will now increase the bank storage by 30 Million) gold.
    • The 11th Character and onward will now increase the bank storage by 15 Million gold.
    • An Active Life VIP or Combination VIP Membership will now increase the deposit limit by 600 Million gold.
  • The Auction House/Tara Auction Gold Limit has been increased to 30 Billion gold.
  • The design of the Bank Checks have been improved to accommodate the new limits.
  • The Check withdrawal amount from the Bank has been increased from 10 million to 30 Million gold for Milletians without Life VIP or Combination VIP Service.
  • The Check withdrawal amount from the Bank has been increased from 60 million to 100 Million gold for Milletians with Life VIP and Combination VIP Service.
  • The Remote Check-Issuing Ticket (100 Million), which can be obtained from the Erinn Merchants’ Guild Souvenir Box, has been increased to 300 Million.
    • Both the title and description of the item have been updated to reflect this.
  • New Bank Limit Expansion Coupons have been added to the Cash Shop:
    • Bank Limit Expansion Coupon (300 Million)
    • Bank Limit Expansion Coupon (500 Million)
  • When hovering over the [Limits] field in the Bank Tab UI, a new tool tip will be displayed with detailed information on how to increase the limit of your bank’s gold limit.
Other Changes
  • Additional UI has been added to help prevent trade items from being lost during commerce.
  • Extra info has been added to the fossil mini-game to clarify how to do a better job at excavating those bones.
  • Food will list whether they can be used as a Catering Ingredient or not once the character has learned Catering.

Curious to know what else was added? Be sure to check out the full patch notes!
Forts - [DEV] Blammo



G'day Forts fans!

Congratulations to EtaN, winner of Tournament XXVIII!

Perhaps more than any other player, EtaN excels at exploiting the smallest of margins to pile up big victories. Always managing to be a tiny bit faster, a fraction more efficient, or a hairsbreadth more accurate. The gaps are small, but added together they widen the gap between champion and contender.



EtaN's cannon finding the skillgap in Hallrassy's base to devastating effect



In second, Der Benzinpreisvergleicher relentlessly fought for map control in every single game. The state of the match reflected in the size of their ever expanding bases. It's an exhausting style of play that carried them all the way to the finals.


Der Benzin methodically taking control of a mortar matchup vs Helicopter



And in 3rd place, Dranistian once again demonstrated their versatility. Selecting one of the widest assortment of commanders and strategies out of any competitor. Seep missiles, Hurricane mortars, Scattershot 20mm, Firebird rockets, just to name a few.


Dranistian leveraging Seep warheads



1st Place - $100 in Steam Gift cards
  • EtaN
2nd Place - $50 in Steam Gift cards
  • Der Benzinpreisvergleicher
3rd Place - $20 in Steam Gift cards
  • Dranistian

Challengermode Bracket
Tournament XXVIII Bracket

Replays & VODs

Thank you to hosts and casters Project Incursus, Salzwerk, Fortfighter, and Nikita

Tournament replays will soon be available in the Featured tab of the Replays menu in-game, and tournament videos are available below.

English casts with Incursus
https://www.youtube.com/watch?v=pY0rPdZAkIk
https://www.youtube.com/watch?v=fsc91rJUdUE


German cast with Salzwerk and Fortfighter
https://www.youtube.com/watch?v=VmHPQWqaMm0
https://www.youtube.com/watch?v=vgsPQNdLHiA

Russian cast with Nikita
https://www.youtube.com/watch?v=DvU2hIeZTg8
https://www.youtube.com/watch?v=DsokTIwX38I

Make Sure To Join Our Discord

If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.



Cheers,
EWG
Closers - Closers Official
Water Boom Festa (Swimsuit Costume)
Make a splash with this exciting comeback!



[color=#FFAC1C]Dance Emotion Activation[/color]

[color=#ffcc00]Normal[/color]
[color=#ffcc00]Secret[/color]

[color=#ffcc00]Costume Specification[/color]

[color=#ffcc00]Piece[/color]
5 Piece: Hair, Chest, Legs, Feet, Hands
[color=#ffcc00]Color Type[/color]
A/B/C Type
[color=#ffcc00]Additional Piece[/color]
Accessory 2 Piece: Water Boom Festa Henna(Single)
Water Gun(Single)
Secret Chest and Legs (A/B/C)
[color=#ffcc00]Character[/color]
All Characters
[color=#ffcc00]Remarks[/color]
*Regardless of Type, Activate Normal Illust when having 5 pieces + Accessory
Activate Secret Illust when having 5 pieces + Accessory (Secret combination)
*Regardless of Type, Activate Water Gun Emotion when having 5 pieces
*Regardless of combination, Activate Theme Song Dance Emotion when having 6 pieces

[color=#89CFF0]Sale Method[/color]
Washing Machine

[color=#c3a3ff]★ Multiple Chances during the Sales Period ★[/color]

[color=#89CFF0]Sales Period[/color]
July 10, 2024 - August 21, 2024

[color=#ffcc00]Washing Machine[/color]

[Available Costume]

[color=#ffcc00]2-star Costume Piece[/color]
Water Boom Festa Hair (Single Type)
Water Boom Festa Chest ABC
Water Boom Festa Secret Chest ABC
Water Boom Festa Legs ABC
Water Boom Festa Secret Legs ABC
Water Boom Festa Feet ABC
Water Boom Festa Hands ABC
[color=#ffcc00]2-star Accessory Piece[/color]
Water Boom Festa Henna (Single Type)
Water Boom Festa Water Gun (Single Type)

[color=#89CFF0][Available Unique/Signature Accessory][/color]
All Signature and Unique Selectable Box

[Full Set Specification]

[color=#ffcc00]Normal Full Set Box Component[/color]
[color=#ffcc00]Secret Full Set Box Component[/color]
Water Boom Festa Hair
Water Boom Festa Hair
Water Boom Festa Chest
Water Boom Festa Chest
Water Boom Festa Legs
Water Boom Festa Secret Chest
Water Boom Festa Feet
Water Boom Festa Legs
Water Boom Festa Hands
Water Boom Festa Secret Legs
Water Boom Festa Henna
Water Boom Festa Feet
Water Boom Festa Water Gun
Water Boom Festa Hands
Water Boom Festa Henna
Water Boom Festa Water Gun

[color=#89CFF0][Washing Machine Accumulative Purchase Reward][/color]

[color=#FFE135]Amount[/color]
[color=#FFE135]Bonus Item[/color]
 
40
x2 Water-Boom Festa My character Piece Selectable Box
*Accessory,Secret not included
70
x2 Water-Boom Festa My character Piece Selectable Box
*Accessory,Secret not included
100
x2 Water-Boom Festa My character Piece Selectable Box
*Accessory,Secret not included
130
x2 Water-Boom Festa My character Piece Selectable Box
*Accessory,Secret not included
160
x1 Water-Boom Festa Accessory Selectable Box
190
x1 Water-Boom Festa Normal Full Set Selectable Box
230
x1 Water-Boom Festa Secret Piece Selectable Box
260
x1 Water-Boom Festa Accessory Selectable Box
300
x1 Water-Boom Festa Normal Full Set Selectable Box
350
x1 Unique Accessory Selectable Box
400
x1 Water-Boom Festa Secret Piece Selectable Box
450
x1 Water-Boom Festa Secret Full Set Selectable Box

Please head over to our Official Website to view the [Washing Machine Probability Table].
Tales & Tactics - admin
Due to a lot of text changes that needed to be translated for our Chinese audience, Weeks 2 and 3 were rolled into one patch, and then still delayed a bit (it was a LOT of text). But, it has just been launched for everyone! There's too many patch notes to have in full here, so I'll just paste the features and link the rest.

FULL PATCH NOTES HERE

A new Dynamic Keywords system has been implemented! Keywords will now appear in Orange text throughout the game, and when Orange text is present, a Dictionary will appear near your character portrait. You can click on it, or summon it with the Up key. When multiple keywords are present you can navigate left and right between the pages.

Added a tab to the Items section of the Compendium for Special Consumables (ones not available in Shops, such as Event rewards)

Special 'Guarantee' Reroll mechanics are now visible - when spending SP on a roll while having 3 or more unique units, and not hitting any duplicates, the next roll visibly becomes a Power Roll, which guarantees a duplicate.

"Mana Required to Cast" has been renamed Cost Reduction, and now has a visual element shown on the mana bar as a white buffer at the end of the bar, indicating the Unit "always has that mana available"

The Run Modifiers page in the start of run process has been removed - this functionality was already present in the Unlocks screen by enabling and disabling unlocks, and we removed the need for all Run Modifiers to be enabled for challenge climb, so the Run Modifiers screen wasn't serving a strong purpose any more. All of your enabled or disabled Run Modifiers from before the update should still be reflected in the Unlocks page, either being enabled or disabled based on your previous preferences.

The old Quick Start (skip Training Yard) functionality is now a checkbox in the start of run process and can be enabled and disabled at will.

The Quick Start button on the main menu has been replaced with Instant Start, which jumps you immediately to a new run without needing to go through the start of run screens. You can customize how you would like your Instant Start button to operate (character settings, difficulty settings, and whether or not to skip the Training Yard) in the gameplay options.

Added a new gameplay option for Trait Side panel behavior - being able to set it as 'permanently hovered', never collapsing into just the icon.

Run History changes: Modifiers are no longer shown, replaced with just the Difficulty played on. Removed the massive scroll bar with one button for every entry in favor of just the most recent 5 being quickly loadable with a button, and a dropdown that covers all the others. The dropdown will now not load any run histories that are in the incorrect format from before March. The dropdown is date-sorted by most recent.

When viewing Run History from the End of Run screen, it no longer tries to load the run from the saved file (which may still be in the process of saving) and instead loads from a cached version in memory, which will prevent that screen from accidentally loading the wrong run. When viewing from End of Run, you can no longer load other runs (this is only loaded in the Main Menu's version for better performance).
Counter-Strike Nexon - The CSN:S Team

Attention Survivors,

2024-7-10 8:30A.M. CEST Update:
The maintenance for July 10th has been completed. Thank you for your patience throughout.
----------------------------------------------


We're going to perform a regular maintenance today, July 10th 2024, at 4:00 A.M. CEST. All servers during this period will be unavailable and we are anticipating the maintenance to conclude at around 8:30 A.M. CEST. Please refer below for more details on the maintenance.

Time Frame
  • Wednesday, July 10th, 2024
  • SEA (UTC+7): 9:00 A.M. – 1:30 P.M.
  • CEST: 4:00 A.M. – 8:30 A.M.
  • ET: 9th, 10:00 P.M. – 10th, 02:30 A.M.
  • PT: 9th, 7:00 P.M. – 9th, 11:30 P.M.
  • Note: Please note that the estimated length of time for each maintenance is subject to change without notification.

Maintenance Details
  • New Content & Events.
Thank you for your understanding and support in advance.

- The CSN:S Team
Jul 9, 2024
AVARIS3 - giwgiw(祇羽)
Add winner data.
Archean - batcholi
New Renderer
With experimental AMD Support (degraded visual and performance but it's playable)

Our fully ray-traced renderer has been completely redone.
The structure has also been tweaked to take into account AMD's limitations and a driver bug, in a way that we can run in a degraded mode while still fully playable.
The performance of this new renderer is better overall, but we've taken advantage of that to slightly increase the rendering fidelity.
Underwater performance and quality should be significantly better.
The new structure also allow the renderer itself to be moddable.

What's changed in the renderer:
  • Refactored to be modular, adding ability for new modules to add their own hit shaders or to change the default renderer without changing all hit shaders
  • New algorithm using a single recursion so as to support AMD driver on Windows and allow for simpler hit shaders
  • Removed old unused buffers and images to improve performance and VRAM usage
  • Greatly improved underwater visual realism with ray-marched volumetric fog instead of a simple falloff curve
  • Added a new graphics option for Underwater Volumetric Fog, enabled by default with preset Low+ but disabled for AMD
  • Added a new graphics option for Underwater Light Rays (extending Underwater Volumetric Fog), enabled with the High and Ultra Quality presets
  • Tweaked glass refraction so it's a little bit less cumbersome and less prone to visual artifacts
  • Fixed underwater screens (was not taking the water's tint)
  • Fixed plasma was not visible underwater

What's degraded on AMD?
  • Ray-tracing Performance is lower than on NVIDIA (we recommed a RX 7800 or 7900 XT)
  • FSR2 is less powerfull than DLSS, causing more ghosting and blurryness (will update to FSR3 soon)
  • Graphics options "Underwater Volumetric Fog" and "Atmospheric Shadows" disabled due to a driver issue

Full Changelog

  • New renderer that is faster, looks better, and runs on AMD
  • Made crosshair scale along with the Ui Scaling option
  • Bugfix XenonCode max() was not working with negative numbers
Fortune's Run - Team Fortune Dev
Hi!

I have some really, extremely bad news.

As some of you may know, this game is being worked on by two people; I, Dizzie, and Arachne, my wife. Previously we attempted to collaborate with more people, but long story short, we couldn't afford anything anywhere near full-time because the game just doesn't make that much money. Today, aside from some VA, all responsibilities are split between the two of us.

About three weeks ago, Arachne had a major surgery. Everything should have went well and we were planning on resuming production at a slower pace about a week and a half later, with me taking over some of the more demanding responsibilities as she recovers for the rest of the year. That is no longer happening. She has had multiple complications from the surgery and had to be hospitalized in the ICU two days after being released from the surgery center. We've been bouncing around between different departments and hospitals for about a week now. Long story short, she was very ill and almost died but is now stable and has been released home into my care.

So, yeah, this is a pretty big deal and it changes everything for us. Her health is now the priority. If you've been paying attention, you'll know that in order to deliver content on time, we've been doing crunch constantly for the past 3 years. That can't be happening anymore. She's my priority and I'm going to have to push back all the deadlines since I'll be working much less and by myself in the foreseeable future.

I'm trying my best to make sure we can continue working on the game to some degree because this story is very personal to the both of us and we want to see it through. It's not just a question of delivering the EA promises, we're talking about things that we've lived and that matter to us a lot. It would be very difficult for us to somehow leave these things unsaid. But that's very optimistic! You may expect more depressing announcements in the near future where I set new, less ambitious goals for the project.

In the meantime, I'll be working somewhat part timely on content and still trying to ship the August deadline, but starting from today, all deadlines are fully optional. Some of the content will be missing since Arachne can just not finish it. I'm not sure what the release will look like yet, it's likely to not be the tip top professional affair you guys have been habituated to by our incredible standards, ha ha! But it should be something; it's important to the both of us that we deliver something.

So, that's it guys. Long story short, we're alive but going through some stuff. Game is not cancelled, but game is being probably delayed some significant amount. We'll continue posting updates, we're always on Discord pretty much 24/7, especially now that Arachne is bedridden ːsteamsadː so if you have any questions, go on and ask. Just know that we, as usual, don't like talking about our personal lives that much, so we probably will want to avoid specific gory details about her health and so on. But we can keep you guys in the loop as to what we're doing with our lives, since that's relevant to what you bought.

Doing our best to continue not dying,
-Team Fortune
Jul 9, 2024
Into the Dungeon - Sub-Zero
Hey folks,
just a small update today responding to some feedback in reviews.

Patch Notes
  • Added safeguards to prevent cards from disappearing from your hand
  • Fixed the resolution dropdown to properly display available resolutions for your monitor


Jamie Sullivan-Phillips



Bad Omens: 8th Apartment - Jopodior
Another patch introduces quality of life improvements aimed at enhancing the overall gameplay experience, making it more convenient and enjoyable for players. These changes do not affect the core gameplay, but are designed to elevate the overall level of comfort.

Enjoy your day and play with pleasure,
Neon Flamingo Games
...